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-rw-r--r--patches/server/1000-Improve-boat-collision-performance.patch68
1 files changed, 68 insertions, 0 deletions
diff --git a/patches/server/1000-Improve-boat-collision-performance.patch b/patches/server/1000-Improve-boat-collision-performance.patch
new file mode 100644
index 0000000000..53d19d034f
--- /dev/null
+++ b/patches/server/1000-Improve-boat-collision-performance.patch
@@ -0,0 +1,68 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Spottedleaf <[email protected]>
+Date: Mon, 2 Aug 2021 10:10:40 +0200
+Subject: [PATCH] Improve boat collision performance
+
+
+diff --git a/src/main/java/net/minecraft/Util.java b/src/main/java/net/minecraft/Util.java
+index 2cd0a4dc4f0baa08bd7f5a053303bb63733f0bab..0bd367235f80c1f0d319a6aa5130d82ad82d895c 100644
+--- a/src/main/java/net/minecraft/Util.java
++++ b/src/main/java/net/minecraft/Util.java
+@@ -125,6 +125,7 @@ public class Util {
+ .filter(fileSystemProvider -> fileSystemProvider.getScheme().equalsIgnoreCase("jar"))
+ .findFirst()
+ .orElseThrow(() -> new IllegalStateException("No jar file system provider found"));
++ public static final double COLLISION_EPSILON = 1.0E-7; // Paper - Improve boat collision performance
+ private static Consumer<String> thePauser = message -> {
+ };
+
+diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
+index 7a6b667e637f3397211b68ccc699a6262cfe8265..f2d432eea1641533690502f27349c562c3a691ba 100644
+--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
++++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
+@@ -1459,7 +1459,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
+ if (!source.is(DamageTypeTags.IS_PROJECTILE)) {
+ Entity entity = source.getDirectEntity();
+
+- if (entity instanceof LivingEntity) {
++ if (entity instanceof LivingEntity && entity.distanceToSqr(this) <= (200.0D * 200.0D)) { // Paper - Improve boat collision performance
+ LivingEntity entityliving = (LivingEntity) entity;
+
+ this.blockUsingShield(entityliving);
+@@ -1559,11 +1559,12 @@ public abstract class LivingEntity extends Entity implements Attackable {
+ }
+
+ if (entity1 != null && !source.is(DamageTypeTags.NO_KNOCKBACK)) {
+- double d0 = entity1.getX() - this.getX();
++ final boolean far = entity1.distanceToSqr(this) > (200.0 * 200.0); // Paper - Improve boat collision performance
++ double d0 = far ? (Math.random() - Math.random()) : entity1.getX() - this.getX(); // Paper - Improve boat collision performance
+
+ double d1;
+
+- for (d1 = entity1.getZ() - this.getZ(); d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) {
++ for (d1 = far ? Math.random() - Math.random() : entity1.getZ() - this.getZ(); d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) { // Paper - Improve boat collision performance
+ d0 = (Math.random() - Math.random()) * 0.01D;
+ }
+
+@@ -2340,7 +2341,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
+ this.hurtCurrentlyUsedShield((float) -event.getDamage(DamageModifier.BLOCKING));
+ Entity entity = damagesource.getDirectEntity();
+
+- if (entity instanceof LivingEntity) {
++ if (entity instanceof LivingEntity && entity.distanceToSqr(this) <= (200.0D * 200.0D)) { // Paper - Improve boat collision performance
+ this.blockUsingShield((LivingEntity) entity);
+ }
+ }
+diff --git a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
+index 549202706396fee91c23f6e34f7faa7672e4b03f..b068cff9b5aa457d65b679529956e8210296d799 100644
+--- a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
++++ b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
+@@ -686,7 +686,7 @@ public class Boat extends VehicleEntity implements VariantHolder<Boat.Type> {
+ this.invFriction = 0.05F;
+ if (this.oldStatus == Boat.Status.IN_AIR && this.status != Boat.Status.IN_AIR && this.status != Boat.Status.ON_LAND) {
+ this.waterLevel = this.getY(1.0D);
+- this.setPos(this.getX(), (double) (this.getWaterLevelAbove() - this.getBbHeight()) + 0.101D, this.getZ());
++ this.move(MoverType.SELF, new Vec3(0.0, ((double) (this.getWaterLevelAbove() - this.getBbHeight()) + 0.101D) - this.getY(), 0.0)); // Paper - Improve boat collision performance
+ this.setDeltaMovement(this.getDeltaMovement().multiply(1.0D, 0.0D, 1.0D));
+ this.lastYd = 0.0D;
+ this.status = Boat.Status.IN_WATER;