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-rw-r--r--patches/server/0714-WorldCreator-keepSpawnLoaded.patch19
1 files changed, 19 insertions, 0 deletions
diff --git a/patches/server/0714-WorldCreator-keepSpawnLoaded.patch b/patches/server/0714-WorldCreator-keepSpawnLoaded.patch
new file mode 100644
index 0000000000..92ffaf7290
--- /dev/null
+++ b/patches/server/0714-WorldCreator-keepSpawnLoaded.patch
@@ -0,0 +1,19 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Shane Freeder <[email protected]>
+Date: Sat, 3 Jul 2021 21:18:28 +0100
+Subject: [PATCH] WorldCreator#keepSpawnLoaded
+
+
+diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+index a45c56a72d5f19946d05e961d2a44f3d1456681e..d1b8d0952d571200589e9f613c50393a41bf0804 100644
+--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
++++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+@@ -1292,7 +1292,7 @@ public final class CraftServer implements Server {
+ }
+
+ // If set to not keep spawn in memory (changed from default) then adjust rule accordingly
+- if (!creator.keepSpawnInMemory()) {
++ if (creator.keepSpawnLoaded() == net.kyori.adventure.util.TriState.FALSE) { // Paper
+ worlddata.getGameRules().getRule(GameRules.RULE_SPAWN_CHUNK_RADIUS).set(0, null);
+ }
+ ServerLevel internal = (ServerLevel) new ServerLevel(this.console, this.console.executor, worldSession, worlddata, worldKey, worlddimension, this.getServer().progressListenerFactory.create(worlddata.getGameRules().getInt(GameRules.RULE_SPAWN_CHUNK_RADIUS)),