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-rw-r--r--patches/server/0635-Make-sure-inlined-getChunkAt-has-inlined-logic-for-l.patch31
1 files changed, 31 insertions, 0 deletions
diff --git a/patches/server/0635-Make-sure-inlined-getChunkAt-has-inlined-logic-for-l.patch b/patches/server/0635-Make-sure-inlined-getChunkAt-has-inlined-logic-for-l.patch
new file mode 100644
index 0000000000..3834fdb183
--- /dev/null
+++ b/patches/server/0635-Make-sure-inlined-getChunkAt-has-inlined-logic-for-l.patch
@@ -0,0 +1,31 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Spottedleaf <[email protected]>
+Date: Sun, 20 Sep 2020 16:10:49 -0700
+Subject: [PATCH] Make sure inlined getChunkAt has inlined logic for loaded
+ chunks
+
+Tux did some profiling some time ago and showed that the
+previous getChunkAt method which had inlined logic for loaded
+chunks did get inlined, but the standard CPS.getChunkAt
+method was not inlined.
+
+diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
+index 48e60e5ce01942fa5d30e043012e888989046cee..275c02d480cdf25ba0e735f4a43015ec0af238b3 100644
+--- a/src/main/java/net/minecraft/world/level/Level.java
++++ b/src/main/java/net/minecraft/world/level/Level.java
+@@ -358,6 +358,15 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
+
+ @Override
+ public final LevelChunk getChunk(int chunkX, int chunkZ) { // Paper - final to help inline
++ // Paper start - Perf: make sure loaded chunks get the inlined variant of this function
++ net.minecraft.server.level.ServerChunkCache cps = ((ServerLevel)this).getChunkSource();
++ if (cps.mainThread == Thread.currentThread()) {
++ LevelChunk ifLoaded = cps.getChunkAtIfLoadedMainThread(chunkX, chunkZ);
++ if (ifLoaded != null) {
++ return ifLoaded;
++ }
++ }
++ // Paper end - Perf: make sure loaded chunks get the inlined variant of this function
+ return (LevelChunk) this.getChunk(chunkX, chunkZ, ChunkStatus.FULL, true); // Paper - avoid a method jump
+ }
+