diff options
Diffstat (limited to 'patches/server/0759-Add-missing-structure-set-seed-configs.patch')
-rw-r--r-- | patches/server/0759-Add-missing-structure-set-seed-configs.patch | 349 |
1 files changed, 349 insertions, 0 deletions
diff --git a/patches/server/0759-Add-missing-structure-set-seed-configs.patch b/patches/server/0759-Add-missing-structure-set-seed-configs.patch new file mode 100644 index 0000000000..619c499781 --- /dev/null +++ b/patches/server/0759-Add-missing-structure-set-seed-configs.patch @@ -0,0 +1,349 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Jake Potrebic <[email protected]> +Date: Thu, 13 Jan 2022 23:05:53 -0800 +Subject: [PATCH] Add missing structure set seed configs + +The 4 missing structure set seed configs are strongholds, mineshafts, +buried treasure, and ancient cities. + +Strongholds use a ring placement scheme which isn't random so they +utilize the world seed by default, this adds a config to override it +for just generating the ring positions. + +Mineshafts and Buried Treasure structure sets are special cases +where the "salt" that can be defined for them via datapacks has 0 +effect because the difference between the spacing and separation is 1 +which is used as the upper bound in the random with salt. So the random +always returns the same int (0) so the salt has no effect. This adds +seeds/salts to the frequency reducer which has a similar effect. + +Co-authored-by: William Blake Galbreath <[email protected]> + +diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java +index eee2239cd715d01c5adbf1cd79282e115f42cd2e..8bab3fcfc6aa6c0b37621474a69f15e94bda2113 100644 +--- a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java ++++ b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java +@@ -568,7 +568,7 @@ public abstract class ChunkGenerator { + } + } + +- if (structureplacement.isStructureChunk(placementCalculator, chunkcoordintpair.x, chunkcoordintpair.z)) { ++ if (structureplacement.isStructureChunk(placementCalculator, chunkcoordintpair.x, chunkcoordintpair.z, structureplacement instanceof net.minecraft.world.level.chunk.ChunkGeneratorStructureState.KeyedRandomSpreadStructurePlacement keyed ? keyed.key : null)) { // Paper - add missing structure set configs + if (list.size() == 1) { + this.tryGenerateStructure((StructureSet.StructureSelectionEntry) list.get(0), structureAccessor, registryManager, randomstate, structureTemplateManager, placementCalculator.getLevelSeed(), chunk, chunkcoordintpair, sectionposition); + } else { +diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkGeneratorStructureState.java b/src/main/java/net/minecraft/world/level/chunk/ChunkGeneratorStructureState.java +index a310bfbf0d08187375ea17f4b04b276a0b7d0b9f..f8cd23fb6ea7909b8f30bd21d3f2c7bcc483ef21 100644 +--- a/src/main/java/net/minecraft/world/level/chunk/ChunkGeneratorStructureState.java ++++ b/src/main/java/net/minecraft/world/level/chunk/ChunkGeneratorStructureState.java +@@ -50,13 +50,14 @@ public class ChunkGeneratorStructureState { + private final Map<ConcentricRingsStructurePlacement, CompletableFuture<List<ChunkPos>>> ringPositions = new Object2ObjectArrayMap(); + private boolean hasGeneratedPositions; + private final List<Holder<StructureSet>> possibleStructureSets; ++ public final SpigotWorldConfig conf; // Paper + + public static ChunkGeneratorStructureState createForFlat(RandomState randomstate, long i, BiomeSource worldchunkmanager, Stream<Holder<StructureSet>> stream, SpigotWorldConfig conf) { // Spigot + List<Holder<StructureSet>> list = stream.filter((holder) -> { + return ChunkGeneratorStructureState.hasBiomesForStructureSet((StructureSet) holder.value(), worldchunkmanager); + }).toList(); + +- return new ChunkGeneratorStructureState(randomstate, worldchunkmanager, i, 0L, ChunkGeneratorStructureState.injectSpigot(list, conf)); // Spigot ++ return new ChunkGeneratorStructureState(randomstate, worldchunkmanager, i, 0L, ChunkGeneratorStructureState.injectSpigot(list, conf), conf); // Spigot + } + + public static ChunkGeneratorStructureState createForNormal(RandomState randomstate, long i, BiomeSource worldchunkmanager, HolderLookup<StructureSet> holderlookup, SpigotWorldConfig conf) { // Spigot +@@ -64,14 +65,24 @@ public class ChunkGeneratorStructureState { + return ChunkGeneratorStructureState.hasBiomesForStructureSet((StructureSet) holder_c.value(), worldchunkmanager); + }).collect(Collectors.toUnmodifiableList()); + +- return new ChunkGeneratorStructureState(randomstate, worldchunkmanager, i, i, ChunkGeneratorStructureState.injectSpigot(list, conf)); // Spigot ++ return new ChunkGeneratorStructureState(randomstate, worldchunkmanager, i, i, ChunkGeneratorStructureState.injectSpigot(list, conf), conf); // Spigot + } ++ // Paper start - horrible hack because spigot creates a ton of direct Holders which lose track of the identifying key ++ public static final class KeyedRandomSpreadStructurePlacement extends RandomSpreadStructurePlacement { ++ public final net.minecraft.resources.ResourceKey<StructureSet> key; ++ public KeyedRandomSpreadStructurePlacement(net.minecraft.resources.ResourceKey<StructureSet> key, net.minecraft.core.Vec3i locateOffset, FrequencyReductionMethod frequencyReductionMethod, float frequency, int salt, java.util.Optional<StructurePlacement.ExclusionZone> exclusionZone, int spacing, int separation, net.minecraft.world.level.levelgen.structure.placement.RandomSpreadType spreadType) { ++ super(locateOffset, frequencyReductionMethod, frequency, salt, exclusionZone, spacing, separation, spreadType); ++ this.key = key; ++ } ++ } ++ // Paper end + + // Spigot start + private static List<Holder<StructureSet>> injectSpigot(List<Holder<StructureSet>> list, SpigotWorldConfig conf) { + return list.stream().map((holder) -> { + StructureSet structureset = holder.value(); +- if (structureset.placement() instanceof RandomSpreadStructurePlacement randomConfig) { ++ final Holder<StructureSet> newHolder; // Paper ++ if (structureset.placement() instanceof RandomSpreadStructurePlacement randomConfig && holder.unwrapKey().orElseThrow().location().getNamespace().equals(net.minecraft.resources.ResourceLocation.DEFAULT_NAMESPACE)) { // Paper - check namespace cause datapacks could add structure sets with the same path + String name = holder.unwrapKey().orElseThrow().location().getPath(); + int seed = randomConfig.salt; + +@@ -118,11 +129,24 @@ public class ChunkGeneratorStructureState { + case "villages": + seed = conf.villageSeed; + break; ++ // Paper start ++ case "ancient_cities": ++ seed = conf.ancientCitySeed; ++ break; ++ case "trail_ruins": ++ seed = conf.trailRuinsSeed; ++ break; ++ // Paper end + } + +- structureset = new StructureSet(structureset.structures(), new RandomSpreadStructurePlacement(randomConfig.locateOffset, randomConfig.frequencyReductionMethod, randomConfig.frequency, seed, randomConfig.exclusionZone, randomConfig.spacing(), randomConfig.separation(), randomConfig.spreadType())); ++ // Paper start ++ structureset = new