diff options
Diffstat (limited to 'patches/server/0797-Fix-upstreams-block-state-factories.patch')
-rw-r--r-- | patches/server/0797-Fix-upstreams-block-state-factories.patch | 367 |
1 files changed, 367 insertions, 0 deletions
diff --git a/patches/server/0797-Fix-upstreams-block-state-factories.patch b/patches/server/0797-Fix-upstreams-block-state-factories.patch new file mode 100644 index 0000000000..4a88c25608 --- /dev/null +++ b/patches/server/0797-Fix-upstreams-block-state-factories.patch @@ -0,0 +1,367 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Jake Potrebic <[email protected]> +Date: Wed, 6 Oct 2021 20:50:48 -0700 +Subject: [PATCH] Fix upstreams block state factories + +Sometimes, blocks are changed and then logic is called before the associated +tile entity is removed. When this happens, the factories were relying on the +block at the position, not the tile entity. This change prioritizes using the +tile entity type to determine the block state factory and falls back on +the material type of the block at that location. + +diff --git a/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java +index e838abb6d258a1ab47e95572cf4c30c6ca6144b4..905ec2917fe1e5ef08b8a930afb0c0d8432fa444 100644 +--- a/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java ++++ b/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java +@@ -270,7 +270,7 @@ public abstract class BlockEntity implements io.papermc.paper.util.KeyedObject { + // Paper end + if (this.level == null) return null; + org.bukkit.block.Block block = this.level.getWorld().getBlockAt(this.worldPosition.getX(), this.worldPosition.getY(), this.worldPosition.getZ()); +- if (block.getType() == org.bukkit.Material.AIR) return null; ++ // if (block.getType() == org.bukkit.Material.AIR) return null; // Paper - actually get the tile entity if it still exists + org.bukkit.block.BlockState state = block.getState(useSnapshot); // Paper + if (state instanceof InventoryHolder) return (InventoryHolder) state; + return null; +diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java +index d46e3812ef058c119d327cf752e7deaa341736e3..8c847183a398df386ae5a24467378c5c3b889dc7 100644 +--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java ++++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java +@@ -6,7 +6,7 @@ import org.bukkit.World; + import org.bukkit.block.TileState; + import org.bukkit.persistence.PersistentDataContainer; + +-public class CraftBlockEntityState<T extends BlockEntity> extends CraftBlockState implements TileState { ++public abstract class CraftBlockEntityState<T extends BlockEntity> extends CraftBlockState implements TileState { // Paper - revert upstream's revert of the block state changes + + private final T tileEntity; + private final T snapshot; +diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java +index 93a8aeb5545c794ac425c35f8af52a443cd060ca..9a4d79973af25853c4173a1df0131830505b623b 100644 +--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java ++++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java +@@ -19,6 +19,7 @@ import net.minecraft.world.level.block.entity.BeehiveBlockEntity; + import net.minecraft.world.level.block.entity.BellBlockEntity; + import net.minecraft.world.level.block.entity.BlastFurnaceBlockEntity; + import net.minecraft.world.level.block.entity.BlockEntity; ++import net.minecraft.world.level.block.entity.BlockEntityType; // Paper + import net.minecraft.world.level.block.entity.BrewingStandBlockEntity; + import net.minecraft.world.level.block.entity.CampfireBlockEntity; + import net.minecraft.world.level.block.entity.ChestBlockEntity; +@@ -105,188 +106,55 @@ public final class CraftBlockStates { + private static final BlockStateFactory<?