diff options
Diffstat (limited to 'patches/server/1000-Improve-boat-collision-performance.patch')
-rw-r--r-- | patches/server/1000-Improve-boat-collision-performance.patch | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/patches/server/1000-Improve-boat-collision-performance.patch b/patches/server/1000-Improve-boat-collision-performance.patch new file mode 100644 index 0000000000..53d19d034f --- /dev/null +++ b/patches/server/1000-Improve-boat-collision-performance.patch @@ -0,0 +1,68 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Spottedleaf <[email protected]> +Date: Mon, 2 Aug 2021 10:10:40 +0200 +Subject: [PATCH] Improve boat collision performance + + +diff --git a/src/main/java/net/minecraft/Util.java b/src/main/java/net/minecraft/Util.java +index 2cd0a4dc4f0baa08bd7f5a053303bb63733f0bab..0bd367235f80c1f0d319a6aa5130d82ad82d895c 100644 +--- a/src/main/java/net/minecraft/Util.java ++++ b/src/main/java/net/minecraft/Util.java +@@ -125,6 +125,7 @@ public class Util { + .filter(fileSystemProvider -> fileSystemProvider.getScheme().equalsIgnoreCase("jar")) + .findFirst() + .orElseThrow(() -> new IllegalStateException("No jar file system provider found")); ++ public static final double COLLISION_EPSILON = 1.0E-7; // Paper - Improve boat collision performance + private static Consumer<String> thePauser = message -> { + }; + +diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java +index 7a6b667e637f3397211b68ccc699a6262cfe8265..f2d432eea1641533690502f27349c562c3a691ba 100644 +--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java ++++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java +@@ -1459,7 +1459,7 @@ public abstract class LivingEntity extends Entity implements Attackable { + if (!source.is(DamageTypeTags.IS_PROJECTILE)) { + Entity entity = source.getDirectEntity(); + +- if (entity instanceof LivingEntity) { ++ if (entity instanceof LivingEntity && entity.distanceToSqr(this) <= (200.0D * 200.0D)) { // Paper - Improve boat collision performance + LivingEntity entityliving = (LivingEntity) entity; + + this.blockUsingShield(entityliving); +@@ -1559,11 +1559,12 @@ public abstract class LivingEntity extends Entity implements Attackable { + } + + if (entity1 != null && !source.is(DamageTypeTags.NO_KNOCKBACK)) { +- double d0 = entity1.getX() - this.getX(); ++ final boolean far = entity1.distanceToSqr(this) > (200.0 * 200.0); // Paper - Improve boat collision performance ++ double d0 = far ? (Math.random() - Math.random()) : entity1.getX() - this.getX(); // Paper - Improve boat collision performance + + double d1; + +- for (d1 = entity1.getZ() - this.getZ(); d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) { ++ for (d1 = far ? Math.random() - Math.random() : entity1.getZ() - this.getZ(); d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) { // Paper - Improve boat collision performance + d0 = (Math.random() - Math.random()) * 0.01D; + } + +@@ -2340,7 +2341,7 @@ public abstract class LivingEntity extends Entity implements Attackable { + this.hurtCurrentlyUsedShield((float) -event.getDamage(DamageModifier.BLOCKING)); + Entity entity = damagesource.getDirectEntity(); + +- if (entity instanceof LivingEntity) { ++ if (entity instanceof LivingEntity && entity.distanceToSqr(this) <= (200.0D * 200.0D)) { // Paper - Improve boat collision performance + this.blockUsingShield((LivingEntity) entity); + } + } +diff --git a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java +index 549202706396fee91c23f6e34f7faa7672e4b03f..b068cff9b5aa457d65b679529956e8210296d799 100644 +--- a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java ++++ b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java +@@ -686,7 +686,7 @@ public class Boat extends VehicleEntity implements VariantHolder<Boat.Type> { + this.invFriction = 0.05F; + if (this.oldStatus == Boat.Status.IN_AIR && this.status != Boat.Status.IN_AIR && this.status != Boat.Status.ON_LAND) { + this.waterLevel = this.getY(1.0D); +- this.setPos(this.getX(), (double) (this.getWaterLevelAbove() - this.getBbHeight()) + 0.101D, this.getZ()); ++ this.move(MoverType.SELF, new Vec3(0.0, ((double) (this.getWaterLevelAbove() - this.getBbHeight()) + 0.101D) - this.getY(), 0.0)); // Paper - Improve boat collision performance + this.setDeltaMovement(this.getDeltaMovement().multiply(1.0D, 0.0D, 1.0D)); + this.lastYd = 0.0D; + this.status = Boat.Status.IN_WATER; |