diff options
Diffstat (limited to 'patches/server/0920-Add-predicate-for-blocks-when-raytracing.patch')
-rw-r--r-- | patches/server/0920-Add-predicate-for-blocks-when-raytracing.patch | 116 |
1 files changed, 116 insertions, 0 deletions
diff --git a/patches/server/0920-Add-predicate-for-blocks-when-raytracing.patch b/patches/server/0920-Add-predicate-for-blocks-when-raytracing.patch new file mode 100644 index 0000000000..712ca7a8c8 --- /dev/null +++ b/patches/server/0920-Add-predicate-for-blocks-when-raytracing.patch @@ -0,0 +1,116 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: TonytheMacaroni <[email protected]> +Date: Wed, 6 Sep 2023 19:24:16 -0400 +Subject: [PATCH] Add predicate for blocks when raytracing + + +diff --git a/src/main/java/net/minecraft/world/level/BlockGetter.java b/src/main/java/net/minecraft/world/level/BlockGetter.java +index c978f3b2d42f512e982f289e76c2422e41b7eec6..bb8e962e63c7a2d931f9bd7f7c002aa35cfa5fd3 100644 +--- a/src/main/java/net/minecraft/world/level/BlockGetter.java ++++ b/src/main/java/net/minecraft/world/level/BlockGetter.java +@@ -70,6 +70,12 @@ public interface BlockGetter extends LevelHeightAccessor { + + // CraftBukkit start - moved block handling into separate method for use by Block#rayTrace + default BlockHitResult clip(ClipContext raytrace1, BlockPos blockposition) { ++ // Paper start - Add predicate for blocks when raytracing ++ return clip(raytrace1, blockposition, null); ++ } ++ ++ default BlockHitResult clip(ClipContext raytrace1, BlockPos blockposition, java.util.function.Predicate<? super org.bukkit.block.Block> canCollide) { ++ // Paper end - Add predicate for blocks when raytracing + // Paper start - Prevent raytrace from loading chunks + BlockState iblockdata = this.getBlockStateIfLoaded(blockposition); + if (iblockdata == null) { +@@ -79,7 +85,7 @@ public interface BlockGetter extends LevelHeightAccessor { + return BlockHitResult.miss(raytrace1.getTo(), Direction.getNearest(vec3d.x, vec3d.y, vec3d.z), BlockPos.containing(raytrace1.getTo())); + } + // Paper end - Prevent raytrace from loading chunks +- if (iblockdata.isAir()) return null; // Paper - Perf: optimise air cases ++ if (iblockdata.isAir() || (canCollide != null && this instanceof LevelAccessor levelAccessor && !canCollide.test(org.bukkit.craftbukkit.block.CraftBlock.at(levelAccessor, blockposition)))) return null; // Paper - Perf: optimise air cases & check canCollide predicate + FluidState fluid = iblockdata.getFluidState(); // Paper - Perf: don't need to go to world state again + Vec3 vec3d = raytrace1.getFrom(); + Vec3 vec3d1 = raytrace1.getTo(); +@@ -95,8 +101,14 @@ public interface BlockGetter extends LevelHeightAccessor { + // CraftBukkit end + + default BlockHitResult clip(ClipContext context) { ++ // Paper start - Add predicate for blocks when raytracing ++ return clip(context, (java.util.function.Predicate<org.bukkit.block.Block>) null); ++ } ++ ++ default BlockHitResult clip(ClipContext context, java.util.function.Predicate<? super org.bukkit.block.Block> canCollide) { ++ // Paper end - Add predicate for blocks when raytracing + return (BlockHitResult) BlockGetter.traverseBlocks(context.getFrom(), context.getTo(), context, (raytrace1, blockposition) -> { +- return this.clip(raytrace1, blockposition); // CraftBukkit - moved into separate method ++ return this.clip(raytrace1, blockposition, canCollide); // CraftBukkit - moved into separate method // Paper - Add predicate for blocks when raytracing + }, (raytrace1) -> { + Vec3 vec3d = raytrace1.getFrom().subtract(raytrace1.getTo()); + +diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java +index 18c1cceb9e8b2873b24134a9e012633616634aae..3abb776f546edb84307f374943427be02dc4c911 100644 +--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java ++++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java +@@ -1136,9 +1136,15 @@ public class CraftWorld extends CraftRegionAccessor implements World { + + @Override + public RayTraceResult rayTraceEntities(Location start, Vector direction, double maxDistance, double raySize, Predicate<? super Entity> filter) { ++ // Paper start - Add predicate for blocks when raytracing ++ return rayTraceEntities((io.papermc.paper.math.Position) start, direction, maxDistance, raySize, filter); ++ } ++ ++ public RayTraceResult rayTraceEntities(io.papermc.paper.math.Position start, Vector direction, double maxDistance, double raySize, Predicate<? super Entity> filter) { + Preconditions.checkArgument(start != null, "Location start cannot be null"); +- Preconditions.checkArgument(this.equals(start.getWorld()), "Location start cannot be in a different world"); +- start.checkFinite(); ++ Preconditions.checkArgument(!