aboutsummaryrefslogtreecommitdiffhomepage
path: root/patches/server/1024-Optimise-random-block-ticking.patch
diff options
context:
space:
mode:
Diffstat (limited to 'patches/server/1024-Optimise-random-block-ticking.patch')
-rw-r--r--patches/server/1024-Optimise-random-block-ticking.patch456
1 files changed, 0 insertions, 456 deletions
diff --git a/patches/server/1024-Optimise-random-block-ticking.patch b/patches/server/1024-Optimise-random-block-ticking.patch
deleted file mode 100644
index 8f81d5dd83..0000000000
--- a/patches/server/1024-Optimise-random-block-ticking.patch
+++ /dev/null
@@ -1,456 +0,0 @@
-From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
-From: Spottedleaf <[email protected]>
-Date: Sun, 20 Jun 2021 16:19:26 -0700
-Subject: [PATCH] Optimise random block ticking
-
-Massive performance improvement for random block ticking.
-The performance increase comes from the fact that the vast
-majority of attempted block ticks (~95% in my testing) fail
-because the randomly selected block is not tickable.
-
-Now only tickable blocks are targeted, however this means that
-the maximum number of block ticks occurs per chunk. However,
-not all chunks are going to be targeted. The percent chance
-of a chunk being targeted is based on how many tickable blocks
-are in the chunk.
-This means that while block ticks are spread out less, the
-total number of blocks ticked per world tick remains the same.
-Therefore, the chance of a random tickable block being ticked
-remains the same.
-
-diff --git a/src/main/java/io/papermc/paper/util/math/ThreadUnsafeRandom.java b/src/main/java/io/papermc/paper/util/math/ThreadUnsafeRandom.java
-new file mode 100644
-index 0000000000000000000000000000000000000000..7d93652c1abbb6aee6eb7c26cf35d4d032ef7b69
---- /dev/null
-+++ b/src/main/java/io/papermc/paper/util/math/ThreadUnsafeRandom.java
-@@ -0,0 +1,65 @@
-+package io.papermc.paper.util.math;
-+
-+import net.minecraft.util.RandomSource;
-+import net.minecraft.world.level.levelgen.LegacyRandomSource;
-+import net.minecraft.world.level.levelgen.PositionalRandomFactory;
-+import org.checkerframework.checker.nullness.qual.NonNull;
-+import org.checkerframework.framework.qual.DefaultQualifier;
-+
-+@DefaultQualifier(NonNull.class)
-+public final class ThreadUnsafeRandom extends LegacyRandomSource {
-+
-+ // See javadoc and internal comments for java.util.Random where these values come from, how they are used, and the author for them.
-+ private static final long multiplier = 0x5DEECE66DL;
-+ private static final long addend = 0xBL;
-+ private static final long mask = (1L << 48) - 1;
-+
-+ private static long initialScramble(long seed) {
-+ return (seed ^ multiplier) & mask;
-+ }
-+
-+ private long seed;
-+
-+ public ThreadUnsafeRandom(long seed) {
-+ super(seed);
-+ }
-+
-+ @Override
-+ public RandomSource fork() {
-+ return new ThreadUnsafeRandom(this.nextLong());
-+ }
-+
-+ @Override
-+ public PositionalRandomFactory forkPositional() {
-+ throw new UnsupportedOperationException();
-+ }
-+
-+ @Override
-+ public void setSeed(long seed) {
-+ // note: called by Random constructor
-+ this.seed = initialScramble(seed);
-+ }
-+
-+ @Override
-+ public int next(int bits) {
-+ // avoid the expensive CAS logic used by superclass
-+ return (int) (((this.seed = this.seed * multiplier + addend) & mask) >>> (48 - bits));
-+ }
-+
-+ // Taken from
-+ // https://lemire.me/blog/2016/06/27/a-fast-alternative-to-the-modulo-reduction/
-+ // https://github.com/lemire/Code-used-on-Daniel-Lemire-s-blog/blob/master/2016/06/25/fastrange.c
-+ // Original license is public domain
-+ public static int fastRandomBounded(final long randomInteger, final long limit) {
-+ // randomInteger must be [0, pow(2, 32))
-+ // limit must be [0, pow(2, 32))
-+ return (int)((randomInteger * limit) >>> 32);
-+ }
-+
-+ @Override
-+ public int nextInt(int bound) {
-+ // yes this breaks random's spec
-+ // however there's nothing that uses this class that relies on it
-+ return fastRandomBounded(this.next(32) & 0xFFFFFFFFL, bound);
-+ }
-+}
-diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
-index 7ba34da235ea536b929e1c8bc2cc39e48b33f5aa..2a752deb8cc44b49588be37198fe394a9c95683e 100644
---- a/src/main/java/net/minecraft/server/level/ServerLevel.java
-+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
