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-rw-r--r--patches/server/1027-fix-horse-inventories.patch215
1 files changed, 215 insertions, 0 deletions
diff --git a/patches/server/1027-fix-horse-inventories.patch b/patches/server/1027-fix-horse-inventories.patch
new file mode 100644
index 0000000000..9737a4fa71
--- /dev/null
+++ b/patches/server/1027-fix-horse-inventories.patch
@@ -0,0 +1,215 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Jake Potrebic <[email protected]>
+Date: Sat, 6 Jul 2024 13:57:10 -0700
+Subject: [PATCH] fix horse inventories
+
+Horse inventories now combine 2 inventories (like
+result inventories).
+
+== AT ==
+public net/minecraft/world/inventory/HorseInventoryMenu SLOT_BODY_ARMOR
+
+diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractHorse.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractHorse.java
+index 9bcc0931510607b8fbd01233e2b3c346369b214d..467693a60786688b753cebac3b0a88898e332eee 100644
+--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractHorse.java
++++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractHorse.java
+@@ -112,7 +112,7 @@ public abstract class CraftAbstractHorse extends CraftAnimals implements Abstrac
+
+ @Override
+ public AbstractHorseInventory getInventory() {
+- return new CraftSaddledInventory(getHandle().inventory);
++ return new CraftSaddledInventory(getHandle().inventory, this.getHandle().getBodyArmorAccess()); // Paper - use both inventories
+ }
+
+ // Paper start - Horse API
+diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryAbstractHorse.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryAbstractHorse.java
+index 4946da593713f4d11d88ac1bb68a089f2f6d5ae0..54e81472259dc13dfc7b2af6b211628c39435890 100644
+--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryAbstractHorse.java
++++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryAbstractHorse.java
+@@ -6,17 +6,106 @@ import org.bukkit.inventory.ItemStack;
+
+ public class CraftInventoryAbstractHorse extends CraftInventory implements AbstractHorseInventory {
+
+- public CraftInventoryAbstractHorse(Container inventory) {
++ // Paper start - combine both horse inventories
++ private final Container bodyArmor;
++ public CraftInventoryAbstractHorse(Container inventory, final Container bodyArmor) {
+ super(inventory);
++ this.bodyArmor = bodyArmor;
++ // Paper end - combine both horse inventories
+ }
+
+ @Override
+ public ItemStack getSaddle() {
+- return this.getItem(0);
++ return this.getItem(net.minecraft.world.entity.animal.horse.AbstractHorse.INV_SLOT_SADDLE); // Paper
+ }
+
+ @Override
+ public void setSaddle(ItemStack stack) {
+- this.setItem(0, stack);
++ this.setItem(net.minecraft.world.entity.animal.horse.AbstractHorse.INV_SLOT_SADDLE, stack); // Paper
+ }
++
++ // Paper start - combine both horse inventories
++ public Container getMainInventory() {
++ return this.inventory;
++ }
++
++ public Container getArmorInventory() {
++ return this.bodyArmor;
++ }
++
++ public ItemStack getArmor() {
++ return this.getItem(net.minecraft.world.inventory.HorseInventoryMenu.SLOT_BODY_ARMOR);
++ }
++
++ public void setArmor(ItemStack armor) {
++ this.setItem(net.minecraft.world.inventory.HorseInventoryMenu.SLOT_BODY_ARMOR, armor);
++ }
++
++ @Override
++ public int getSize() {
++ return this.getMainInventory().getContainerSize() + this.getArmorInventory().getContainerSize();
++ }
++
++ @Override
++ public boolean isEmpty() {
++ return this.getMainInventory().isEmpty() && this.getArmorInventory().isEmpty();
++ }
++
++ @Override
++ public ItemStack[] getContents() {
++ ItemStack[] items = new ItemStack[this.getSize()];
++
++ items[net.minecraft.world.entity.animal.horse.AbstractHorse.INV_SLOT_SADDLE] = this.getSaddle();
++ items[net.minecraft.world.inventory.HorseInventoryMenu.SLOT_BODY_ARMOR] = this.getArmor();
++
++ for (int i = net.minecraft.world.inventory.HorseInventoryMenu.SLOT_BODY_ARMOR + 1; i < items.length; i++) {
++ net.minecraft.world.item.ItemStack item = this.getMainInventory().getItem(i - 1);
++ items[i] = item.isEmpty() ? null : CraftItemStack.asCraftMirror(item);
++ }
++
++ return items;
++ }
++
++ @Override
++ public void setContents(ItemStack[] items) {
++ com.google.common.base.Preconditions.checkArgument(items.length <= this.getSize(), "Invalid inventory size (%s); expected %s or less", items.length, this.getSize());
++
++ this.setSaddle(org.apache.commons.lang3.ArrayUtils.get(items, net.minecraft.world.entity.animal.horse.AbstractHorse.INV_SLOT_SADDLE));
++ this.setArmor(org.apache.commons.lang3.ArrayUtils.get(items, net.minecraft.world.inventory.HorseInventoryMenu.SLOT_BODY_ARMOR));
++
++ for (int i = net.minecraft.world.inventory.HorseInventoryMenu.SLOT_BODY_ARMOR + 1; i < this.getSize(); i++) {
