diff options
Diffstat (limited to 'patches/server/1025-Optimise-chunk-tick-iteration.patch')
-rw-r--r-- | patches/server/1025-Optimise-chunk-tick-iteration.patch | 374 |
1 files changed, 374 insertions, 0 deletions
diff --git a/patches/server/1025-Optimise-chunk-tick-iteration.patch b/patches/server/1025-Optimise-chunk-tick-iteration.patch new file mode 100644 index 0000000000..43a42f52d9 --- /dev/null +++ b/patches/server/1025-Optimise-chunk-tick-iteration.patch @@ -0,0 +1,374 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Spottedleaf <[email protected]> +Date: Sat, 23 Sep 2023 21:36:36 -0700 +Subject: [PATCH] Optimise chunk tick iteration + +When per-player mob spawning is enabled we do not need to randomly +shuffle the chunk list. Additionally, we can use the NearbyPlayers +class to quickly retrieve nearby players instead of possible +searching all players on the server. + +diff --git a/src/main/java/io/papermc/paper/util/player/NearbyPlayers.java b/src/main/java/io/papermc/paper/util/player/NearbyPlayers.java +index a5bd0845a2445fa02561b16fb54a7cf49c114915..380fd05abe191025e12bdd6811e1df90c96e4667 100644 +--- a/src/main/java/io/papermc/paper/util/player/NearbyPlayers.java ++++ b/src/main/java/io/papermc/paper/util/player/NearbyPlayers.java +@@ -17,7 +17,8 @@ public final class NearbyPlayers { + GENERAL_SMALL, + GENERAL_REALLY_SMALL, + TICK_VIEW_DISTANCE, +- VIEW_DISTANCE; ++ VIEW_DISTANCE, // Paper - optimise chunk iteration ++ SPAWN_RANGE, // Paper - optimise chunk iteration + } + + private static final NearbyMapType[] MOB_TYPES = NearbyMapType.values(); +@@ -26,10 +27,12 @@ public final class NearbyPlayers { + private static final int GENERAL_AREA_VIEW_DISTANCE = 33; + private static final int GENERAL_SMALL_VIEW_DISTANCE = 10; + private static final int GENERAL_REALLY_SMALL_VIEW_DISTANCE = 3; ++ private static final int SPAWN_RANGE_VIEW_DISTANCE = net.minecraft.server.level.DistanceManager.MOB_SPAWN_RANGE; // Paper - optimise chunk iteration + + public static final int GENERAL_AREA_VIEW_DISTANCE_BLOCKS = (GENERAL_AREA_VIEW_DISTANCE << 4); + public static final int GENERAL_SMALL_AREA_VIEW_DISTANCE_BLOCKS = (GENERAL_SMALL_VIEW_DISTANCE << 4); + public static final int GENERAL_REALLY_SMALL_AREA_VIEW_DISTANCE_BLOCKS = (GENERAL_REALLY_SMALL_VIEW_DISTANCE << 4); ++ public static final int SPAWN_RANGE_VIEW_DISTANCE_BLOCKS = (SPAWN_RANGE_VIEW_DISTANCE << 4); // Paper - optimise chunk iteration + + private final ServerLevel world; + private final Reference2ReferenceOpenHashMap<ServerPlayer, TrackedPlayer[]> players = new Reference2ReferenceOpenHashMap<>(); +@@ -80,6 +83,7 @@ public final class NearbyPlayers { + players[NearbyMapType.GENERAL_REALLY_SMALL.ordinal()].update(chunk.x, chunk.z, GENERAL_REALLY_SMALL_VIEW_DISTANCE); + players[NearbyMapType.TICK_VIEW_DISTANCE.ordinal()].update(chunk.x, chunk.z, ChunkSystem.getTickViewDistance(player)); + players[NearbyMapType.VIEW_DISTANCE.ordinal()].update(chunk.x, chunk.z, ChunkSystem.getLoadViewDistance(player)); ++ players[NearbyMapType.SPAWN_RANGE.ordinal()].update(chunk.x, chunk.z, SPAWN_RANGE_VIEW_DISTANCE); + } + + public TrackedChunk getChunk(final ChunkPos pos) { +diff --git a/src/main/java/net/minecraft/server/level/ChunkHolder.java b/src/main/java/net/minecraft/server/level/ChunkHolder.java +index 