-@@ -819,6 +819,10 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
- entityplayer.stopSleepInBed(false, false);
- });
- }
-+ // Paper start - optimise random block ticking
-+ private final BlockPos.MutableBlockPos chunkTickMutablePosition = new BlockPos.MutableBlockPos();
-+ private final io.papermc.paper.util.math.ThreadUnsafeRandom randomTickRandom = new io.papermc.paper.util.math.ThreadUnsafeRandom(this.random.nextLong());
-+ // Paper end
-
- public void tickChunk(LevelChunk chunk, int randomTickSpeed) {
- ChunkPos chunkcoordintpair = chunk.getPos();
-@@ -828,8 +832,10 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
- ProfilerFiller gameprofilerfiller = this.getProfiler();
-
- gameprofilerfiller.push("thunder");
-+ final BlockPos.MutableBlockPos blockposition = this.chunkTickMutablePosition; // Paper - use mutable to reduce allocation rate, final to force compile fail on change
-+
- if (!this.paperConfig().environment.disableThunder && flag && this.isThundering() && this.spigotConfig.thunderChance > 0 && this.random.nextInt(this.spigotConfig.thunderChance) == 0) { // Spigot // Paper - Option to disable thunder
-- BlockPos blockposition = this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15));
-+ blockposition.set(this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15))); // Paper
-
- if (this.isRainingAt(blockposition)) {
- DifficultyInstance difficultydamagescaler = this.getCurrentDifficultyAt(blockposition);
-@@ -861,7 +867,10 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
- if (!this.paperConfig().environment.disableIceAndSnow) { // Paper - Option to disable ice and snow
- for (int l = 0; l < randomTickSpeed; ++l) {
- if (this.random.nextInt(48) == 0) {
-- this.tickPrecipitation(this.getBlockRandomPos(j, 0, k, 15));
-+ // Paper start
-+ this.getRandomBlockPosition(j, 0, k, 15, blockposition);
-+ this.tickPrecipitation(blockposition, chunk);
-+ // Paper end
- }
- }
- } // Paper - Option to disable ice and snow
-@@ -869,36 +878,37 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
- gameprofilerfiller.popPush("tickBlocks");
- timings.chunkTicksBlocks.startTiming(); // Paper
- if (randomTickSpeed > 0) {
-- LevelChunkSection[] achunksection = chunk.getSections();
--
-- for (int i1 = 0; i1 < achunksection.length; ++i1) {
-- LevelChunkSection chunksection = achunksection[i1];
--
-- if (chunksection.isRandomlyTicking()) {
-- int j1 = chunk.getSectionYFromSectionIndex(i1);
-- int k1 = SectionPos.sectionToBlockCoord(j1);
--
-- for (int l1 = 0; l1 < randomTickSpeed; ++l1) {
-- BlockPos blockposition1 = this.getBlockRandomPos(j, k1, k, 15);
--
-- gameprofilerfiller.push("randomTick");
-- BlockState iblockdata = chunksection.getBlockState(blockposition1.getX() - j, blockposition1.getY() - k1, blockposition1.getZ() - k);
--
-- if (iblockdata.isRandomlyTicking()) {
-- iblockdata.randomTick(this, blockposition1, this.random);
-- }
-+ // Paper start - optimize random block ticking
-+ LevelChunkSection[] sections = chunk.getSections();
-+ final int minSection = io.papermc.paper.util.WorldUtil.getMinSection(this);
-+ for (int sectionIndex = 0; sectionIndex < sections.length; sectionIndex++) {
-+ LevelChunkSection section = sections[sectionIndex];
-+ if (section == null || section.tickingList.size() == 0) continue;
-+
-+ int yPos = (sectionIndex + minSection) << 4;
-+ for (int a = 0; a < randomTickSpeed; ++a) {
-+ int tickingBlocks = section.tickingList.size();
-+ int index = this.randomTickRandom.nextInt(16 * 16 * 16);
-+ if (index >= tickingBlocks) {
-+ continue;
-+ }
-
-- FluidState fluid = iblockdata.getFluidState();
-+ long raw = section.tickingList.getRaw(index);
-+ int location = com.destroystokyo.paper.util.maplist.IBlockDataList.getLocationFromRaw(raw);
-+ int randomX = location & 15;
-+ int randomY = ((location >>> (4 + 4)) & 255) | yPos;
-+ int randomZ = (location >>> 4) & 15;
-
-- if (fluid.isRandomlyTicking()) {
-- fluid.randomTick(this, blockposition1, this.random);
-- }
-+ BlockPos blockposition2 = blockposition.set(j + randomX, randomY, k + randomZ);
-+ BlockState iblockdata = com.destroystokyo.paper.util.maplist.IBlockDataList.getBlockDataFromRaw(raw);
-
-- gameprofilerfiller.pop();
-- }
-+ iblockdata.randomTick(this, blockposition2, this.randomTickRandom);
- }
-+ // We drop the fluid tick since LAVA is ALREADY TICKED by the above method (See LiquidBlock).
