diff options
Diffstat (limited to 'patches/server/1031-Incremental-chunk-and-player-saving.patch')
-rw-r--r-- | patches/server/1031-Incremental-chunk-and-player-saving.patch | 145 |
1 files changed, 145 insertions, 0 deletions
diff --git a/patches/server/1031-Incremental-chunk-and-player-saving.patch b/patches/server/1031-Incremental-chunk-and-player-saving.patch new file mode 100644 index 0000000000..8c2a39d8fe --- /dev/null +++ b/patches/server/1031-Incremental-chunk-and-player-saving.patch @@ -0,0 +1,145 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Shane Freeder <[email protected]> +Date: Sun, 9 Jun 2019 03:53:22 +0100 +Subject: [PATCH] Incremental chunk and player saving + + +diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java +index b64c3e29e2b8e890073fee0b45c8b8dfc2b642fd..aa38e3b297209cc121e7dc7a6ac9588c18bf9357 100644 +--- a/src/main/java/net/minecraft/server/MinecraftServer.java ++++ b/src/main/java/net/minecraft/server/MinecraftServer.java +@@ -992,7 +992,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa + + try { + this.isSaving = true; +- this.getPlayerList().saveAll(); ++ this.getPlayerList().saveAll(); // Paper - Incremental chunk and player saving; diff on change + flag3 = this.saveAllChunks(suppressLogs, flush, force); + } finally { + this.isSaving = false; +@@ -1595,16 +1595,28 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa + } + + --this.ticksUntilAutosave; +- // CraftBukkit start +- if (this.autosavePeriod > 0 && this.ticksUntilAutosave <= 0) { +- this.ticksUntilAutosave = this.autosavePeriod; +- // CraftBukkit end +- MinecraftServer.LOGGER.debug("Autosave started"); +- this.profiler.push("save"); +- this.saveEverything(true, false, false); +- this.profiler.pop(); +- MinecraftServer.LOGGER.debug("Autosave finished"); ++ // Paper start - Incremental chunk and player saving ++ int playerSaveInterval = io.papermc.paper.configuration.GlobalConfiguration.get().playerAutoSave.rate; ++ if (playerSaveInterval < 0) { ++ playerSaveInterval = autosavePeriod; ++ } ++ this.profiler.push("save"); ++ final boolean fullSave = autosavePeriod > 0 && this.tickCount % autosavePeriod == 0; ++ try { ++ this.isSaving = true; ++ if (playerSaveInterval > 0) { ++ this.playerList.saveAll(playerSaveInterval); ++ } ++ for (ServerLevel level : this.getAllLevels()) { ++ if (level.paperConfig().chunks.autoSaveInterval.value() > 0) { ++ level.saveIncrementally(fullSave); ++ } ++ } ++ } finally { ++ this.isSaving = false; + } ++ this.profiler.pop(); ++ // Paper end - Incremental chunk and player saving + // Paper start - move executeAll() into full server tick timing + try (co.aikar.timings.Timing ignored = MinecraftTimings.processTasksTimer.startTiming()) { + this.runAllTasks(); +diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java +index 2931e1dd0c8ae5ac1c9ec42f90dd5ab57595bf60..c96f3dcd365bc140b1f4680ef6bd770c80f8eda1 100644 +--- a/src/main/java/net/minecraft/server/level/ServerLevel.java ++++ b/src/main/java/net/minecraft/server/level/ServerLevel.java +@@ -1315,6 +1315,35 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf. + return !this.server.isUnderSpawnProtection(this, pos, player) && this.getWorldBorder().isWithinBounds(pos); + } + ++ // Paper start - Incremental chunk and player saving ++ public void saveIncrementally(boolean doFull) { ++ ServerChunkCache chunkproviderserver = this.getChunkSource(); ++ ++ if (doFull) { ++ org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); ++ } ++ ++ try (co.aikar.timings.Timing ignored = this.timings.worldSave.startTiming()) { ++ if (doFull) { ++ this.saveLevelData(true); ++ } ++ ++ // chunk autosave is already called by the ChunkSystem during unload processing (ChunkMap#processUnloads) ++ ++ // Copied from save() ++ // CraftBukkit start - moved from MinecraftServer.saveChunks ++ if (doFull) { // Paper ++ ServerLevel worldserver1 = this; ++ ++ this.serverLevelData.setWorldBorder(worldserver1.getWorldBorder().createSettings()); ++ this.serverLevelData.setCustomBossEvents(this.server.getCustomBossEvents().save(this.registryAccess())); ++ this.convertable.saveDataTag(this.server.registryAccess(), this.serverLevelData, this.server.getPlayerList().getSingleplayerData()); ++ } ++ // CraftBukkit end ++ } ++ } ++ // Paper end - Incremental chunk and player saving ++ + public void save(@Nullable ProgressListener progressListener, boolean flush, boolean savingDisabled) { + // Paper start - add close param + this.save(progressListener, flush, savingDisabled, false); +diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java +index 8dc3ba983fd4c61e463867be8d224aa90424215a..6c280abdef5f80b668d6090f9d35283a33e21e0c 100644 +--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java ++++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java +@@ -203,6 +203,7 @@ import org.bukkit.inventory.MainHand; + public class ServerPlayer extends net.minecraft.world.entity.player.Player implements ca.spottedleaf.moonrise.patches.chunk_system.player.ChunkSystemServerPlayer { // Paper - rewrite chunk system + + private static final Logger LOGGER = LogUtils.getLogger(); ++ public long lastSave = MinecraftServer.currentTick; // Paper - Incremental chunk and player saving + private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_XZ = 32; + private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_Y = 10; + private static final int FLY_STAT_RECORDING_SPEED = 25; +diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java +index 0cfaf31273bbec7640eb3a2b16a8d2c816b0ed61..c13922d2fb1c15f895b14d4cb6d5379b59ea1ef8 100644 +--- a/src/main/java/net/minecraft/server/players/PlayerList.java ++++ b/src/main/java/net/minecraft/server/players/PlayerList.java +@@ -569,6 +569,7 @@ public abstract class PlayerList { + + protected void save(ServerPlayer player) { + if (!player.getBukkitEntity().isPersistent()) return; // CraftBukkit ++ player.lastSave = MinecraftServer.currentTick; // Paper - Incremental chunk and player saving + this.playerIo.save(player); + ServerStatsCounter serverstatisticmanager = (ServerStatsCounter) player.getStats(); // CraftBukkit + +@@ -1192,10 +1193,22 @@ public abstract class PlayerList { + } + + public void saveAll() { ++ // Paper start - Incremental chunk and player saving ++ this.saveAll(-1); ++ } ++ ++ public void saveAll(int interval) { + io.papermc.paper.util.MCUtil.ensureMain("Save Players" , () -> { // Paper - Ensure main + MinecraftTimings.savePlayers.startTiming(); // Paper ++ int numSaved = 0; ++ long now = MinecraftServer.currentTick; + for (int i = 0; i < this.players.size(); ++i) { +- this.save(this.players.get(i)); ++ ServerPlayer entityplayer = this.players.get(i); ++ if (interval == -1 || now - entityplayer.lastSave >= interval) { ++ this.save(entityplayer); ++ if (interval != -1 && ++numSaved >= io.papermc.paper.configuration.GlobalConfiguration.get().playerAutoSave.maxPerTick()) { break; } ++ } ++ // Paper end - Incremental chunk and player saving + } + MinecraftTimings.savePlayers.stopTiming(); // Paper + return null; }); // Paper - ensure main |