diff options
Diffstat (limited to 'patches/server/0676-Don-t-allow-vehicle-movement-from-players-while-tele.patch')
-rw-r--r-- | patches/server/0676-Don-t-allow-vehicle-movement-from-players-while-tele.patch | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/patches/server/0676-Don-t-allow-vehicle-movement-from-players-while-tele.patch b/patches/server/0676-Don-t-allow-vehicle-movement-from-players-while-tele.patch new file mode 100644 index 0000000000..0ceb6b0ce1 --- /dev/null +++ b/patches/server/0676-Don-t-allow-vehicle-movement-from-players-while-tele.patch @@ -0,0 +1,24 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Spottedleaf <[email protected]> +Date: Mon, 14 Mar 2022 12:35:37 -0700 +Subject: [PATCH] Don't allow vehicle movement from players while teleporting + +Bring the vehicle move packet behavior in line with the +regular player move packet. + +diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +index 1e806fd16ca5f90bdb4f71dea008d7936eb82562..76c9feb5e1389eb929571de74ececd4a4f384453 100644 +--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java ++++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +@@ -484,6 +484,11 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl + this.disconnect((Component) Component.translatable("multiplayer.disconnect.invalid_vehicle_movement"), org.bukkit.event.player.PlayerKickEvent.Cause.INVALID_VEHICLE_MOVEMENT); // Paper - kick event cause + } else if (!this.updateAwaitingTeleport()) { + Entity entity = this.player.getRootVehicle(); ++ // Paper start - Don't allow vehicle movement from players while teleporting ++ if (this.awaitingPositionFromClient != null || this.player.isImmobile() || entity.isRemoved()) { ++ return; ++ } ++ // Paper end - Don't allow vehicle movement from players while teleporting + + if (entity != this.player && entity.getControllingPassenger() == this.player && entity == this.lastVehicle) { + ServerLevel worldserver = this.player.serverLevel(); |