diff options
Diffstat (limited to 'patches/server/0872-Fix-spigot-sound-playing-for-BlockItem-ItemStacks.patch')
-rw-r--r-- | patches/server/0872-Fix-spigot-sound-playing-for-BlockItem-ItemStacks.patch | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/patches/server/0872-Fix-spigot-sound-playing-for-BlockItem-ItemStacks.patch b/patches/server/0872-Fix-spigot-sound-playing-for-BlockItem-ItemStacks.patch new file mode 100644 index 0000000000..288b2c3711 --- /dev/null +++ b/patches/server/0872-Fix-spigot-sound-playing-for-BlockItem-ItemStacks.patch @@ -0,0 +1,23 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Owen1212055 <[email protected]> +Date: Thu, 8 Jun 2023 20:23:13 -0400 +Subject: [PATCH] Fix spigot sound playing for BlockItem ItemStacks + + +diff --git a/src/main/java/net/minecraft/world/item/ItemStack.java b/src/main/java/net/minecraft/world/item/ItemStack.java +index 964d6af9eb9752b9e08f712c80b67bd9410d1554..30cf71507c45432b2b5ac636aff852acf662ce60 100644 +--- a/src/main/java/net/minecraft/world/item/ItemStack.java ++++ b/src/main/java/net/minecraft/world/item/ItemStack.java +@@ -545,7 +545,11 @@ public final class ItemStack { + + // SPIGOT-1288 - play sound stripped from ItemBlock + if (this.item instanceof BlockItem) { +- SoundType soundeffecttype = ((BlockItem) this.item).getBlock().defaultBlockState().getSoundType(); // TODO: not strictly correct, however currently only affects decorated pots ++ // Paper start - Fix spigot sound playing for BlockItem ItemStacks ++ BlockPos position = new net.minecraft.world.item.context.BlockPlaceContext(context).getClickedPos(); ++ net.minecraft.world.level.block.state.BlockState blockData = world.getBlockState(position); ++ SoundType soundeffecttype = blockData.getSoundType(); ++ // Paper end - Fix spigot sound playing for BlockItem ItemStacks + world.playSound(entityhuman, blockposition, soundeffecttype.getPlaceSound(), SoundSource.BLOCKS, (soundeffecttype.getVolume() + 1.0F) / 2.0F, soundeffecttype.getPitch() * 0.8F); + } + |