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Diffstat (limited to 'patches/server/1023-Properly-resend-entities.patch')
-rw-r--r--patches/server/1023-Properly-resend-entities.patch6
1 files changed, 3 insertions, 3 deletions
diff --git a/patches/server/1023-Properly-resend-entities.patch b/patches/server/1023-Properly-resend-entities.patch
index 398462967a..b1cbc31142 100644
--- a/patches/server/1023-Properly-resend-entities.patch
+++ b/patches/server/1023-Properly-resend-entities.patch
@@ -102,7 +102,7 @@ index a8debfad8c8e66099f8a9aedc6f1971a8576dade..7796e191747be545e744564a2b0b6579
}
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
-index 14fb62dedabf2d858bea1877c2e28d1a7b6f5be4..bad83045ff9409678a0699cdc0781efd8ef30a44 100644
+index 1aa8b914e79c0d48094cc22df60ee9750ec3ccd6..369b3485f452ac157b3ebf88b4f1970605d302d2 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -393,7 +393,7 @@ public abstract class PlayerList {
@@ -166,10 +166,10 @@ index f1fb4e830c6720d09b22056e3d0b9a08fe2bd472..83f3ffdd8fa901b3de580d2359cdb5ea
public boolean equals(Object object) {
return object instanceof Entity ? ((Entity) object).id == this.id : false;
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
-index affc39430e1f77e09768d2f614fcd5073d5a9270..b9cef93fe382b666bec04ca95eeaf2d8acbb3c40 100644
+index ba4d69415a68442a93026c3ca9213f0fa44ca62e..c4b10ce2fd9f1e346aa9240e354b0583b90d2bdc 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
-@@ -3845,6 +3845,11 @@ public abstract class LivingEntity extends Entity implements Attackable {
+@@ -3877,6 +3877,11 @@ public abstract class LivingEntity extends Entity implements Attackable {
return ((Byte) this.entityData.get(LivingEntity.DATA_LIVING_ENTITY_FLAGS) & 2) > 0 ? InteractionHand.OFF_HAND : InteractionHand.MAIN_HAND;
}