StructureSet(structureset.structures(), new KeyedRandomSpreadStructurePlacement(holder.unwrapKey().orElseThrow(), randomConfig.locateOffset, randomConfig.frequencyReductionMethod, randomConfig.frequency, seed, randomConfig.exclusionZone, randomConfig.spacing(), randomConfig.separation(), randomConfig.spreadType())); ++ newHolder = Holder.direct(structureset); // I really wish we didn't have to do this here ++ } else { ++ newHolder = holder; + } +- return Holder.direct(structureset); ++ return newHolder; ++ // Paper end + }).collect(Collectors.toUnmodifiableList()); + } + // Spigot end +@@ -139,12 +163,13 @@ public class ChunkGeneratorStructureState { + return stream.anyMatch(set::contains); + } + +- private ChunkGeneratorStructureState(RandomState noiseConfig, BiomeSource biomeSource, long structureSeed, long concentricRingSeed, List<Holder<StructureSet>> structureSets) { ++ private ChunkGeneratorStructureState(RandomState noiseConfig, BiomeSource biomeSource, long structureSeed, long concentricRingSeed, List<Holder<StructureSet>> structureSets, SpigotWorldConfig conf) { // Paper + this.randomState = noiseConfig; + this.levelSeed = structureSeed; + this.biomeSource = biomeSource; + this.concentricRingsSeed = concentricRingSeed; + this.possibleStructureSets = structureSets; ++ this.conf = conf; // Paper + } + + public List<Holder<StructureSet>> possibleStructureSets() { +@@ -198,7 +223,13 @@ public class ChunkGeneratorStructureState { + HolderSet<Biome> holderset = placement.preferredBiomes(); + RandomSource randomsource = RandomSource.create(); + ++ // Paper start ++ if (this.conf.strongholdSeed != null && structureSetEntry.is(net.minecraft.world.level.levelgen.structure.BuiltinStructureSets.STRONGHOLDS)) { ++ randomsource.setSeed(this.conf.strongholdSeed); ++ } else { ++ // Paper end + randomsource.setSeed(this.concentricRingsSeed); ++ } // Paper + double d0 = randomsource.nextDouble() * 3.141592653589793D * 2.0D; + int l = 0; + int i1 = 0; +@@ -275,7 +306,7 @@ public class ChunkGeneratorStructureState { + + for (int l = centerChunkX - chunkCount; l <= centerChunkX + chunkCount; ++l) { + for (int i1 = centerChunkZ - chunkCount; i1 <= centerChunkZ + chunkCount; ++i1) { +- if (structureplacement.isStructureChunk(this, l, i1)) { ++ if (structureplacement.isStructureChunk(this, l, i1, structureplacement instanceof KeyedRandomSpreadStructurePlacement keyed ? keyed.key : null)) { // Paper - add missing structure set configs + return true; + } + } +diff --git a/src/main/java/net/minecraft/world/level/levelgen/structure/placement/StructurePlacement.java b/src/main/java/net/minecraft/world/level/levelgen/structure/placement/StructurePlacement.java +index 65dcb14241baadb2c9f8f16919d7b562198ad9c3..594a2dd3b1d4c29c969d1992b8e93795da00e682 100644 +--- a/src/main/java/net/minecraft/world/level/levelgen/structure/placement/StructurePlacement.java ++++ b/src/main/java/net/minecraft/world/level/levelgen/structure/placement/StructurePlacement.java +@@ -59,10 +59,24 @@ public abstract class StructurePlacement { + return this.exclusionZone; + } + ++ @Deprecated @io.papermc.paper.annotation.DoNotUse // Paper + public boolean isStructureChunk(ChunkGeneratorStructureState calculator, int chunkX, int chunkZ) { ++ // Paper start - add missing structure set configs ++ return this.isStructureChunk(calculator, chunkX, chunkZ, null); ++ } ++ public boolean isStructureChunk(ChunkGeneratorStructureState calculator, int chunkX, int chunkZ, @org.jetbrains.annotations.Nullable