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-rw-r--r--patches/server/0977-incremental-chunk-and-player-saving.patch167
1 files changed, 167 insertions, 0 deletions
diff --git a/patches/server/0977-incremental-chunk-and-player-saving.patch b/patches/server/0977-incremental-chunk-and-player-saving.patch
new file mode 100644
index 0000000000..2bb349d0d4
--- /dev/null
+++ b/patches/server/0977-incremental-chunk-and-player-saving.patch
@@ -0,0 +1,167 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Shane Freeder <[email protected]>
+Date: Sun, 9 Jun 2019 03:53:22 +0100
+Subject: [PATCH] incremental chunk and player saving
+
+
+diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
+index 99e5b663b7cded44164b7b4e2ccb0f7a063b8bf9..e0eb0ab848273cd4f3f4468d5912ca9186c158bd 100644
+--- a/src/main/java/net/minecraft/server/MinecraftServer.java
++++ b/src/main/java/net/minecraft/server/MinecraftServer.java
+@@ -913,7 +913,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
+
+ try {
+ this.isSaving = true;
+- this.getPlayerList().saveAll();
++ this.getPlayerList().saveAll(); // Paper - Incremental chunk and player saving; diff on change
+ flag3 = this.saveAllChunks(suppressLogs, flush, force);
+ } finally {
+ this.isSaving = false;
+@@ -1445,16 +1445,28 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
+ }
+
+ --this.ticksUntilAutosave;
+- // CraftBukkit start
+- if (this.autosavePeriod > 0 && this.ticksUntilAutosave <= 0) {
+- this.ticksUntilAutosave = this.autosavePeriod;
+- // CraftBukkit end
+- MinecraftServer.LOGGER.debug("Autosave started");
+- this.profiler.push("save");
+- this.saveEverything(true, false, false);
+- this.profiler.pop();
+- MinecraftServer.LOGGER.debug("Autosave finished");
++ // Paper start - Incremental chunk and player saving
++ int playerSaveInterval = io.papermc.paper.configuration.GlobalConfiguration.get().playerAutoSave.rate;
++ if (playerSaveInterval < 0) {
++ playerSaveInterval = autosavePeriod;
+ }
++ this.profiler.push("save");
++ final boolean fullSave = autosavePeriod > 0 && this.tickCount % autosavePeriod == 0;
++ try {
++ this.isSaving = true;
++ if (playerSaveInterval > 0) {
++ this.playerList.saveAll(playerSaveInterval);
++ }
++ for (ServerLevel level : this.getAllLevels()) {
++ if (level.paperConfig().chunks.autoSaveInterval.value() > 0) {
++ level.saveIncrementally(fullSave);
++ }
++ }
++ } finally {
++ this.isSaving = false;
++ }
++ this.profiler.pop();
++ // Paper end - Incremental chunk and player saving
+ io.papermc.paper.util.CachedLists.reset(); // Paper
+ // Paper start - move executeAll() into full server tick timing
+ try (co.aikar.timings.Timing ignored = MinecraftTimings.processTasksTimer.startTiming()) {
+diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+index f74efe41cd0da2f9749fc96fb9e0f7cf237ad1c6..d1728e13a7b649f308bde90ab633c79d86c10822 100644
+--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
++++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+@@ -430,6 +430,15 @@ public class ServerChunkCache extends ChunkSource {
+ } // Paper - Timings
+ }
+
++ // Paper start - Incremental chunk and player saving; duplicate save, but call incremental
++ public void saveIncrementally() {
++ this.runDistanceManagerUpdates();
++ try (co.aikar.timings.Timing timed = level.timings.chunkSaveData.startTiming()) { // Paper - Timings
++ this.chunkMap.saveIncrementally();
++ } // Paper - Timings
++ }
++ // Paper end - Incremental chunk and player saving
++
+ @Override
+ public void close() throws IOException {
+ // CraftBukkit start
+diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
+index 0ccdc8d135dd3edb410fbc1d248c20a4a45b37fa..468fae61d9187ea127a0a6beccbe99d7c2f36dcd 100644
+--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
++++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
+@@ -1296,6 +1296,37 @@ public class ServerLevel extends Level implements WorldGenLevel {
