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-rw-r--r--patches/server/1030-Optimise-nearby-player-retrieval.patch162
1 files changed, 162 insertions, 0 deletions
diff --git a/patches/server/1030-Optimise-nearby-player-retrieval.patch b/patches/server/1030-Optimise-nearby-player-retrieval.patch
new file mode 100644
index 0000000000..114dfb6f4d
--- /dev/null
+++ b/patches/server/1030-Optimise-nearby-player-retrieval.patch
@@ -0,0 +1,162 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Spottedleaf <[email protected]>
+Date: Sat, 23 Sep 2023 23:15:52 -0700
+Subject: [PATCH] Optimise nearby player retrieval
+
+Instead of searching/testing every player online on the server,
+we can instead use the nearby player tracking system to reduce
+the number of tests per search.
+
+diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
+index ee6d9c19dbc01d46c60d0067664266c203087d8e..19ffb121934e9249d18fa53cae1ae892dfd7f8d4 100644
+--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
++++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
+@@ -575,6 +575,115 @@ public class ServerLevel extends Level implements WorldGenLevel {
+ this.lagCompensationTick = (System.nanoTime() - net.minecraft.server.MinecraftServer.SERVER_INIT) / (java.util.concurrent.TimeUnit.MILLISECONDS.toNanos(50L));
+ }
+ // Paper end - lag compensation
++ // Paper start - optimise nearby player retrieval
++ @Override
++ public java.util.List<net.minecraft.world.entity.player.Player> getNearbyPlayers(net.minecraft.world.entity.ai.targeting.TargetingConditions targetPredicate,
++ net.minecraft.world.entity.LivingEntity entity,
++ net.minecraft.world.phys.AABB box) {
++ return this.getNearbyEntities(Player.class, targetPredicate, entity, box);
++ }
++
++ @Override
++ public Player getNearestPlayer(double x, double y, double z, double maxDistance, @Nullable Predicate<Entity> targetPredicate) {
++ if (maxDistance > 0.0D) {
++ io.papermc.paper.util.player.NearbyPlayers players = this.chunkSource.chunkMap.getNearbyPlayers();
++
++ com.destroystokyo.paper.util.maplist.ReferenceList<ServerPlayer> nearby = players.getPlayersByBlock(
++ io.papermc.paper.util.CoordinateUtils.getBlockCoordinate(x),
++ io.papermc.paper.util.CoordinateUtils.getBlockCoordinate(z),
++ io.papermc.paper.util.player.NearbyPlayers.NearbyMapType.GENERAL
++ );
++
++ if (nearby == null) {
++ return null;
++ }
++
++ ServerPlayer nearest = null;
++ double nearestDist = maxDistance * maxDistance;
++ Object[] rawData = nearby.getRawData();
++ for (int i = 0, len = nearby.size(); i < len; ++i) {
++ ServerPlayer player = (ServerPlayer)rawData[i];
++ double dist = player.distanceToSqr(x, y, z);
++ if (dist >= nearestDist) {
++ continue;
++ }
++
++ if (targetPredicate == null || targetPredicate.test(player)) {
++ nearest = player;
++ nearestDist = dist;
++ }
++ }
++
++ return nearest;
++ } else {
++ ServerPlayer nearest = null;
++ double nearestDist = Double.MAX_VALUE;
++
++ for (ServerPlayer player : this.players()) {
++ double dist = player.distanceToSqr(x, y, z);
++ if (dist >= nearestDist) {
++ continue;
++ }
++
++ if (targetPredicate == null || targetPredicate.test(player)) {
++ nearest = player;
++ nearestDist = dist;
++ }
++ }
++
++ return nearest;
++ }
++ }
++
++ @Override
++ public Player getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions targetPredicate, LivingEntity entity) {
++ return this.getNearestPlayer(targetPredicate, entity, entity.getX(), entity.getY(), entity.getZ());
++ }
++
++ @Override
++ public Player getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions targetPredicate, LivingEntity entity,
