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-rw-r--r--patches/server/0968-Revert-to-vanilla-handling-of-LivingEntity-actuallyH.patch32
1 files changed, 22 insertions, 10 deletions
diff --git a/patches/server/0968-Revert-to-vanilla-handling-of-LivingEntity-actuallyH.patch b/patches/server/0968-Revert-to-vanilla-handling-of-LivingEntity-actuallyH.patch
index 58c69c8939..80a48db778 100644
--- a/patches/server/0968-Revert-to-vanilla-handling-of-LivingEntity-actuallyH.patch
+++ b/patches/server/0968-Revert-to-vanilla-handling-of-LivingEntity-actuallyH.patch
@@ -5,19 +5,31 @@ Subject: [PATCH] Revert to vanilla handling of LivingEntity#actuallyHurt
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
-index fd6b21f7a196e1232c0bb03335bd78417f55c5bb..66707853328b6b23771c88abd0cf5a7ef766bb71 100644
+index 8072d31525d9c7890804bb879893f1a69820e32d..d41e22ff113231923d95567244fd33dcc4f320d4 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
-@@ -2210,7 +2210,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
- }
+@@ -1476,9 +1476,11 @@ public abstract class LivingEntity extends Entity implements Attackable {
+ }
- // CraftBukkit start
-- protected boolean actuallyHurt(final DamageSource damagesource, float f) { // void -> boolean, add final
-+ protected boolean actuallyHurt(final DamageSource damagesource, float f) { // void -> boolean, add final // Paper - return false ONLY if event cancelled
- if (!this.isInvulnerableTo(damagesource)) {
- final boolean human = this instanceof net.minecraft.world.entity.player.Player;
- float originalDamage = f;
-@@ -2382,12 +2382,12 @@ public abstract class LivingEntity extends Entity implements Attackable {
+ // CraftBukkit start
+- if (!this.actuallyHurt(source, (float) event.getFinalDamage() - this.lastHurt, event)) {
++ final float actualDamage = (float) event.getFinalDamage() - this.lastHurt; // Paper - revert to vanilla damage - move out for diff on change
++ if (!this.actuallyHurt(source, actualDamage, event)) { // Paper - revert to vanilla damage - move out for diff on change
+ return false;
+ }
++ if (this instanceof ServerPlayer && actualDamage == 0.0F) return false; // Paper - revert to vanilla damage - players are not affected by damage that is 0.
+ // CraftBukkit end
+ this.lastHurt = amount;
+ flag1 = false;
+@@ -1487,6 +1489,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
+ if (!this.actuallyHurt(source, (float) event.getFinalDamage(), event)) {
+ return false;
+ }
++ if (this instanceof ServerPlayer && event.getFinalDamage() == 0.0F) return false; // Paper - revert to vanilla damage - players are not affected by damage that is 0.
+ this.lastHurt = amount;
+ this.invulnerableTime = this.invulnerableDuration; // CraftBukkit - restore use of maxNoDamageTicks
+ // this.actuallyHurt(damagesource, f);
+@@ -2411,12 +2414,12 @@ public abstract class LivingEntity extends Entity implements Attackable {
return true;
} else {