net.minecraft.resources.ResourceKey<StructureSet> structureSetKey) { ++ Integer saltOverride = null; ++ if (structureSetKey != null) { ++ if (structureSetKey == net.minecraft.world.level.levelgen.structure.BuiltinStructureSets.MINESHAFTS) { ++ saltOverride = calculator.conf.mineshaftSeed; ++ } else if (structureSetKey == net.minecraft.world.level.levelgen.structure.BuiltinStructureSets.BURIED_TREASURES) { ++ saltOverride = calculator.conf.buriedTreasureSeed; ++ } ++ } ++ // Paper end + if (!this.isPlacementChunk(calculator, chunkX, chunkZ)) { + return false; +- } else if (this.frequency < 1.0F && !this.frequencyReductionMethod.shouldGenerate(calculator.getLevelSeed(), this.salt, chunkX, chunkZ, this.frequency)) { ++ } else if (this.frequency < 1.0F && !this.frequencyReductionMethod.shouldGenerate(calculator.getLevelSeed(), this.salt, chunkX, chunkZ, this.frequency, saltOverride)) { // Paper + return false; + } else { + return !this.exclusionZone.isPresent() || !this.exclusionZone.get().isPlacementForbidden(calculator, chunkX, chunkZ); +@@ -77,25 +91,31 @@ public abstract class StructurePlacement { + + public abstract StructurePlacementType<?> type(); + +- private static boolean probabilityReducer(long seed, int salt, int chunkX, int chunkZ, float frequency) { ++ private static boolean probabilityReducer(long seed, int salt, int chunkX, int chunkZ, float frequency, @org.jetbrains.annotations.Nullable Integer saltOverride) { // Paper - ignore here + WorldgenRandom worldgenRandom = new WorldgenRandom(new LegacyRandomSource(0L)); + worldgenRandom.setLargeFeatureWithSalt(seed, salt, chunkX, chunkZ); + return worldgenRandom.nextFloat() < frequency; + } + +- private static boolean legacyProbabilityReducerWithDouble(long seed, int salt, int chunkX, int chunkZ, float frequency) { ++ private static boolean legacyProbabilityReducerWithDouble(long seed, int salt, int chunkX, int chunkZ, float frequency, @org.jetbrains.annotations.Nullable Integer saltOverride) { // Paper + WorldgenRandom worldgenRandom = new WorldgenRandom(new LegacyRandomSource(0L)); ++ if (saltOverride == null) { // Paper + worldgenRandom.setLargeFeatureSeed(seed, chunkX, chunkZ); ++ // Paper start ++ } else { ++ worldgenRandom.setLargeFeatureWithSalt(seed, chunkX, chunkZ, saltOverride); ++ } ++ // Paper end + return worldgenRandom.nextDouble() < (double)frequency; + } + +- private static boolean legacyArbitrarySaltProbabilityReducer(long seed, int salt, int chunkX, int chunkZ, float frequency) { ++ private static boolean legacyArbitrarySaltProbabilityReducer(long seed, int salt, int chunkX, int chunkZ, float frequency, @org.jetbrains.annotations.Nullable Integer saltOverride) { // Paper + WorldgenRandom worldgenRandom = new WorldgenRandom(new LegacyRandomSource(0L)); +- worldgenRandom.setLargeFeatureWithSalt(seed, chunkX, chunkZ, 10387320); ++ worldgenRandom.setLargeFeatureWithSalt(seed, chunkX, chunkZ, saltOverride != null ? saltOverride : HIGHLY_ARBITRARY_RANDOM_SALT); // Paper + return worldgenRandom.nextFloat() < frequency; + } + +- private static boolean legacyPillagerOutpostReducer(long seed, int salt, int chunkX, int chunkZ, float frequency) { ++ private static boolean legacyPillagerOutpostReducer(long seed, int salt, int chunkX, int chunkZ, float frequency, @org.jetbrains.annotations.Nullable Integer saltOverride) { // Paper - ignore here + int i = chunkX >> 4; + int j = chunkZ >> 4; + WorldgenRandom worldgenRandom = new WorldgenRandom(new LegacyRandomSource(0L)); +@@ -118,7 +138,7 @@ public abstract class