++ net.minecraft.world.item.ItemStack item = i >= items.length ? net.minecraft.world.item.ItemStack.EMPTY : CraftItemStack.asNMSCopy(items[i]);
++ this.getMainInventory().setItem(i - 1, item);
++ }
++ }
++
++ @Override
++ public ItemStack getItem(final int index) {
++ if (index == net.minecraft.world.inventory.HorseInventoryMenu.SLOT_BODY_ARMOR) {
++ final net.minecraft.world.item.ItemStack item = this.getArmorInventory().getItem(0);
++ return item.isEmpty() ? null : CraftItemStack.asCraftMirror(item);
++ } else {
++ int shiftedIndex = index;
++ if (index > net.minecraft.world.inventory.HorseInventoryMenu.SLOT_BODY_ARMOR) {
++ shiftedIndex--;
++ }
++
++ final net.minecraft.world.item.ItemStack item = this.getMainInventory().getItem(shiftedIndex);
++ return item.isEmpty() ? null : CraftItemStack.asCraftMirror(item);
++ }
++ }
++
++ @Override
++ public void setItem(final int index, final ItemStack item) {
++ if (index == net.minecraft.world.inventory.HorseInventoryMenu.SLOT_BODY_ARMOR) {
++ this.getArmorInventory().setItem(0, CraftItemStack.asNMSCopy(item));
++ } else {
++ int shiftedIndex = index;
++ if (index > net.minecraft.world.inventory.HorseInventoryMenu.SLOT_BODY_ARMOR) {
++ shiftedIndex--;
++ }
++ this.getMainInventory().setItem(shiftedIndex, CraftItemStack.asNMSCopy(item));
++ }
++ }
++ // Paper end - combine both horse inventories
+ }
+diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryHorse.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryHorse.java
+index 07a304edc2a7b3450a55728e78a4fe37febdbadc..ebf0da48378b9376b3be2ca731315485003f6a89 100644
+--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryHorse.java
++++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryHorse.java
+@@ -6,21 +6,9 @@ import org.bukkit.inventory.ItemStack;
+
+ public class CraftInventoryHorse extends CraftSaddledInventory implements HorseInventory {
+
+- private final Container bodyArmorInventory;
+-
++ // Paper start - properly combine both inventories
+ public CraftInventoryHorse(Container inventory, Container bodyArmorInventory) {
+- super(inventory);
+- this.bodyArmorInventory = bodyArmorInventory;
+- }
+-
+- @Override
+- public ItemStack getArmor() {
+- net.minecraft.world.item.ItemStack item = this.bodyArmorInventory.getItem(0);
+- return item.isEmpty() ? null : CraftItemStack.asCraftMirror(item);
+- }
+-
+- @Override
+- public void setArmor(ItemStack stack) {
+- this.bodyArmorInventory.setItem(0, CraftItemStack.asNMSCopy(stack));
++ super(inventory, bodyArmorInventory);
+ }
++ // Paper end - properly combine both inventories
+ }
+diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryLlama.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryLlama.java
+index dcbc80646ebfc384c4f6ab1beee46a4b71a67af8..0804b642d966f2cb09f4101410e2ff1d154ea594 100644
+--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryLlama.java
++++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryLlama.java
+@@ -6,21 +6,19 @@ import org.bukkit.inventory.LlamaInventory;
+
+ public class CraftInventoryLlama extends CraftInventoryAbstractHorse implements LlamaInventory {
+
+- private final Container bodyArmorInventory;
+-
++ // Paper start - properly combine both inventories
+ public CraftInventoryLlama(Container inventory, Container bodyArmorInventory) {
+- super(inventory);
+- this.bodyArmorInventory = bodyArmorInventory;
++ super(inventory, bodyArmorInventory);
++ // Paper end - properly combine both inventories
+ }
+
+ @Override
+ public ItemStack getDecor() {
+- net.minecraft.world.item.ItemStack item = this.bodyArmorInventory.getItem(0);
+- return item.isEmpty() ? null : CraftItemStack.asCraftMirror(item);
++ return this.getArmor(); // Paper
+ }
+
+ @Override
+ public void setDecor(ItemStack stack) {
+- this.bodyArmorInventory.setItem(0, CraftItemStack.asNMSCopy(stack));
++ this.setArmor(stack); // Paper
+ }
+ }
+diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftSaddledInventory.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftSaddledInventory.java
+index 3a617c07d445bacf5a13e0e3ff6481823cfc8477..1c100c7c210485c1d3510745de7d18f58ba72557 100644
+--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftSaddledInventory.java
++++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftSaddledInventory.java
+@@ -5,8 +5,10 @@ import org.bukkit.inventory.SaddledHorseInventory;
+
+ public class CraftSaddledInventory extends CraftInventoryAbstractHorse implements SaddledHorseInventory {
+
+- public CraftSaddledInventory(Container inventory) {
+- super(inventory);
++ // Paper start - combine both inventories
++ public CraftSaddledInventory(Container inventory, final Container bodyArmor) {
++ super(inventory, bodyArmor);
++ // Paper end - combine both inventories
+ }
+
+ }