(start instanceof Location location) || this.equals(location.getWorld()), "Location start cannot be in a different world"); ++ Preconditions.checkArgument(start.isFinite(), "Location start is not finite"); ++ // Paper end - Add predicate for blocks when raytracing + + Preconditions.checkArgument(direction != null, "Vector direction cannot be null"); + direction.checkFinite(); +@@ -1188,9 +1194,16 @@ public class CraftWorld extends CraftRegionAccessor implements World { + + @Override + public RayTraceResult rayTraceBlocks(Location start, Vector direction, double maxDistance, FluidCollisionMode fluidCollisionMode, boolean ignorePassableBlocks) { ++ // Paper start - Add predicate for blocks when raytracing ++ return this.rayTraceBlocks(start, direction, maxDistance, fluidCollisionMode, ignorePassableBlocks, null); ++ } ++ ++ @Override ++ public RayTraceResult rayTraceBlocks(io.papermc.paper.math.Position start, Vector direction, double maxDistance, FluidCollisionMode fluidCollisionMode, boolean ignorePassableBlocks, Predicate<? super Block> canCollide) { + Preconditions.checkArgument(start != null, "Location start cannot be null"); +- Preconditions.checkArgument(this.equals(start.getWorld()), "Location start cannot be in a different world"); +- start.checkFinite(); ++ Preconditions.checkArgument(!(start instanceof Location location) || this.equals(location.getWorld()), "Location start cannot be in a different world"); ++ Preconditions.checkArgument(start.isFinite(), "Location start is not finite"); ++ // Paper end - Add predicate for blocks when raytracing + + Preconditions.checkArgument(direction != null, "Vector direction cannot be null"); + direction.checkFinite(); +@@ -1203,16 +1216,23 @@ public class CraftWorld extends CraftRegionAccessor implements World { + } + + Vector dir = direction.clone().normalize().multiply(maxDistance); +- Vec3 startPos = CraftLocation.toVec3D(start); ++ Vec3 startPos = io.papermc.paper.util.MCUtil.toVec3(start); // Paper - Add predicate for blocks when raytracing + Vec3 endPos = startPos.add(dir.getX(), dir.getY(), dir.getZ()); +- HitResult nmsHitResult = this.getHandle().clip(new ClipContext(startPos, endPos, ignorePassableBlocks ? ClipContext.Block.COLLIDER : ClipContext.Block.OUTLINE, CraftFluidCollisionMode.toNMS(fluidCollisionMode), CollisionContext.empty())); ++ HitResult nmsHitResult = this.getHandle().clip(new ClipContext(startPos, endPos, ignorePassableBlocks ? ClipContext.Block.COLLIDER : ClipContext.Block.OUTLINE, CraftFluidCollisionMode.toNMS(fluidCollisionMode), CollisionContext.empty()), canCollide); // Paper - Add predicate for blocks when raytracing + + return CraftRayTraceResult.fromNMS(this, nmsHitResult); + } + + @Override + public RayTraceResult rayTrace(Location start, Vector direction, double maxDistance, FluidCollisionMode fluidCollisionMode, boolean ignorePassableBlocks, double raySize, Predicate<? super Entity> filter) { +- RayTraceResult blockHit = this.rayTraceBlocks(start, direction, maxDistance, fluidCollisionMode, ignorePassableBlocks); ++ // Paper start - Add predicate for blocks when raytracing ++ return this.rayTrace(start, direction, maxDistance, fluidCollisionMode, ignorePassableBlocks, raySize, filter, null); ++ } ++ ++ @Override ++ public RayTraceResult rayTrace(io.papermc.paper.math.Position start, Vector direction, double maxDistance, FluidCollisionMode fluidCollisionMode, boolean ignorePassableBlocks, double raySize, Predicate<? super Entity> filter, Predicate<? super Block> canCollide) { ++ RayTraceResult blockHit = this.rayTraceBlocks(start, direction, maxDistance, fluidCollisionMode, ignorePassableBlocks, canCollide); ++ // Paper end - Add predicate for blocks when raytracing + Vector startVec = null; + double blockHitDistance = maxDistance; + |