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-rw-r--r--patches/server/1073-fixup-Moonrise-optimisation-patches.patch14304
1 files changed, 14304 insertions, 0 deletions
diff --git a/patches/server/1073-fixup-Moonrise-optimisation-patches.patch b/patches/server/1073-fixup-Moonrise-optimisation-patches.patch
new file mode 100644
index 0000000000..42a3be5122
--- /dev/null
+++ b/patches/server/1073-fixup-Moonrise-optimisation-patches.patch
@@ -0,0 +1,14304 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Spottedleaf <[email protected]>
+Date: Mon, 21 Oct 2024 11:06:24 -0700
+Subject: [PATCH] fixup! Moonrise optimisation patches
+
+
+diff --git a/src/main/java/ca/spottedleaf/moonrise/common/PlatformHooks.java b/src/main/java/ca/spottedleaf/moonrise/common/PlatformHooks.java
+new file mode 100644
+index 0000000000000000000000000000000000000000..69a20e9d72b02f28b349f24fd0ea08736888e642
+--- /dev/null
++++ b/src/main/java/ca/spottedleaf/moonrise/common/PlatformHooks.java
+@@ -0,0 +1,115 @@
++package ca.spottedleaf.moonrise.common;
++
++import ca.spottedleaf.moonrise.patches.chunk_system.scheduling.NewChunkHolder;
++import com.mojang.datafixers.DataFixer;
++import net.minecraft.core.BlockPos;
++import net.minecraft.nbt.CompoundTag;
++import net.minecraft.server.level.GenerationChunkHolder;
++import net.minecraft.server.level.ServerLevel;
++import net.minecraft.server.level.ServerPlayer;
++import net.minecraft.util.datafix.DataFixTypes;
++import net.minecraft.world.entity.Entity;
++import net.minecraft.world.level.BlockGetter;
++import net.minecraft.world.level.ChunkPos;
++import net.minecraft.world.level.Level;
++import net.minecraft.world.level.block.state.BlockState;
++import net.minecraft.world.level.chunk.ChunkAccess;
++import net.minecraft.world.level.chunk.LevelChunk;
++import net.minecraft.world.level.chunk.ProtoChunk;
++import net.minecraft.world.level.chunk.storage.SerializableChunkData;
++import net.minecraft.world.level.entity.EntityTypeTest;
++import net.minecraft.world.phys.AABB;
++import java.util.List;
++import java.util.ServiceLoader;
++import java.util.function.Predicate;
++
++public interface PlatformHooks {
++ public static PlatformHooks get() {
++ return Holder.INSTANCE;
++ }
++
++ public String getBrand();
++
++ public int getLightEmission(final BlockState blockState, final BlockGetter world, final BlockPos pos);
++
++ public Predicate<BlockState> maybeHasLightEmission();
++
++ public boolean hasCurrentlyLoadingChunk();
++
++ public LevelChunk getCurrentlyLoadingChunk(final GenerationChunkHolder holder);
++
++ public void setCurrentlyLoading(final GenerationChunkHolder holder, final LevelChunk levelChunk);
++
++ public void chunkFullStatusComplete(final LevelChunk newChunk, final ProtoChunk original);
++
++ public boolean allowAsyncTicketUpdates();
++
++ public void onChunkHolderTicketChange(final ServerLevel world, final NewChunkHolder holder, final int oldLevel, final int newLevel);
++
++ public void chunkUnloadFromWorld(final LevelChunk chunk);
++
++ public void chunkSyncSave(final ServerLevel world, final ChunkAccess chunk, final SerializableChunkData data);
++
++ public void onChunkWatch(final ServerLevel world, final LevelChunk chunk, final ServerPlayer player);
++
++ public void onChunkUnWatch(final ServerLevel world, final ChunkPos chunk, final ServerPlayer player);
++
++ public void addToGetEntities(final Level world, final Entity entity, final AABB boundingBox, final Predicate<? super Entity> predicate,
++ final List<Entity> into);
++
++ public <T extends Entity> void addToGetEntities(final Level world, final EntityTypeTest<Entity, T> entityTypeTest,
++ final AABB boundingBox, final Predicate<? super T> predicate,
++ final List<? super T> into, final int maxCount);
++
++ public void entityMove(final Entity entity, final long oldSection, final long newSection);
++
++ public boolean screenEntity(final ServerLevel world, final Entity entity, final boolean fromDisk, final boolean event);
++
++ public boolean configFixMC224294();
++
++ public boolean configAutoConfigSendDistance();
++
++ public double configPlayerMaxLoadRate();
++
++ public double configPlayerMaxGenRate();
++
++ public double configPlayerMaxSendRate();
++
++ public int configPlayerMaxConcurrentLoads();
++
++ public int configPlayerMaxConcurrentGens();
++
++ public long configAutoSaveInterval();
++
++ public int configMaxAutoSavePerTick();
++
++ public boolean configFixMC159283();
++
++ // support for CB chunk mustNotSave
++ public boolean forceNoSave(final ChunkAccess chunk);
++
++ public CompoundTag convertNBT(final DataFixTypes type, final DataFixer dataFixer, final CompoundTag nbt,
++ final int fromVersion, final int toVersion);
++
++ public boolean hasMainChunkLoadHook();
++
++ public void mainChunkLoad(final ChunkAccess chunk, final SerializableChunkData chunkData);
++
++ public List<Entity> modifySavedEntities(final ServerLevel world, final int chunkX, final int chunkZ, final List<Entity> entities);
++
++ public void unloadEntity(final Entity entity);
++
++ public int modifyEntityTrackingRange(final Entity entity, final int currentRange);
++
++ public static final class Holder {
++ private Holder() {
++ }
++
++ private static final PlatformHooks INSTANCE;
++
++ static {
++ INSTANCE = ServiceLoader.load(PlatformHooks.class, PlatformHooks.class.getClassLoader()).findFirst()
++ .orElseThrow(() -> new RuntimeException("Failed to locate PlatformHooks"));
++ }
++ }
++}
+diff --git a/src/main/java/ca/spottedleaf/moonrise/common/list/EntityList.java b/src/main/java/ca/spottedleaf/moonrise/common/list/EntityList.java
+index ba68998f6ef57b24c72fd833bd7de440de9501cc..7fed43a1e7bcf35c4d7fd3224837a47fedd59860 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/common/list/EntityList.java
++++ b/src/main/java/ca/spottedleaf/moonrise/common/list/EntityList.java
+@@ -13,15 +13,15 @@ import java.util.NoSuchElementException;
+ */
+ public final class EntityList implements Iterable<Entity> {
+
+- protected final Int2IntOpenHashMap entityToIndex = new Int2IntOpenHashMap(2, 0.8f);
++ private final Int2IntOpenHashMap entityToIndex = new Int2IntOpenHashMap(2, 0.8f);
+ {
+ this.entityToIndex.defaultReturnValue(Integer.MIN_VALUE);
+ }
+
+- protected static final Entity[] EMPTY_LIST = new Entity[0];
++ private static final Entity[] EMPTY_LIST = new Entity[0];
+
+- protected Entity[] entities = EMPTY_LIST;
+- protected int count;
++ private Entity[] entities = EMPTY_LIST;
++ private int count;
+
+ public int size() {
+ return this.count;
+@@ -94,10 +94,9 @@ public final class EntityList implements Iterable<Entity> {
+
+ @Override
+ public Iterator<Entity> iterator() {
+- return new Iterator<Entity>() {
+-
+- Entity lastRet;
+- int current;
++ return new Iterator<>() {
++ private Entity lastRet;
++ private int current;
+
+ @Override
+ public boolean hasNext() {
+diff --git a/src/main/java/ca/spottedleaf/moonrise/common/list/IBlockDataList.java b/src/main/java/ca/spottedleaf/moonrise/common/list/IBlockDataList.java
+deleted file mode 100644
+index fcfbca333234c09f7c056bbfcd9ac8860b20a8db..0000000000000000000000000000000000000000
+--- a/src/main/java/ca/spottedleaf/moonrise/common/list/IBlockDataList.java
++++ /dev/null
+@@ -1,125 +0,0 @@
+-package ca.spottedleaf.moonrise.common.list;
+-
+-import it.unimi.dsi.fastutil.longs.LongIterator;
+-import it.unimi.dsi.fastutil.shorts.Short2LongOpenHashMap;
+-import java.util.Arrays;
+-import net.minecraft.world.level.block.Block;
+-import net.minecraft.world.level.block.state.BlockState;
+-import net.minecraft.world.level.chunk.GlobalPalette;
+-
+-public final class IBlockDataList {
+-
+- private static final GlobalPalette<BlockState> GLOBAL_PALETTE = new GlobalPalette<>(Block.BLOCK_STATE_REGISTRY);
+-
+- // map of location -> (index | (location << 16) | (palette id << 32))
+- private final Short2LongOpenHashMap map = new Short2LongOpenHashMap(2, 0.8f);
+- {
+- this.map.defaultReturnValue(Long.MAX_VALUE);
+- }
+-
+- private static final long[] EMPTY_LIST = new long[0];
+-
+- private long[] byIndex = EMPTY_LIST;
+- private int size;
+-
+- public static int getLocationKey(final int x, final int y, final int z) {
+- return (x & 15) | (((z & 15) << 4)) | ((y & 255) << (4 + 4));
+- }
+-
+- public static BlockState getBlockDataFromRaw(final long raw) {
+- return GLOBAL_PALETTE.valueFor((int)(raw >>> 32));
+- }
+-
+- public static int getIndexFromRaw(final long raw) {
+- return (int)(raw & 0xFFFF);
+- }
+-
+- public static int getLocationFromRaw(final long raw) {
+- return (int)((raw >>> 16) & 0xFFFF);
+- }
+-
+- public static long getRawFromValues(final int index, final int location, final BlockState data) {
+- return (long)index | ((long)location << 16) | (((long)GLOBAL_PALETTE.idFor(data)) << 32);
+- }
+-
+- public static long setIndexRawValues(final long value, final int index) {
+- return value & ~(0xFFFF) | (index);
+- }
+-
+- public long add(final int x, final int y, final int z, final BlockState data) {
+- return this.add(getLocationKey(x, y, z), data);
+- }
+-
+- public long add(final int location, final BlockState data) {
+- final long curr = this.map.get((short)location);
+-
+- if (curr == Long.MAX_VALUE) {
+- final int index = this.size++;
+- final long raw = getRawFromValues(index, location, data);
+- this.map.put((short)location, raw);
+-
+- if (index >= this.byIndex.length) {
+- this.byIndex = Arrays.copyOf(this.byIndex, (int)Math.max(4L, this.byIndex.length * 2L));
+- }
+-
+- this.byIndex[index] = raw;
+- return raw;
+- } else {
+- final int index = getIndexFromRaw(curr);
+- final long raw = this.byIndex[index] = getRawFromValues(index, location, data);
+-
+- this.map.put((short)location, raw);
+-
+- return raw;
+- }
+- }
+-
+- public long remove(final int x, final int y, final int z) {
+- return this.remove(getLocationKey(x, y, z));
+- }
+-
+- public long remove(final int location) {
+- final long ret = this.map.remove((short)location);
+- final int index = getIndexFromRaw(ret);
+- if (ret == Long.MAX_VALUE) {
+- return ret;
+- }
+-
+- // move the entry at the end to this index
+- final int endIndex = --this.size;
+- final long end = this.byIndex[endIndex];
+- if (index != endIndex) {
+- // not empty after this call
+- this.map.put((short)getLocationFromRaw(end), setIndexRawValues(end, index));
+- }
+- this.byIndex[index] = end;
+- this.byIndex[endIndex] = 0L;
+-
+- return ret;
+- }
+-
+- public int size() {
+- return this.size;
+- }
+-
+- public long getRaw(final int index) {
+- return this.byIndex[index];
+- }
+-
+- public int getLocation(final int index) {
+- return getLocationFromRaw(this.getRaw(index));
+- }
+-
+- public BlockState getData(final int index) {
+- return getBlockDataFromRaw(this.getRaw(index));
+- }
+-
+- public void clear() {
+- this.size = 0;
+- this.map.clear();
+- }
+-
+- public LongIterator getRawIterator() {
+- return this.map.values().iterator();
+- }
+-}
+\ No newline at end of file
+diff --git a/src/main/java/ca/spottedleaf/moonrise/common/list/IntList.java b/src/main/java/ca/spottedleaf/moonrise/common/list/IntList.java
+new file mode 100644
+index 0000000000000000000000000000000000000000..9f3b25bb2439f283f878db93973a02fcdcd14eed
+--- /dev/null
++++ b/src/main/java/ca/spottedleaf/moonrise/common/list/IntList.java
+@@ -0,0 +1,77 @@
++package ca.spottedleaf.moonrise.common.list;
++
++import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
++import java.util.Arrays;