-+ // TODO CHECK ON UPDATE (ping the Canadian)
- }
- }
-+ // Paper end - optimise random block ticking
-
- timings.chunkTicksBlocks.stopTiming(); // Paper
- gameprofilerfiller.pop();
-@@ -906,17 +916,25 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
-
- @VisibleForTesting
- public void tickPrecipitation(BlockPos pos) {
-- BlockPos blockposition1 = this.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, pos);
-- BlockPos blockposition2 = blockposition1.below();
-+ // Paper start - optimise chunk ticking
-+ tickPrecipitation(pos.mutable(), this.getChunkAt(pos));
-+ }
-+ public void tickPrecipitation(BlockPos.MutableBlockPos blockposition1, final LevelChunk chunk) {
-+ int normalY = chunk.getHeight(Heightmap.Types.MOTION_BLOCKING, blockposition1.getX() & 15, blockposition1.getZ() & 15) + 1;
-+ int downY = normalY - 1;
-+ blockposition1.setY(normalY);
-+ // Paper end - optimise chunk ticking
- Biome biomebase = (Biome) this.getBiome(blockposition1).value();
-
-- if (biomebase.shouldFreeze(this, blockposition2)) {
-- org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition2, Blocks.ICE.defaultBlockState(), null); // CraftBukkit
-+ blockposition1.setY(downY);
-+ if (biomebase.shouldFreeze(this, blockposition1)) {
-+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition1, Blocks.ICE.defaultBlockState(), null); // CraftBukkit
- }
-
- if (this.isRaining()) {
- int i = this.getGameRules().getInt(GameRules.RULE_SNOW_ACCUMULATION_HEIGHT);
-
-+ blockposition1.setY(normalY); // Paper - optimise chunk ticking
- if (i > 0 && biomebase.shouldSnow(this, blockposition1)) {
- BlockState iblockdata = this.getBlockState(blockposition1);
-
-@@ -934,12 +952,13 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
- }
- }
-
-- Biome.Precipitation biomebase_precipitation = biomebase.getPrecipitationAt(blockposition2);
-+ blockposition1.setY(downY); // Paper - optimise chunk ticking
-+ Biome.Precipitation biomebase_precipitation = biomebase.getPrecipitationAt(blockposition1); // Paper - optimise chunk ticking
-
- if (biomebase_precipitation != Biome.Precipitation.NONE) {
-- BlockState iblockdata2 = this.getBlockState(blockposition2);
-+ BlockState iblockdata2 = this.getBlockState(blockposition1); // Paper - optimise chunk ticking
-
-- iblockdata2.getBlock().handlePrecipitation(iblockdata2, this, blockposition2, biomebase_precipitation);
-+ iblockdata2.getBlock().handlePrecipitation(iblockdata2, this, blockposition1, biomebase_precipitation); // Paper - optimise chunk ticking
- }
- }
-
-diff --git a/src/main/java/net/minecraft/util/BitStorage.java b/src/main/java/net/minecraft/util/BitStorage.java
-index 68648c5a5e3ff079f832092af0f2f801c42d1ede..8bafd5fd7499ba4a04bf706cfd1e156073716e21 100644
---- a/src/main/java/net/minecraft/util/BitStorage.java
-+++ b/src/main/java/net/minecraft/util/BitStorage.java
-@@ -20,4 +20,15 @@ public interface BitStorage {
- void unpack(int[] out);
-
- BitStorage copy();
-+
-+ // Paper start
-+ void forEach(DataBitConsumer consumer);
-+
-+ @FunctionalInterface
-+ interface DataBitConsumer {
-+
-+ void accept(int location, int data);
-+
-+ }
-+ // Paper end
- }
-diff --git a/src/main/java/net/minecraft/util/SimpleBitStorage.java b/src/main/java/net/minecraft/util/SimpleBitStorage.java
-index 9f438d9c6eb05e43d24e4af68188a3d4c46a938c..8d7d763bf51cac556057645e6169c9447993189b 100644
---- a/src/main/java/net/minecraft/util/SimpleBitStorage.java
