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-rw-r--r--patches/server/0714-Execute-chunk-tasks-mid-tick.patch179
1 files changed, 179 insertions, 0 deletions
diff --git a/patches/server/0714-Execute-chunk-tasks-mid-tick.patch b/patches/server/0714-Execute-chunk-tasks-mid-tick.patch
new file mode 100644
index 0000000000..974b755ba3
--- /dev/null
+++ b/patches/server/0714-Execute-chunk-tasks-mid-tick.patch
@@ -0,0 +1,179 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Spottedleaf <[email protected]>
+Date: Mon, 6 Apr 2020 04:20:44 -0700
+Subject: [PATCH] Execute chunk tasks mid-tick
+
+This will help the server load chunks if tick times are high.
+
+diff --git a/src/main/java/co/aikar/timings/MinecraftTimings.java b/src/main/java/co/aikar/timings/MinecraftTimings.java
+index 23e564b05ba438924180c91f9b19a60731eedd1b..5ec241d49ff5e3a161a39006f05823a5de847c5e 100644
+--- a/src/main/java/co/aikar/timings/MinecraftTimings.java
++++ b/src/main/java/co/aikar/timings/MinecraftTimings.java
+@@ -46,6 +46,8 @@ public final class MinecraftTimings {
+ public static final Timing antiXrayUpdateTimer = Timings.ofSafe("anti-xray - update");
+ public static final Timing antiXrayObfuscateTimer = Timings.ofSafe("anti-xray - obfuscate");
+
++ public static final Timing midTickChunkTasks = Timings.ofSafe("Mid Tick Chunk Tasks");
++
+ private static final Map<Class<?>, String> taskNameCache = new MapMaker().weakKeys().makeMap();
+
+ private MinecraftTimings() {}
+diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
+index 79c4ee2dd842fcf29eb91a69e536960c814c1a0d..207c1fb92493757de90f1a583a66ae4ad18b0e3f 100644
+--- a/src/main/java/net/minecraft/server/MinecraftServer.java
++++ b/src/main/java/net/minecraft/server/MinecraftServer.java
+@@ -1298,6 +1298,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
+
+ private boolean pollTaskInternal() {
+ if (super.pollTask()) {
++ this.executeMidTickTasks(); // Paper - execute chunk tasks mid tick
+ return true;
+ } else {
+ if (this.haveTime()) {
+@@ -2669,4 +2670,74 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
+ }
+ }
+ // Paper end
++
++ // Paper start - execute chunk tasks mid tick
++ static final long CHUNK_TASK_QUEUE_BACKOFF_MIN_TIME = 25L * 1000L; // 25us
++ static final long MAX_CHUNK_EXEC_TIME = 1000L; // 1us
++
++ static final long TASK_EXECUTION_FAILURE_BACKOFF = 5L * 1000L; // 5us
++
++ private static long lastMidTickExecute;
++ private static long lastMidTickExecuteFailure;
++
++ private boolean tickMidTickTasks() {
++ // give all worlds a fair chance at by targetting them all.
++ // if we execute too many tasks, that's fine - we have logic to correctly handle overuse of allocated time.
++ boolean executed = false;
++ for (ServerLevel world : this.getAllLevels()) {
++ long currTime = System.nanoTime();
++ if (currTime - world.lastMidTickExecuteFailure <= TASK_EXECUTION_FAILURE_BACKOFF) {
++ continue;
++ }
++ if (!world.getChunkSource().pollTask()) {
++ // we need to back off if this fails
++ world.lastMidTickExecuteFailure = currTime;
++ } else {
++ executed = true;
++ }
++ }
++
++ return executed;
++ }
++
++ public final void executeMidTickTasks() {
++ org.spigotmc.AsyncCatcher.catchOp("mid tick chunk task execution");
++ long startTime = System.nanoTime();
++ if ((startTime - lastMidTickExecute) <= CHUNK_TASK_QUEUE_BACKOFF_MIN_TIME || (startTime - lastMidTickExecuteFailure) <= TASK_EXECUTION_FAILURE_BACKOFF) {
++ // it's shown to be bad to constantly hit the queue (chunk loads slow to a crawl), even if no tasks are executed.
