diff options
Diffstat (limited to 'patches/server/1030-Call-bucket-events-for-cauldrons.patch')
-rw-r--r-- | patches/server/1030-Call-bucket-events-for-cauldrons.patch | 203 |
1 files changed, 203 insertions, 0 deletions
diff --git a/patches/server/1030-Call-bucket-events-for-cauldrons.patch b/patches/server/1030-Call-bucket-events-for-cauldrons.patch new file mode 100644 index 0000000000..ab192b82a4 --- /dev/null +++ b/patches/server/1030-Call-bucket-events-for-cauldrons.patch @@ -0,0 +1,203 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Jake Potrebic <[email protected]> +Date: Sun, 16 Jan 2022 10:13:33 -0800 +Subject: [PATCH] Call bucket events for cauldrons + + +diff --git a/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java b/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java +index df76185d42075834a39c79515917e03beb938a06..ee2c4c5265d96afe592c5007b0b6ad7649ce5190 100644 +--- a/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java ++++ b/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java +@@ -53,7 +53,7 @@ public interface CauldronInteraction { + static CauldronInteraction.InteractionMap newInteractionMap(String name) { + Object2ObjectOpenHashMap<Item, CauldronInteraction> object2objectopenhashmap = new Object2ObjectOpenHashMap(); + +- object2objectopenhashmap.defaultReturnValue((iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> { ++ object2objectopenhashmap.defaultReturnValue((iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection + return InteractionResult.TRY_WITH_EMPTY_HAND; + }); + CauldronInteraction.InteractionMap cauldroninteraction_a = new CauldronInteraction.InteractionMap(name, object2objectopenhashmap); +@@ -62,13 +62,13 @@ public interface CauldronInteraction { + return cauldroninteraction_a; + } + +- InteractionResult interact(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack); ++ InteractionResult interact(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection); // Paper - add hitDirection + + static void bootStrap() { + Map<Item, CauldronInteraction> map = CauldronInteraction.EMPTY.map(); + + CauldronInteraction.addDefaultInteractions(map); +- map.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> { ++ map.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection + PotionContents potioncontents = (PotionContents) itemstack.get(DataComponents.POTION_CONTENTS); + + if (potioncontents != null && potioncontents.is(Potions.WATER)) { +@@ -96,12 +96,12 @@ public interface CauldronInteraction { + Map<Item, CauldronInteraction> map1 = CauldronInteraction.WATER.map(); + + CauldronInteraction.addDefaultInteractions(map1); +- map1.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> { ++ map1.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection + return CauldronInteraction.fillBucket(iblockdata, world, blockposition, entityhuman, enumhand, itemstack, new ItemStack(Items.WATER_BUCKET), (iblockdata1) -> { + return (Integer) iblockdata1.getValue(LayeredCauldronBlock.LEVEL) == 3; +- }, SoundEvents.BUCKET_FILL); ++ }, SoundEvents.BUCKET_FILL, hitDirection); // Paper - add hitDirection + }); +- map1.put(Items.GLASS_BOTTLE, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> { ++ map1.put(Items.GLASS_BOTTLE, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection + if (!world.isClientSide) { + // CraftBukkit start + if (!LayeredCauldronBlock.lowerFillLevel(iblockdata, world, blockposition, entityhuman, CauldronLevelChangeEvent.ChangeReason.BOTTLE_FILL)) { +@@ -120,7 +120,7 @@ public interface CauldronInteraction { + + return InteractionResult.SUCCESS; + }); +- map1.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> { ++ map1.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection + if ((Integer) iblockdata.getValue(LayeredCauldronBlock.LEVEL) == 3) { + return InteractionResult.TRY_WITH_EMPTY_HAND; + } else { +@@ -187,18 +187,18 @@ public interface CauldronInteraction { + map1.put(Items.YELLOW_SHULKER_BOX, CauldronInteraction::shulkerBoxInteraction); + Map<Item, CauldronInteraction> map2 = CauldronInteraction.LAVA.map(); + +- map2.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> { ++ map2.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection + return CauldronInteraction.fillBucket(iblockdata, world, blockposition, entityhuman, enumhand, itemstack, new ItemStack(Items.LAVA_BUCKET), (iblockdata1) -> { + return true; +- }, SoundEvents.BUCKET_FILL_LAVA); ++ }, SoundEvents.BUCKET_FILL_LAVA, hitDirection); // Paper - add hitDirection + }); + CauldronInteraction.addDefaultInteractions(map2); + Map<Item, CauldronInteraction> map3 = CauldronInteraction.POWDER_SNOW.map(); + +- map3.