2b998bdbe49bf8211b755e0eb7c1bf13ac280eab..5afeb59ff25fed2d565407acacffec8383398006 100644 +--- a/src/main/java/net/minecraft/server/level/ChunkHolder.java ++++ b/src/main/java/net/minecraft/server/level/ChunkHolder.java +@@ -79,11 +79,19 @@ public class ChunkHolder { + + // Paper start + public void onChunkAdd() { +- ++ // Paper start - optimise chunk tick iteration ++ if (this.needsBroadcastChanges()) { ++ this.chunkMap.needsChangeBroadcasting.add(this); ++ } ++ // Paper end - optimise chunk tick iteration + } + + public void onChunkRemove() { +- ++ // Paper start - optimise chunk tick iteration ++ if (this.needsBroadcastChanges()) { ++ this.chunkMap.needsChangeBroadcasting.remove(this); ++ } ++ // Paper end - optimise chunk tick iteration + } + // Paper end + +@@ -230,7 +238,7 @@ public class ChunkHolder { + + if (i < 0 || i >= this.changedBlocksPerSection.length) return; // CraftBukkit - SPIGOT-6086, SPIGOT-6296 + if (this.changedBlocksPerSection[i] == null) { +- this.hasChangedSections = true; ++ this.hasChangedSections = true; this.addToBroadcastMap(); // Paper - optimise chunk tick iteration + this.changedBlocksPerSection[i] = new ShortOpenHashSet(); + } + +@@ -254,6 +262,7 @@ public class ChunkHolder { + int k = this.lightEngine.getMaxLightSection(); + + if (y >= j && y <= k) { ++ this.addToBroadcastMap(); // Paper - optimise chunk tick iteration + int l = y - j; + + if (lightType == LightLayer.SKY) { +@@ -268,8 +277,19 @@ public class ChunkHolder { + } + } + ++ // Paper start - optimise chunk tick iteration ++ public final boolean needsBroadcastChanges() { ++ return this.hasChangedSections || !this.skyChangedLightSectionFilter.isEmpty() || !this.blockChangedLightSectionFilter.isEmpty(); ++ } ++ ++ private void addToBroadcastMap() { ++ io.papermc.paper.util.TickThread.ensureTickThread(this.chunkMap.level, this.pos, "Asynchronous ChunkHolder update is not allowed"); ++ this.chunkMap.needsChangeBroadcasting.add(this); ++ } ++ // Paper end - optimise chunk tick iteration ++ + public void broadcastChanges(LevelChunk chunk) { +- if (this.hasChangedSections || !this.skyChangedLightSectionFilter.isEmpty() || !this.blockChangedLightSectionFilter.isEmpty()) { ++ if (this.needsBroadcastChanges()) { // Paper - moved into above, other logic needs to call + Level world = chunk.getLevel(); + List list; + +diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java +index e3c1015a5538ad74b9f109837df5916e6ce7e711..baa8497a18474ed142535749edfca200ef31f93e 100644 +--- a/src/main/java/net/minecraft/server/level/ChunkMap.java ++++ b/src/main/java/net/minecraft/server/level/ChunkMap.java +@@ -192,6 +192,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider + this.playerEntityTrackerTrackMaps[i].remove(player); + } + // Paper end - use distance map to optimise tracker ++ this.playerMobSpawnMap.remove(player); // Paper - optimise chunk tick iteration + } + + void updateMaps(ServerPlayer player) { +@@ -241,6 +242,10 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider + } + public final io.papermc.paper.util.player.NearbyPlayers nearbyPlayers; + // Paper end ++ // Paper start - optimise chunk tick iteration ++ public final it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet<ChunkHolder> needsChangeBroadcasting = new it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet<>(); ++ public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerMobSpawnMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets); ++ // Paper end - optimise chunk tick iteration + + public ChunkMap(ServerLevel world, LevelStorageSource.LevelStorageAccess session, DataFixer dataFixer, StructureTemplateManager structureTemplateManager, Executor executor, BlockableEventLoop<Runnable> mainThreadExecutor, LightChunkGetter chunkProvider, ChunkGenerator chunkGenerator, ChunkProgressListener worldGenerationProgressListener, ChunkStatusUpdateListener chunkStatusChangeListener, Supplier<DimensionDataStorage> persistentStateManagerFactory, int viewDistance, boolean dsync) { + super(session.getDimensionPath(world.dimension()).resolve("region"), dataFixer, dsync); +@@ -410,7 +415,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider + } + // Paper end + +- private static double euclideanDistanceSquared(ChunkPos pos, Entity entity) { ++ public static double euclideanDistanceSquared(ChunkPos pos, Entity entity) { // Paper - optimise chunk iteration - public + double d0 = (double) SectionPos.sectionToBlockCoord(pos.x, 8); + double d1 = (double) SectionPos.sectionToBlockCoord(pos.z, 8); + double d2 = d0 - entity.getX(); +diff --git a/src/main/java/net/minecraft/server/level/DistanceManager.java b/src/main/java/net/minecraft/server/level/DistanceManager.java +index 68550d4497a5f10bf653482f79be77373df53f27..55f96545d6db95e3e657502a7910d96fded1113e 100644 +--- a/src/main/java/net/minecraft/server/level/DistanceManager.java ++++ b/src/main/java/net/minecraft/server/level/DistanceManager.java +@@ -50,7 +50,7 @@ public abstract class DistanceManager { + private static final int INITIAL_TICKET_LIST_CAPACITY = 4; + final Long2ObjectMap<ObjectSet<ServerPlayer>> playersPerChunk = new Long2ObjectOpenHashMap(); + // Paper - rewrite chunk system +- private final DistanceManager.FixedPlayerDistanceChunkTracker naturalSpawnChunkCounter = new DistanceManager.FixedPlayerDistanceChunkTracker(8); ++ public static final int MOB_SPAWN_RANGE = 8; //private final DistanceManager.FixedPlayerDistanceChunkTracker naturalSpawnChunkCounter = new DistanceManager.FixedPlayerDistanceChunkTracker(8); // Paper - optimise chunk tick iteration + // Paper - rewrite chunk system + private final ChunkMap chunkMap; // Paper + +@@ -136,7 +136,7 @@ public abstract class DistanceManager { + long i = chunkcoordintpair.toLong(); + + // Paper - no longer used +- this.naturalSpawnChunkCounter.update(i, 0, true); ++ //this.naturalSpawnChunkCounter.update(i, 0, true); // Paper - optimise chunk tick iteration + //this.playerTicketManager.update(i, 0, true); // Paper - no longer used + //this.tickingTicketsTracker.addTicket(TicketType.PLAYER, chunkcoordintpair, this.getPlayerTicketLevel(), chunkcoordintpair); // Paper - no longer used + } +@@ -150,7 +150,7 @@ public abstract class DistanceManager { + if (objectset != null) objectset.remove(player); // Paper - some state corruption happens here, don't crash, clean up gracefully. + if (objectset == null || objectset.isEmpty()) { // Paper + this.playersPerChunk.remove(i); +- this.naturalSpawnChunkCounter.update(i, Integer.MAX_VALUE, false); ++ //this.naturalSpawnChunkCounter.update(i, Integer.MAX_VALUE, false); // Paper - optimise chunk tick iteration + //this.playerTicketManager.update(i, Integer.MAX_VALUE, false); // Paper - no longer used + //this.tickingTicketsTracker.removeTicket(TicketType.PLAYER, chunkcoordintpair, this.getPlayerTicketLevel(), chunkcoordintpair); // Paper - no longer used + } +@@ -192,13 +192,11 @@ public abstract class DistanceManager { + } + + public int getNaturalSpawnChunkCount() { +- this.naturalSpawnChunkCounter.runAllUpdates(); +- return this.naturalSpawnChunkCounter.chunks.size(); ++ return this.chunkMap.playerMobSpawnMap.size(); // Paper - optimise chunk tick iteration + } + + public boolean hasPlayersNearby(long chunkPos) { +- this.naturalSpawnChunkCounter.runAllUpdates(); +- return this.naturalSpawnChunkCounter.chunks.containsKey(chunkPos); ++ return this.chunkMap.playerMobSpawnMap.getObjectsInRange(chunkPos) != null; // Paper - optimise chunk tick iteration + } + + public String getDebugStatus() { +diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java +index 8ef4b33c09c64c417e9b0d259550d7f78d1cec14..8c33a12ca879c46893150d6adfb8aa4d397c6b4c 100644 +--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java ++++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java +@@ -553,52 +553,114 @@ public class ServerChunkCache extends ChunkSource { + + this.lastSpawnState = spawnercreature_d; + gameprofilerfiller.popPush("filteringLoadedChunks"); +- List<ServerChunkCache.ChunkAndHolder> list = Lists.newArrayListWithCapacity(l); +- Iterator iterator = this.chunkMap.getChunks().iterator(); ++ // Paper - optimise chunk tick iteration ++ // Paper - optimise chunk tick iteration + this.level.timings.chunkTicks.startTiming(); // Paper + +- while (iterator.hasNext()) { +- ChunkHolder playerchunk = (ChunkHolder) iterator.next(); +- LevelChunk chunk = playerchunk.getTickingChunk(); +- +- if (chunk != null) { +- list.add(new ServerChunkCache.ChunkAndHolder(chunk, playerchunk)); +- } +- } ++ // Paper - optimise chunk tick iteration + + gameprofilerfiller.popPush("spawnAndTick"); + boolean flag2 = this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && !this.level.players().isEmpty(); // CraftBukkit + +- Collections.shuffle(list); +- // Paper start - call player naturally spawn event +- int chunkRange = level.spigotConfig.mobSpawnRange; +- chunkRange = (chunkRange > level.spigotConfig.viewDistance) ? (byte) level.spigotConfig.viewDistance : chunkRange; +- chunkRange = Math.min(chunkRange, 8); +- for (ServerPlayer entityPlayer : this.level.players()) { +- entityPlayer.playerNaturallySpawnedEvent = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(entityPlayer.getBukkitEntity(), (byte) chunkRange); +- entityPlayer.playerNaturallySpawnedEvent.callEvent(); +- }; +- // Paper end +- Iterator iterator1 = list.iterator(); ++ // Paper start - optimise chunk tick iteration ++ ChunkMap playerChunkMap = this.chunkMap; ++ for (ServerPlayer player : this.level.players) { ++ if (!player.affectsSpawning || player.isSpectator()) { ++ playerChunkMap.playerMobSpawnMap.remove(player); ++ player.playerNaturallySpawnedEvent = null; ++ player.lastEntitySpawnRadiusSquared = -1.0; ++ continue; ++ } ++ ++ int viewDistance = io.papermc.paper.chunk.system.ChunkSystem.getTickViewDistance(player); ++ ++ // copied and modified from isOutisdeRange ++ int chunkRange = (int)level.spigotConfig.mobSpawnRange; ++ chunkRange = (chunkRange > viewDistance) ? viewDistance : chunkRange; ++ chunkRange = (chunkRange > DistanceManager.MOB_SPAWN_RANGE) ? DistanceManager.MOB_SPAWN_RANGE : chunkRange; ++ ++ com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent event = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(player.getBukkitEntity(), (byte)chunkRange); ++ event.callEvent(); ++ if (event.isCancelled() || event.getSpawnRadius() < 0) { ++ playerChunkMap.playerMobSpawnMap.remove(player); ++ player.playerNaturallySpawnedEvent = null; ++ player.lastEntitySpawnRadiusSquared = -1.0; ++ continue; ++ } ++ ++ int range = Math.min(event.getSpawnRadius(), DistanceManager.MOB_SPAWN_RANGE); // limit to max spawn range ++ int chunkX = io.papermc.paper.util.CoordinateUtils.getChunkCoordinate(player.getX()); ++ int chunkZ = io.papermc.paper.util.CoordinateUtils.getChunkCoordinate(player.getZ()); ++ ++ playerChunkMap.playerMobSpawnMap.addOrUpdate(player, chunkX, chunkZ, range); ++ player.lastEntitySpawnRadiusSquared = (double)((range << 4) * (range << 4)); // used in anyPlayerCloseEnoughForSpawning ++ player.playerNaturallySpawnedEvent = event; ++ } ++ // Paper end - optimise chunk tick iteration + + int chunksTicked = 0; // Paper ++ // Paper start - optimise chunk tick iteration ++ io.papermc.paper.util.player.NearbyPlayers nearbyPlayers = this.chunkMap.getNearbyPlayers(); // Paper - optimise chunk tick iteration ++ Iterator<LevelChunk> iterator1; ++ if (this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { ++ iterator1 = this.tickingChunks.iterator(); ++ } else { ++ iterator1 = this.tickingChunks.unsafeIterator(); ++ List<LevelChunk> shuffled = Lists.newArrayListWithCapacity(this.tickingChunks.size()); ++ while (iterator1.hasNext()) { ++ shuffled.add(iterator1.next()); ++ } ++ Collections.shuffle(shuffled); ++ iterator1 = shuffled.iterator(); ++ } ++ try { ++ // Paper end - optimise chunk tick iteration + while (iterator1.hasNext()) { +- ServerChunkCache.ChunkAndHolder chunkproviderserver_a = (ServerChunkCache.ChunkAndHolder) iterator1.next(); +- LevelChunk chunk1 = chunkproviderserver_a.chunk; ++ LevelChunk chunk1 = iterator1.next(); // Paper - optimise chunk tick iteration + ChunkPos chunkcoordintpair = chunk1.getPos(); + +- if (this.level.isNaturalSpawningAllowed(chunkcoordintpair) && this.chunkMap.anyPlayerCloseEnoughForSpawning(chunkcoordintpair)) { ++ // Paper start - optimise chunk tick iteration ++ com.destroystokyo.paper.util.maplist.ReferenceList<ServerPlayer> playersNearby ++ = nearbyPlayers.getPlayers(chunkcoordintpair, io.papermc.paper.util.player.NearbyPlayers.NearbyMapType.SPAWN_RANGE); ++ if (playersNearby == null) { ++ continue; ++ } ++ Object[] rawData = playersNearby.getRawData(); ++ boolean spawn = false; ++ boolean tick = false; ++ for (int itr = 0, len = playersNearby.size(); itr < len; ++itr) { ++ ServerPlayer player = (ServerPlayer)rawData[itr]; ++ if (player.isSpectator()) { ++ continue; ++ } ++ ++ double distance = ChunkMap.euclideanDistanceSquared(chunkcoordintpair, player); ++ spawn |= player.lastEntitySpawnRadiusSquared >= distance; ++ tick |= ((double)io.papermc.paper.util.player.NearbyPlayers.SPAWN_RANGE_VIEW_DISTANCE_BLOCKS) * ((double)io.papermc.paper.util.player.NearbyPlayers.SPAWN_RANGE_VIEW_DISTANCE_BLOCKS) >= distance; ++ if (spawn & tick) { ++ break; ++ } ++ } ++ // Paper end - optimise chunk tick iteration ++ if (tick && chunk1.chunkStatus.isOrAfter(net.minecraft.server.level.FullChunkStatus.ENTITY_TICKING)) { // Paper - optimise chunk tick iteration + chunk1.incrementInhabitedTime(j); +- if (flag2 && (this.spawnEnemies || this.spawnFriendlies) && this.level.getWorldBorder().isWithinBounds(chunkcoordintpair) && this.chunkMap.anyPlayerCloseEnoughForSpawning(chunkcoordintpair, true)) { // Spigot ++ if (spawn && flag2 && (this.spawnEnemies || this.spawnFriendlies) && this.level.getWorldBorder().isWithinBounds(chunkcoordintpair)) { // Spigot // Paper - optimise chunk tick iteration + NaturalSpawner.spawnForChunk(this.level, chunk1, spawnercreature_d, this.spawnFriendlies, this.spawnEnemies, flag1); + } + +- if (this.level.shouldTickBlocksAt(chunkcoordintpair.toLong())) { ++ if (true || this.level.shouldTickBlocksAt(chunkcoordintpair.toLong())) { // Paper - optimise chunk tick iteration + this.level.tickChunk(chunk1, k); + if ((chunksTicked++ & 1) == 0) net.minecraft.server.MinecraftServer.getServer().executeMidTickTasks(); // Paper + } + } + } ++ // Paper start - optimise chunk tick iteration ++ } finally { ++ if (iterator1 instanceof io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet.Iterator safeIterator) { ++ safeIterator.finishedIterating(); ++ } ++ } ++ // Paper end - optimise chunk tick iteration + this.level.timings.chunkTicks.stopTiming(); // Paper + gameprofilerfiller.popPush("customSpawners"); + if (flag2) { +@@ -608,11 +670,23 @@ public class ServerChunkCache extends ChunkSource { + } + + gameprofilerfiller.popPush("broadcast"); +- list.forEach((chunkproviderserver_a1) -> { ++ // Paper - optimise chunk tick iteration + this.level.timings.broadcastChunkUpdates.startTiming(); // Paper - timing +- chunkproviderserver_a1.holder.broadcastChanges(chunkproviderserver_a1.chunk); ++ // Paper start - optimise chunk tick iteration ++ if (!this.chunkMap.needsChangeBroadcasting.isEmpty()) { ++ it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet<ChunkHolder> copy = this.chunkMap.needsChangeBroadcasting.clone(); ++ this.chunkMap.needsChangeBroadcasting.clear(); ++ for (ChunkHolder holder : copy) { ++ holder.broadcastChanges(holder.getFullChunkNowUnchecked()); // LevelChunks are NEVER unloaded ++ if (holder.needsBroadcastChanges()) { ++ // I DON'T want to KNOW what DUMB plugins might be doing. ++ this.chunkMap.needsChangeBroadcasting.add(holder); ++ } ++ } ++ } ++ // Paper end - optimise chunk tick iteration + this.level.timings.broadcastChunkUpdates.stopTiming(); // Paper - timing +- }); ++ // Paper - optimise chunk tick iteration + gameprofilerfiller.pop(); + gameprofilerfiller.pop(); + this.chunkMap.tick(); +diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java +index 872bd74b581249a8132ec5c37dfdd9e699bfbafa..f71a4a8307fb092d33545e12d253e0b80c884168 100644 +--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java ++++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java +@@ -318,6 +318,9 @@ public class ServerPlayer extends Player { + }); + } + // Paper end - replace player chunk loader ++ // Paper start - optimise chunk tick iteration ++ public double lastEntitySpawnRadiusSquared = -1.0; ++ // Paper end - optimise chunk tick iteration + + public ServerPlayer(MinecraftServer server, ServerLevel world, GameProfile profile, ClientInformation clientOptions) { + super(world, world.getSharedSpawnPos(), world.getSharedSpawnAngle(), profile); |