StructurePlacement { + + @FunctionalInterface + public interface FrequencyReducer { +- boolean shouldGenerate(long seed, int salt, int chunkX, int chunkZ, float chance); ++ boolean shouldGenerate(long seed, int salt, int chunkX, int chunkZ, float chance, @org.jetbrains.annotations.Nullable Integer saltOverride); // Paper + } + + public static enum FrequencyReductionMethod implements StringRepresentable { +@@ -136,8 +156,8 @@ public abstract class StructurePlacement { + this.reducer = generationPredicate; + } + +- public boolean shouldGenerate(long seed, int salt, int chunkX, int chunkZ, float chance) { +- return this.reducer.shouldGenerate(seed, salt, chunkX, chunkZ, chance); ++ public boolean shouldGenerate(long seed, int salt, int chunkX, int chunkZ, float chance, @org.jetbrains.annotations.Nullable Integer saltOverride) { // Paper ++ return this.reducer.shouldGenerate(seed, salt, chunkX, chunkZ, chance, saltOverride); // Paper + } + + @Override +diff --git a/src/main/java/org/spigotmc/SpigotWorldConfig.java b/src/main/java/org/spigotmc/SpigotWorldConfig.java +index 62c1434018be5b5fb70f7019b3c06d4d9200661d..f9b8e2bc039f1a37e47f84909c8785f3ef530284 100644 +--- a/src/main/java/org/spigotmc/SpigotWorldConfig.java ++++ b/src/main/java/org/spigotmc/SpigotWorldConfig.java +@@ -368,6 +368,17 @@ public class SpigotWorldConfig + public int mansionSeed; + public int fossilSeed; + public int portalSeed; ++ // Paper start - add missing structure set configs ++ public int ancientCitySeed; ++ public int trailRuinsSeed; ++ public int buriedTreasureSeed; ++ public Integer mineshaftSeed; ++ public Long strongholdSeed; ++ private <N extends Number> N getSeed(String path, java.util.function.Function<String, N> toNumberFunc) { ++ final String value = this.getString(path, "default"); ++ return org.apache.commons.lang3.math.NumberUtils.isParsable(value) ? toNumberFunc.apply(value) : null; ++ } ++ // Paper end + private void initWorldGenSeeds() + { + this.villageSeed = this.getInt( "seed-village", 10387312 ); +@@ -385,6 +396,13 @@ public class SpigotWorldConfig + this.mansionSeed = this.getInt( "seed-mansion", 10387319 ); + this.fossilSeed = this.getInt( "seed-fossil", 14357921 ); + this.portalSeed = this.getInt( "seed-portal", 34222645 ); ++ // Paper start - add missing structure set configs ++ this.ancientCitySeed = this.getInt("seed-ancientcity", 20083232); ++ this.trailRuinsSeed = this.getInt("seed-trailruins", 83469867); ++ this.buriedTreasureSeed = this.getInt("seed-buriedtreasure", 10387320); // StructurePlacement#HIGHLY_ARBITRARY_RANDOM_SALT ++ this.mineshaftSeed = this.getSeed("seed-mineshaft", Integer::parseInt); ++ this.strongholdSeed = this.getSeed("seed-stronghold", Long::parseLong); ++ // Paper end + this.log( "Custom Map Seeds: Village: " + this.villageSeed + " Desert: " + this.desertSeed + " Igloo: " + this.iglooSeed + " Jungle: " + this.jungleSeed + " Swamp: " + this.swampSeed + " Monument: " + this.monumentSeed + + " Ocean: " + this.oceanSeed + " Shipwreck: " + this.shipwreckSeed + " End City: " + this.endCitySeed + " Slime: " + this.slimeSeed + " Nether: " + this.netherSeed + " Mansion: " + this.mansionSeed + " Fossil: " + this.fossilSeed + " Portal: " + this.portalSeed ); + } +diff --git a/src/test/java/io/papermc/paper/world/structure/StructureSeedConfigTest.java b/src/test/java/io/papermc/paper/world/structure/StructureSeedConfigTest.java +new file mode 100644 +index 0000000000000000000000000000000000000000..eeb03ecaaa81ef21c15460245398e5246c3ac514 +--- /dev/null ++++ b/src/test/java/io/papermc/paper/world/structure/StructureSeedConfigTest.java +@@ -0,0 +1,74 @@ ++package io.papermc.paper.world.structure; ++ ++import io.papermc.paper.configuration.PaperConfigurations; ++import java.io.File; ++import java.lang.reflect.Field; ++import net.minecraft.core.Registry; ++import net.minecraft.core.registries.Registries; ++import net.minecraft.resources.ResourceKey; ++import net.minecraft.resources.ResourceLocation; ++import net.minecraft.world.level.levelgen.structure.BuiltinStructureSets; ++import net.minecraft.world.level.levelgen.structure.StructureSet; ++import net.minecraft.world.level.levelgen.structure.placement.StructurePlacement; ++import org.bukkit.configuration.file.YamlConfiguration; ++import org.bukkit.support.AbstractTestingBase; ++import org.jetbrains.annotations.NotNull; ++import org.junit.jupiter.api.Test; ++import org.spigotmc.SpigotConfig; ++import org.spigotmc.SpigotWorldConfig; ++ ++import static org.junit.jupiter.api.Assertions.assertEquals; ++ ++public class StructureSeedConfigTest extends AbstractTestingBase { ++ ++ @Test ++ public void checkStructureSeedDefaults() throws ReflectiveOperationException { ++ SpigotConfig.config = new YamlConfiguration() { ++ @Override ++ public void save(final @NotNull File file) { ++ // no-op ++ } ++ }; ++ final SpigotWorldConfig config = PaperConfigurations.SPIGOT_WORLD_DEFAULTS.get(); ++ ++ ++ final Registry<StructureSet> structureSets = AbstractTestingBase.REGISTRY_CUSTOM.registryOrThrow(Registries.STRUCTURE_SET); ++ for (final ResourceKey<StructureSet> setKey : structureSets.registryKeySet()) { ++ assertEquals(ResourceLocation.DEFAULT_NAMESPACE, setKey.location().getNamespace()); ++ final StructureSet set = structureSets.getOrThrow(setKey); ++ if (setKey == BuiltinStructureSets.STRONGHOLDS) { // special case due to seed matching world seed ++ assertEquals(0, set.placement().salt); ++ continue; ++ } ++ int salt = switch (setKey.location().getPath()) { ++ case "villages" -> config.villageSeed; ++ case "desert_pyramids" -> config.desertSeed; ++ case "igloos" -> config.iglooSeed; ++ case "jungle_temples" -> config.jungleSeed; ++ case "swamp_huts" -> config.swampSeed; ++ case "pillager_outposts" -> config.outpostSeed; ++ case "ocean_monuments" -> config.monumentSeed; ++ case "woodland_mansions" -> config.mansionSeed; ++ case "buried_treasures" -> config.buriedTreasureSeed; ++ case "mineshafts" -> config.mineshaftSeed == null ? 0 : config.mineshaftSeed; // mineshaft seed is set differently ++ case "ruined_portals" -> config.portalSeed; ++ case "shipwrecks" -> config.shipwreckSeed; ++ case "ocean_ruins" -> config.oceanSeed; ++ case "nether_complexes" -> config.netherSeed; ++ case "nether_fossils" -> config.fossilSeed; ++ case "end_cities" -> config.endCitySeed; ++ case "ancient_cities" -> config.ancientCitySeed; ++ case "trail_ruins" -> config.trailRuinsSeed; ++ default -> throw new AssertionError("Missing structure set seed in SpigotWorldConfig for " + setKey); ++ }; ++ if (setKey == BuiltinStructureSets.BURIED_TREASURES) { ++ final Field field = StructurePlacement.class.getDeclaredField("HIGHLY_ARBITRARY_RANDOM_SALT"); ++ field.trySetAccessible(); ++ assertEquals(0, set.placement().salt); ++ assertEquals(field.get(null), salt, "Mismatched default seed for " + setKey + ". Should be " + field.get(null)); ++ continue; ++ } ++ assertEquals(set.placement().salt, salt, "Mismatched default seed for " + setKey + ". Should be " + set.placement().salt); ++ } ++ } ++} |