++ // so, backoff to prevent this
++ return;
++ }
++
++ co.aikar.timings.MinecraftTimings.midTickChunkTasks.startTiming();
++ try {
++ for (;;) {
++ boolean moreTasks = this.tickMidTickTasks();
++ long currTime = System.nanoTime();
++ long diff = currTime - startTime;
++
++ if (!moreTasks || diff >= MAX_CHUNK_EXEC_TIME) {
++ if (!moreTasks) {
++ lastMidTickExecuteFailure = currTime;
++ }
++
++ // note: negative values reduce the time
++ long overuse = diff - MAX_CHUNK_EXEC_TIME;
++ if (overuse >= (10L * 1000L * 1000L)) { // 10ms
++ // make sure something like a GC or dumb plugin doesn't screw us over...
++ overuse = 10L * 1000L * 1000L; // 10ms
++ }
++
++ double overuseCount = (double)overuse/(double)MAX_CHUNK_EXEC_TIME;
++ long extraSleep = (long)Math.round(overuseCount*CHUNK_TASK_QUEUE_BACKOFF_MIN_TIME);
++
++ lastMidTickExecute = currTime + extraSleep;
++ return;
++ }
++ }
++ } finally {
++ co.aikar.timings.MinecraftTimings.midTickChunkTasks.stopTiming();
++ }
++ }
++ // Paper end - execute chunk tasks mid tick
+ }
+diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+index cfcb3ba96569f3eb24d1035d770c50085f60b772..89ecb5c6c25246d0c71b14cc089386d4c4b83093 100644
+--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
++++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+@@ -748,6 +748,7 @@ public class ServerChunkCache extends ChunkSource {
+ iterator1 = shuffled.iterator();
+ }
+
++ int chunksTicked = 0; // Paper
+ try {
+ while (iterator1.hasNext()) {
+ LevelChunk chunk1 = iterator1.next();
+@@ -765,6 +766,7 @@ public class ServerChunkCache extends ChunkSource {
+
+ if (true || this.level.shouldTickBlocksAt(chunkcoordintpair.toLong())) { // Paper - the chunk is known ticking
+ this.level.tickChunk(chunk1, k);
++ if ((chunksTicked++ & 1) == 0) net.minecraft.server.MinecraftServer.getServer().executeMidTickTasks(); // Paper
+ }
+ }
+ // Paper start - optimise chunk tick iteration
+diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
+index 4fa19370e05600391e60b9b416f343834362cbac..b4b7aa2f7d602fe996ebc320ab9641866b672abe 100644
+--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
++++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
+@@ -212,6 +212,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
+ private final StructureManager structureManager;
+ private final StructureCheck structureCheck;
+ private final boolean tickTime;
++ public long lastMidTickExecuteFailure; // Paper - execute chunk tasks mid tick
+
+ // CraftBukkit start
+ public final LevelStorageSource.LevelStorageAccess convertable;
+@@ -1024,6 +1025,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
+ if (fluid1.is(fluid)) {
+ fluid1.tick(this, pos);
+ }
++ MinecraftServer.getServer().executeMidTickTasks(); // Paper - exec chunk tasks during world tick
+
+ }
+
+@@ -1033,6 +1035,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
+ if (iblockdata.is(block)) {
+ iblockdata.tick(this, pos, this.random);
+ }
++ MinecraftServer.getServer().executeMidTickTasks(); // Paper - exec chunk tasks during world tick
+
+ }
+
+diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
+index e30414e1a5e7907c59917c5cd182bca65bc65825..4a3cfc66fdbff749f098a384c16a2c7cfc72e294 100644
+--- a/src/main/java/net/minecraft/world/level/Level.java
++++ b/src/main/java/net/minecraft/world/level/Level.java
+@@ -804,6 +804,11 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
+ // Spigot end
+ } else if (this.shouldTickBlocksAt(tickingblockentity.getPos())) {
+ tickingblockentity.tick();
++ // Paper start - execute chunk tasks during tick
++ if ((this.tileTickPosition & 7) == 0) {
++ MinecraftServer.getServer().executeMidTickTasks();
++ }
++ // Paper end - execute chunk tasks during tick
+ }
+ }
+ this.blockEntityTickers.removeAll(toRemove);
+@@ -818,6 +823,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
+ public <T extends Entity> void guardEntityTick(Consumer<T> tickConsumer, T entity) {
+ try {
+ tickConsumer.accept(entity);
++ MinecraftServer.getServer().executeMidTickTasks(); // Paper - execute chunk tasks mid tick
+ } catch (Throwable throwable) {
+ if (throwable instanceof ThreadDeath) throw throwable; // Paper
+ // Paper start - Prevent tile entity and entity crashes