++
++public final class IntList {
++
++ private final Int2IntOpenHashMap map = new Int2IntOpenHashMap();
++ {
++ this.map.defaultReturnValue(Integer.MIN_VALUE);
++ }
++
++ private static final int[] EMPTY_LIST = new int[0];
++
++ private int[] byIndex = EMPTY_LIST;
++ private int count;
++
++ public int size() {
++ return this.count;
++ }
++
++ public void setMinCapacity(final int len) {
++ final int[] byIndex = this.byIndex;
++ if (byIndex.length < len) {
++ this.byIndex = Arrays.copyOf(byIndex, len);
++ }
++ }
++
++ public int getRaw(final int index) {
++ return this.byIndex[index];
++ }
++
++ public boolean add(final int value) {
++ final int count = this.count;
++ final int currIndex = this.map.putIfAbsent(value, count);
++
++ if (currIndex != Integer.MIN_VALUE) {
++ return false; // already in this list
++ }
++
++ int[] list = this.byIndex;
++
++ if (list.length == count) {
++ // resize required
++ list = this.byIndex = Arrays.copyOf(list, (int)Math.max(4L, count * 2L)); // overflow results in negative
++ }
++
++ list[count] = value;
++ this.count = count + 1;
++
++ return true;
++ }
++
++ public boolean remove(final int value) {
++ final int index = this.map.remove(value);
++ if (index == Integer.MIN_VALUE) {
++ return false;
++ }
++
++ // move the entry at the end to this index
++ final int endIndex = --this.count;
++ final int end = this.byIndex[endIndex];
++ if (index != endIndex) {
++ // not empty after this call
++ this.map.put(end, index);
++ }
++ this.byIndex[index] = end;
++ this.byIndex[endIndex] = 0;
++
++ return true;
++ }
++
++ public void clear() {
++ this.count = 0;
++ this.map.clear();
++ }
++}
+diff --git a/src/main/java/ca/spottedleaf/moonrise/common/list/ShortList.java b/src/main/java/ca/spottedleaf/moonrise/common/list/ShortList.java
+new file mode 100644
+index 0000000000000000000000000000000000000000..2bae9949ef325d0001aa638150fbbdf968367e75
+--- /dev/null
++++ b/src/main/java/ca/spottedleaf/moonrise/common/list/ShortList.java
+@@ -0,0 +1,77 @@
++package ca.spottedleaf.moonrise.common.list;
++
++import it.unimi.dsi.fastutil.shorts.Short2ShortOpenHashMap;
++import java.util.Arrays;
++
++public final class ShortList {
++
++ private final Short2ShortOpenHashMap map = new Short2ShortOpenHashMap();
++ {
++ this.map.defaultReturnValue(Short.MIN_VALUE);
++ }
++
++ private static final short[] EMPTY_LIST = new short[0];
++
++ private short[] byIndex = EMPTY_LIST;
++ private short count;
++
++ public int size() {
++ return (int)this.count;
++ }
++
++ public short getRaw(final int index) {
++ return this.byIndex[index];
++ }
++
++ public void setMinCapacity(final int len) {
++ final short[] byIndex = this.byIndex;
++ if (byIndex.length < len) {
++ this.byIndex = Arrays.copyOf(byIndex, len);
++ }
++ }
++
++ public boolean add(final short value) {
++ final int count = (int)this.count;
++ final short currIndex = this.map.putIfAbsent(value, (short)count);
++
++ if (currIndex != Short.MIN_VALUE) {
++ return false; // already in this list
++ }
++
++ short[] list = this.byIndex;
++
++ if (list.length == count) {
++ // resize required
++ list = this.byIndex = Arrays.copyOf(list, (int)Math.max(4L, count * 2L)); // overflow results in negative
++ }
++
++ list[count] = value;
++ this.count = (short)(count + 1);
++
++ return true;
++ }
++
++ public boolean remove(final short value) {
++ final short index = this.map.remove(value);
++ if (index == Short.MIN_VALUE) {
++ return false;
++ }
++
++ // move the entry at the end to this index
++ final short endIndex = --this.count;
++ final short end = this.byIndex[endIndex];
++ if (index != endIndex) {
++ // not empty after this call
++ this.map.put(end, index);
++ }
++ this.byIndex[(int)index] = end;
++ this.byIndex[(int)endIndex] = (short)0;
++
++ return true;
++ }
++
++ public void clear() {
++ this.count = (short)0;
++ this.map.clear();
++ }
++}
+diff --git a/src/main/java/ca/spottedleaf/moonrise/common/misc/LazyRunnable.java b/src/main/java/ca/spottedleaf/moonrise/common/misc/LazyRunnable.java
+new file mode 100644
+index 0000000000000000000000000000000000000000..c2d917c2eac55b8a4411a6e159f177f9428b1150
+--- /dev/null
++++ b/src/main/java/ca/spottedleaf/moonrise/common/misc/LazyRunnable.java
+@@ -0,0 +1,22 @@
++package ca.spottedleaf.moonrise.common.misc;
++
++import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
++import java.lang.invoke.VarHandle;
++
++public final class LazyRunnable implements Runnable {
++
++ private volatile Runnable toRun;
++ private static final VarHandle TO_RUN_HANDLE = ConcurrentUtil.getVarHandle(LazyRunnable.class, "toRun", Runnable.class);
++
++ public void setRunnable(final Runnable run) {
++ final Runnable prev = (Runnable)TO_RUN_HANDLE.compareAndExchange(this, (Runnable)null, run);
++ if (prev != null) {
++ throw new IllegalStateException("Runnable already set");
++ }
++ }
++
++ @Override
++ public void run() {
++ ((Runnable)TO_RUN_HANDLE.getVolatile(this)).run();
++ }
++}
+diff --git a/src/main/java/ca/spottedleaf/moonrise/common/misc/NearbyPlayers.java b/src/main/java/ca/spottedleaf/moonrise/common/misc/NearbyPlayers.java
+index ab093b0e8ac6f762921eb1d15f5217345c4eba05..bb44de17a37082e57f2292a4f470740be1d09b11 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/common/misc/NearbyPlayers.java
++++ b/src/main/java/ca/spottedleaf/moonrise/common/misc/NearbyPlayers.java
+@@ -4,13 +4,17 @@ import ca.spottedleaf.moonrise.common.list.ReferenceList;
+ import ca.spottedleaf.moonrise.common.util.CoordinateUtils;
+ import ca.spottedleaf.moonrise.common.util.MoonriseConstants;
+ import ca.spottedleaf.moonrise.common.util.ChunkSystem;
++import ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemLevel;
++import ca.spottedleaf.moonrise.patches.chunk_system.level.chunk.ChunkData;
+ import ca.spottedleaf.moonrise.patches.chunk_tick_iteration.ChunkTickConstants;
++import ca.spottedleaf.moonrise.patches.chunk_tick_iteration.ChunkTickServerLevel;
+ import it.unimi.dsi.fastutil.longs.Long2ReferenceOpenHashMap;
+ import it.unimi.dsi.fastutil.objects.Reference2ReferenceOpenHashMap;
+ import net.minecraft.core.BlockPos;
+ import net.minecraft.server.level.ServerLevel;
+ import net.minecraft.server.level.ServerPlayer;
+ import net.minecraft.world.level.ChunkPos;
++import java.util.ArrayList;
+
+ public final class NearbyPlayers {
+
+@@ -20,7 +24,27 @@ public final class NearbyPlayers {
+ GENERAL_REALLY_SMALL,
+ TICK_VIEW_DISTANCE,
+ VIEW_DISTANCE,
+- SPAWN_RANGE, // Moonrise - chunk tick iteration
++ // Moonrise start - chunk tick iteration
++ SPAWN_RANGE {
++ @Override
++ void addTo(final ServerPlayer player, final ServerLevel world, final int chunkX, final int chunkZ) {
++ ((ChunkTickServerLevel)world).moonrise$addPlayerTickingRequest(chunkX, chunkZ);
++ }
++
++ @Override
++ void removeFrom(final ServerPlayer player, final ServerLevel world, final int chunkX, final int chunkZ) {
++ ((ChunkTickServerLevel)world).moonrise$removePlayerTickingRequest(chunkX, chunkZ);
++ }
++ };
++ // Moonrise end - chunk tick iteration
++
++ void addTo(final ServerPlayer player, final ServerLevel world, final int chunkX, final int chunkZ) {
++
++ }
++
++ void removeFrom(final ServerPlayer player, final ServerLevel world, final int chunkX, final int chunkZ) {
++
++ }
+ }
+
+ private static final NearbyMapType[] MAP_TYPES = NearbyMapType.values();
+@@ -37,6 +61,12 @@ public final class NearbyPlayers {
+ private final ServerLevel world;
+ private final Reference2ReferenceOpenHashMap<ServerPlayer, TrackedPlayer[]> players = new Reference2ReferenceOpenHashMap<>();
+ private final Long2ReferenceOpenHashMap<TrackedChunk> byChunk = new Long2ReferenceOpenHashMap<>();
++ private final Long2ReferenceOpenHashMap<ReferenceList<ServerPlayer>>[] directByChunk = new Long2ReferenceOpenHashMap[TOTAL_MAP_TYPES];
++ {
++ for (int i = 0; i < this.directByChunk.length; ++i) {
++ this.directByChunk[i] = new Long2ReferenceOpenHashMap<>();
++ }
++ }
+
+ public NearbyPlayers(final ServerLevel world) {
+ this.world = world;
+@@ -70,6 +100,16 @@ public final class NearbyPlayers {
+ }
+ }
+
++ public void clear() {
++ if (this.players.isEmpty()) {
++ return;
++ }
++
++ for (final ServerPlayer player : new ArrayList<>(this.players.keySet())) {
++ this.removePlayer(player);
++ }
++ }
++
+ public void tickPlayer(final ServerPlayer player) {
+ final TrackedPlayer[] players = this.players.get(player);
+ if (players == null) {
+@@ -94,38 +134,41 @@ public final class NearbyPlayers {
+ return this.byChunk.get(CoordinateUtils.getChunkKey(pos));
+ }
+
+- public ReferenceList<ServerPlayer> getPlayers(final BlockPos pos, final NearbyMapType type) {
+- final TrackedChunk chunk = this.byChunk.get(CoordinateUtils.getChunkKey(pos));
++ public TrackedChunk getChunk(final int chunkX, final int chunkZ) {
++ return this.byChunk.get(CoordinateUtils.getChunkKey(chunkX, chunkZ));
++ }
+
+- return chunk == null ? null : chunk.players[type.ordinal()];
++ public ReferenceList<ServerPlayer> getPlayers(final BlockPos pos, final NearbyMapType type) {
++ return this.directByChunk[type.ordinal()].get(CoordinateUtils.getChunkKey(pos));
+ }
+
+ public ReferenceList<ServerPlayer> getPlayers(final ChunkPos pos, final NearbyMapType type) {
+- final TrackedChunk chunk = this.byChunk.get(CoordinateUtils.getChunkKey(pos));
+-
+- return chunk == null ? null : chunk.players[type.ordinal()];
++ return this.directByChunk[type.ordinal()].get(CoordinateUtils.getChunkKey(pos));
+ }
+
+ public ReferenceList<ServerPlayer> getPlayersByChunk(final int chunkX, final int chunkZ, final NearbyMapType type) {
+- final TrackedChunk chunk = this.byChunk.get(CoordinateUtils.getChunkKey(chunkX, chunkZ));
+-
+- return chunk == null ? null : chunk.players[type.ordinal()];
++ return this.directByChunk[type.ordinal()].get(CoordinateUtils.getChunkKey(chunkX, chunkZ));
+ }
+
+ public ReferenceList<ServerPlayer> getPlayersByBlock(final int blockX, final int blockZ, final NearbyMapType type) {
+- final TrackedChunk chunk = this.byChunk.get(CoordinateUtils.getChunkKey(blockX >> 4, blockZ >> 4));
+-
+- return chunk == null ? null : chunk.players[type.ordinal()];
++ return this.directByChunk[type.ordinal()].get(CoordinateUtils.getChunkKey(blockX >> 4, blockZ >> 4));
+ }
+
+ public static final class TrackedChunk {
+
+ private static final ServerPlayer[] EMPTY_PLAYERS_ARRAY = new ServerPlayer[0];
+
++ private final long chunkKey;
++ private final NearbyPlayers nearbyPlayers;
+ private final ReferenceList<ServerPlayer>[] players = new ReferenceList[TOTAL_MAP_TYPES];
+ private int nonEmptyLists;
+ private long updateCount;
+
++ public TrackedChunk(final long chunkKey, final NearbyPlayers nearbyPlayers) {
++ this.chunkKey = chunkKey;
++ this.nearbyPlayers = nearbyPlayers;
++ }
++
+ public boolean isEmpty() {
+ return this.nonEmptyLists == 0;
+ }
+@@ -145,7 +188,9 @@ public final class NearbyPlayers {
+ final ReferenceList<ServerPlayer> list = this.players[idx];
+ if (list == null) {
+ ++this.nonEmptyLists;
+- (this.players[idx] = new ReferenceList<>(EMPTY_PLAYERS_ARRAY)).add(player);
++ final ReferenceList<ServerPlayer> players = (this.players[idx] = new ReferenceList<>(EMPTY_PLAYERS_ARRAY));
++ this.nearbyPlayers.directByChunk[idx].put(this.chunkKey, players);
++ players.add(player);
+ return;
+ }
+
+@@ -169,6 +214,7 @@ public final class NearbyPlayers {
+
+ if (list.size() == 0) {
+ this.players[idx] = null;
++ this.nearbyPlayers.directByChunk[idx].remove(this.chunkKey);
