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-rw-r--r--patches/server/1040-Fix-shield-disable-inconsistency.patch22
1 files changed, 22 insertions, 0 deletions
diff --git a/patches/server/1040-Fix-shield-disable-inconsistency.patch b/patches/server/1040-Fix-shield-disable-inconsistency.patch
new file mode 100644
index 0000000000..777f27d8bb
--- /dev/null
+++ b/patches/server/1040-Fix-shield-disable-inconsistency.patch
@@ -0,0 +1,22 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Jake Potrebic <[email protected]>
+Date: Fri, 26 Apr 2024 19:08:37 -0700
+Subject: [PATCH] Fix shield disable inconsistency
+
+In vanilla, if the damage source is tagged as a projectile,
+it will not disable the shield if the attacker is holding
+an axe item.
+
+diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
+index bad6a69246f6b0a4ada222b820f16469f91b0534..e0124e44e1abe8237859e8dc1e357298188dab52 100644
+--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
++++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
+@@ -2335,7 +2335,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
+ this.hurtCurrentlyUsedShield((float) -event.getDamage(DamageModifier.BLOCKING));
+ Entity entity = damagesource.getDirectEntity();
+
+- if (entity instanceof LivingEntity && entity.distanceToSqr(this) <= (200.0D * 200.0D)) { // Paper - Improve boat collision performance
++ if (!damagesource.is(DamageTypeTags.IS_PROJECTILE) && entity instanceof LivingEntity && entity.distanceToSqr(this) <= (200.0D * 200.0D)) { // Paper - Improve boat collision performance
+ this.blockUsingShield((LivingEntity) entity);
+ }
+ }