diff options
Diffstat (limited to 'patches/server/0956-Properly-Cancel-Usable-Items.patch')
-rw-r--r-- | patches/server/0956-Properly-Cancel-Usable-Items.patch | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/patches/server/0956-Properly-Cancel-Usable-Items.patch b/patches/server/0956-Properly-Cancel-Usable-Items.patch new file mode 100644 index 0000000000..ac735f5582 --- /dev/null +++ b/patches/server/0956-Properly-Cancel-Usable-Items.patch @@ -0,0 +1,63 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Owen1212055 <[email protected]> +Date: Tue, 23 May 2023 22:33:36 -0400 +Subject: [PATCH] Properly Cancel Usable Items + +This fixes the bug causing cancelling PlayerInteractEvent to cause items to continue to be used despite being cancelled on the server. + +For example, items being consumed but never finishing, shields being put up, etc. +The underlying issue of this is that the client modifies their synced data values, and so we have to (forcibly) resend +them in order for the client to reset their using item state. + +diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java +index 4b1af7bba3ce10a1247bb61535456510e18da2d9..76cef8f2861af8fcb88b4dad294a8853dd3f3e01 100644 +--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java ++++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java +@@ -562,6 +562,7 @@ public class ServerPlayerGameMode { + } + // Paper end - extend Player Interact cancellation + player.getBukkitEntity().updateInventory(); // SPIGOT-2867 ++ this.player.resyncUsingItem(this.player); // Paper - Resend player's using item status + enuminteractionresult = (event.useItemInHand() != Event.Result.ALLOW) ? InteractionResult.SUCCESS : InteractionResult.PASS; + } else if (this.gameModeForPlayer == GameType.SPECTATOR) { + MenuProvider itileinventory = iblockdata.getMenuProvider(world, blockposition); +@@ -605,6 +606,11 @@ public class ServerPlayerGameMode { + + return enuminteractionresult1; + } ++ // Paper start - Cancel only if cancelled + if the interact result is different from default response ++ else if (this.interactResult && this.interactResult != cancelledItem) { ++ this.player.resyncUsingItem(this.player); ++ } ++ // Paper end + } + return enuminteractionresult; + // CraftBukkit end +diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +index ba257447048b9322defaecfd7424579f287ff483..bb74c271acc02d4f750daeb05bc05b1d6f61ffeb 100644 +--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java ++++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +@@ -1923,6 +1923,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl + } + + if (cancelled) { ++ this.player.resyncUsingItem(this.player); // Paper - Resend player's using item status + this.player.getBukkitEntity().updateInventory(); // SPIGOT-2524 + return; + } +diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java +index 371f6d2539eac7161a86bb64763b4ee228eccbdf..6d4d46163ffcffa98f400c2656703eb5c4818f40 100644 +--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java ++++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java +@@ -3811,6 +3811,11 @@ public abstract class LivingEntity extends Entity implements Attackable { + return ((Byte) this.entityData.get(LivingEntity.DATA_LIVING_ENTITY_FLAGS) & 2) > 0 ? InteractionHand.OFF_HAND : InteractionHand.MAIN_HAND; + } + ++ // Paper start ++ public void resyncUsingItem(ServerPlayer serverPlayer) { ++ this.getEntityData().resendPossiblyDesyncedDataValues(java.util.List.of(DATA_LIVING_ENTITY_FLAGS), serverPlayer); ++ } ++ // Paper end + private void updatingUsingItem() { + if (this.isUsingItem()) { + if (ItemStack.isSameItem(this.getItemInHand(this.getUsedItemHand()), this.useItem)) { |