+ --this.nonEmptyLists;
+ }
+ }
+@@ -187,9 +233,19 @@ public final class NearbyPlayers {
+ protected void addCallback(final ServerPlayer parameter, final int chunkX, final int chunkZ) {
+ final long chunkKey = CoordinateUtils.getChunkKey(chunkX, chunkZ);
+
+- NearbyPlayers.this.byChunk.computeIfAbsent(chunkKey, (final long keyInMap) -> {
+- return new TrackedChunk();
+- }).addPlayer(parameter, this.type);
++ final TrackedChunk chunk = NearbyPlayers.this.byChunk.get(chunkKey);
++ final NearbyMapType type = this.type;
++ if (chunk != null) {
++ chunk.addPlayer(parameter, type);
++ type.addTo(parameter, NearbyPlayers.this.world, chunkX, chunkZ);
++ } else {
++ final TrackedChunk created = new TrackedChunk(chunkKey, NearbyPlayers.this);
++ NearbyPlayers.this.byChunk.put(chunkKey, created);
++ created.addPlayer(parameter, type);
++ type.addTo(parameter, NearbyPlayers.this.world, chunkX, chunkZ);
++
++ ((ChunkSystemLevel)NearbyPlayers.this.world).moonrise$requestChunkData(chunkKey).nearbyPlayers = created;
++ }
+ }
+
+ @Override
+@@ -201,10 +257,16 @@ public final class NearbyPlayers {
+ throw new IllegalStateException("Chunk should exist at " + new ChunkPos(chunkKey));
+ }
+
+- chunk.removePlayer(parameter, this.type);
++ final NearbyMapType type = this.type;
++ chunk.removePlayer(parameter, type);
++ type.removeFrom(parameter, NearbyPlayers.this.world, chunkX, chunkZ);
+
+ if (chunk.isEmpty()) {
+ NearbyPlayers.this.byChunk.remove(chunkKey);
++ final ChunkData chunkData = ((ChunkSystemLevel)NearbyPlayers.this.world).moonrise$releaseChunkData(chunkKey);
++ if (chunkData != null) {
++ chunkData.nearbyPlayers = null;
++ }
+ }
+ }
+ }
+diff --git a/src/main/java/ca/spottedleaf/moonrise/common/util/ChunkSystem.java b/src/main/java/ca/spottedleaf/moonrise/common/util/ChunkSystem.java
+index 96bbab283eb6c7e7863383fea0ddc62510391091..fc029c8fb22a7c8eeb23bfc171812f6da91c60fa 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/common/util/ChunkSystem.java
++++ b/src/main/java/ca/spottedleaf/moonrise/common/util/ChunkSystem.java
+@@ -1,15 +1,18 @@
+ package ca.spottedleaf.moonrise.common.util;
+
+ import ca.spottedleaf.concurrentutil.util.Priority;
++import ca.spottedleaf.moonrise.common.PlatformHooks;
+ import ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemServerLevel;
+ import ca.spottedleaf.moonrise.patches.chunk_system.level.chunk.ChunkSystemLevelChunk;
+ import ca.spottedleaf.moonrise.patches.chunk_system.player.RegionizedPlayerChunkLoader;
+ import ca.spottedleaf.moonrise.patches.chunk_system.world.ChunkSystemServerChunkCache;
++import ca.spottedleaf.moonrise.patches.chunk_tick_iteration.ChunkTickServerLevel;
+ import com.mojang.logging.LogUtils;
+ import net.minecraft.server.level.ChunkHolder;
+ import net.minecraft.server.level.FullChunkStatus;
+ import net.minecraft.server.level.ServerLevel;
+ import net.minecraft.server.level.ServerPlayer;
++import net.minecraft.server.level.progress.ChunkProgressListener;
+ import net.minecraft.world.entity.Entity;
+ import net.minecraft.world.level.chunk.ChunkAccess;
+ import net.minecraft.world.level.chunk.LevelChunk;
+@@ -68,6 +71,9 @@ public final class ChunkSystem {
+ }
+
+ public static boolean screenEntity(final ServerLevel level, final Entity entity, final boolean fromDisk, final boolean event) {
++ if (!PlatformHooks.get().screenEntity(level, entity, fromDisk, event)) {
++ return false;
++ }
+ return true;
+ }
+
+@@ -76,7 +82,13 @@ public final class ChunkSystem {
+ }
+
+ public static void onChunkHolderDelete(final ServerLevel level, final ChunkHolder holder) {
+-
++ // Update progress listener for LevelLoadingScreen
++ final ChunkProgressListener progressListener = level.getChunkSource().chunkMap.progressListener;
++ if (progressListener != null) {
++ ChunkSystem.scheduleChunkTask(level, holder.getPos().x, holder.getPos().z, () -> {
++ progressListener.onStatusChange(holder.getPos(), null);
++ });
++ }
+ }
+
+ public static void onChunkPreBorder(final LevelChunk chunk, final ChunkHolder holder) {
+@@ -108,16 +120,18 @@ public final class ChunkSystem {
+ ((ChunkSystemLevelChunk)chunk).moonrise$getChunkAndHolder()
+ );
+ if (!((ChunkSystemLevelChunk)chunk).moonrise$isPostProcessingDone()) {
+- chunk.postProcessGeneration();
++ chunk.postProcessGeneration((ServerLevel)chunk.getLevel());
+ }
+ ((ServerLevel)chunk.getLevel()).startTickingChunk(chunk);
+ ((ServerLevel)chunk.getLevel()).getChunkSource().chunkMap.tickingGenerated.incrementAndGet();
++ ((ChunkTickServerLevel)(ServerLevel)chunk.getLevel()).moonrise$markChunkForPlayerTicking(chunk); // Moonrise - chunk tick iteration
+ }
+
+ public static void onChunkNotTicking(final LevelChunk chunk, final ChunkHolder holder) {
+ ((ChunkSystemServerLevel)((ServerLevel)chunk.getLevel())).moonrise$getTickingChunks().remove(
+ ((ChunkSystemLevelChunk)chunk).moonrise$getChunkAndHolder()
+ );
++ ((ChunkTickServerLevel)(ServerLevel)chunk.getLevel()).moonrise$removeChunkForPlayerTicking(chunk); // Moonrise - chunk tick iteration
+ }
+
+ public static void onChunkEntityTicking(final LevelChunk chunk, final ChunkHolder holder) {
+diff --git a/src/main/java/ca/spottedleaf/moonrise/common/util/MixinWorkarounds.java b/src/main/java/ca/spottedleaf/moonrise/common/util/MixinWorkarounds.java
+index ac6f284ee4469d16c5655328b2488d7612832353..97848869df61648fc415e4d39f409f433202c274 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/common/util/MixinWorkarounds.java
++++ b/src/main/java/ca/spottedleaf/moonrise/common/util/MixinWorkarounds.java
+@@ -3,8 +3,12 @@ package ca.spottedleaf.moonrise.common.util;
+ public final class MixinWorkarounds {
+
+ // mixins tries to find the owner of the clone() method, which doesn't exist and NPEs
++ // https://github.com/FabricMC/Mixin/pull/147
+ public static long[] clone(final long[] values) {
+ return values.clone();
+ }
+
++ public static byte[] clone(final byte[] values) {
++ return values.clone();
++ }
+ }
+diff --git a/src/main/java/ca/spottedleaf/moonrise/common/util/MoonriseCommon.java b/src/main/java/ca/spottedleaf/moonrise/common/util/MoonriseCommon.java
+index 3abe0bd2a820352b85306d554bf14a4cf6123091..c125c70a68130be373acc989053a6c0e487be924 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/common/util/MoonriseCommon.java
++++ b/src/main/java/ca/spottedleaf/moonrise/common/util/MoonriseCommon.java
+@@ -1,45 +1,100 @@
+ package ca.spottedleaf.moonrise.common.util;
+
+-import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedThreadPool;
++import ca.spottedleaf.concurrentutil.executor.thread.PrioritisedThreadPool;
++import ca.spottedleaf.moonrise.common.PlatformHooks;
+ import org.slf4j.Logger;
+ import org.slf4j.LoggerFactory;
+-import java.io.File;
++import java.util.concurrent.TimeUnit;
++import java.util.concurrent.atomic.AtomicInteger;
++import java.util.function.Consumer;
+
+ public final class MoonriseCommon {
+
+ private static final Logger LOGGER = LoggerFactory.getLogger(MoonriseCommon.class);
+
+- // Paper start
+- public static PrioritisedThreadPool WORKER_POOL;
+- public static int WORKER_THREADS;
+- public static void init(io.papermc.paper.configuration.GlobalConfiguration.ChunkSystem chunkSystem) {
+- // Paper end
++ public static final PrioritisedThreadPool WORKER_POOL = new PrioritisedThreadPool(
++ new Consumer<>() {
++ private final AtomicInteger idGenerator = new AtomicInteger();
++
++ @Override
++ public void accept(Thread thread) {
++ thread.setDaemon(true);
++ thread.setName(PlatformHooks.get().getBrand() + " Common Worker #" + this.idGenerator.getAndIncrement());
++ thread.setUncaughtExceptionHandler(new Thread.UncaughtExceptionHandler() {
++ @Override
++ public void uncaughtException(final Thread thread, final Throwable throwable) {
++ LOGGER.error("Uncaught exception in thread " + thread.getName(), throwable);
++ }
++ });
++ }
++ }
++ );
++ public static final long WORKER_QUEUE_HOLD_TIME = (long)(20.0e6); // 20ms
++ public static final int CLIENT_DIVISION = 0;
++ public static final PrioritisedThreadPool.ExecutorGroup RENDER_EXECUTOR_GROUP = MoonriseCommon.WORKER_POOL.createExecutorGroup(CLIENT_DIVISION, 0);
++ public static final int SERVER_DIVISION = 1;
++ public static final PrioritisedThreadPool.ExecutorGroup PARALLEL_GEN_GROUP = MoonriseCommon.WORKER_POOL.createExecutorGroup(SERVER_DIVISION, 0);
++ public static final PrioritisedThreadPool.ExecutorGroup RADIUS_AWARE_GROUP = MoonriseCommon.WORKER_POOL.createExecutorGroup(SERVER_DIVISION, 0);
++ public static final PrioritisedThreadPool.ExecutorGroup LOAD_GROUP = MoonriseCommon.WORKER_POOL.createExecutorGroup(SERVER_DIVISION, 0);
++
++ public static void adjustWorkerThreads(final int configWorkerThreads, final int configIoThreads) {
+ int defaultWorkerThreads = Runtime.getRuntime().availableProcessors() / 2;
+ if (defaultWorkerThreads <= 4) {
+ defaultWorkerThreads = defaultWorkerThreads <= 3 ? 1 : 2;
+ } else {
+ defaultWorkerThreads = defaultWorkerThreads / 2;
+ }
+- defaultWorkerThreads = Integer.getInteger("Paper.WorkerThreadCount", Integer.valueOf(defaultWorkerThreads)); // Paper
++ defaultWorkerThreads = Integer.getInteger(PlatformHooks.get().getBrand() + ".WorkerThreadCount", Integer.valueOf(defaultWorkerThreads));
+
+- int workerThreads = chunkSystem.workerThreads; // Paper
++ int workerThreads = configWorkerThreads;
+
+ if (workerThreads <= 0) {
+ workerThreads = defaultWorkerThreads;
+ }
+
+- WORKER_POOL = new PrioritisedThreadPool(
+- "Paper Worker Pool", workerThreads, // Paper
+- (final Thread thread, final Integer id) -> {
+- thread.setName("Paper Common Worker #" + id.intValue()); // Paper
++ final int ioThreads = Math.max(1, configIoThreads);
++
++ WORKER_POOL.adjustThreadCount(workerThreads);
++ IO_POOL.adjustThreadCount(ioThreads);
++
++ LOGGER.info(PlatformHooks.get().getBrand() + " is using " + workerThreads + " worker threads, " + ioThreads + " I/O threads");
++ }
++
++ public static final PrioritisedThreadPool IO_POOL = new PrioritisedThreadPool(
++ new Consumer<>() {
++ private final AtomicInteger idGenerator = new AtomicInteger();
++
++ @Override
++ public void accept(final Thread thread) {
++ thread.setDaemon(true);
++ thread.setName(PlatformHooks.get().getBrand() + " I/O Worker #" + this.idGenerator.getAndIncrement());
+ thread.setUncaughtExceptionHandler(new Thread.UncaughtExceptionHandler() {
+ @Override
+ public void uncaughtException(final Thread thread, final Throwable throwable) {
+ LOGGER.error("Uncaught exception in thread " + thread.getName(), throwable);
+ }
+ });
+- }, (long)(20.0e6)); // 20ms
+- WORKER_THREADS = workerThreads;
++ }
++ }
++ );
++ public static final long IO_QUEUE_HOLD_TIME = (long)(100.0e6); // 100ms
++ public static final PrioritisedThreadPool.ExecutorGroup CLIENT_PROFILER_IO_GROUP = IO_POOL.createExecutorGroup(CLIENT_DIVISION, 0);
++ public static final PrioritisedThreadPool.ExecutorGroup SERVER_REGION_IO_GROUP = IO_POOL.createExecutorGroup(SERVER_DIVISION, 0);
++
++ public static void haltExecutors() {
++ MoonriseCommon.WORKER_POOL.shutdown(false);
++ LOGGER.info("Awaiting termination of worker pool for up to 60s...");
++ if (!MoonriseCommon.WORKER_POOL.join(TimeUnit.SECONDS.toMillis(60L))) {
++ LOGGER.error("Worker pool did not shut down in time!");
++ MoonriseCommon.WORKER_POOL.halt(false);
++ }
++
++ MoonriseCommon.IO_POOL.shutdown(false);
++ LOGGER.info("Awaiting termination of I/O pool for up to 60s...");
