diff options
Diffstat (limited to 'patches/server/1010-Optimize-Pathfinder-Remove-Streams-Optimized-collect.patch')
-rw-r--r-- | patches/server/1010-Optimize-Pathfinder-Remove-Streams-Optimized-collect.patch | 133 |
1 files changed, 133 insertions, 0 deletions
diff --git a/patches/server/1010-Optimize-Pathfinder-Remove-Streams-Optimized-collect.patch b/patches/server/1010-Optimize-Pathfinder-Remove-Streams-Optimized-collect.patch new file mode 100644 index 0000000000..6fc4445bbf --- /dev/null +++ b/patches/server/1010-Optimize-Pathfinder-Remove-Streams-Optimized-collect.patch @@ -0,0 +1,133 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Aikar <[email protected]> +Date: Tue, 4 Aug 2020 22:24:15 +0200 +Subject: [PATCH] Optimize Pathfinder - Remove Streams / Optimized collections + +I utilized the IDE to convert streams to non streams code, so shouldn't +be any risk of behavior change. Only did minor optimization of the +generated code set to remove unnecessary things. + +I expect us to just drop this patch on next major update and re-apply +it with the IDE again and re-apply the collections optimization. + +Optimize collection by creating a list instead of a set of the key and value. + +This lets us get faster foreach iteration, as well as avoids map lookups on +the values when needed. + +diff --git a/src/main/java/net/minecraft/world/level/pathfinder/PathFinder.java b/src/main/java/net/minecraft/world/level/pathfinder/PathFinder.java +index 8a483c8d2a54617d78af19de32fa0ded71b3223a..18bbb3f8f99849333ff4bc020c8ce758a69312a5 100644 +--- a/src/main/java/net/minecraft/world/level/pathfinder/PathFinder.java ++++ b/src/main/java/net/minecraft/world/level/pathfinder/PathFinder.java +@@ -38,8 +38,12 @@ public class PathFinder { + if (node == null) { + return null; + } else { +- Map<Target, BlockPos> map = positions.stream() +- .collect(Collectors.toMap(pos -> this.nodeEvaluator.getTarget((double)pos.getX(), (double)pos.getY(), (double)pos.getZ()), Function.identity())); ++ // Paper start - Perf: remove streams and optimize collection ++ List<Map.Entry<Target, BlockPos>> map = Lists.newArrayList(); ++ for (final BlockPos pos : positions) { ++ map.add(new java.util.AbstractMap.SimpleEntry<>(this.nodeEvaluator.getTarget(pos.getX(), pos.getY(), pos.getZ()), pos)); ++ } ++ // Paper end - Perf: remove streams and optimize collection + Path path = this.findPath(world.getProfiler(), node, map, followRange, distance, rangeMultiplier); + this.nodeEvaluator.done(); + return path; +@@ -47,18 +51,19 @@ public class PathFinder { + } + + @Nullable +- private Path findPath(ProfilerFiller profiler, Node startNode, Map<Target, BlockPos> positions, float followRange, int distance, float rangeMultiplier) { ++ // Paper start - Perf: remove streams and optimize collection ++ private Path findPath(ProfilerFiller profiler, Node startNode, List<Map.Entry<Target, BlockPos>> positions, float followRange, int distance, float rangeMultiplier) { + profiler.push("find_path"); + profiler.markForCharting(MetricCategory.PATH_FINDING); +- Set<Target> set = positions.keySet(); ++ // Set<Target> set = positions.keySet(); + startNode.g = 0.0F; +- startNode.h = this.getBestH(startNode, set); ++ startNode.h = this.getBestH(startNode, positions); // Paper - optimize collection + startNode.f = startNode.h; + this.openSet.clear(); + this.openSet.insert(startNode); +- Set<Node> set2 = ImmutableSet.of(); ++ // Set<Node> set2 = ImmutableSet.of(); // Paper - unused - diff on change + int i = 0; +- Set<Target> set3 = Sets.newHashSetWithExpectedSize(set.size()); ++ List<Map.Entry<Target, BlockPos>> entryList = Lists.newArrayListWithExpectedSize(positions.size()); // Paper - optimize collection + int j = (int)((float)this.maxVisitedNodes * rangeMultiplier); + + while (!this.openSet.isEmpty()) { +@@ -69,14 +74,18 @@ public class PathFinder { + Node node = this.openSet.pop(); + node.closed = true; + +- for (Target target : set) { ++ // Paper start - optimize collection ++ for (int i1 = 0; i1 < positions.size(); i1++) { ++ final Map.Entry<Target, BlockPos> entry = positions.get(i1); ++ Target target = entry.getKey(); + if (node.distanceManhattan(target) <= (float)distance) { + target.setReached(); +- set3.add(target); ++ entryList.add(entry); ++ // Paper end - Perf: remove streams and optimize collection + } + } + +- if (!set3.isEmpty()) { ++ if (!entryList.isEmpty()) { // Paper - Perf: remove streams and optimize collection; rename + break; + } + +@@ -91,7 +100,7 @@ public class PathFinder { + if (node2.walkedDistance < followRange && (!node2.inOpenSet() || g < node2.g)) { + node2.cameFrom = node; + node2.g = g; +- node2.h = this.getBestH(node2, set) * 1.5F; ++ node2.h = this.getBestH(node2, positions) * 1.5F; // Paper - Perf: remove streams and optimize collection + if (node2.inOpenSet()) { + this.openSet.changeCost(node2, node2.g + node2.h); + } else { +@@ -103,23 +112,32 @@ public class PathFinder { + } + } + +- Optional<Path> optional = !set3.isEmpty() +- ? set3.stream().map(node -> this.reconstructPath(node.getBestNode(), positions.get(node), true)).min(Comparator.comparingInt(Path::getNodeCount)) +- : set.stream() +- .map(targetx -> this.reconstructPath(targetx.getBestNode(), positions.get(targetx), false)) +- .min(Comparator.comparingDouble(Path::getDistToTarget).thenComparingInt(Path::getNodeCount)); ++ // Paper start - Perf: remove streams and optimize collection ++ Path best = null; ++ boolean entryListIsEmpty = entryList.isEmpty(); ++ Comparator<Path> comparator = entryListIsEmpty ? Comparator.comparingInt(Path::getNodeCount) ++ : Comparator.comparingDouble(Path::getDistToTarget).thenComparingInt(Path::getNodeCount); ++ for (Map.Entry<Target, BlockPos> entry : entryListIsEmpty ? positions : entryList) { ++ Path path = this.reconstructPath(entry.getKey().getBestNode(), entry.getValue(), !entryListIsEmpty); ++ if (best == null || comparator.compare(path, best) < 0) ++ best = path; ++ } + profiler.pop(); +- return optional.isEmpty() ? null : optional.get(); ++ return best; ++ // Paper end - Perf: remove streams and optimize collection + } + + protected float distance(Node a, Node b) { + return a.distanceTo(b); + } + +- private float getBestH(Node node, Set<Target> targets) { ++ private float getBestH(Node node, List<Map.Entry<Target, BlockPos>> targets) { // Paper - Perf: remove streams and optimize collection; Set<Target> -> List<Map.Entry<Target, BlockPos>> + float f = Float.MAX_VALUE; + +- for (Target target : targets) { ++ // Paper start - Perf: remove streams and optimize collection ++ for (int i = 0, targetsSize = targets.size(); i < targetsSize; i++) { ++ final Target target = targets.get(i).getKey(); ++ // Paper end - Perf: remove streams and optimize collection + float g = node.distanceTo(target); + target.updateBest(g, node); + f = Math.min(g, f); |