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-rw-r--r--patches/server/0691-Don-t-apply-cramming-damage-to-players.patch39
1 files changed, 39 insertions, 0 deletions
diff --git a/patches/server/0691-Don-t-apply-cramming-damage-to-players.patch b/patches/server/0691-Don-t-apply-cramming-damage-to-players.patch
new file mode 100644
index 0000000000..2e2e9543af
--- /dev/null
+++ b/patches/server/0691-Don-t-apply-cramming-damage-to-players.patch
@@ -0,0 +1,39 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Phoenix616 <[email protected]>
+Date: Sun, 20 Jun 2021 16:35:42 +0100
+Subject: [PATCH] Don't apply cramming damage to players
+
+It does not make a lot of sense to damage players if they get crammed,
+ especially as the usecase of teleporting lots of players to the same
+ location isn't too uncommon and killing all those players isn't
+ really what one would expect to happen.
+
+For those who really want it a config option is provided.
+
+diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+index 36730b851203602a49d5a76b25a9e3a11c005033..e3551edd1693c388f22436db1c2bee22385962de 100644
+--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
++++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+@@ -883,4 +883,9 @@ public class PaperWorldConfig {
+ private void showSignClickCommandFailureMessagesToPlayer() {
+ showSignClickCommandFailureMessagesToPlayer = getBoolean("show-sign-click-command-failure-msgs-to-player", showSignClickCommandFailureMessagesToPlayer);
+ }
++
++ public boolean allowPlayerCrammingDamage = false;
++ private void playerCrammingDamage() {
++ allowPlayerCrammingDamage = getBoolean("allow-player-cramming-damage", allowPlayerCrammingDamage);
++ }
+ }
+diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
+index ca9a30a279e7d12c63b351e437fb9dcc11e2ed56..ec202a84a37acf2c58492380789a24b31032dc40 100644
+--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
++++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
+@@ -1433,7 +1433,7 @@ public class ServerPlayer extends Player {
+
+ @Override
+ public boolean isInvulnerableTo(DamageSource damageSource) {
+- return super.isInvulnerableTo(damageSource) || this.isChangingDimension() || this.getAbilities().invulnerable && damageSource == DamageSource.WITHER;
++ return super.isInvulnerableTo(damageSource) || this.isChangingDimension() || this.getAbilities().invulnerable && damageSource == DamageSource.WITHER || !level.paperConfig.allowPlayerCrammingDamage && damageSource == DamageSource.CRAMMING; // Paper - disable player cramming
+ }
+
+ @Override