++ if (!MoonriseCommon.IO_POOL.join(TimeUnit.SECONDS.toMillis(60L))) {
++ LOGGER.error("I/O pool did not shut down in time!");
++ MoonriseCommon.IO_POOL.halt(false);
++ }
+ }
+
+ private MoonriseCommon() {}
+diff --git a/src/main/java/ca/spottedleaf/moonrise/common/util/MoonriseConstants.java b/src/main/java/ca/spottedleaf/moonrise/common/util/MoonriseConstants.java
+index 1cf32d7d1bbc8a0a3f7cb9024c793f6744199f64..559c959aff3c9deef867b9e425fba3e2e669cac6 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/common/util/MoonriseConstants.java
++++ b/src/main/java/ca/spottedleaf/moonrise/common/util/MoonriseConstants.java
+@@ -1,8 +1,10 @@
+ package ca.spottedleaf.moonrise.common.util;
+
++import ca.spottedleaf.moonrise.common.PlatformHooks;
++
+ public final class MoonriseConstants {
+
+- public static final int MAX_VIEW_DISTANCE = 32;
++ public static final int MAX_VIEW_DISTANCE = Integer.getInteger(PlatformHooks.get().getBrand() + ".MaxViewDistance", 32);
+
+ private MoonriseConstants() {}
+
+diff --git a/src/main/java/ca/spottedleaf/moonrise/common/util/SimpleRandom.java b/src/main/java/ca/spottedleaf/moonrise/common/util/SimpleRandom.java
+new file mode 100644
+index 0000000000000000000000000000000000000000..a9ff1c1a70faf4b7a64b265932f07a8b8f00c1ff
+--- /dev/null
++++ b/src/main/java/ca/spottedleaf/moonrise/common/util/SimpleRandom.java
+@@ -0,0 +1,52 @@
++package ca.spottedleaf.moonrise.common.util;
++
++import net.minecraft.world.level.levelgen.LegacyRandomSource;
++
++/**
++ * Avoid costly CAS of superclass
++ */
++public final class SimpleRandom extends LegacyRandomSource {
++
++ private static final long MULTIPLIER = 25214903917L;
++ private static final long ADDEND = 11L;
++ private static final int BITS = 48;
++ private static final long MASK = (1L << BITS) - 1;
++
++ private long value;
++
++ public SimpleRandom(final long seed) {
++ super(0L);
++ this.value = seed;
++ }
++
++ @Override
++ public void setSeed(final long seed) {
++ this.value = (seed ^ MULTIPLIER) & MASK;
++ }
++
++ private long advanceSeed() {
++ return this.value = ((this.value * MULTIPLIER) + ADDEND) & MASK;
++ }
++
++ @Override
++ public int next(final int bits) {
++ return (int)(this.advanceSeed() >>> (BITS - bits));
++ }
++
++ @Override
++ public int nextInt() {
++ final long seed = this.advanceSeed();
++ return (int)(seed >>> (BITS - Integer.SIZE));
++ }
++
++ @Override
++ public int nextInt(final int bound) {
++ if (bound <= 0) {
++ throw new IllegalArgumentException();
++ }
++
++ // https://lemire.me/blog/2016/06/27/a-fast-alternative-to-the-modulo-reduction/
++ final long value = this.advanceSeed() >>> (BITS - Integer.SIZE);
++ return (int)((value * (long)bound) >>> Integer.SIZE);
++ }
++}
+diff --git a/src/main/java/ca/spottedleaf/moonrise/common/util/TickThread.java b/src/main/java/ca/spottedleaf/moonrise/common/util/TickThread.java
+index 11b7f15755dde766140c29bedca456c80d53293f..217d1f908a36a5177ba3cbb80a33f73d4dab0fa0 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/common/util/TickThread.java
++++ b/src/main/java/ca/spottedleaf/moonrise/common/util/TickThread.java
+@@ -77,11 +77,15 @@ public class TickThread extends Thread {
+ }
+
+ public TickThread(final Runnable run, final String name) {
+- this(run, name, ID_GENERATOR.incrementAndGet());
++ this(null, run, name);
+ }
+
+- private TickThread(final Runnable run, final String name, final int id) {
+- super(run, name);
++ public TickThread(final ThreadGroup group, final Runnable run, final String name) {
++ this(group, run, name, ID_GENERATOR.incrementAndGet());
++ }
++
++ private TickThread(final ThreadGroup group, final Runnable run, final String name, final int id) {
++ super(group, run, name);
+ this.id = id;
+ }
+
+diff --git a/src/main/java/ca/spottedleaf/moonrise/common/util/WorldUtil.java b/src/main/java/ca/spottedleaf/moonrise/common/util/WorldUtil.java
+index af9623240ff2d389aa7090623f507720e7dbab7d..efda2688ae1254a82ba7f6bf8bf597ef224cbb86 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/common/util/WorldUtil.java
++++ b/src/main/java/ca/spottedleaf/moonrise/common/util/WorldUtil.java
+@@ -8,11 +8,19 @@ public final class WorldUtil {
+ // min, max are inclusive
+
+ public static int getMaxSection(final LevelHeightAccessor world) {
+- return world.getMaxSection() - 1; // getMaxSection() is exclusive
++ return world.getMaxSectionY();
++ }
++
++ public static int getMaxSection(final Level world) {
++ return world.getMaxSectionY();
+ }
+
+ public static int getMinSection(final LevelHeightAccessor world) {
+- return world.getMinSection();
++ return world.getMinSectionY();
++ }
++
++ public static int getMinSection(final Level world) {
++ return world.getMinSectionY();
+ }
+
+ public static int getMaxLightSection(final LevelHeightAccessor world) {
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/block_counting/BlockCountingBitStorage.java b/src/main/java/ca/spottedleaf/moonrise/patches/block_counting/BlockCountingBitStorage.java
+index aef4fc0d3c272febe675d1ac846b88e58b4e7533..93bc56daec4526f373c84763b8c7ccb4a30e800b 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/block_counting/BlockCountingBitStorage.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/block_counting/BlockCountingBitStorage.java
+@@ -1,10 +1,10 @@
+ package ca.spottedleaf.moonrise.patches.block_counting;
+
+ import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
+-import it.unimi.dsi.fastutil.ints.IntArrayList;
++import it.unimi.dsi.fastutil.shorts.ShortArrayList;
+
+ public interface BlockCountingBitStorage {
+
+- public Int2ObjectOpenHashMap<IntArrayList> moonrise$countEntries();
++ public Int2ObjectOpenHashMap<ShortArrayList> moonrise$countEntries();
+
+ }
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/block_counting/BlockCountingChunkSection.java b/src/main/java/ca/spottedleaf/moonrise/patches/block_counting/BlockCountingChunkSection.java
+index a08ddb0598d44368af5b6bace971ee31edf9919e..0d1443a113c07d7655e7b927a899447f70db8fa9 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/block_counting/BlockCountingChunkSection.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/block_counting/BlockCountingChunkSection.java
+@@ -1,11 +1,11 @@
+ package ca.spottedleaf.moonrise.patches.block_counting;
+
+-import ca.spottedleaf.moonrise.common.list.IBlockDataList;
++import ca.spottedleaf.moonrise.common.list.ShortList;
+
+ public interface BlockCountingChunkSection {
+
+- public int moonrise$getSpecialCollidingBlocks();
++ public boolean moonrise$hasSpecialCollidingBlocks();
+
+- public IBlockDataList moonrise$getTickingBlockList();
++ public ShortList moonrise$getTickingBlockList();
+
+ }
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/blockstate_propertyaccess/PropertyAccess.java b/src/main/java/ca/spottedleaf/moonrise/patches/blockstate_propertyaccess/PropertyAccess.java
+new file mode 100644
+index 0000000000000000000000000000000000000000..89e75b454695e174c5619104eeb15eb923a2d9a7
+--- /dev/null
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/blockstate_propertyaccess/PropertyAccess.java
+@@ -0,0 +1,12 @@
++package ca.spottedleaf.moonrise.patches.blockstate_propertyaccess;
++
++public interface PropertyAccess<T> {
++
++ public int moonrise$getId();
++
++ public int moonrise$getIdFor(final T value);
++
++ public T moonrise$getById(final int id);
++
++ public void moonrise$setById(final T[] values);
++}
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/blockstate_propertyaccess/PropertyAccessStateHolder.java b/src/main/java/ca/spottedleaf/moonrise/patches/blockstate_propertyaccess/PropertyAccessStateHolder.java
+new file mode 100644
+index 0000000000000000000000000000000000000000..01da52b9e8a786824f199a057b62ce0431ecbc43
+--- /dev/null
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/blockstate_propertyaccess/PropertyAccessStateHolder.java
+@@ -0,0 +1,7 @@
++package ca.spottedleaf.moonrise.patches.blockstate_propertyaccess;
++
++public interface PropertyAccessStateHolder {
++
++ public long moonrise$getTableIndex();
++
++}
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/blockstate_propertyaccess/util/ZeroCollidingReferenceStateTable.java b/src/main/java/ca/spottedleaf/moonrise/patches/blockstate_propertyaccess/util/ZeroCollidingReferenceStateTable.java
+new file mode 100644
+index 0000000000000000000000000000000000000000..b5335a2a8cb5dc7637c7112c8f7193389d726489
+--- /dev/null
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/blockstate_propertyaccess/util/ZeroCollidingReferenceStateTable.java
+@@ -0,0 +1,230 @@
++package ca.spottedleaf.moonrise.patches.blockstate_propertyaccess.util;
++
++import ca.spottedleaf.concurrentutil.util.IntegerUtil;
++import ca.spottedleaf.moonrise.patches.blockstate_propertyaccess.PropertyAccess;
++import ca.spottedleaf.moonrise.patches.blockstate_propertyaccess.PropertyAccessStateHolder;
++import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
++import it.unimi.dsi.fastutil.objects.AbstractObjectSet;
++import it.unimi.dsi.fastutil.objects.AbstractReference2ObjectMap;
++import it.unimi.dsi.fastutil.objects.ObjectIterator;
++import it.unimi.dsi.fastutil.objects.ObjectSet;
++import it.unimi.dsi.fastutil.objects.Reference2ObjectMap;
++import it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet;
++import java.util.ArrayList;
++import java.util.Collection;
++import java.util.Collections;
++import java.util.Iterator;
++import java.util.List;
++import java.util.Map;
++import net.minecraft.world.level.block.state.StateHolder;
++import net.minecraft.world.level.block.state.properties.Property;
++
++public final class ZeroCollidingReferenceStateTable<O, S> {
++
++ private final Int2ObjectOpenHashMap<Indexer> propertyToIndexer;
++ private S[] lookup;
++ private final Collection<Property<?>> properties;
++
++ public ZeroCollidingReferenceStateTable(final Collection<Property<?>> properties) {
++ this.propertyToIndexer = new Int2ObjectOpenHashMap<>(properties.size());
++ this.properties = new ReferenceOpenHashSet<>(properties);
++
++ final List<Property<?>> sortedProperties = new ArrayList<>(properties);
++
++ // important that each table sees the same property order given the same _set_ of properties,
++ // as each table will calculate the index for the block state
++ sortedProperties.sort((final Property<?> p1, final Property<?> p2) -> {
++ return Integer.compare(
++ ((PropertyAccess<?>)p1).moonrise$getId(),
++ ((PropertyAccess<?>)p2).moonrise$getId()
++ );
++ });
++
++ int currentMultiple = 1;
++ for (final Property<?> property : sortedProperties) {
++ final int totalValues = property.getPossibleValues().size();
++
++ this.propertyToIndexer.put(
++ ((PropertyAccess<?>)property).moonrise$getId(),
++ new Indexer(
++ totalValues,
++ currentMultiple,
++ IntegerUtil.getUnsignedDivisorMagic((long)currentMultiple, 32),
++ IntegerUtil.getUnsignedDivisorMagic((long)totalValues, 32)
++ )
++ );
++
++ currentMultiple *= totalValues;
++ }
++ }
++
++ public <T extends Comparable<T>> boolean hasProperty(final Property<T> property) {
++ return this.propertyToIndexer.containsKey(((PropertyAccess<T>)property).moonrise$getId());
++ }
++
++ public long getIndex(final StateHolder<O, S> stateHolder) {
++ long ret = 0L;
++
++ for (final Map.Entry<Property<?>, Comparable<?>> entry : stateHolder.getValues().entrySet()) {
++ final Property<?> property = entry.getKey();
++ final Comparable<?> value = entry.getValue();
++
