diff options
Diffstat (limited to 'patches/server/1045-Make-interaction-leniency-distance-configurable.patch')
-rw-r--r-- | patches/server/1045-Make-interaction-leniency-distance-configurable.patch | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/patches/server/1045-Make-interaction-leniency-distance-configurable.patch b/patches/server/1045-Make-interaction-leniency-distance-configurable.patch new file mode 100644 index 0000000000..341e13affd --- /dev/null +++ b/patches/server/1045-Make-interaction-leniency-distance-configurable.patch @@ -0,0 +1,26 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Newwind <[email protected]> +Date: Thu, 25 Jul 2024 13:00:37 +0200 +Subject: [PATCH] Make interaction leniency distance configurable + +The server validates incoming interaction packets by ensuring the player +sending them is inside their interaction range. For this, the server adds +a magic value, by default 1.0, to the original interaction range to +account for latency issues. + +This value however may be too low in high latency environments. +The patch exposes a new configuration option to configure said value. + +diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +index 7796e191747be545e744564a2b0b65790f69114d..624b80c796e9c95040d71d1595d11f98e2899cf3 100644 +--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java ++++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +@@ -2703,7 +2703,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl + + AABB axisalignedbb = entity.getBoundingBox(); + +- if (this.player.canInteractWithEntity(axisalignedbb, 1.0D)) { ++ if (this.player.canInteractWithEntity(axisalignedbb, io.papermc.paper.configuration.GlobalConfiguration.get().misc.clientInteractionLeniencyDistance.or(1.0D))) { // Paper - configurable lenience value for interact range + packet.dispatch(new ServerboundInteractPacket.Handler() { + private void performInteraction(InteractionHand enumhand, ServerGamePacketListenerImpl.EntityInteraction playerconnection_a, PlayerInteractEntityEvent event) { // CraftBukkit + ItemStack itemstack = ServerGamePacketListenerImpl.this.player.getItemInHand(enumhand); |