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-rw-r--r--patches/server/0724-Optimize-HashMapPalette.patch57
1 files changed, 57 insertions, 0 deletions
diff --git a/patches/server/0724-Optimize-HashMapPalette.patch b/patches/server/0724-Optimize-HashMapPalette.patch
new file mode 100644
index 0000000000..9e2b26701e
--- /dev/null
+++ b/patches/server/0724-Optimize-HashMapPalette.patch
@@ -0,0 +1,57 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: stonar96 <[email protected]>
+Date: Sun, 17 Jan 2021 01:11:36 +0100
+Subject: [PATCH] Optimize HashMapPalette
+
+HashMapPalette uses an instance of CrudeIncrementalIntIdentityHashBiMap
+internally. A Palette has a preset maximum size = 1 << bits.
+CrudeIncrementalIntIdentityHashBiMap has an initial size but is
+automatically resized. The CrudeIncrementalIntIdentityHashBiMap is created
+with the maximum size in the constructor of HashMapPalette, with the aim
+that it doesn't need to be resized anymore. However, there are two things
+that I think Mojang hasn't considered here:
+1) The CrudeIncrementalIntIdentityHashBiMap is resized, when its initial
+size is reached and not the next time, when a further object is added.
+2) HashMapPalette adds objects (unnecessarily) before checking if the
+initial size of CrudeIncrementalIntIdentityHashBiMap is reached.
+This means to actually avoid resize operations in
+CrudeIncrementalIntIdentityHashBiMap, one has to add 2 to the initial size
+or add 1 and check the size before adding objects. This commit implements
+the second approach. Note that this isn't only an optimization but also
+makes async reads of Palettes fail-safe. An async read while the
+CrudeIncrementalIntIdentityHashBiMap is resized is fatal and can even lead
+to corrupted data. This is also something that Anti-Xray is currently
+relying on.
+
+diff --git a/src/main/java/net/minecraft/world/level/chunk/HashMapPalette.java b/src/main/java/net/minecraft/world/level/chunk/HashMapPalette.java
+index 26e093243c70313b777483d9555fb1557443c9b8..7b7b614e5c3a30be89eeea2d25112fc9bcb3052c 100644
+--- a/src/main/java/net/minecraft/world/level/chunk/HashMapPalette.java
++++ b/src/main/java/net/minecraft/world/level/chunk/HashMapPalette.java
+@@ -20,7 +20,7 @@ public class HashMapPalette<T> implements Palette<T> {
+ }
+
+ public HashMapPalette(IdMap<T> idList, int indexBits, PaletteResize<T> listener) {
+- this(idList, indexBits, listener, CrudeIncrementalIntIdentityHashBiMap.create(1 << indexBits));
++ this(idList, indexBits, listener, CrudeIncrementalIntIdentityHashBiMap.create((1 << indexBits) + 1)); // Paper - Avoid unnecessary resize operation in CrudeIncrementalIntIdentityHashBiMap
+ }
+
+ private HashMapPalette(IdMap<T> idList, int indexBits, PaletteResize<T> listener, CrudeIncrementalIntIdentityHashBiMap<T> map) {
+@@ -38,10 +38,16 @@ public class HashMapPalette<T> implements Palette<T> {
+ public int idFor(T object) {
+ int i = this.values.getId(object);
+ if (i == -1) {
+- i = this.values.add(object);
+- if (i >= 1 << this.bits) {
++ // Paper start - Avoid unnecessary resize operation in CrudeIncrementalIntIdentityHashBiMap and optimize
++ // We use size() instead of the result from add(K)
++ // This avoids adding another object unnecessarily
++ // Without this change, + 2 would be required in the constructor
++ if (this.values.size() >= 1 << this.bits) {
+ i = this.resizeHandler.onResize(this.bits + 1, object);
++ } else {
++ i = this.values.add(object);
+ }
++ // Paper end
+ }
+
+ return i;