++ final Indexer indexer = this.propertyToIndexer.get(((PropertyAccess<?>)property).moonrise$getId());
++
++ ret += (((PropertyAccess)property).moonrise$getIdFor(value)) * indexer.multiple;
++ }
++
++ return ret;
++ }
++
++ public boolean isLoaded() {
++ return this.lookup != null;
++ }
++
++ public void loadInTable(final Map<Map<Property<?>, Comparable<?>>, S> universe) {
++ if (this.lookup != null) {
++ throw new IllegalStateException();
++ }
++
++ this.lookup = (S[])new StateHolder[universe.size()];
++
++ for (final Map.Entry<Map<Property<?>, Comparable<?>>, S> entry : universe.entrySet()) {
++ final S value = entry.getValue();
++ if (value == null) {
++ continue;
++ }
++ this.lookup[(int)((PropertyAccessStateHolder)(StateHolder<O, S>)value).moonrise$getTableIndex()] = value;
++ }
++
++ for (final S value : this.lookup) {
++ if (value == null) {
++ throw new IllegalStateException();
++ }
++ }
++ }
++
++ public <T extends Comparable<T>> T get(final long index, final Property<T> property) {
++ final Indexer indexer = this.propertyToIndexer.get(((PropertyAccess<T>)property).moonrise$getId());
++ if (indexer == null) {
++ return null;
++ }
++
++ final long divided = (index * indexer.multipleDivMagic) >>> 32;
++ final long modded = (((divided * indexer.modMagic) & 0xFFFFFFFFL) * indexer.totalValues) >>> 32;
++ // equiv to: divided = index / multiple
++ // modded = divided % totalValues
++
++ return ((PropertyAccess<T>)property).moonrise$getById((int)modded);
++ }
++
++ public <T extends Comparable<T>> S set(final long index, final Property<T> property, final T with) {
++ final int newValueId = ((PropertyAccess<T>)property).moonrise$getIdFor(with);
++ if (newValueId < 0) {
++ return null;
++ }
++
++ final Indexer indexer = this.propertyToIndexer.get(((PropertyAccess<T>)property).moonrise$getId());
++ if (indexer == null) {
++ return null;
++ }
++
++ final long divided = (index * indexer.multipleDivMagic) >>> 32;
++ final long modded = (((divided * indexer.modMagic) & 0xFFFFFFFFL) * indexer.totalValues) >>> 32;
++ // equiv to: divided = index / multiple
++ // modded = divided % totalValues
++
++ // subtract out the old value, add in the new
++ final long newIndex = (((long)newValueId - modded) * indexer.multiple) + index;
++
++ return this.lookup[(int)newIndex];
++ }
++
++ public <T extends Comparable<T>> S trySet(final long index, final Property<T> property, final T with, final S dfl) {
++ final Indexer indexer = this.propertyToIndexer.get(((PropertyAccess<T>)property).moonrise$getId());
++ if (indexer == null) {
++ return dfl;
++ }
++
++ final int newValueId = ((PropertyAccess<T>)property).moonrise$getIdFor(with);
++ if (newValueId < 0) {
++ return null;
++ }
++
++ final long divided = (index * indexer.multipleDivMagic) >>> 32;
++ final long modded = (((divided * indexer.modMagic) & 0xFFFFFFFFL) * indexer.totalValues) >>> 32;
++ // equiv to: divided = index / multiple
++ // modded = divided % totalValues
++
++ // subtract out the old value, add in the new
++ final long newIndex = (((long)newValueId - modded) * indexer.multiple) + index;
++
++ return this.lookup[(int)newIndex];
++ }
++
++ public Collection<Property<?>> getProperties() {
++ return Collections.unmodifiableCollection(this.properties);
++ }
++
++ public Map<Property<?>, Comparable<?>> getMapView(final long stateIndex) {
++ return new MapView(stateIndex);
++ }
++
++ private static final record Indexer(
++ int totalValues, int multiple, long multipleDivMagic, long modMagic
++ ) {}
++
++ private class MapView extends AbstractReference2ObjectMap<Property<?>, Comparable<?>> {
++ private final long stateIndex;
++ private EntrySet entrySet;
++
++ MapView(final long stateIndex) {
++ this.stateIndex = stateIndex;
++ }
++
++ @Override
++ public boolean containsKey(final Object key) {
++ return key instanceof Property<?> prop && ZeroCollidingReferenceStateTable.this.hasProperty(prop);
++ }
++
++ @Override
++ public int size() {
++ return ZeroCollidingReferenceStateTable.this.properties.size();
++ }
++
++ @Override
++ public ObjectSet<Entry<Property<?>, Comparable<?>>> reference2ObjectEntrySet() {
++ if (this.entrySet == null)
++ this.entrySet = new EntrySet();
++ return this.entrySet;
++ }
++
++ @Override
++ public Comparable<?> get(final Object key) {
++ return key instanceof Property<?> prop ? ZeroCollidingReferenceStateTable.this.get(this.stateIndex, prop) : null;
++ }
++
++ class EntrySet extends AbstractObjectSet<Entry<Property<?>, Comparable<?>>> {
++ @Override
++ public ObjectIterator<Reference2ObjectMap.Entry<Property<?>, Comparable<?>>> iterator() {
++ final Iterator<Property<?>> propIterator = ZeroCollidingReferenceStateTable.this.properties.iterator();
++ return new ObjectIterator<>() {
++ @Override
++ public boolean hasNext() {
++ return propIterator.hasNext();
++ }
++
++ @Override
++ public Entry<Property<?>, Comparable<?>> next() {
++ Property<?> prop = propIterator.next();
++ return new AbstractReference2ObjectMap.BasicEntry<>(prop, ZeroCollidingReferenceStateTable.this.get(MapView.this.stateIndex, prop));
++ }
++ };
++ }
++
++ @Override
++ public int size() {
++ return ZeroCollidingReferenceStateTable.this.properties.size();
++ }
++ }
++ }
++}
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/ChunkSystemConverters.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/ChunkSystemConverters.java
+index 5fca5dc7cdfa976bcc58dfcf0d14abb78a931475..cee2c8efbe280e20c63e2d66464dc835cd328e4a 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/ChunkSystemConverters.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/ChunkSystemConverters.java
+@@ -1,5 +1,6 @@
+ package ca.spottedleaf.moonrise.patches.chunk_system;
+
++import ca.spottedleaf.moonrise.common.PlatformHooks;
+ import net.minecraft.SharedConstants;
+ import net.minecraft.nbt.CompoundTag;
+ import net.minecraft.nbt.Tag;
+@@ -25,21 +26,13 @@ public final class ChunkSystemConverters {
+ public static CompoundTag convertPoiCompoundTag(final CompoundTag data, final ServerLevel world) {
+ final int dataVersion = getDataVersion(data, DEFAULT_POI_DATA_VERSION);
+
+- // Paper start - dataconverter
+- return ca.spottedleaf.dataconverter.minecraft.MCDataConverter.convertTag(
+- ca.spottedleaf.dataconverter.minecraft.datatypes.MCTypeRegistry.POI_CHUNK, data, dataVersion, getCurrentVersion()
+- );
+- // Paper end - dataconverter
++ return PlatformHooks.get().convertNBT(DataFixTypes.POI_CHUNK, world.getServer().getFixerUpper(), data, dataVersion, getCurrentVersion());
+ }
+
+ public static CompoundTag convertEntityChunkCompoundTag(final CompoundTag data, final ServerLevel world) {
+ final int dataVersion = getDataVersion(data, DEFAULT_ENTITY_CHUNK_DATA_VERSION);
+
+- // Paper start - dataconverter
+- return ca.spottedleaf.dataconverter.minecraft.MCDataConverter.convertTag(
+- ca.spottedleaf.dataconverter.minecraft.datatypes.MCTypeRegistry.ENTITY_CHUNK, data, dataVersion, getCurrentVersion()
+- );
+- // Paper end - dataconverter
++ return PlatformHooks.get().convertNBT(DataFixTypes.ENTITY_CHUNK, world.getServer().getFixerUpper(), data, dataVersion, getCurrentVersion());
+ }
+
+ private ChunkSystemConverters() {}
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/ChunkSystemFeatures.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/ChunkSystemFeatures.java
+deleted file mode 100644
+index 67f6dd9a4855611cfe242c2e37e90f6d27d4c823..0000000000000000000000000000000000000000
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/ChunkSystemFeatures.java
++++ /dev/null
+@@ -1,36 +0,0 @@
+-package ca.spottedleaf.moonrise.patches.chunk_system;
+-
+-import ca.spottedleaf.moonrise.patches.chunk_system.async_save.AsyncChunkSaveData;
+-import net.minecraft.nbt.CompoundTag;
+-import net.minecraft.server.level.ServerLevel;
+-import net.minecraft.world.level.chunk.ChunkAccess;
+-
+-public final class ChunkSystemFeatures {
+-
+- public static boolean supportsAsyncChunkSave() {
+- // uncertain how to properly pass AsyncSaveData to ChunkSerializer#write
+- // additionally, there may be mods hooking into the write() call which may not be thread-safe to call
+- return true;
+- }
+-
+- public static AsyncChunkSaveData getAsyncSaveData(final ServerLevel world, final ChunkAccess chunk) {
+- return net.minecraft.world.level.chunk.storage.ChunkSerializer.getAsyncSaveData(world, chunk);
+- }
+-
+- public static CompoundTag saveChunkAsync(final ServerLevel world, final ChunkAccess chunk, final AsyncChunkSaveData asyncSaveData) {
+- return net.minecraft.world.level.chunk.storage.ChunkSerializer.saveChunk(world, chunk, asyncSaveData);
+- }
+-
+- public static boolean forceNoSave(final ChunkAccess chunk) {
+- // support for CB chunk mustNotSave
+- return chunk instanceof net.minecraft.world.level.chunk.LevelChunk levelChunk && levelChunk.mustNotSave;
+- }
+-
+- public static boolean supportsAsyncChunkDeserialization() {
+- // as it stands, the current problem with supporting this in Moonrise is that we are unsure that any mods
+- // hooking into ChunkSerializer#read() are thread-safe to call
+- return true;
+- }
+-
+- private ChunkSystemFeatures() {}
+-}
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/async_save/AsyncChunkSaveData.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/async_save/AsyncChunkSaveData.java
+deleted file mode 100644
+index becd1c6d54ed6c912aee3a9178a970e2751d3694..0000000000000000000000000000000000000000
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/async_save/AsyncChunkSaveData.java
++++ /dev/null
+@@ -1,11 +0,0 @@
+-package ca.spottedleaf.moonrise.patches.chunk_system.async_save;
+-
+-import net.minecraft.nbt.ListTag;
+-import net.minecraft.nbt.Tag;
+-
+-public record AsyncChunkSaveData(
+- Tag blockTickList, // non-null if we had to go to the server's tick list
+- Tag fluidTickList, // non-null if we had to go to the server's tick list
+- ListTag blockEntities,
+- long worldTime
+-) {}
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/entity/ChunkSystemEntity.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/entity/ChunkSystemEntity.java
+index 2c279854bdf214538380fa354e4298ec4bd9ac4e..c7da23900228aab3a5673eb5adfada5091140319 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/entity/ChunkSystemEntity.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/entity/ChunkSystemEntity.java
+@@ -1,5 +1,6 @@
+ package ca.spottedleaf.moonrise.patches.chunk_system.entity;
+
++import ca.spottedleaf.moonrise.patches.chunk_system.level.chunk.ChunkData;
+ import net.minecraft.server.level.FullChunkStatus;
+ import net.minecraft.world.entity.Entity;
+ import net.minecraft.world.entity.monster.Shulker;
+@@ -19,6 +20,10 @@ public interface ChunkSystemEntity {
+
+ public void moonrise$setChunkStatus(final FullChunkStatus status);
+
++ public ChunkData moonrise$getChunkData();
++
++ public void moonrise$setChunkData(final ChunkData chunkData);
++
+ public int moonrise$getSectionX();
+
+ public void moonrise$setSectionX(final int x);
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/io/ChunkSystemRegionFileStorage.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/io/ChunkSystemRegionFileStorage.java
+index 73df26b27146bbad2106d57b22dd3c792ed3dd1d..a814512fcfb85312474ae2c2c21443843bf57831 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/io/ChunkSystemRegionFileStorage.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/io/ChunkSystemRegionFileStorage.java
+@@ -1,5 +1,6 @@
+ package ca.spottedleaf.moonrise.patches.chunk_system.io;
+