+ return !this.server.isUnderSpawnProtection(this, pos, player) && this.getWorldBorder().isWithinBounds(pos);
+ }
+
++ // Paper start - Incremental chunk and player saving
++ public void saveIncrementally(boolean doFull) {
++ ServerChunkCache chunkproviderserver = this.getChunkSource();
++
++ if (doFull) {
++ org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld()));
++ }
++
++ try (co.aikar.timings.Timing ignored = this.timings.worldSave.startTiming()) {
++ if (doFull) {
++ this.saveLevelData();
++ }
++
++ this.timings.worldSaveChunks.startTiming(); // Paper
++ if (!this.noSave()) chunkproviderserver.saveIncrementally();
++ this.timings.worldSaveChunks.stopTiming(); // Paper
++
++ // Copied from save()
++ // CraftBukkit start - moved from MinecraftServer.saveChunks
++ if (doFull) { // Paper
++ ServerLevel worldserver1 = this;
++
++ this.serverLevelData.setWorldBorder(worldserver1.getWorldBorder().createSettings());
++ this.serverLevelData.setCustomBossEvents(this.server.getCustomBossEvents().save(this.registryAccess()));
++ this.convertable.saveDataTag(this.server.registryAccess(), this.serverLevelData, this.server.getPlayerList().getSingleplayerData());
++ }
++ // CraftBukkit end
++ }
++ }
++ // Paper end - Incremental chunk and player saving
++
+ public void save(@Nullable ProgressListener progressListener, boolean flush, boolean savingDisabled) {
+ // Paper start - rewrite chunk system - add close param
+ this.save(progressListener, flush, savingDisabled, false);
+diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
+index e2b72b07888e84fb4472920932b3feedbd4829b9..30bd4ff4e9d4160b547681603127a5aa13a7ebbc 100644
+--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
++++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
+@@ -199,6 +199,7 @@ import org.bukkit.inventory.MainHand;
+ public class ServerPlayer extends Player {
+
+ private static final Logger LOGGER = LogUtils.getLogger();
++ public long lastSave = MinecraftServer.currentTick; // Paper - Incremental chunk and player saving
+ private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_XZ = 32;
+ private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_Y = 10;
+ private static final int FLY_STAT_RECORDING_SPEED = 25;
+diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
+index c4b4e5f5c9366b241686e881cda34568a57b4877..57164b266d23715c224a85660531220477d4dda8 100644
+--- a/src/main/java/net/minecraft/server/players/PlayerList.java
++++ b/src/main/java/net/minecraft/server/players/PlayerList.java
+@@ -575,6 +575,7 @@ public abstract class PlayerList {
+
+ protected void save(ServerPlayer player) {
+ if (!player.getBukkitEntity().isPersistent()) return; // CraftBukkit
++ player.lastSave = MinecraftServer.currentTick; // Paper - Incremental chunk and player saving
+ this.playerIo.save(player);
+ ServerStatsCounter serverstatisticmanager = (ServerStatsCounter) player.getStats(); // CraftBukkit
+
+@@ -1227,10 +1228,22 @@ public abstract class PlayerList {
+ }
+
+ public void saveAll() {
++ // Paper start - Incremental chunk and player saving
++ this.saveAll(-1);
++ }
++
++ public void saveAll(int interval) {
+ io.papermc.paper.util.MCUtil.ensureMain("Save Players" , () -> { // Paper - Ensure main
+ MinecraftTimings.savePlayers.startTiming(); // Paper
++ int numSaved = 0;
++ long now = MinecraftServer.currentTick;
+ for (int i = 0; i < this.players.size(); ++i) {
+- this.save(this.players.get(i));
++ ServerPlayer entityplayer = this.players.get(i);
++ if (interval == -1 || now - entityplayer.lastSave >= interval) {
++ this.save(entityplayer);
++ if (interval != -1 && ++numSaved >= io.papermc.paper.configuration.GlobalConfiguration.get().playerAutoSave.maxPerTick()) { break; }
++ }
++ // Paper end - Incremental chunk and player saving
+ }
+ MinecraftTimings.savePlayers.stopTiming(); // Paper
+ return null; }); // Paper - ensure main