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Diffstat (limited to 'patches/server/0981-Optimize-Collision-to-not-load-chunks.patch')
-rw-r--r--patches/server/0981-Optimize-Collision-to-not-load-chunks.patch2
1 files changed, 1 insertions, 1 deletions
diff --git a/patches/server/0981-Optimize-Collision-to-not-load-chunks.patch b/patches/server/0981-Optimize-Collision-to-not-load-chunks.patch
index 327fd5c6c2..27b03b47bf 100644
--- a/patches/server/0981-Optimize-Collision-to-not-load-chunks.patch
+++ b/patches/server/0981-Optimize-Collision-to-not-load-chunks.patch
@@ -14,7 +14,7 @@ movement will load only the chunk the player enters anyways and avoids loading
massive amounts of surrounding chunks due to large AABB lookups.
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
-index 781de82a8bee2836bf154341c91f23b34d98d4ad..661498e404bd1b0e4857e159b79a3eeca6df1d8a 100644
+index 7097d87dead028c8dd44cefc97694bada93f608b..751fc4b0fe60c6d26ea0f768f3d66031a4bad963 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -826,6 +826,7 @@ public abstract class PlayerList {