++import net.minecraft.nbt.CompoundTag;
+ import net.minecraft.world.level.chunk.storage.RegionFile;
+ import java.io.IOException;
+
+@@ -11,4 +12,20 @@ public interface ChunkSystemRegionFileStorage {
+
+ public RegionFile moonrise$getRegionFileIfExists(final int chunkX, final int chunkZ) throws IOException;
+
++ public MoonriseRegionFileIO.RegionDataController.WriteData moonrise$startWrite(
++ final int chunkX, final int chunkZ, final CompoundTag compound
++ ) throws IOException;
++
++ public void moonrise$finishWrite(
++ final int chunkX, final int chunkZ, final MoonriseRegionFileIO.RegionDataController.WriteData writeData
++ ) throws IOException;
++
++ public MoonriseRegionFileIO.RegionDataController.ReadData moonrise$readData(
++ final int chunkX, final int chunkZ
++ ) throws IOException;
++
++ // if the return value is null, then the caller needs to re-try with a new call to readData()
++ public CompoundTag moonrise$finishRead(
++ final int chunkX, final int chunkZ, final MoonriseRegionFileIO.RegionDataController.ReadData readData
++ ) throws IOException;
+ }
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/io/MoonriseRegionFileIO.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/io/MoonriseRegionFileIO.java
+new file mode 100644
+index 0000000000000000000000000000000000000000..99f6f3e58b11b8967e6f1c3391c190d9a860ab7f
+--- /dev/null
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/io/MoonriseRegionFileIO.java
+@@ -0,0 +1,1707 @@
++package ca.spottedleaf.moonrise.patches.chunk_system.io;
++
++import ca.spottedleaf.concurrentutil.collection.MultiThreadedQueue;
++import ca.spottedleaf.concurrentutil.completable.CallbackCompletable;
++import ca.spottedleaf.concurrentutil.completable.Completable;
++import ca.spottedleaf.concurrentutil.executor.Cancellable;
++import ca.spottedleaf.concurrentutil.executor.PrioritisedExecutor;
++import ca.spottedleaf.concurrentutil.executor.queue.PrioritisedTaskQueue;
++import ca.spottedleaf.concurrentutil.function.BiLong1Function;
++import ca.spottedleaf.concurrentutil.map.ConcurrentLong2ReferenceChainedHashTable;
++import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
++import ca.spottedleaf.concurrentutil.util.Priority;
++import ca.spottedleaf.moonrise.common.util.CoordinateUtils;
++import ca.spottedleaf.moonrise.common.util.TickThread;
++import ca.spottedleaf.moonrise.common.util.WorldUtil;
++import ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemServerLevel;
++import it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet;
++import net.minecraft.nbt.CompoundTag;
++import net.minecraft.server.MinecraftServer;
++import net.minecraft.server.level.ServerLevel;
++import net.minecraft.world.level.chunk.storage.RegionFile;
++import net.minecraft.world.level.chunk.storage.RegionFileStorage;
++import org.slf4j.Logger;
++import org.slf4j.LoggerFactory;
++import java.io.DataInputStream;
++import java.io.DataOutputStream;
++import java.io.IOException;
++import java.lang.invoke.VarHandle;
++import java.util.concurrent.CompletableFuture;
++import java.util.concurrent.CompletionException;
++import java.util.concurrent.atomic.AtomicInteger;
++import java.util.concurrent.atomic.AtomicLong;
++import java.util.function.BiConsumer;
++import java.util.function.Consumer;
++
++public final class MoonriseRegionFileIO {
++
++ private static final int REGION_FILE_SHIFT = 5;
++ private static final Logger LOGGER = LoggerFactory.getLogger(MoonriseRegionFileIO.class);
++
++ /**
++ * The types of RegionFiles controlled by the I/O thread(s).
++ */
++ public static enum RegionFileType {
++ CHUNK_DATA,
++ POI_DATA,
++ ENTITY_DATA;
++ }
++
++ public static RegionDataController getControllerFor(final ServerLevel world, final RegionFileType type) {
++ switch (type) {
++ case CHUNK_DATA:
++ return ((ChunkSystemServerLevel)world).moonrise$getChunkDataController();
++ case POI_DATA:
++ return ((ChunkSystemServerLevel)world).moonrise$getPoiChunkDataController();
++ case ENTITY_DATA:
++ return ((ChunkSystemServerLevel)world).moonrise$getEntityChunkDataController();
++ default:
++ throw new IllegalStateException("Unknown controller type " + type);
++ }
++ }
++
++ private static final RegionFileType[] CACHED_REGIONFILE_TYPES = RegionFileType.values();
++
++ /**
++ * Collects RegionFile data for a certain chunk.
++ */
++ public static final class RegionFileData {
++
++ private final boolean[] hasResult = new boolean[CACHED_REGIONFILE_TYPES.length];
++ private final CompoundTag[] data = new CompoundTag[CACHED_REGIONFILE_TYPES.length];
++ private final Throwable[] throwables = new Throwable[CACHED_REGIONFILE_TYPES.length];
++
++ /**
++ * Sets the result associated with the specified RegionFile type. Note that
++ * results can only be set once per RegionFile type.
++ *
++ * @param type The RegionFile type.
++ * @param data The result to set.
++ */
++ public void setData(final MoonriseRegionFileIO.RegionFileType type, final CompoundTag data) {
++ final int index = type.ordinal();
++
++ if (this.hasResult[index]) {
++ throw new IllegalArgumentException("Result already exists for type " + type);
++ }
++ this.hasResult[index] = true;
++ this.data[index] = data;
++ }
++
++ /**
++ * Sets the result associated with the specified RegionFile type. Note that
++ * results can only be set once per RegionFile type.
++ *
++ * @param type The RegionFile type.
++ * @param throwable The result to set.
++ */
++ public void setThrowable(final MoonriseRegionFileIO.RegionFileType type, final Throwable throwable) {
++ final int index = type.ordinal();
++
++ if (this.hasResult[index]) {
++ throw new IllegalArgumentException("Result already exists for type " + type);
++ }
++ this.hasResult[index] = true;
++ this.throwables[index] = throwable;
++ }
++
++ /**
++ * Returns whether there is a result for the specified RegionFile type.
++ *
++ * @param type Specified RegionFile type.
++ *
++ * @return Whether a result exists for {@code type}.
++ */
++ public boolean hasResult(final MoonriseRegionFileIO.RegionFileType type) {
++ return this.hasResult[type.ordinal()];
++ }
++
++ /**
++ * Returns the data result for the RegionFile type.
++ *
++ * @param type Specified RegionFile type.
++ *
++ * @throws IllegalArgumentException If the result has not been set for {@code type}.
++ * @return The data result for the specified type. If the result is a {@code Throwable},
++ * then returns {@code null}.
++ */
++ public CompoundTag getData(final MoonriseRegionFileIO.RegionFileType type) {
++ final int index = type.ordinal();
++
++ if (!this.hasResult[index]) {
++ throw new IllegalArgumentException("Result does not exist for type " + type);
++ }
++
++ return this.data[index];
++ }
++
++ /**
++ * Returns the throwable result for the RegionFile type.
++ *
++ * @param type Specified RegionFile type.
++ *
++ * @throws IllegalArgumentException If the result has not been set for {@code type}.
++ * @return The throwable result for the specified type. If the result is an {@code CompoundTag},
++ * then returns {@code null}.
++ */
++ public Throwable getThrowable(final MoonriseRegionFileIO.RegionFileType type) {
++ final int index = type.ordinal();
++
++ if (!this.hasResult[index]) {
++ throw new IllegalArgumentException("Result does not exist for type " + type);
++ }
++
++ return this.throwables[index];
++ }
++ }
++
++ public static void flushRegionStorages(final ServerLevel world) throws IOException {
++ for (final RegionFileType type : CACHED_REGIONFILE_TYPES) {
++ flushRegionStorages(world, type);
++ }
++ }
++
++ public static void flushRegionStorages(final ServerLevel world, final RegionFileType type) throws IOException {
++ getControllerFor(world, type).getCache().flush();
++ }
++
++ public static void flush(final MinecraftServer server) {
++ for (final ServerLevel world : server.getAllLevels()) {
++ flush(world);
++ }
++ }
++
++ public static void flush(final ServerLevel world) {
++ for (final RegionFileType regionFileType : CACHED_REGIONFILE_TYPES) {
++ flush(world, regionFileType);
++ }
++ }
++
++ public static void flush(final ServerLevel world, final RegionFileType type) {
++ final RegionDataController taskController = getControllerFor(world, type);
++
++ long failures = 1L; // start at 0.13ms
++
++ while (taskController.hasTasks()) {
++ Thread.yield();
++ failures = ConcurrentUtil.linearLongBackoff(failures, 125_000L, 5_000_000L); // 125us, 5ms
++ }
++ }
++
++ public static void partialFlush(final ServerLevel world, final int tasksRemaining) {
++ for (long failures = 1L;;) { // start at 0.13ms
++ long totalTasks = 0L;
++ for (final RegionFileType regionFileType : CACHED_REGIONFILE_TYPES) {
++ totalTasks += getControllerFor(world, regionFileType).getTotalWorkingTasks();
++ }
++
++ if (totalTasks > (long)tasksRemaining) {
++ Thread.yield();
++ failures = ConcurrentUtil.linearLongBackoff(failures, 125_000L, 5_000_000L); // 125us, 5ms
++ } else {
++ return;
++ }
++ }
++ }
++
++ /**
++ * Returns the priority associated with blocking I/O based on the current thread. The goal is to avoid
++ * dumb plugins from taking away priority from threads we consider crucial.
++ * @return The priroity to use with blocking I/O on the current thread.
++ */
++ public static Priority getIOBlockingPriorityForCurrentThread() {
++ if (TickThread.isTickThread()) {
++ return Priority.BLOCKING;
++ }
++ return Priority.HIGHEST;
++ }
++
++ /**
++ * Returns the priority for the specified regionfile type for the specified chunk.
++ * @param world Specified world.
++ * @param chunkX Specified chunk x.
++ * @param chunkZ Specified chunk z.
++ * @param type Specified regionfile type.
++ * @return The priority for the chunk
++ */
++ public static Priority getPriority(final ServerLevel world, final int chunkX, final int chunkZ, final RegionFileType type) {
++ final RegionDataController taskController = getControllerFor(world, type);
++ final ChunkIOTask task = taskController.chunkTasks.get(CoordinateUtils.getChunkKey(chunkX, chunkZ));
++
++ if (task == null) {
++ return Priority.COMPLETING;
++ }
++
++ return task.getPriority();
++ }
++
++ /**
++ * Sets the priority for all regionfile types for the specified chunk. Note that great care should
++ * be taken using this method, as there can be multiple tasks tied to the same chunk that want different
++ * priorities.
++ *
++ * @param world Specified world.
++ * @param chunkX Specified chunk x.
++ * @param chunkZ Specified chunk z.
++ * @param priority New priority.
++ *
++ * @see #raisePriority(ServerLevel, int, int, Priority)
++ * @see #raisePriority(ServerLevel, int, int, RegionFileType, Priority)
++ * @see #lowerPriority(ServerLevel, int, int, Priority)
++ * @see #lowerPriority(ServerLevel, int, int, RegionFileType, Priority)
++ */
++ public static void setPriority(final ServerLevel world, final int chunkX, final int chunkZ,
++ final Priority priority) {
++ for (final RegionFileType type : CACHED_REGIONFILE_TYPES) {
++ MoonriseRegionFileIO.setPriority(world, chunkX, chunkZ, type, priority);
++ }
++ }
++
++ /**
++ * Sets the priority for the specified regionfile type for the specified chunk. Note that great care should
++ * be taken using this method, as there can be multiple tasks tied to the same chunk that want different
++ * priorities.
++ *
++ * @param world Specified world.
++ * @param chunkX Specified chunk x.
++ * @param chunkZ Specified chunk z.
++ * @param type Specified regionfile type.
++ * @param priority New priority.