> DEFAULT_FACTORY = new BlockStateFactory<CraftBlockState>(CraftBlockState.class) { + @Override + public CraftBlockState createBlockState(World world, BlockPos blockPosition, net.minecraft.world.level.block.state.BlockState blockData, BlockEntity tileEntity) { +- // SPIGOT-6754, SPIGOT-6817: Restore previous behaviour for tile entities with removed blocks (loot generation post-destroy) +- if (tileEntity != null) { +- // block with unhandled TileEntity: +- return new CraftBlockEntityState<>(world, tileEntity); +- } ++ // Paper - revert upstream's revert of the block state changes. Block entities that have already had the block type set to AIR are still valid, upstream decided to ignore them + Preconditions.checkState(tileEntity == null, "Unexpected BlockState for %s", CraftMagicNumbers.getMaterial(blockData.getBlock())); + return new CraftBlockState(world, blockPosition, blockData); + } + }; ++ // Paper start ++ private static final Map<BlockEntityType<?>, BlockStateFactory<?>> FACTORIES_BY_BLOCK_ENTITY_TYPE = new HashMap<>(); ++ private static void register(BlockEntityType<?> type, BlockStateFactory<?> factory) { ++ FACTORIES_BY_BLOCK_ENTITY_TYPE.put(type, factory); ++ } ++ // Paper end + + static { +- register( +- Arrays.asList( +- Material.ACACIA_SIGN, +- Material.ACACIA_WALL_SIGN, +- Material.BIRCH_SIGN, +- Material.BIRCH_WALL_SIGN, +- Material.CRIMSON_SIGN, +- Material.CRIMSON_WALL_SIGN, +- Material.DARK_OAK_SIGN, +- Material.DARK_OAK_WALL_SIGN, +- Material.JUNGLE_SIGN, +- Material.JUNGLE_WALL_SIGN, +- Material.OAK_SIGN, +- Material.OAK_WALL_SIGN, +- Material.SPRUCE_SIGN, +- Material.SPRUCE_WALL_SIGN, +- Material.WARPED_SIGN, +- Material.WARPED_WALL_SIGN +- ), CraftSign.class, CraftSign::new, SignBlockEntity::new +- ); +- +- register( +- Arrays.asList( +- Material.CREEPER_HEAD, +- Material.CREEPER_WALL_HEAD, +- Material.DRAGON_HEAD, +- Material.DRAGON_WALL_HEAD, +- Material.PLAYER_HEAD, +- Material.PLAYER_WALL_HEAD, +- Material.SKELETON_SKULL, +- Material.SKELETON_WALL_SKULL, +- Material.WITHER_SKELETON_SKULL, +- Material.WITHER_SKELETON_WALL_SKULL, +- Material.ZOMBIE_HEAD, +- Material.ZOMBIE_WALL_HEAD +- ), CraftSkull.class, CraftSkull::new, SkullBlockEntity::new +- ); +- +- register( +- Arrays.asList( +- Material.COMMAND_BLOCK, +- Material.REPEATING_COMMAND_BLOCK, +- Material.CHAIN_COMMAND_BLOCK +- ), CraftCommandBlock.class, CraftCommandBlock::new, CommandBlockEntity::new +- ); +- +- register( +- Arrays.asList( +- Material.BLACK_BANNER, +- Material.BLACK_WALL_BANNER, +- Material.BLUE_BANNER, +- Material.BLUE_WALL_BANNER, +- Material.BROWN_BANNER, +- Material.BROWN_WALL_BANNER, +- Material.CYAN_BANNER, +- Material.CYAN_WALL_BANNER, +- Material.GRAY_BANNER, +- Material.GRAY_WALL_BANNER, +- Material.GREEN_BANNER, +- Material.GREEN_WALL_BANNER, +- Material.LIGHT_BLUE_BANNER, +- Material.LIGHT_BLUE_WALL_BANNER, +- Material.LIGHT_GRAY_BANNER, +- Material.LIGHT_GRAY_WALL_BANNER, +- Material.LIME_BANNER, +- Material.LIME_WALL_BANNER, +- Material.MAGENTA_BANNER, +- Material.MAGENTA_WALL_BANNER, +- Material.ORANGE_BANNER, +- Material.ORANGE_WALL_BANNER, +- Material.PINK_BANNER, +- Material.PINK_WALL_BANNER, +- Material.PURPLE_BANNER, +- Material.PURPLE_WALL_BANNER, +- Material.RED_BANNER, +- Material.RED_WALL_BANNER, +- Material.WHITE_BANNER, +- Material.WHITE_WALL_BANNER, +- Material.YELLOW_BANNER, +- Material.YELLOW_WALL_BANNER +- ), CraftBanner.class, CraftBanner::new, BannerBlockEntity::new +- ); +- +- register( +- Arrays.asList( +- Material.SHULKER_BOX, +- Material.WHITE_SHULKER_BOX, +- Material.ORANGE_SHULKER_BOX, +- Material.MAGENTA_SHULKER_BOX, +- Material.LIGHT_BLUE_SHULKER_BOX, +- Material.YELLOW_SHULKER_BOX, +- Material.LIME_SHULKER_BOX, +- Material.PINK_SHULKER_BOX, +- Material.GRAY_SHULKER_BOX, +- Material.LIGHT_GRAY_SHULKER_BOX, +- Material.CYAN_SHULKER_BOX, +- Material.PURPLE_SHULKER_BOX, +- Material.BLUE_SHULKER_BOX, +- Material.BROWN_SHULKER_BOX, +- Material.GREEN_SHULKER_BOX, +- Material.RED_SHULKER_BOX, +- Material.BLACK_SHULKER_BOX +- ), CraftShulkerBox.class, CraftShulkerBox::new, ShulkerBoxBlockEntity::new +- ); +- +- register( +- Arrays.asList( +- Material.BLACK_BED, +- Material.BLUE_BED, +- Material.BROWN_BED, +- Material.CYAN_BED, +- Material.GRAY_BED, +- Material.GREEN_BED, +- Material.LIGHT_BLUE_BED, +- Material.LIGHT_GRAY_BED, +- Material.LIME_BED, +- Material.MAGENTA_BED, +- Material.ORANGE_BED, +- Material.PINK_BED, +- Material.PURPLE_BED, +- Material.RED_BED, +- Material.WHITE_BED, +- Material.YELLOW_BED +- ), CraftBed.class, CraftBed::new, BedBlockEntity::new +- ); +- +- register( +- Arrays.asList( +- Material.BEEHIVE, +- Material.BEE_NEST +- ), CraftBeehive.class, CraftBeehive::new, BeehiveBlockEntity::new +- ); +- +- register( +- Arrays.asList( +- Material.CAMPFIRE, +- Material.SOUL_CAMPFIRE +- ), CraftCampfire.class, CraftCampfire::new, CampfireBlockEntity::new +- ); +- +- register( +- Arrays.asList( +- Material.CHEST, +- Material.TRAPPED_CHEST +- ), CraftChest.class, CraftChest::new, ChestBlockEntity::new +- ); +- +- register(Material.BARREL, CraftBarrel.class, CraftBarrel::new, BarrelBlockEntity::new); +- register(Material.BEACON, CraftBeacon.class, CraftBeacon::new, BeaconBlockEntity::new); +- register(Material.BELL, CraftBell.class, CraftBell::new, BellBlockEntity::new); +- register(Material.BLAST_FURNACE, CraftBlastFurnace.class, CraftBlastFurnace::new, BlastFurnaceBlockEntity::new); +- register(Material.BREWING_STAND, CraftBrewingStand.class, CraftBrewingStand::new, BrewingStandBlockEntity::new); +- register(Material.COMPARATOR, CraftComparator.class, CraftComparator::new, ComparatorBlockEntity::new); +- register(Material.CONDUIT, CraftConduit.class, CraftConduit::new, ConduitBlockEntity::new); +- register(Material.DAYLIGHT_DETECTOR, CraftDaylightDetector.class, CraftDaylightDetector::new, DaylightDetectorBlockEntity::new); +- register(Material.DISPENSER, CraftDispenser.class, CraftDispenser::new, DispenserBlockEntity::new); +- register(Material.DROPPER, CraftDropper.class, CraftDropper::new, DropperBlockEntity::new); +- register(Material.ENCHANTING_TABLE, CraftEnchantingTable.class, CraftEnchantingTable::new, EnchantmentTableBlockEntity::new); +- register(Material.ENDER_CHEST, CraftEnderChest.class, CraftEnderChest::new, EnderChestBlockEntity::new); +- register(Material.END_GATEWAY, CraftEndGateway.class, CraftEndGateway::new, TheEndGatewayBlockEntity::new); +- register(Material.END_PORTAL, CraftEndPortal.class, CraftEndPortal::new, TheEndPortalBlockEntity::new); +- register(Material.FURNACE, CraftFurnaceFurnace.class, CraftFurnaceFurnace::new, FurnaceBlockEntity::new); +- register(Material.HOPPER, CraftHopper.class, CraftHopper::new, HopperBlockEntity::new); +- register(Material.JIGSAW, CraftJigsaw.class, CraftJigsaw::new, JigsawBlockEntity::new); +- register(Material.JUKEBOX, CraftJukebox.class, CraftJukebox::new, JukeboxBlockEntity::new); +- register(Material.LECTERN, CraftLectern.class, CraftLectern::new, LecternBlockEntity::new); +- register(Material.MOVING_PISTON, CraftMovingPiston.class, CraftMovingPiston::new, PistonMovingBlockEntity::new); +- register(Material.SCULK_SENSOR, CraftSculkSensor.class, CraftSculkSensor::new, SculkSensorBlockEntity::new); +- register(Material.SMOKER, CraftSmoker.class, CraftSmoker::new, SmokerBlockEntity::new); +- register(Material.SPAWNER, CraftCreatureSpawner.class, CraftCreatureSpawner::new, SpawnerBlockEntity::new); +- register(Material.STRUCTURE_BLOCK, CraftStructureBlock.class, CraftStructureBlock::new, StructureBlockEntity::new); ++ // Paper start - simplify ++ register(BlockEntityType.SIGN, CraftSign.class, CraftSign::new); ++ register(BlockEntityType.SKULL, CraftSkull.class, CraftSkull::new); ++ register(BlockEntityType.COMMAND_BLOCK, CraftCommandBlock.class, CraftCommandBlock::new); ++ register(BlockEntityType.BANNER, CraftBanner.class, CraftBanner::new); ++ register(BlockEntityType.SHULKER_BOX, CraftShulkerBox.class, CraftShulkerBox::new); ++ register(BlockEntityType.BED, CraftBed.class, CraftBed::new); ++ register(BlockEntityType.BEEHIVE, CraftBeehive.class, CraftBeehive::new); ++ register(BlockEntityType.CAMPFIRE, CraftCampfire.class, CraftCampfire::new); ++ register(BlockEntityType.CHEST, CraftChest.class, CraftChest::new); // Paper - split up chests due to different block entity types ++ register(BlockEntityType.TRAPPED_CHEST, CraftChest.class, CraftChest::new); // Paper - split up chests due to different block entity types ++ register(BlockEntityType.BARREL, CraftBarrel.class, CraftBarrel::new); ++ register(BlockEntityType.BEACON, CraftBeacon.class, CraftBeacon::new); ++ register(BlockEntityType.BELL, CraftBell.class, CraftBell::new); ++ register(BlockEntityType.BLAST_FURNACE, CraftBlastFurnace.class, CraftBlastFurnace::new); ++ register(BlockEntityType.BREWING_STAND, CraftBrewingStand.class, CraftBrewingStand::new); ++ register(BlockEntityType.COMPARATOR, CraftComparator.class, CraftComparator::new); ++ register(BlockEntityType.CONDUIT, CraftConduit.class, CraftConduit::new); ++ register(BlockEntityType.DAYLIGHT_DETECTOR, CraftDaylightDetector.class, CraftDaylightDetector::new); ++ register(BlockEntityType.DISPENSER, CraftDispenser.class, CraftDispenser::new); ++ register(BlockEntityType.DROPPER, CraftDropper.class, CraftDropper::new); ++ register(BlockEntityType.ENCHANTING_TABLE, CraftEnchantingTable.class, CraftEnchantingTable::new); ++ register(BlockEntityType.ENDER_CHEST, CraftEnderChest.class, CraftEnderChest::new); ++ register(BlockEntityType.END_GATEWAY, CraftEndGateway.class, CraftEndGateway::new); ++ register(BlockEntityType.END_PORTAL, CraftEndPortal.class, CraftEndPortal::new); ++ register(BlockEntityType.FURNACE, CraftFurnaceFurnace.class, CraftFurnaceFurnace::new); ++ register(BlockEntityType.HOPPER, CraftHopper.class, CraftHopper::new); ++ register(BlockEntityType.JIGSAW, CraftJigsaw.class, CraftJigsaw::new); ++ register(BlockEntityType.JUKEBOX, CraftJukebox.class, CraftJukebox::new); ++ register(BlockEntityType.LECTERN, CraftLectern.class, CraftLectern::new); ++ register(BlockEntityType.PISTON, CraftMovingPiston.class, CraftMovingPiston::new); ++ register(BlockEntityType.SCULK_SENSOR, CraftSculkSensor.class, CraftSculkSensor::new); ++ register(BlockEntityType.SMOKER, CraftSmoker.class, CraftSmoker::new); ++ register(BlockEntityType.MOB_SPAWNER, CraftCreatureSpawner.class, CraftCreatureSpawner::new); ++ register(BlockEntityType.STRUCTURE_BLOCK, CraftStructureBlock.class, CraftStructureBlock::new); ++ // Paper end + } + + private static void register(Material blockType, BlockStateFactory<?