diff options
Diffstat (limited to 'patches/server/0858-Use-array-for-gamerule-storage.patch')
-rw-r--r-- | patches/server/0858-Use-array-for-gamerule-storage.patch | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/patches/server/0858-Use-array-for-gamerule-storage.patch b/patches/server/0858-Use-array-for-gamerule-storage.patch new file mode 100644 index 0000000000..1a7c2006a5 --- /dev/null +++ b/patches/server/0858-Use-array-for-gamerule-storage.patch @@ -0,0 +1,63 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Paul Sauve <[email protected]> +Date: Sun, 9 May 2021 16:49:49 -0500 +Subject: [PATCH] Use array for gamerule storage + + +diff --git a/src/main/java/net/minecraft/world/level/GameRules.java b/src/main/java/net/minecraft/world/level/GameRules.java +index ac7a5410b01a6741e3b548d153f37ea1d8c1a4cb..4a340bd1f1859e43bb58e68aee4018fdb4ca7a5a 100644 +--- a/src/main/java/net/minecraft/world/level/GameRules.java ++++ b/src/main/java/net/minecraft/world/level/GameRules.java +@@ -115,6 +115,7 @@ public class GameRules { + public static final GameRules.Key<GameRules.BooleanValue> RULE_DO_VINES_SPREAD = GameRules.register("doVinesSpread", GameRules.Category.UPDATES, GameRules.BooleanValue.create(true)); + public static final GameRules.Key<GameRules.BooleanValue> RULE_ENDER_PEARLS_VANISH_ON_DEATH = GameRules.register("enderPearlsVanishOnDeath", GameRules.Category.PLAYER, GameRules.BooleanValue.create(true)); + private final Map<GameRules.Key<?>, GameRules.Value<?>> rules; ++ private final GameRules.Value<?>[] gameruleArray; // Paper - Perf: Use array for gamerule storage + + private static <T extends GameRules.Value<T>> GameRules.Key<T> register(String name, GameRules.Category category, GameRules.Type<T> type) { + GameRules.Key<T> gamerules_gamerulekey = new GameRules.Key<>(name, category); +@@ -133,17 +134,30 @@ public class GameRules { + } + + public GameRules() { +- this.rules = (Map) GameRules.GAME_RULE_TYPES.entrySet().stream().collect(ImmutableMap.toImmutableMap(Entry::getKey, (entry) -> { ++ // Paper start - Perf: Use array for gamerule storage ++ this((Map) GameRules.GAME_RULE_TYPES.entrySet().stream().collect(ImmutableMap.toImmutableMap(Entry::getKey, (entry) -> { + return ((GameRules.Type) entry.getValue()).createRule(); +- })); ++ }))); ++ // Paper end - Perf: Use array for gamerule storage + } + + private GameRules(Map<GameRules.Key<?>, GameRules.Value<?>> rules) { + this.rules = rules; ++ ++ // Paper start - Perf: Use array for gamerule storage ++ int arraySize = rules.keySet().stream().mapToInt(key -> key.gameRuleIndex).max().orElse(-1) + 1; ++ GameRules.Value<?>[] values = new GameRules.Value[arraySize]; ++ ++ for (Entry<GameRules.Key<?>, GameRules.Value<?>> entry : rules.entrySet()) { ++ values[entry.getKey().gameRuleIndex] = entry.getValue(); ++ } ++ ++ this.gameruleArray = values; ++ // Paper end - Perf: Use array for gamerule storage + } + + public <T extends GameRules.Value<T>> T getRule(GameRules.Key<T> key) { +- return (T) this.rules.get(key); // CraftBukkit - decompile error ++ return key == null ? null : (T) this.gameruleArray[key.gameRuleIndex]; // Paper - Perf: Use array for gamerule storage + } + + public CompoundTag createTag() { +@@ -202,6 +216,10 @@ public class GameRules { + } + + public static final class Key<T extends GameRules.Value<T>> { ++ // Paper start - Perf: Use array for gamerule storage ++ private static int lastGameRuleIndex = 0; ++ public final int gameRuleIndex = lastGameRuleIndex++; ++ // Paper end - Perf: Use array for gamerule storage + + final String id; + private final GameRules.Category category; |