diff options
Diffstat (limited to 'patches/server/0708-Update-head-rotation-in-missing-places.patch')
-rw-r--r-- | patches/server/0708-Update-head-rotation-in-missing-places.patch | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/patches/server/0708-Update-head-rotation-in-missing-places.patch b/patches/server/0708-Update-head-rotation-in-missing-places.patch new file mode 100644 index 0000000000..77c31f1712 --- /dev/null +++ b/patches/server/0708-Update-head-rotation-in-missing-places.patch @@ -0,0 +1,29 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Owen1212055 <[email protected]> +Date: Mon, 21 Jun 2021 21:55:23 -0400 +Subject: [PATCH] Update head rotation in missing places + +In certain areas the player's head rotation could be desynced when teleported/moved. +This is because bukkit uses a separate head rotation field for yaw. +This issue only applies to players. + +diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java +index 808bbccad26c6e0cd07e27d6f380ba1eafd8bd22..69398b0cab962f506416802c20b7e7b76d09939b 100644 +--- a/src/main/java/net/minecraft/world/entity/Entity.java ++++ b/src/main/java/net/minecraft/world/entity/Entity.java +@@ -1911,6 +1911,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource { + this.setXRot(Mth.clamp(pitch, -90.0F, 90.0F) % 360.0F); + this.yRotO = this.getYRot(); + this.xRotO = this.getXRot(); ++ this.setYHeadRot(yaw); // Paper - Update head rotation + } + + public void absMoveTo(double x, double y, double z) { +@@ -1949,6 +1950,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource { + this.setXRot(pitch); + this.setOldPosAndRot(); + this.reapplyPosition(); ++ this.setYHeadRot(yaw); // Paper - Update head rotation + } + + public final void setOldPosAndRot() { |