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-rw-r--r--patches/server/1019-Improve-boat-collision-performance.patch69
1 files changed, 69 insertions, 0 deletions
diff --git a/patches/server/1019-Improve-boat-collision-performance.patch b/patches/server/1019-Improve-boat-collision-performance.patch
new file mode 100644
index 0000000000..f646d2f8e9
--- /dev/null
+++ b/patches/server/1019-Improve-boat-collision-performance.patch
@@ -0,0 +1,69 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Spottedleaf <[email protected]>
+Date: Mon, 2 Aug 2021 10:10:40 +0200
+Subject: [PATCH] Improve boat collision performance
+
+
+diff --git a/src/main/java/net/minecraft/Util.java b/src/main/java/net/minecraft/Util.java
+index 42d7ecfab6f72517904451d9df3f0404b176fdb2..5869f2f5c72f736e6b077683327c64b9e0e0c733 100644
+--- a/src/main/java/net/minecraft/Util.java
++++ b/src/main/java/net/minecraft/Util.java
+@@ -125,6 +125,7 @@ public class Util {
+ .filter(fileSystemProvider -> fileSystemProvider.getScheme().equalsIgnoreCase("jar"))
+ .findFirst()
+ .orElseThrow(() -> new IllegalStateException("No jar file system provider found"));
++ public static final double COLLISION_EPSILON = 1.0E-7; // Paper - Improve boat collision performance
+ private static Consumer<String> thePauser = message -> {
+ };
+
+diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
+index 25a7dfddb44a11f6e20c459141a61270c0c12d4c..affc39430e1f77e09768d2f614fcd5073d5a9270 100644
+--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
++++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
+@@ -1436,7 +1436,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
+ if (!source.is(DamageTypeTags.IS_PROJECTILE)) {
+ Entity entity = source.getDirectEntity();
+
+- if (entity instanceof LivingEntity) {
++ if (entity instanceof LivingEntity && entity.distanceToSqr(this) <= (200.0D * 200.0D)) { // Paper - Improve boat collision performance
+ LivingEntity entityliving = (LivingEntity) entity;
+
+ this.blockUsingShield(entityliving);
+@@ -1533,8 +1533,13 @@ public abstract class LivingEntity extends Entity implements Attackable {
+ double d0 = 0.0D;
+ double d1 = 0.0D;
+ Entity entity2 = source.getDirectEntity();
+-
+- if (entity2 instanceof Projectile) {
++ // Paper start - improve boat collision performance
++ final boolean far = entity2.distanceToSqr(this) > (200.0D * 200.0D);
++ if (far) {
++ d0 = Math.random() - Math.random();
++ d1 = Math.random() - Math.random();
++ } else if (entity2 instanceof Projectile) {
++ // Paper end - improve boat collision performance
+ Projectile iprojectile = (Projectile) entity2;
+ DoubleDoubleImmutablePair doubledoubleimmutablepair = iprojectile.calculateHorizontalHurtKnockbackDirection(this, source);
+
+@@ -2325,7 +2330,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
+ this.hurtCurrentlyUsedShield((float) -event.getDamage(DamageModifier.BLOCKING));
+ Entity entity = damagesource.getDirectEntity();
+
+- if (!damagesource.is(DamageTypeTags.IS_PROJECTILE) && entity instanceof LivingEntity) { // Paper - Fix shield disable inconsistency
++ if (!damagesource.is(DamageTypeTags.IS_PROJECTILE) && entity instanceof LivingEntity && entity.distanceToSqr(this) <= (200.0D * 200.0D)) { // Paper - Fix shield disable inconsistency & improve boat collision performance
+ this.blockUsingShield((LivingEntity) entity);
+ }
+ }
+diff --git a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
+index 907f751c859855484151fb5d607acee2f2a35076..edd30d872d151f953df28c8f6d40efa8d39f5e36 100644
+--- a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
++++ b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
+@@ -718,7 +718,7 @@ public class Boat extends VehicleEntity implements Leashable, VariantHolder<Boat
+ double d2 = (double) (this.getWaterLevelAbove() - this.getBbHeight()) + 0.101D;
+
+ if (this.level().noCollision(this, this.getBoundingBox().move(0.0D, d2 - this.getY(), 0.0D))) {
+- this.setPos(this.getX(), d2, this.getZ());
++ this.move(MoverType.SELF, new Vec3(0.0D, d2 - this.getY(), 0.0D)); // Paper - improve boat collision performance
+ this.setDeltaMovement(this.getDeltaMovement().multiply(1.0D, 0.0D, 1.0D));
+ this.lastYd = 0.0D;
+ }