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-rw-r--r--patches/server/0983-incremental-chunk-and-player-saving.patch167
1 files changed, 167 insertions, 0 deletions
diff --git a/patches/server/0983-incremental-chunk-and-player-saving.patch b/patches/server/0983-incremental-chunk-and-player-saving.patch
new file mode 100644
index 0000000000..c140932b29
--- /dev/null
+++ b/patches/server/0983-incremental-chunk-and-player-saving.patch
@@ -0,0 +1,167 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Shane Freeder <[email protected]>
+Date: Sun, 9 Jun 2019 03:53:22 +0100
+Subject: [PATCH] incremental chunk and player saving
+
+
+diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
+index 48e3b0f065b370f780f8a6145fba9f3f7976badb..79de3c639795cfc0bd86f842446e2bb3ab71d23a 100644
+--- a/src/main/java/net/minecraft/server/MinecraftServer.java
++++ b/src/main/java/net/minecraft/server/MinecraftServer.java
+@@ -908,7 +908,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
+
+ try {
+ this.isSaving = true;
+- this.getPlayerList().saveAll();
++ this.getPlayerList().saveAll(); // Paper - Incremental chunk and player saving; diff on change
+ flag3 = this.saveAllChunks(suppressLogs, flush, force);
+ } finally {
+ this.isSaving = false;
+@@ -1388,16 +1388,28 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
+ }
+
+ --this.ticksUntilAutosave;
+- // CraftBukkit start
+- if (this.autosavePeriod > 0 && this.ticksUntilAutosave <= 0) {
+- this.ticksUntilAutosave = this.autosavePeriod;
+- // CraftBukkit end
+- MinecraftServer.LOGGER.debug("Autosave started");
+- this.profiler.push("save");
+- this.saveEverything(true, false, false);
+- this.profiler.pop();
+- MinecraftServer.LOGGER.debug("Autosave finished");
++ // Paper start - Incremental chunk and player saving
++ int playerSaveInterval = io.papermc.paper.configuration.GlobalConfiguration.get().playerAutoSave.rate;
++ if (playerSaveInterval < 0) {
++ playerSaveInterval = autosavePeriod;
+ }
++ this.profiler.push("save");
++ final boolean fullSave = autosavePeriod > 0 && this.tickCount % autosavePeriod == 0;
++ try {
++ this.isSaving = true;
++ if (playerSaveInterval > 0) {
++ this.playerList.saveAll(playerSaveInterval);
++ }
++ for (ServerLevel level : this.getAllLevels()) {
++ if (level.paperConfig().chunks.autoSaveInterval.value() > 0) {
++ level.saveIncrementally(fullSave);
++ }
++ }
++ } finally {
++ this.isSaving = false;
++ }
++ this.profiler.pop();
++ // Paper end - Incremental chunk and player saving
+ io.papermc.paper.util.CachedLists.reset(); // Paper
+ // Paper start - move executeAll() into full server tick timing
+ try (co.aikar.timings.Timing ignored = MinecraftTimings.processTasksTimer.startTiming()) {
+diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+index 9bb4223fbb665211df11dc89fcd13cb7a92cd5dd..20cdfd2bbd5dc71fd37ccedaf3a8d06b45553c9b 100644
+--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
++++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+@@ -435,6 +435,15 @@ public class ServerChunkCache extends ChunkSource {
+ } // Paper - Timings
+ }
+
++ // Paper start - Incremental chunk and player saving; duplicate save, but call incremental
++ public void saveIncrementally() {
++ this.runDistanceManagerUpdates();
++ try (co.aikar.timings.Timing timed = level.timings.chunkSaveData.startTiming()) { // Paper - Timings
++ this.chunkMap.saveIncrementally();
++ } // Paper - Timings
++ }
++ // Paper end - Incremental chunk and player saving
++
+ @Override
+ public void close() throws IOException {
+ // CraftBukkit start
+diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
+index a3881964bad0cab8f480eda634216d73dfbf7bb0..b6407dd3e5b87782503988f898bbf054e3f4e611 100644
+--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
++++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
+@@ -1290,6 +1290,37 @@ public class ServerLevel extends Level implements WorldGenLevel {