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> { ++ map3.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection + return CauldronInteraction.fillBucket(iblockdata, world, blockposition, entityhuman, enumhand, itemstack, new ItemStack(Items.POWDER_SNOW_BUCKET), (iblockdata1) -> { + return (Integer) iblockdata1.getValue(LayeredCauldronBlock.LEVEL) == 3; +- }, SoundEvents.BUCKET_FILL_POWDER_SNOW); ++ }, SoundEvents.BUCKET_FILL_POWDER_SNOW, hitDirection); // Paper - add hitDirection + }); + CauldronInteraction.addDefaultInteractions(map3); + } +@@ -210,10 +210,24 @@ public interface CauldronInteraction { + } + + static InteractionResult fillBucket(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, ItemStack output, Predicate<BlockState> fullPredicate, SoundEvent soundEvent) { ++ // Paper start - add hitDirection ++ return fillBucket(state, world, pos, player, hand, stack, output, fullPredicate, soundEvent, null); // Paper - add hitDirection ++ } ++ static InteractionResult fillBucket(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, ItemStack output, Predicate<BlockState> fullPredicate, SoundEvent soundEvent, @javax.annotation.Nullable net.minecraft.core.Direction hitDirection) { ++ // Paper end - add hitDirection + if (!fullPredicate.test(state)) { + return InteractionResult.TRY_WITH_EMPTY_HAND; + } else { + if (!world.isClientSide) { ++ // Paper start - fire PlayerBucketFillEvent ++ if (hitDirection != null) { ++ org.bukkit.event.player.PlayerBucketEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerBucketFillEvent((net.minecraft.server.level.ServerLevel) world, player, pos, pos, hitDirection, stack, output.getItem(), hand); ++ if (event.isCancelled()) { ++ return InteractionResult.PASS; ++ } ++ output = event.getItemStack() != null ? org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(event.getItemStack()) : ItemStack.EMPTY; ++ } ++ // Paper end - fire PlayerBucketFillEvent + // CraftBukkit start + if (!LayeredCauldronBlock.changeLevel(state, world, pos, Blocks.CAULDRON.defaultBlockState(), player, CauldronLevelChangeEvent.ChangeReason.BUCKET_FILL, false)) { // Paper - Call CauldronLevelChangeEvent + return InteractionResult.SUCCESS; +@@ -234,7 +248,22 @@ public interface CauldronInteraction { + } + + static InteractionResult emptyBucket(Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, BlockState state, SoundEvent soundEvent) { ++ // Paper start - add hitDirection ++ return emptyBucket(world, pos, player, hand, stack, state, soundEvent, null); ++ } ++ static InteractionResult emptyBucket(Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, BlockState state, SoundEvent soundEvent, @javax.annotation.Nullable net.minecraft.core.Direction hitDirection) { ++ // Paper end - add hitDirection + if (!world.isClientSide) { ++ // Paper start - fire PlayerBucketEmptyEvent ++ ItemStack output = new ItemStack(Items.BUCKET); ++ if (hitDirection != null) { ++ org.bukkit.event.player.PlayerBucketEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerBucketEmptyEvent((net.minecraft.server.level.ServerLevel) world, player, pos, pos, hitDirection, stack, hand); ++ if (event.isCancelled()) { ++ return InteractionResult.PASS; ++ } ++ output = event.getItemStack() != null ? org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(event.getItemStack()) : ItemStack.EMPTY; ++ } ++ // Paper end - fire PlayerBucketEmptyEvent + // CraftBukkit start + if (!LayeredCauldronBlock.changeLevel(state, world, pos, state, player, CauldronLevelChangeEvent.ChangeReason.BUCKET_EMPTY, false)) { // Paper - Call CauldronLevelChangeEvent + return InteractionResult.SUCCESS; +@@ -242,7 +271,7 @@ public interface CauldronInteraction { + // CraftBukkit end + Item item = stack.getItem(); + +- player.setItemInHand(hand, ItemUtils.createFilledResult(stack, player, new ItemStack(Items.BUCKET))); ++ player.setItemInHand(hand, ItemUtils.createFilledResult(stack, player, output)); // Paper + player.awardStat(Stats.FILL_CAULDRON); + player.awardStat(Stats.ITEM_USED.get(item)); + // world.setBlockAndUpdate(blockposition, iblockdata); // CraftBukkit +@@ -253,19 +282,19 @@ public interface CauldronInteraction { + return InteractionResult.SUCCESS; + } + +- private static InteractionResult fillWaterInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) { +- return CauldronInteraction.emptyBucket(world, pos, player, hand, stack, (BlockState) Blocks.WATER_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY); ++ private static InteractionResult fillWaterInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection ++ return CauldronInteraction.emptyBucket(world, pos, player, hand, stack, (BlockState) Blocks.WATER_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY, hitDirection); // Paper - add hitDirection + } + +- private static InteractionResult fillLavaInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) { +- return (InteractionResult) (CauldronInteraction.isUnderWater(world, pos) ? InteractionResult.CONSUME : CauldronInteraction.emptyBucket(world, pos, player, hand, stack, Blocks.LAVA_CAULDRON.defaultBlockState(), SoundEvents.BUCKET_EMPTY_LAVA)); ++ private static InteractionResult fillLavaInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection ++ return (InteractionResult) (CauldronInteraction.isUnderWater(world, pos) ? InteractionResult.CONSUME : CauldronInteraction.emptyBucket(world, pos, player, hand, stack, Blocks.LAVA_CAULDRON.defaultBlockState(), SoundEvents.BUCKET_EMPTY_LAVA, hitDirection)); // Paper - add hitDirection + } + +- private static InteractionResult fillPowderSnowInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) { +- return (InteractionResult) (CauldronInteraction.isUnderWater(world, pos) ? InteractionResult.CONSUME : CauldronInteraction.emptyBucket(world, pos, player, hand, stack, (BlockState) Blocks.POWDER_SNOW_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY_POWDER_SNOW)); ++ private static InteractionResult fillPowderSnowInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection ++ return (InteractionResult) (CauldronInteraction.isUnderWater(world, pos) ? InteractionResult.CONSUME : CauldronInteraction.emptyBucket(world, pos, player, hand, stack, (BlockState) Blocks.POWDER_SNOW_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY_POWDER_SNOW, hitDirection)); // Paper - add hitDirection + } + +- private static InteractionResult shulkerBoxInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) { ++ private static InteractionResult shulkerBoxInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection + Block block = Block.byItem(stack.getItem()); + + if (!(block instanceof ShulkerBoxBlock)) { +@@ -283,12 +312,11 @@ public interface CauldronInteraction { + player.awardStat(Stats.CLEAN_SHULKER_BOX); + // LayeredCauldronBlock.lowerFillLevel(iblockdata, world, blockposition); // CraftBukkit + } +- + return InteractionResult.SUCCESS; + } + } + +- private static InteractionResult bannerInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) { ++ private static InteractionResult bannerInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection + BannerPatternLayers bannerpatternlayers = (BannerPatternLayers) stack.getOrDefault(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY); + + if (bannerpatternlayers.layers().isEmpty()) { +@@ -312,7 +340,7 @@ public interface CauldronInteraction { + } + } + +- private static InteractionResult dyedItemIteration(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) { ++ private static InteractionResult dyedItemIteration(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection + if (!stack.is(ItemTags.DYEABLE)) { + return InteractionResult.TRY_WITH_EMPTY_HAND; + } else if (!stack.has(DataComponents.DYED_COLOR)) { +diff --git a/src/main/java/net/minecraft/world/level/block/AbstractCauldronBlock.java b/src/main/java/net/minecraft/world/level/block/AbstractCauldronBlock.java +index 173fc110217307e225b4951c92ab22a1bef48dd4..e00ab1ed8088a1970249313ed63e09070fc6192d 100644 +--- a/src/main/java/net/minecraft/world/level/block/AbstractCauldronBlock.java ++++ b/src/main/java/net/minecraft/world/level/block/AbstractCauldronBlock.java +@@ -56,7 +56,7 @@ public abstract class AbstractCauldronBlock extends Block { + @Override + protected InteractionResult useItemOn(ItemStack stack, BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hit) { + CauldronInteraction cauldronInteraction = this.interactions.map().get(stack.getItem()); +- return cauldronInteraction.interact(state, world, pos, player, hand, stack); ++ return cauldronInteraction.interact(state, world, pos, player, hand, stack, hit.getDirection()); // Paper - pass hit direction + } + + @Override |