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-rw-r--r--patches/server/0629-Fix-PlayerItemConsumeEvent-cancelling-properly.patch22
1 files changed, 22 insertions, 0 deletions
diff --git a/patches/server/0629-Fix-PlayerItemConsumeEvent-cancelling-properly.patch b/patches/server/0629-Fix-PlayerItemConsumeEvent-cancelling-properly.patch
new file mode 100644
index 0000000000..231a84fa40
--- /dev/null
+++ b/patches/server/0629-Fix-PlayerItemConsumeEvent-cancelling-properly.patch
@@ -0,0 +1,22 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: chickeneer <[email protected]>
+Date: Fri, 19 Mar 2021 00:33:15 -0500
+Subject: [PATCH] Fix PlayerItemConsumeEvent cancelling properly
+
+When the active item is not cleared, the item is still readied
+for use and will repeatedly trigger the PlayerItemConsumeEvent
+till their item is switched.
+This patch clears the active item when the event is cancelled
+
+diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
+index 5e2052dc1fbf2ee9976190868ed6e431ab56d34c..f84b897890ca51258cdf6cd04bfba3328096969c 100644
+--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
++++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
+@@ -3722,6 +3722,7 @@ public abstract class LivingEntity extends Entity {
+ level.getCraftServer().getPluginManager().callEvent(event);
+
+ if (event.isCancelled()) {
++ this.stopUsingItem(); // Paper - event is using an item, clear active item to reset its use
+ // Update client
+ ((ServerPlayer) this).getBukkitEntity().updateInventory();
+ ((ServerPlayer) this).getBukkitEntity().updateScaledHealth();