++ *
++ * @see #raisePriority(ServerLevel, int, int, Priority)
++ * @see #raisePriority(ServerLevel, int, int, RegionFileType, Priority)
++ * @see #lowerPriority(ServerLevel, int, int, Priority)
++ * @see #lowerPriority(ServerLevel, int, int, RegionFileType, Priority)
++ */
++ public static void setPriority(final ServerLevel world, final int chunkX, final int chunkZ, final RegionFileType type,
++ final Priority priority) {
++ final RegionDataController taskController = getControllerFor(world, type);
++ final ChunkIOTask task = taskController.chunkTasks.get(CoordinateUtils.getChunkKey(chunkX, chunkZ));
++
++ if (task != null) {
++ task.setPriority(priority);
++ }
++ }
++
++ /**
++ * Raises the priority for all regionfile types for the specified chunk.
++ *
++ * @param world Specified world.
++ * @param chunkX Specified chunk x.
++ * @param chunkZ Specified chunk z.
++ * @param priority New priority.
++ *
++ * @see #setPriority(ServerLevel, int, int, Priority)
++ * @see #setPriority(ServerLevel, int, int, RegionFileType, Priority)
++ * @see #lowerPriority(ServerLevel, int, int, Priority)
++ * @see #lowerPriority(ServerLevel, int, int, RegionFileType, Priority)
++ */
++ public static void raisePriority(final ServerLevel world, final int chunkX, final int chunkZ,
++ final Priority priority) {
++ for (final RegionFileType type : CACHED_REGIONFILE_TYPES) {
++ MoonriseRegionFileIO.raisePriority(world, chunkX, chunkZ, type, priority);
++ }
++ }
++
++ /**
++ * Raises the priority for the specified regionfile type for the specified chunk.
++ *
++ * @param world Specified world.
++ * @param chunkX Specified chunk x.
++ * @param chunkZ Specified chunk z.
++ * @param type Specified regionfile type.
++ * @param priority New priority.
++ *
++ * @see #setPriority(ServerLevel, int, int, Priority)
++ * @see #setPriority(ServerLevel, int, int, RegionFileType, Priority)
++ * @see #lowerPriority(ServerLevel, int, int, Priority)
++ * @see #lowerPriority(ServerLevel, int, int, RegionFileType, Priority)
++ */
++ public static void raisePriority(final ServerLevel world, final int chunkX, final int chunkZ, final RegionFileType type,
++ final Priority priority) {
++ final RegionDataController taskController = getControllerFor(world, type);
++ final ChunkIOTask task = taskController.chunkTasks.get(CoordinateUtils.getChunkKey(chunkX, chunkZ));
++
++ if (task != null) {
++ task.raisePriority(priority);
++ }
++ }
++
++ /**
++ * Lowers the priority for all regionfile types for the specified chunk.
++ *
++ * @param world Specified world.
++ * @param chunkX Specified chunk x.
++ * @param chunkZ Specified chunk z.
++ * @param priority New priority.
++ *
++ * @see #raisePriority(ServerLevel, int, int, Priority)
++ * @see #raisePriority(ServerLevel, int, int, RegionFileType, Priority)
++ * @see #setPriority(ServerLevel, int, int, Priority)
++ * @see #setPriority(ServerLevel, int, int, RegionFileType, Priority)
++ */
++ public static void lowerPriority(final ServerLevel world, final int chunkX, final int chunkZ,
++ final Priority priority) {
++ for (final RegionFileType type : CACHED_REGIONFILE_TYPES) {
++ MoonriseRegionFileIO.lowerPriority(world, chunkX, chunkZ, type, priority);
++ }
++ }
++
++ /**
++ * Lowers the priority for the specified regionfile type for the specified chunk.
++ *
++ * @param world Specified world.
++ * @param chunkX Specified chunk x.
++ * @param chunkZ Specified chunk z.
++ * @param type Specified regionfile type.
++ * @param priority New priority.
++ *
++ * @see #raisePriority(ServerLevel, int, int, Priority)
++ * @see #raisePriority(ServerLevel, int, int, RegionFileType, Priority)
++ * @see #setPriority(ServerLevel, int, int, Priority)
++ * @see #setPriority(ServerLevel, int, int, RegionFileType, Priority)
++ */
++ public static void lowerPriority(final ServerLevel world, final int chunkX, final int chunkZ, final RegionFileType type,
++ final Priority priority) {
++ final RegionDataController taskController = getControllerFor(world, type);
++ final ChunkIOTask task = taskController.chunkTasks.get(CoordinateUtils.getChunkKey(chunkX, chunkZ));
++
++ if (task != null) {
++ task.lowerPriority(priority);
++ }
++ }
++
++ /**
++ * Schedules the chunk data to be written asynchronously.
++ * <p>
++ * Impl notes:
++ * </p>
++ * <li>
++ * This function presumes a chunk load for the coordinates is not called during this function (anytime after is OK). This means
++ * saves must be scheduled before a chunk is unloaded.
++ * </li>
++ * <li>
++ * Writes may be called concurrently, although only the "later" write will go through.
++ * </li>
++ *
++ * @param world Chunk's world
++ * @param chunkX Chunk's x coordinate
++ * @param chunkZ Chunk's z coordinate
++ * @param data Chunk's data
++ * @param type The regionfile type to write to.
++ *
++ * @throws IllegalStateException If the file io thread has shutdown.
++ */
++ public static void scheduleSave(final ServerLevel world, final int chunkX, final int chunkZ, final CompoundTag data,
++ final RegionFileType type) {
++ MoonriseRegionFileIO.scheduleSave(world, chunkX, chunkZ, data, type, Priority.NORMAL);
++ }
++
++ /**
++ * Schedules the chunk data to be written asynchronously.
++ * <p>
++ * Impl notes:
++ * </p>
++ * <li>
++ * This function presumes a chunk load for the coordinates is not called during this function (anytime after is OK). This means
++ * saves must be scheduled before a chunk is unloaded.
++ * </li>
++ * <li>
++ * Writes may be called concurrently, although only the "later" write will go through.
++ * </li>
++ *
++ * @param world Chunk's world
++ * @param chunkX Chunk's x coordinate
++ * @param chunkZ Chunk's z coordinate
++ * @param data Chunk's data
++ * @param type The regionfile type to write to.
++ * @param priority The minimum priority to schedule at.
++ *
++ * @throws IllegalStateException If the file io thread has shutdown.
++ */
++ public static void scheduleSave(final ServerLevel world, final int chunkX, final int chunkZ, final CompoundTag data,
++ final RegionFileType type, final Priority priority) {
++ scheduleSave(
++ world, chunkX, chunkZ,
++ (final BiConsumer<CompoundTag, Throwable> consumer) -> {
++ consumer.accept(data, null);
++ }, null, type, priority
++ );
++ }
++
++ /**
++ * Schedules the chunk data to be written asynchronously.
++ * <p>
++ * Impl notes:
++ * </p>
++ * <li>
++ * This function presumes a chunk load for the coordinates is not called during this function (anytime after is OK). This means
++ * saves must be scheduled before a chunk is unloaded.
++ * </li>
++ * <li>
++ * Writes may be called concurrently, although only the "later" write will go through.
++ * </li>
++ * <li>
++ * The specified write task, if not null, will have its priority controlled by the scheduler.
++ * </li>
++ *
++ * @param world Chunk's world
++ * @param chunkX Chunk's x coordinate
++ * @param chunkZ Chunk's z coordinate
++ * @param completable Chunk's pending data
++ * @param writeTask The task responsible for completing the pending chunk data
++ * @param type The regionfile type to write to.
++ * @param priority The minimum priority to schedule at.
++ *
++ * @throws IllegalStateException If the file io thread has shutdown.
++ */
++ public static void scheduleSave(final ServerLevel world, final int chunkX, final int chunkZ, final CallbackCompletable<CompoundTag> completable,
++ final PrioritisedExecutor.PrioritisedTask writeTask, final RegionFileType type, final Priority priority) {
++ scheduleSave(world, chunkX, chunkZ, completable::addWaiter, writeTask, type, priority);
++ }
++
++ /**
++ * Schedules the chunk data to be written asynchronously.
++ * <p>
++ * Impl notes:
++ * </p>
++ * <li>
++ * This function presumes a chunk load for the coordinates is not called during this function (anytime after is OK). This means
++ * saves must be scheduled before a chunk is unloaded.
++ * </li>
++ * <li>
++ * Writes may be called concurrently, although only the "later" write will go through.
++ * </li>
++ * <li>
++ * The specified write task, if not null, will have its priority controlled by the scheduler.
++ * </li>
++ *
++ * @param world Chunk's world
++ * @param chunkX Chunk's x coordinate
++ * @param chunkZ Chunk's z coordinate
++ * @param completable Chunk's pending data
++ * @param writeTask The task responsible for completing the pending chunk data
++ * @param type The regionfile type to write to.
++ * @param priority The minimum priority to schedule at.
++ *
++ * @throws IllegalStateException If the file io thread has shutdown.
++ */
++ public static void scheduleSave(final ServerLevel world, final int chunkX, final int chunkZ, final Completable<CompoundTag> completable,
++ final PrioritisedExecutor.PrioritisedTask writeTask, final RegionFileType type, final Priority priority) {
++ scheduleSave(world, chunkX, chunkZ, completable::whenComplete, writeTask, type, priority);
++ }
++
++ private static void scheduleSave(final ServerLevel world, final int chunkX, final int chunkZ, final Consumer<BiConsumer<CompoundTag, Throwable>> scheduler,
++ final PrioritisedExecutor.PrioritisedTask writeTask, final RegionFileType type, final Priority priority) {
++ final RegionDataController taskController = getControllerFor(world, type);
++
++ final boolean[] created = new boolean[1];
++ final ChunkIOTask.InProgressWrite write = new ChunkIOTask.InProgressWrite(writeTask);
++ final ChunkIOTask task = taskController.chunkTasks.compute(CoordinateUtils.getChunkKey(chunkX, chunkZ),
++ (final long keyInMap, final ChunkIOTask taskRunning) -> {
++ if (taskRunning == null || taskRunning.failedWrite) {
++ // no task is scheduled or the previous write failed - meaning we need to overwrite it
++
++ // create task
++ final ChunkIOTask newTask = new ChunkIOTask(
++ world, taskController, chunkX, chunkZ, priority, new ChunkIOTask.InProgressRead()
++ );
++
++ newTask.pushPendingWrite(write);
++
++ created[0] = true;
++
++ return newTask;
++ }
++
++ taskRunning.pushPendingWrite(write);
++
++ return taskRunning;
++ }
++ );
++
++ write.schedule(task, scheduler);
++
++ if (created[0]) {
++ taskController.startTask(task);
++ task.scheduleWriteCompress();
++ } else {
++ task.raisePriority(priority);
++ }
++ }
++
++ /**
++ * Schedules a load to be executed asynchronously. This task will load all regionfile types, and then call
++ * {@code onComplete}. This is a bulk load operation, see {@link #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean)}
++ * for single load.
++ * <p>
++ * Impl notes:
++ * </p>
++ * <li>
++ * The {@code onComplete} parameter may be completed during the execution of this function synchronously or it may
++ * be completed asynchronously on this file io thread. Interacting with the file IO thread in the completion of
++ * data is undefined behaviour, and can cause deadlock.
++ * </li>
++ *
++ * @param world Chunk's world
++ * @param chunkX Chunk's x coordinate
++ * @param chunkZ Chunk's z coordinate
++ * @param onComplete Consumer to execute once this task has completed
++ * @param intendingToBlock Whether the caller is intending to block on completion. This only affects the cost
++ * of this call.
++ *
++ * @return The {@link Cancellable} for this chunk load. Cancelling it will not affect other loads for the same chunk data.
++ *
++ * @see #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean)
++ * @see #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean, Priority)
++ * @see #loadChunkData(ServerLevel, int, int, Consumer, boolean, RegionFileType...)
++ * @see #loadChunkData(ServerLevel, int, int, Consumer, boolean, Priority, RegionFileType...)
++ */
++ public static Cancellable loadAllChunkData(final ServerLevel world, final int chunkX, final int chunkZ,
++ final Consumer<RegionFileData> onComplete, final boolean intendingToBlock) {
++ return MoonriseRegionFileIO.loadAllChunkData(world, chunkX, chunkZ, onComplete, intendingToBlock, Priority.NORMAL);
++ }
++
++ /**
++ * Schedules a load to be executed asynchronously. This task will load all regionfile types, and then call
++ * {@code onComplete}. This is a bulk load operation, see {@link #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean, Priority)}
++ * for single load.
++ * <p>
++ * Impl notes:
++ * </p>
++ * <li>
++ * The {@code onComplete} parameter may be completed during the execution of this function synchronously or it may
++ * be completed asynchronously on this file io thread. Interacting with the file IO thread in the completion of
++ * data is undefined behaviour, and can cause deadlock.
++ * </li>
++ *
++ * @param world Chunk's world
++ * @param chunkX Chunk's x coordinate
++ * @param chunkZ Chunk's z coordinate
++ * @param onComplete Consumer to execute once this task has completed
++ * @param intendingToBlock Whether the caller is intending to block on completion. This only affects the cost
++ * of this call.
