diff options
Diffstat (limited to 'patches/server/0985-Add-PlayerShieldDisableEvent.patch')
-rw-r--r-- | patches/server/0985-Add-PlayerShieldDisableEvent.patch | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/patches/server/0985-Add-PlayerShieldDisableEvent.patch b/patches/server/0985-Add-PlayerShieldDisableEvent.patch new file mode 100644 index 0000000000..0e89bafeb1 --- /dev/null +++ b/patches/server/0985-Add-PlayerShieldDisableEvent.patch @@ -0,0 +1,80 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Cryptite <[email protected]> +Date: Mon, 1 May 2023 16:22:43 -0500 +Subject: [PATCH] Add PlayerShieldDisableEvent + +Called whenever a players shield is disabled. This is mainly caused by +attacking players or monsters that carry axes. + +The event, while similar to the PlayerItemCooldownEvent, offers other +behaviour and can hence not be implemented as a childtype of said event. +Specifically, cancelling the event prevents the game events from being +sent to the player. + +Plugins listening to just the PlayerItemCooldownEvent may not want said +sideeffects, meaning the disable event cannot share a handlerlist with +the cooldown event + +diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java +index 433d8eccdd225651af8c88babfdb94d19ce546d8..026654c4d3a910f0dbfed5475f23137086618242 100644 +--- a/src/main/java/net/minecraft/world/entity/Mob.java ++++ b/src/main/java/net/minecraft/world/entity/Mob.java +@@ -1690,7 +1690,11 @@ public abstract class Mob extends LivingEntity implements Targeting { + float f = 0.25F + (float) EnchantmentHelper.getBlockEfficiency(this) * 0.05F; + + if (this.random.nextFloat() < f) { +- player.getCooldowns().addCooldown(Items.SHIELD, 100); ++ // Paper start - Add PlayerShieldDisableEvent ++ final io.papermc.paper.event.player.PlayerShieldDisableEvent shieldDisableEvent = new io.papermc.paper.event.player.PlayerShieldDisableEvent((org.bukkit.entity.Player) player.getBukkitEntity(), getBukkitEntity(), 100); ++ if (!shieldDisableEvent.callEvent()) return; ++ player.getCooldowns().addCooldown(Items.SHIELD, shieldDisableEvent.getCooldown()); ++ // Paper end - Add PlayerShieldDisableEvent + this.level().broadcastEntityEvent(player, (byte) 30); + } + } +diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java +index 2759fa8768cfa7a38af7266a8e58af5feab138fa..3ccfc9cbf1b9dd91f3cefaec8f2dbcfa6afba8a9 100644 +--- a/src/main/java/net/minecraft/world/entity/player/Player.java ++++ b/src/main/java/net/minecraft/world/entity/player/Player.java +@@ -969,7 +969,7 @@ public abstract class Player extends LivingEntity { + protected void blockUsingShield(LivingEntity attacker) { + super.blockUsingShield(attacker); + if (attacker.canDisableShield()) { +- this.disableShield(true); ++ this.disableShield(true, attacker); // Paper - Add PlayerShieldDisableEvent + } + + } +@@ -1452,7 +1452,14 @@ public abstract class Player extends LivingEntity { + this.attack(target); + } + ++ @io.papermc.paper.annotation.DoNotUse // Paper - Add PlayerShieldDisableEvent + public void disableShield(boolean sprinting) { ++ // Paper start - Add PlayerShieldDisableEvent ++ disableShield(sprinting, null); ++ } ++ ++ public void disableShield(boolean sprinting, @Nullable LivingEntity attacker) { ++ // Paper end - Add PlayerShieldDisableEvent + float f = 0.25F + (float) EnchantmentHelper.getBlockEfficiency(this) * 0.05F; + + if (sprinting) { +@@ -1460,7 +1467,16 @@ public abstract class Player extends LivingEntity { + } + + if (this.random.nextFloat() < f) { +- this.getCooldowns().addCooldown(Items.SHIELD, 100); ++ // Paper start - Add PlayerShieldDisableEvent ++ final org.bukkit.entity.Entity finalAttacker = attacker != null ? attacker.getBukkitEntity() : null; ++ if (finalAttacker != null) { ++ final io.papermc.paper.event.player.PlayerShieldDisableEvent shieldDisableEvent = new io.papermc.paper.event.player.PlayerShieldDisableEvent((org.bukkit.entity.Player) getBukkitEntity(), finalAttacker, 100); ++ if (!shieldDisableEvent.callEvent()) return; ++ this.getCooldowns().addCooldown(Items.SHIELD, shieldDisableEvent.getCooldown()); ++ } else { ++ this.getCooldowns().addCooldown(Items.SHIELD, 100); ++ } ++ // Paper end - Add PlayerShieldDisableEvent + this.stopUsingItem(); + this.level().broadcastEntityEvent(this, (byte) 30); + } |