diff options
Diffstat (limited to 'patches/server/0968-Revert-to-vanilla-handling-of-LivingEntity-actuallyH.patch')
-rw-r--r-- | patches/server/0968-Revert-to-vanilla-handling-of-LivingEntity-actuallyH.patch | 32 |
1 files changed, 22 insertions, 10 deletions
diff --git a/patches/server/0968-Revert-to-vanilla-handling-of-LivingEntity-actuallyH.patch b/patches/server/0968-Revert-to-vanilla-handling-of-LivingEntity-actuallyH.patch index 58c69c8939..80a48db778 100644 --- a/patches/server/0968-Revert-to-vanilla-handling-of-LivingEntity-actuallyH.patch +++ b/patches/server/0968-Revert-to-vanilla-handling-of-LivingEntity-actuallyH.patch @@ -5,19 +5,31 @@ Subject: [PATCH] Revert to vanilla handling of LivingEntity#actuallyHurt diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java -index fd6b21f7a196e1232c0bb03335bd78417f55c5bb..66707853328b6b23771c88abd0cf5a7ef766bb71 100644 +index 8072d31525d9c7890804bb879893f1a69820e32d..d41e22ff113231923d95567244fd33dcc4f320d4 100644 --- a/src/main/java/net/minecraft/world/entity/LivingEntity.java +++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java -@@ -2210,7 +2210,7 @@ public abstract class LivingEntity extends Entity implements Attackable { - } +@@ -1476,9 +1476,11 @@ public abstract class LivingEntity extends Entity implements Attackable { + } - // CraftBukkit start -- protected boolean actuallyHurt(final DamageSource damagesource, float f) { // void -> boolean, add final -+ protected boolean actuallyHurt(final DamageSource damagesource, float f) { // void -> boolean, add final // Paper - return false ONLY if event cancelled - if (!this.isInvulnerableTo(damagesource)) { - final boolean human = this instanceof net.minecraft.world.entity.player.Player; - float originalDamage = f; -@@ -2382,12 +2382,12 @@ public abstract class LivingEntity extends Entity implements Attackable { + // CraftBukkit start +- if (!this.actuallyHurt(source, (float) event.getFinalDamage() - this.lastHurt, event)) { ++ final float actualDamage = (float) event.getFinalDamage() - this.lastHurt; // Paper - revert to vanilla damage - move out for diff on change ++ if (!this.actuallyHurt(source, actualDamage, event)) { // Paper - revert to vanilla damage - move out for diff on change + return false; + } ++ if (this instanceof ServerPlayer && actualDamage == 0.0F) return false; // Paper - revert to vanilla damage - players are not affected by damage that is 0. + // CraftBukkit end + this.lastHurt = amount; + flag1 = false; +@@ -1487,6 +1489,7 @@ public abstract class LivingEntity extends Entity implements Attackable { + if (!this.actuallyHurt(source, (float) event.getFinalDamage(), event)) { + return false; + } ++ if (this instanceof ServerPlayer && event.getFinalDamage() == 0.0F) return false; // Paper - revert to vanilla damage - players are not affected by damage that is 0. + this.lastHurt = amount; + this.invulnerableTime = this.invulnerableDuration; // CraftBukkit - restore use of maxNoDamageTicks + // this.actuallyHurt(damagesource, f); +@@ -2411,12 +2414,12 @@ public abstract class LivingEntity extends Entity implements Attackable { return true; } else { |