diff options
Diffstat (limited to 'patches/server/0850-Don-t-use-level-random-in-entity-constructors.patch')
-rw-r--r-- | patches/server/0850-Don-t-use-level-random-in-entity-constructors.patch | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/patches/server/0850-Don-t-use-level-random-in-entity-constructors.patch b/patches/server/0850-Don-t-use-level-random-in-entity-constructors.patch new file mode 100644 index 0000000000..c3f35be4a5 --- /dev/null +++ b/patches/server/0850-Don-t-use-level-random-in-entity-constructors.patch @@ -0,0 +1,63 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Jake Potrebic <[email protected]> +Date: Sun, 10 Jul 2022 14:13:22 -0700 +Subject: [PATCH] Don't use level random in entity constructors + +Paper makes the entity random thread-safe +and constructing an entity off the main thread +should be supported. Some entities (for whatever +reason) use the level's random in some places. + +diff --git a/src/main/java/net/minecraft/world/entity/animal/Bee.java b/src/main/java/net/minecraft/world/entity/animal/Bee.java +index ea4ca82388f1526fc5af01f6cc406306d79b7499..f6062bf8c888baeb7b421150a2c64bf1af1a312b 100644 +--- a/src/main/java/net/minecraft/world/entity/animal/Bee.java ++++ b/src/main/java/net/minecraft/world/entity/animal/Bee.java +@@ -1025,7 +1025,7 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal { + + BeeGoToHiveGoal() { + super(); +- this.travellingTicks = Bee.this.level().random.nextInt(10); ++ this.travellingTicks = Bee.this./* level(). */random.nextInt(10); // Paper - use entity random + this.blacklistedTargets = Lists.newArrayList(); + this.setFlags(EnumSet.of(Goal.Flag.MOVE)); + } +@@ -1142,7 +1142,7 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal { + + BeeGoToKnownFlowerGoal() { + super(); +- this.travellingTicks = Bee.this.level().random.nextInt(10); ++ this.travellingTicks = Bee.this./* level(). */random.nextInt(10); // Paper - use entity random + this.setFlags(EnumSet.of(Goal.Flag.MOVE)); + } + +diff --git a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java +index b1ae4702d7165794600b257fe8563a4ac48d922c..00ecef0ba7530ff2533fa9d5eaa8489da8796ead 100644 +--- a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java ++++ b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java +@@ -63,7 +63,12 @@ public class ItemEntity extends Entity implements TraceableEntity { + } + + public ItemEntity(Level world, double x, double y, double z, ItemStack stack) { +- this(world, x, y, z, stack, world.random.nextDouble() * 0.2D - 0.1D, 0.2D, world.random.nextDouble() * 0.2D - 0.1D); ++ // Paper start - don't use world random in entity constructor ++ this(EntityType.ITEM, world); ++ this.setPos(x, y, z); ++ this.setDeltaMovement(this.random.nextDouble() * 0.2D - 0.1D, 0.2D, this.random.nextDouble() * 0.2D - 0.1D); ++ this.setItem(stack); ++ // Paper end + } + + public ItemEntity(Level world, double x, double y, double z, ItemStack stack, double velocityX, double velocityY, double velocityZ) { +diff --git a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java +index 1251c704e3b83888133b83757e7773c3e3664e6e..bf3301eb1341ba9d482e10873447c42bd670f5ed 100644 +--- a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java ++++ b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java +@@ -33,7 +33,7 @@ public class PrimedTnt extends Entity implements TraceableEntity { + public PrimedTnt(Level world, double x, double y, double z, @Nullable LivingEntity igniter) { + this(EntityType.TNT, world); + this.setPos(x, y, z); +- double d3 = world.random.nextDouble() * 6.2831854820251465D; ++ double d3 = this.random.nextDouble() * 6.2831854820251465D; // Paper - don't use world random in entity constructor + + this.setDeltaMovement(-Math.sin(d3) * 0.02D, 0.20000000298023224D, -Math.cos(d3) * 0.02D); + this.setFuse(80); |