-+++ b/src/main/java/net/minecraft/util/SimpleBitStorage.java
-@@ -315,6 +315,28 @@ public class SimpleBitStorage implements BitStorage {
- return this.bits;
- }
-
-+ // Paper start
-+ @Override
-+ public final void forEach(DataBitConsumer consumer) {
-+ int i = 0;
-+ long[] along = this.data;
-+ int j = along.length;
-+
-+ for (int k = 0; k < j; ++k) {
-+ long l = along[k];
-+
-+ for (int i1 = 0; i1 < this.valuesPerLong; ++i1) {
-+ consumer.accept(i, (int) (l & this.mask));
-+ l >>= this.bits;
-+ ++i;
-+ if (i >= this.size) {
-+ return;
-+ }
-+ }
-+ }
-+ }
-+ // Paper end
-+
- @Override
- public void getAll(IntConsumer action) {
- int i = 0;
-diff --git a/src/main/java/net/minecraft/util/ZeroBitStorage.java b/src/main/java/net/minecraft/util/ZeroBitStorage.java
-index 50040c497a819cd1229042ab3cb057d34a32cacc..01f5b946fabbe34f31110e75973dab9f39897346 100644
---- a/src/main/java/net/minecraft/util/ZeroBitStorage.java
-+++ b/src/main/java/net/minecraft/util/ZeroBitStorage.java
-@@ -46,6 +46,15 @@ public class ZeroBitStorage implements BitStorage {
- return 0;
- }
-
-+ // Paper start
-+ @Override
-+ public void forEach(DataBitConsumer consumer) {
-+ for(int i = 0; i < this.size; ++i) {
-+ consumer.accept(i, 0);
-+ }
-+ }
-+ // Paper end
-+
- @Override
- public void getAll(IntConsumer action) {
- for (int i = 0; i < this.size; i++) {
-diff --git a/src/main/java/net/minecraft/world/entity/animal/Turtle.java b/src/main/java/net/minecraft/world/entity/animal/Turtle.java
-index 4bfa947531c4a67989e18032754dabf4c69e989c..caf4120721be8f2f7e2d737abbf73296cbe170b5 100644
---- a/src/main/java/net/minecraft/world/entity/animal/Turtle.java
-+++ b/src/main/java/net/minecraft/world/entity/animal/Turtle.java
-@@ -88,7 +88,7 @@ public class Turtle extends Animal {
- }
-
- public void setHomePos(BlockPos pos) {
-- this.entityData.set(Turtle.HOME_POS, pos);
-+ this.entityData.set(Turtle.HOME_POS, pos.immutable()); // Paper - called with mutablepos...
- }
-
- public BlockPos getHomePos() {
-diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
-index 0ef67317a922f28202c84c7a1f81f3c534d2b838..81f28afeea34d5e4ebb7f8fa7e3f5f124069a5ab 100644
---- a/src/main/java/net/minecraft/world/level/Level.java
-+++ b/src/main/java/net/minecraft/world/level/Level.java
-@@ -1500,10 +1500,18 @@ public abstract class Level implements LevelAccessor, AutoCloseable, ca.spottedl
- public abstract RecipeManager getRecipeManager();
-
- public BlockPos getBlockRandomPos(int x, int y, int z, int l) {
-+ // Paper start - allow use of mutable pos
-+ BlockPos.MutableBlockPos ret = new BlockPos.MutableBlockPos();
-+ this.getRandomBlockPosition(x, y, z, l, ret);
-+ return ret.immutable();
-+ }
-+ public final BlockPos.MutableBlockPos getRandomBlockPosition(int x, int y, int z, int l, BlockPos.MutableBlockPos out) {
-+ // Paper end
- this.randValue = this.randValue * 3 + 1013904223;
- int i1 = this.randValue >> 2;
-
-- return new BlockPos(x + (i1 & 15), y + (i1 >> 16 & l), z + (i1 >> 8 & 15));
-+ out.set(x + (i1 & 15), y + (i1 >> 16 & l), z + (i1 >> 8 & 15)); // Paper - change to setValues call
-+ return out; // Paper
- }
-
- public boolean noSave() {
-diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
-index f2e11bff414b521295bde721e01ae2166a6a3fd6..8cd6c1d838e0332125fde3fc36475034aa4effa0 100644
---- a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
-+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