++ double x, double y, double z) {
++ double range = targetPredicate.range;
++ if (range > 0.0D) {
++ io.papermc.paper.util.player.NearbyPlayers players = this.chunkSource.chunkMap.getNearbyPlayers();
++
++ com.destroystokyo.paper.util.maplist.ReferenceList<ServerPlayer> nearby = players.getPlayersByBlock(
++ io.papermc.paper.util.CoordinateUtils.getBlockCoordinate(x),
++ io.papermc.paper.util.CoordinateUtils.getBlockCoordinate(z),
++ io.papermc.paper.util.player.NearbyPlayers.NearbyMapType.GENERAL
++ );
++
++ if (nearby == null) {
++ return null;
++ }
++
++ ServerPlayer nearest = null;
++ double nearestDist = Double.MAX_VALUE;
++ Object[] rawData = nearby.getRawData();
++ for (int i = 0, len = nearby.size(); i < len; ++i) {
++ ServerPlayer player = (ServerPlayer)rawData[i];
++ double dist = player.distanceToSqr(x, y, z);
++ if (dist >= nearestDist) {
++ continue;
++ }
++
++ if (targetPredicate.test(entity, player)) {
++ nearest = player;
++ nearestDist = dist;
++ }
++ }
++
++ return nearest;
++ } else {
++ return this.getNearestEntity(this.players(), targetPredicate, entity, x, y, z);
++ }
++ }
++
++ @Nullable
++ public Player getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions targetPredicate, double x, double y, double z) {
++ return this.getNearestPlayer(targetPredicate, null, x, y, z);
++ }
++ // Paper end - optimise nearby player retrieval
+
+ // Add env and gen to constructor, IWorldDataServer -> WorldDataServer
+ public ServerLevel(MinecraftServer minecraftserver, Executor executor, LevelStorageSource.LevelStorageAccess convertable_conversionsession, PrimaryLevelData iworlddataserver, ResourceKey<Level> resourcekey, LevelStem worlddimension, ChunkProgressListener worldloadlistener, boolean flag, long i, List<CustomSpawner> list, boolean flag1, @Nullable RandomSequences randomsequences, org.bukkit.World.Environment env, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider) {
+diff --git a/src/main/java/net/minecraft/world/entity/ai/targeting/TargetingConditions.java b/src/main/java/net/minecraft/world/entity/ai/targeting/TargetingConditions.java
+index 58422f00c7d64dbd1cf6d7211c9838875cbe7778..c157309ac78e7af084d3acb6e8b2bcd469a39d5e 100644
+--- a/src/main/java/net/minecraft/world/entity/ai/targeting/TargetingConditions.java
++++ b/src/main/java/net/minecraft/world/entity/ai/targeting/TargetingConditions.java
+@@ -10,7 +10,7 @@ public class TargetingConditions {
+ public static final TargetingConditions DEFAULT = forCombat();
+ private static final double MIN_VISIBILITY_DISTANCE_FOR_INVISIBLE_TARGET = 2.0D;
+ private final boolean isCombat;
+- private double range = -1.0D;
++ public double range = -1.0D; // Paper - public
+ private boolean checkLineOfSight = true;
+ private boolean testInvisible = true;
+ @Nullable
+diff --git a/src/main/java/net/minecraft/world/level/EntityGetter.java b/src/main/java/net/minecraft/world/level/EntityGetter.java
+index b3293a722fb5c5262a777402140c764c03367800..aaa07fcd4b32fe0de88142ab30378327a01f1729 100644
+--- a/src/main/java/net/minecraft/world/level/EntityGetter.java
++++ b/src/main/java/net/minecraft/world/level/EntityGetter.java
+@@ -230,9 +230,13 @@ public interface EntityGetter {
+ T livingEntity = null;
+
+ for(T livingEntity2 : entityList) {
++ // Paper start - move up
++ // don't check entities outside closest range
++ double e = livingEntity2.distanceToSqr(x, y, z);
++ if (d == -1.0D || e < d) {
++ // Paper end - move up
+ if (targetPredicate.test(entity, livingEntity2)) {
+- double e = livingEntity2.distanceToSqr(x, y, z);
+- if (d == -1.0D || e < d) {
++ // Paper - move up
+ d = e;
+ livingEntity = livingEntity2;
+ }