diff options
Diffstat (limited to 'patches/server/0801-Use-array-for-gamerule-storage.patch')
-rw-r--r-- | patches/server/0801-Use-array-for-gamerule-storage.patch | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/patches/server/0801-Use-array-for-gamerule-storage.patch b/patches/server/0801-Use-array-for-gamerule-storage.patch new file mode 100644 index 0000000000..efb6cfeb50 --- /dev/null +++ b/patches/server/0801-Use-array-for-gamerule-storage.patch @@ -0,0 +1,52 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Paul Sauve <[email protected]> +Date: Sun, 9 May 2021 16:49:49 -0500 +Subject: [PATCH] Use array for gamerule storage + + +diff --git a/src/main/java/net/minecraft/world/level/GameRules.java b/src/main/java/net/minecraft/world/level/GameRules.java +index 09299e45552eb998fd02123c3921c0653f85083d..4ae47c2c5a6bcfbf932d000a80974463e2d3818d 100644 +--- a/src/main/java/net/minecraft/world/level/GameRules.java ++++ b/src/main/java/net/minecraft/world/level/GameRules.java +@@ -129,6 +129,7 @@ public class GameRules { + })); + private final Map<GameRules.Key<?>, GameRules.Value<?>> rules; + private final FeatureFlagSet enabledFeatures; ++ private final GameRules.Value<?>[] gameruleArray; // Paper - Perf: Use array for gamerule storage + + private static <T extends GameRules.Value<T>> GameRules.Key<T> register(String name, GameRules.Category category, GameRules.Type<T> type) { + GameRules.Key<T> gamerules_gamerulekey = new GameRules.Key<>(name, category); +@@ -161,10 +162,21 @@ public class GameRules { + private GameRules(Map<GameRules.Key<?>, GameRules.Value<?>> rules, FeatureFlagSet enabledFeatures) { + this.rules = rules; + this.enabledFeatures = enabledFeatures; ++ ++ // Paper start - Perf: Use array for gamerule storage ++ int arraySize = GameRules.Key.lastGameRuleIndex + 1; ++ GameRules.Value<?>[] values = new GameRules.Value[arraySize]; ++ ++ for (Entry<GameRules.Key<?>, GameRules.Value<?>> entry : rules.entrySet()) { ++ values[entry.getKey().gameRuleIndex] = entry.getValue(); ++ } ++ ++ this.gameruleArray = values; ++ // Paper end - Perf: Use array for gamerule storage + } + + public <T extends GameRules.Value<T>> T getRule(GameRules.Key<T> key) { +- T t0 = (T) this.rules.get(key); // CraftBukkit - decompile error ++ T t0 = key == null ? null : (T) this.gameruleArray[key.gameRuleIndex]; // Paper - Perf: Use array for gamerule storage + + if (t0 == null) { + throw new IllegalArgumentException("Tried to access invalid game rule"); +@@ -232,6 +244,10 @@ public class GameRules { + } + + public static final class Key<T extends GameRules.Value<T>> { ++ // Paper start - Perf: Use array for gamerule storage ++ public static int lastGameRuleIndex = 0; ++ public final int gameRuleIndex = lastGameRuleIndex++; ++ // Paper end - Perf: Use array for gamerule storage + + final String id; + private final GameRules.Category category; |