+ return !this.server.isUnderSpawnProtection(this, pos, player) && this.getWorldBorder().isWithinBounds(pos);
+ }
+
++ // Paper start - Incremental chunk and player saving
++ public void saveIncrementally(boolean doFull) {
++ ServerChunkCache chunkproviderserver = this.getChunkSource();
++
++ if (doFull) {
++ org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld()));
++ }
++
++ try (co.aikar.timings.Timing ignored = this.timings.worldSave.startTiming()) {
++ if (doFull) {
++ this.saveLevelData();
++ }
++
++ this.timings.worldSaveChunks.startTiming(); // Paper
++ if (!this.noSave()) chunkproviderserver.saveIncrementally();
++ this.timings.worldSaveChunks.stopTiming(); // Paper
++
++ // Copied from save()
++ // CraftBukkit start - moved from MinecraftServer.saveChunks
++ if (doFull) { // Paper
++ ServerLevel worldserver1 = this;
++
++ this.serverLevelData.setWorldBorder(worldserver1.getWorldBorder().createSettings());
++ this.serverLevelData.setCustomBossEvents(this.server.getCustomBossEvents().save());
++ this.convertable.saveDataTag(this.server.registryAccess(), this.serverLevelData, this.server.getPlayerList().getSingleplayerData());
++ }
++ // CraftBukkit end
++ }
++ }
++ // Paper end - Incremental chunk and player saving
++
+ public void save(@Nullable ProgressListener progressListener, boolean flush, boolean savingDisabled) {
+ // Paper start - rewrite chunk system - add close param
+ this.save(progressListener, flush, savingDisabled, false);
+diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
+index 5657f1ecbadda96a79978f918393c0c9a58dca83..910c5087406837033e580ec2a23f5d30d807b723 100644
+--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
++++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
+@@ -191,6 +191,7 @@ import org.bukkit.inventory.MainHand;
+ public class ServerPlayer extends Player {
+
+ private static final Logger LOGGER = LogUtils.getLogger();
++ public long lastSave = MinecraftServer.currentTick; // Paper - Incremental chunk and player saving
+ private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_XZ = 32;
+ private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_Y = 10;
+ private static final int FLY_STAT_RECORDING_SPEED = 25;
+diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
+index 4a569bf782bfdd870f32fe0ab5c3b8b86a07f218..8a5f245fc98514b66216dde234650bfc0adc24b4 100644
+--- a/src/main/java/net/minecraft/server/players/PlayerList.java
++++ b/src/main/java/net/minecraft/server/players/PlayerList.java
+@@ -577,6 +577,7 @@ public abstract class PlayerList {
+
+ protected void save(ServerPlayer player) {
+ if (!player.getBukkitEntity().isPersistent()) return; // CraftBukkit
++ player.lastSave = MinecraftServer.currentTick; // Paper - Incremental chunk and player saving
+ this.playerIo.save(player);
+ ServerStatsCounter serverstatisticmanager = (ServerStatsCounter) player.getStats(); // CraftBukkit
+
+@@ -1228,10 +1229,22 @@ public abstract class PlayerList {
+ }
+
+ public void saveAll() {
++ // Paper start - Incremental chunk and player saving
++ this.saveAll(-1);
++ }
++
++ public void saveAll(int interval) {
+ io.papermc.paper.util.MCUtil.ensureMain("Save Players" , () -> { // Paper - Ensure main
+ MinecraftTimings.savePlayers.startTiming(); // Paper
++ int numSaved = 0;
++ long now = MinecraftServer.currentTick;
+ for (int i = 0; i < this.players.size(); ++i) {
+- this.save(this.players.get(i));
++ ServerPlayer entityplayer = this.players.get(i);
++ if (interval == -1 || now - entityplayer.lastSave >= interval) {
++ this.save(entityplayer);
++ if (interval != -1 && ++numSaved >= io.papermc.paper.configuration.GlobalConfiguration.get().playerAutoSave.maxPerTick()) { break; }
++ }
++ // Paper end - Incremental chunk and player saving
+ }
+ MinecraftTimings.savePlayers.stopTiming(); // Paper
+ return null; }); // Paper - ensure main