> factory) { +@@ -294,35 +162,45 @@ public final class CraftBlockStates { + } + + private static <T extends BlockEntity, B extends CraftBlockEntityState<T>> void register( +- Material blockType, ++ net.minecraft.world.level.block.entity.BlockEntityType<? extends T> blockEntityType, // Paper + Class<B> blockStateType, +- BiFunction<World, T, B> blockStateConstructor, +- BiFunction<BlockPos, net.minecraft.world.level.block.state.BlockState, T> tileEntityConstructor ++ BiFunction<World, T, B> blockStateConstructor // Paper + ) { +- CraftBlockStates.register(Collections.singletonList(blockType), blockStateType, blockStateConstructor, tileEntityConstructor); +- } +- +- private static <T extends BlockEntity, B extends CraftBlockEntityState<T>> void register( +- List<Material> blockTypes, +- Class<B> blockStateType, +- BiFunction<World, T, B> blockStateConstructor, +- BiFunction<BlockPos, net.minecraft.world.level.block.state.BlockState, T> tileEntityConstructor +- ) { +- BlockStateFactory<B> factory = new BlockEntityStateFactory<>(blockStateType, blockStateConstructor, tileEntityConstructor); +- for (Material blockType : blockTypes) { +- CraftBlockStates.register(blockType, factory); ++ // Paper start ++ BlockStateFactory<B> factory = new BlockEntityStateFactory<>(blockStateType, blockStateConstructor, blockEntityType::create); ++ for (net.minecraft.world.level.block.Block block : blockEntityType.validBlocks) { ++ CraftBlockStates.register(CraftMagicNumbers.getMaterial(block), factory); + } ++ CraftBlockStates.register(blockEntityType, factory); ++ // Paper end + } + + private static BlockStateFactory<?> getFactory(Material material) { + return CraftBlockStates.FACTORIES.getOrDefault(material, DEFAULT_FACTORY); + } + ++ // Paper start ++ private static BlockStateFactory<?> getFactory(Material material, BlockEntityType<?> type) { ++ if (type != null) { ++ return CraftBlockStates.FACTORIES_BY_BLOCK_ENTITY_TYPE.getOrDefault(type, getFactory(material)); ++ } else { ++ return getFactory(material); ++ } ++ } ++ // Paper end ++ + public static Class<? extends CraftBlockState> getBlockStateType(Material material) { + Preconditions.checkNotNull(material, "material is null"); + return CraftBlockStates.getFactory(material).blockStateType; + } + ++ // Paper start ++ public static Class<? extends CraftBlockState> getBlockStateType(BlockEntityType<?> blockEntityType) { ++ Preconditions.checkNotNull(blockEntityType, "blockEntityType is null"); ++ return CraftBlockStates.getFactory(null, blockEntityType).blockStateType; ++ } ++ // Paper end ++ + public static BlockState getBlockState(Block block) { + // Paper start + return CraftBlockStates.getBlockState(block, true); +@@ -380,7 +258,7 @@ public final class CraftBlockStates { + if (world != null && tileEntity == null && CraftBlockStates.isTileEntityOptional(material)) { + factory = CraftBlockStates.DEFAULT_FACTORY; + } else { +- factory = CraftBlockStates.getFactory(material); ++ factory = CraftBlockStates.getFactory(material, tileEntity != null ? tileEntity.getType() : null); // Paper + } + return factory.createBlockState(world, blockPosition, blockData, tileEntity); + } +diff --git a/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java b/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java +index 738227d8dbab8460d2bd7f75098e91bcae2d1ff3..8980163dabdd21d040bc7e622e9a22d01f73005b 100644 +--- a/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java ++++ b/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java +@@ -26,4 +26,11 @@ public class BlockStateTest extends AbstractTestingBase { + } + } + } ++ ++ @Test ++ public void testBlockEntityTypes() { ++ for (var blockEntityType : Registry.BLOCK_ENTITY_TYPE) { ++ org.junit.Assert.assertNotNull(CraftBlockStates.getBlockStateType(blockEntityType)); ++ } ++ } + } |