-@@ -25,6 +25,7 @@ public class LevelChunkSection {
- public final PalettedContainer<BlockState> states;
- // CraftBukkit start - read/write
- private PalettedContainer<Holder<Biome>> biomes;
-+ public final com.destroystokyo.paper.util.maplist.IBlockDataList tickingList = new com.destroystokyo.paper.util.maplist.IBlockDataList(); // Paper
-
- public LevelChunkSection(PalettedContainer<BlockState> datapaletteblock, PalettedContainer<Holder<Biome>> palettedcontainerro) {
- // CraftBukkit end
-@@ -77,6 +78,9 @@ public class LevelChunkSection {
- --this.nonEmptyBlockCount;
- if (iblockdata1.isRandomlyTicking()) {
- --this.tickingBlockCount;
-+ // Paper start
-+ this.tickingList.remove(x, y, z);
-+ // Paper end
- }
- }
-
-@@ -88,6 +92,9 @@ public class LevelChunkSection {
- ++this.nonEmptyBlockCount;
- if (state.isRandomlyTicking()) {
- ++this.tickingBlockCount;
-+ // Paper start
-+ this.tickingList.add(x, y, z, state);
-+ // Paper end
- }
- }
-
-@@ -115,40 +122,34 @@ public class LevelChunkSection {
- }
-
- public void recalcBlockCounts() {
-- class a implements PalettedContainer.CountConsumer<BlockState> {
--
-- public int nonEmptyBlockCount;
-- public int tickingBlockCount;
-- public int tickingFluidCount;
--
-- a(final LevelChunkSection chunksection) {}
--
-- public void accept(BlockState iblockdata, int i) {
-+ // Paper start - unfuck this
-+ this.tickingList.clear();
-+ this.nonEmptyBlockCount = 0;
-+ this.tickingBlockCount = 0;
-+ this.tickingFluidCount = 0;
-+ // Don't run this on clearly empty sections
-+ if (this.maybeHas((BlockState state) -> !state.isAir() || !state.getFluidState().isEmpty())) {
-+ this.states.forEachLocation((BlockState iblockdata, int i) -> {
- FluidState fluid = iblockdata.getFluidState();
-
- if (!iblockdata.isAir()) {
-- this.nonEmptyBlockCount += i;
-+ this.nonEmptyBlockCount = (short) (this.nonEmptyBlockCount + 1);
- if (iblockdata.isRandomlyTicking()) {
-- this.tickingBlockCount += i;
-+ this.tickingBlockCount = (short)(this.tickingBlockCount + 1);
-+ this.tickingList.add(i, iblockdata);
- }
- }
-
- if (!fluid.isEmpty()) {
-- this.nonEmptyBlockCount += i;
-+ this.nonEmptyBlockCount = (short) (this.nonEmptyBlockCount + 1);
- if (fluid.isRandomlyTicking()) {
-- this.tickingFluidCount += i;
-+ this.tickingFluidCount = (short) (this.tickingFluidCount + 1);
- }
- }
-
-- }
-+ });
- }
--
-- a a0 = new a(this);
--
-- this.states.count(a0);
-- this.nonEmptyBlockCount = (short) a0.nonEmptyBlockCount;
-- this.tickingBlockCount = (short) a0.tickingBlockCount;
-- this.tickingFluidCount = (short) a0.tickingFluidCount;
-+ // Paper end - unfuck this
- }
-
- public PalettedContainer<BlockState> getStates() {
-diff --git a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
-index 926c81a25180d508d662eb3fa35f771636164694..81368bf186365878db2e1ed305bb7bf36c26f61f 100644
---- a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
-+++ b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
-@@ -381,6 +381,14 @@ public class PalettedContainer<T> implements PaletteResize<T>, PalettedContainer
- }
- }
-
-+ // Paper start
-+ public void forEachLocation(PalettedContainer.CountConsumer<T> consumer) {
-+ this.data.storage.forEach((int location, int data) -> {
-+ consumer.accept(this.data.palette.valueFor(data), location);
-+ });
-+ }
-+ // Paper end
-+
- @FunctionalInterface
- public interface CountConsumer<T> {
- void accept(T object, int count);