diff options
Diffstat (limited to 'patches/server/0674-Force-close-world-loading-screen.patch')
-rw-r--r-- | patches/server/0674-Force-close-world-loading-screen.patch | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/patches/server/0674-Force-close-world-loading-screen.patch b/patches/server/0674-Force-close-world-loading-screen.patch index 83d9e2f203..06e8370733 100644 --- a/patches/server/0674-Force-close-world-loading-screen.patch +++ b/patches/server/0674-Force-close-world-loading-screen.patch @@ -10,10 +10,10 @@ so we do not need that. The client only needs the chunk it is currently in to be loaded to close the loading screen, so we just send an empty one. diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java -index 97257e44163ed565b5f1152f0738649b1adbeb07..d21d9a66ab7197ea4fa324a9af64a1457d8e602b 100644 +index 95a02b081d60f9ea45cc49faa0b0da8d5d88c0e6..6c75c2baab97ed58dbda3143bf06f7366b72bebe 100644 --- a/src/main/java/net/minecraft/server/players/PlayerList.java +++ b/src/main/java/net/minecraft/server/players/PlayerList.java -@@ -394,6 +394,16 @@ public abstract class PlayerList { +@@ -393,6 +393,16 @@ public abstract class PlayerList { this.sendActivePlayerEffects(player); // Paper start - Fire PlayerJoinEvent when Player is actually ready; move vehicle into method so it can be called above - short circuit around that code this.onPlayerJoinFinish(player, worldserver1, s1); |