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Diffstat (limited to 'patches/server/1050-Fix-entity-tracker-desync-when-new-players-are-added.patch')
-rw-r--r--patches/server/1050-Fix-entity-tracker-desync-when-new-players-are-added.patch2
1 files changed, 2 insertions, 0 deletions
diff --git a/patches/server/1050-Fix-entity-tracker-desync-when-new-players-are-added.patch b/patches/server/1050-Fix-entity-tracker-desync-when-new-players-are-added.patch
index 99803672f2..d8a7d54cb0 100644
--- a/patches/server/1050-Fix-entity-tracker-desync-when-new-players-are-added.patch
+++ b/patches/server/1050-Fix-entity-tracker-desync-when-new-players-are-added.patch
@@ -28,6 +28,8 @@ which is most likely in an unloaded chunk - which means that the
client will not tick the entity and thus not lerp the entity
from its old position to its new position.
+Feature patch
+
diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundAddEntityPacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundAddEntityPacket.java
index f6e1deb2f849d8b01b15cfa69e2f6cd5f2b1512b..f66e40326c510aa3267542b1a24ed75d1ed6d3f1 100644
--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundAddEntityPacket.java