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Diffstat (limited to 'patches/server/0966-Fix-creation-of-invalid-block-entity-during-world-ge.patch')
-rw-r--r--patches/server/0966-Fix-creation-of-invalid-block-entity-during-world-ge.patch25
1 files changed, 22 insertions, 3 deletions
diff --git a/patches/server/0966-Fix-creation-of-invalid-block-entity-during-world-ge.patch b/patches/server/0966-Fix-creation-of-invalid-block-entity-during-world-ge.patch
index a745081446..2b1eed9161 100644
--- a/patches/server/0966-Fix-creation-of-invalid-block-entity-during-world-ge.patch
+++ b/patches/server/0966-Fix-creation-of-invalid-block-entity-during-world-ge.patch
@@ -5,14 +5,33 @@ Subject: [PATCH] Fix creation of invalid block entity during world generation
diff --git a/src/main/java/net/minecraft/server/level/WorldGenRegion.java b/src/main/java/net/minecraft/server/level/WorldGenRegion.java
-index a59eece9c7a8c33cb8ce963906e993c3462684fb..333a02e08cccf5cb0efa2076582cbd69e95ff0c0 100644
+index a59eece9c7a8c33cb8ce963906e993c3462684fb..386fbf79afe91af445f54aeab7d1296d1407a4d8 100644
--- a/src/main/java/net/minecraft/server/level/WorldGenRegion.java
+++ b/src/main/java/net/minecraft/server/level/WorldGenRegion.java
-@@ -339,6 +339,7 @@ public class WorldGenRegion implements WorldGenLevel {
+@@ -323,7 +323,7 @@ public class WorldGenRegion implements WorldGenLevel {
+ return false;
+ } else {
+ ChunkAccess ichunkaccess = this.getChunk(pos);
+- BlockState iblockdata1 = ichunkaccess.setBlockState(pos, state, false);
++ BlockState iblockdata1 = ichunkaccess.setBlockState(pos, state, false); final BlockState previousBlockState = iblockdata1; // Paper - Clear block entity before setting up a DUMMY block entity - obfhelper
+
+ if (iblockdata1 != null) {
+ this.level.onBlockStateChange(pos, iblockdata1, state);
+@@ -339,6 +339,17 @@ public class WorldGenRegion implements WorldGenLevel {
ichunkaccess.removeBlockEntity(pos);
}
} else {
-+ ichunkaccess.removeBlockEntity(pos); // Paper - Clear the block entity before setting up a DUMMY block entity
++ // Paper start - Clear block entity before setting up a DUMMY block entity
++ // The concept of removing a block entity when the block itself changes is generally lifted
++ // from LevelChunk#setBlockState.
++ // It is however to note that this may only run if the block actually changes.
++ // Otherwise a chest block entity generated by a structure template that is later "updated" to
++ // be waterlogged would remove its existing block entity (see PaperMC/Paper#10750)
++ // This logic is *also* found in LevelChunk#setBlockState.
++ if (previousBlockState != null && !java.util.Objects.equals(previousBlockState.getBlock(), state.getBlock())) {
++ ichunkaccess.removeBlockEntity(pos);
++ }
++ // Paper end - Clear block entity before setting up a DUMMY block entity
CompoundTag nbttagcompound = new CompoundTag();
nbttagcompound.putInt("x", pos.getX());