++ * @param priority The minimum priority to load the data at.
++ *
++ * @return The {@link Cancellable} for this chunk load. Cancelling it will not affect other loads for the same chunk data.
++ *
++ * @see #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean)
++ * @see #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean, Priority)
++ * @see #loadChunkData(ServerLevel, int, int, Consumer, boolean, RegionFileType...)
++ * @see #loadChunkData(ServerLevel, int, int, Consumer, boolean, Priority, RegionFileType...)
++ */
++ public static Cancellable loadAllChunkData(final ServerLevel world, final int chunkX, final int chunkZ,
++ final Consumer<RegionFileData> onComplete, final boolean intendingToBlock,
++ final Priority priority) {
++ return MoonriseRegionFileIO.loadChunkData(world, chunkX, chunkZ, onComplete, intendingToBlock, priority, CACHED_REGIONFILE_TYPES);
++ }
++
++ /**
++ * Schedules a load to be executed asynchronously. This task will load data for the specified regionfile type(s), and
++ * then call {@code onComplete}. This is a bulk load operation, see {@link #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean)}
++ * for single load.
++ * <p>
++ * Impl notes:
++ * </p>
++ * <li>
++ * The {@code onComplete} parameter may be completed during the execution of this function synchronously or it may
++ * be completed asynchronously on this file io thread. Interacting with the file IO thread in the completion of
++ * data is undefined behaviour, and can cause deadlock.
++ * </li>
++ *
++ * @param world Chunk's world
++ * @param chunkX Chunk's x coordinate
++ * @param chunkZ Chunk's z coordinate
++ * @param onComplete Consumer to execute once this task has completed
++ * @param intendingToBlock Whether the caller is intending to block on completion. This only affects the cost
++ * of this call.
++ * @param types The regionfile type(s) to load.
++ *
++ * @return The {@link Cancellable} for this chunk load. Cancelling it will not affect other loads for the same chunk data.
++ *
++ * @see #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean)
++ * @see #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean, Priority)
++ * @see #loadAllChunkData(ServerLevel, int, int, Consumer, boolean)
++ * @see #loadAllChunkData(ServerLevel, int, int, Consumer, boolean, Priority)
++ */
++ public static Cancellable loadChunkData(final ServerLevel world, final int chunkX, final int chunkZ,
++ final Consumer<RegionFileData> onComplete, final boolean intendingToBlock,
++ final RegionFileType... types) {
++ return MoonriseRegionFileIO.loadChunkData(world, chunkX, chunkZ, onComplete, intendingToBlock, Priority.NORMAL, types);
++ }
++
++ /**
++ * Schedules a load to be executed asynchronously. This task will load data for the specified regionfile type(s), and
++ * then call {@code onComplete}. This is a bulk load operation, see {@link #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean, Priority)}
++ * for single load.
++ * <p>
++ * Impl notes:
++ * </p>
++ * <li>
++ * The {@code onComplete} parameter may be completed during the execution of this function synchronously or it may
++ * be completed asynchronously on this file io thread. Interacting with the file IO thread in the completion of
++ * data is undefined behaviour, and can cause deadlock.
++ * </li>
++ *
++ * @param world Chunk's world
++ * @param chunkX Chunk's x coordinate
++ * @param chunkZ Chunk's z coordinate
++ * @param onComplete Consumer to execute once this task has completed
++ * @param intendingToBlock Whether the caller is intending to block on completion. This only affects the cost
++ * of this call.
++ * @param types The regionfile type(s) to load.
++ * @param priority The minimum priority to load the data at.
++ *
++ * @return The {@link Cancellable} for this chunk load. Cancelling it will not affect other loads for the same chunk data.
++ *
++ * @see #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean)
++ * @see #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean, Priority)
++ * @see #loadAllChunkData(ServerLevel, int, int, Consumer, boolean)
++ * @see #loadAllChunkData(ServerLevel, int, int, Consumer, boolean, Priority)
++ */
++ public static Cancellable loadChunkData(final ServerLevel world, final int chunkX, final int chunkZ,
++ final Consumer<RegionFileData> onComplete, final boolean intendingToBlock,
++ final Priority priority, final RegionFileType... types) {
++ if (types == null) {
++ throw new NullPointerException("Types cannot be null");
++ }
++ if (types.length == 0) {
++ throw new IllegalArgumentException("Types cannot be empty");
++ }
++
++ final RegionFileData ret = new RegionFileData();
++
++ final Cancellable[] reads = new CancellableRead[types.length];
++ final AtomicInteger completions = new AtomicInteger();
++ final int expectedCompletions = types.length;
++
++ for (int i = 0; i < expectedCompletions; ++i) {
++ final RegionFileType type = types[i];
++ reads[i] = MoonriseRegionFileIO.loadDataAsync(world, chunkX, chunkZ, type,
++ (final CompoundTag data, final Throwable throwable) -> {
++ if (throwable != null) {
++ ret.setThrowable(type, throwable);
++ } else {
++ ret.setData(type, data);
++ }
++
++ if (completions.incrementAndGet() == expectedCompletions) {
++ onComplete.accept(ret);
++ }
++ }, intendingToBlock, priority);
++ }
++
++ return new CancellableReads(reads);
++ }
++
++ /**
++ * Schedules a load to be executed asynchronously. This task will load the specified regionfile type, and then call
++ * {@code onComplete}.
++ * <p>
++ * Impl notes:
++ * </p>
++ * <li>
++ * The {@code onComplete} parameter may be completed during the execution of this function synchronously or it may
++ * be completed asynchronously on this file io thread. Interacting with the file IO thread in the completion of
++ * data is undefined behaviour, and can cause deadlock.
++ * </li>
++ *
++ * @param world Chunk's world
++ * @param chunkX Chunk's x coordinate
++ * @param chunkZ Chunk's z coordinate
++ * @param onComplete Consumer to execute once this task has completed
++ * @param intendingToBlock Whether the caller is intending to block on completion. This only affects the cost
++ * of this call.
++ *
++ * @return The {@link Cancellable} for this chunk load. Cancelling it will not affect other loads for the same chunk data.
++ *
++ * @see #loadChunkData(ServerLevel, int, int, Consumer, boolean, RegionFileType...)
++ * @see #loadChunkData(ServerLevel, int, int, Consumer, boolean, Priority, RegionFileType...)
++ * @see #loadAllChunkData(ServerLevel, int, int, Consumer, boolean)
++ * @see #loadAllChunkData(ServerLevel, int, int, Consumer, boolean, Priority)
++ */
++ public static Cancellable loadDataAsync(final ServerLevel world, final int chunkX, final int chunkZ,
++ final RegionFileType type, final BiConsumer<CompoundTag, Throwable> onComplete,
++ final boolean intendingToBlock) {
++ return MoonriseRegionFileIO.loadDataAsync(world, chunkX, chunkZ, type, onComplete, intendingToBlock, Priority.NORMAL);
++ }
++
++ /**
++ * Schedules a load to be executed asynchronously. This task will load the specified regionfile type, and then call
++ * {@code onComplete}.
++ * <p>
++ * Impl notes:
++ * </p>
++ * <li>
++ * The {@code onComplete} parameter may be completed during the execution of this function synchronously or it may
++ * be completed asynchronously on this file io thread. Interacting with the file IO thread in the completion of
++ * data is undefined behaviour, and can cause deadlock.
++ * </li>
++ *
++ * @param world Chunk's world
++ * @param chunkX Chunk's x coordinate
++ * @param chunkZ Chunk's z coordinate
++ * @param onComplete Consumer to execute once this task has completed
++ * @param intendingToBlock Whether the caller is intending to block on completion. This only affects the cost
++ * of this call.
++ * @param priority Minimum priority to load the data at.
++ *
++ * @return The {@link Cancellable} for this chunk load. Cancelling it will not affect other loads for the same chunk data.
++ *
++ * @see #loadChunkData(ServerLevel, int, int, Consumer, boolean, RegionFileType...)
++ * @see #loadChunkData(ServerLevel, int, int, Consumer, boolean, Priority, RegionFileType...)
++ * @see #loadAllChunkData(ServerLevel, int, int, Consumer, boolean)
++ * @see #loadAllChunkData(ServerLevel, int, int, Consumer, boolean, Priority)
++ */
++ public static Cancellable loadDataAsync(final ServerLevel world, final int chunkX, final int chunkZ,
++ final RegionFileType type, final BiConsumer<CompoundTag, Throwable> onComplete,
++ final boolean intendingToBlock, final Priority priority) {
++ final RegionDataController taskController = getControllerFor(world, type);
++
++ final ImmediateCallbackCompletion callbackInfo = new ImmediateCallbackCompletion();
++
++ final long key = CoordinateUtils.getChunkKey(chunkX, chunkZ);
++ final BiLong1Function<ChunkIOTask, ChunkIOTask> compute = (final long keyInMap, final ChunkIOTask running) -> {
++ if (running == null) {
++ // not scheduled
++
++ // set up task
++ final ChunkIOTask newTask = new ChunkIOTask(
++ world, taskController, chunkX, chunkZ, priority, new ChunkIOTask.InProgressRead()
++ );
++ newTask.inProgressRead.addToAsyncWaiters(onComplete);
++
++ callbackInfo.tasksNeedReadScheduling = true;
++ return newTask;
++ }
++
++ final ChunkIOTask.InProgressWrite pendingWrite = running.inProgressWrite;
++
++ if (pendingWrite == null) {
++ // need to add to waiters here, because the regionfile thread will use compute() to lock and check for cancellations
++ if (!running.inProgressRead.addToAsyncWaiters(onComplete)) {
++ callbackInfo.data = running.inProgressRead.value;
++ callbackInfo.throwable = running.inProgressRead.throwable;
++ callbackInfo.completeNow = true;
++ return running;
++ }
++
++ callbackInfo.read = running.inProgressRead;
++
++ return running;
++ }
++
++ // at this stage we have to use the in progress write's data to avoid an order issue
++
++ if (!pendingWrite.addToAsyncWaiters(onComplete)) {
++ // data is ready now
++ callbackInfo.data = pendingWrite.value;
++ callbackInfo.throwable = pendingWrite.throwable;
++ callbackInfo.completeNow = true;
++ return running;
++ }
++
++ callbackInfo.write = pendingWrite;
++
++ return running;
++ };
++
++ final ChunkIOTask ret = taskController.chunkTasks.compute(key, compute);
++
++ // needs to be scheduled
++ if (callbackInfo.tasksNeedReadScheduling) {
++ taskController.startTask(ret);
++ ret.scheduleReadIO();
++ } else if (callbackInfo.completeNow) {
++ try {
++ onComplete.accept(callbackInfo.data == null ? null : callbackInfo.data.copy(), callbackInfo.throwable);
++ } catch (final Throwable thr) {
++ LOGGER.error("Callback " + ConcurrentUtil.genericToString(onComplete) + " synchronously failed to handle chunk data for task " + ret.toString(), thr);
++ }
++ } else {
++ // we're waiting on a task we didn't schedule, so raise its priority to what we want
++ ret.raisePriority(priority);
++ }
++
++ return new CancellableRead(onComplete, callbackInfo.read, callbackInfo.write);
++ }
++
++ private static final class ImmediateCallbackCompletion {
++
++ private CompoundTag data;
++ private Throwable throwable;
++ private boolean completeNow;
++ private boolean tasksNeedReadScheduling;
++ private ChunkIOTask.InProgressRead read;
++ private ChunkIOTask.InProgressWrite write;
++
++ }
++
++ /**
++ * Schedules a load task to be executed asynchronously, and blocks on that task.
++ *
++ * @param world Chunk's world
++ * @param chunkX Chunk's x coordinate
++ * @param chunkZ Chunk's z coordinate
++ * @param type Regionfile type
++ * @param priority Minimum priority to load the data at.
++ *
++ * @return The chunk data for the chunk. Note that a {@code null} result means the chunk or regionfile does not exist on disk.
++ *
++ * @throws IOException If the load fails for any reason
++ */
++ public static CompoundTag loadData(final ServerLevel world, final int chunkX, final int chunkZ, final RegionFileType type,
++ final Priority priority) throws IOException {
++ final CompletableFuture<CompoundTag> ret = new CompletableFuture<>();
++
++ MoonriseRegionFileIO.loadDataAsync(world, chunkX, chunkZ, type, (final CompoundTag compound, final Throwable thr) -> {
++ if (thr != null) {
++ ret.completeExceptionally(thr);
++ } else {
++ ret.complete(compound);
++ }
++ }, true, priority);
++
++ try {
++ return ret.join();
++ } catch (final CompletionException ex) {
++ throw new IOException(ex);
++ }
++ }
++
++ private static final class CancellableRead implements Cancellable {
++
++ private BiConsumer<CompoundTag, Throwable> callback;
++ private ChunkIOTask.InProgressRead read;
++ private ChunkIOTask.InProgressWrite write;
++
++ private CancellableRead(final BiConsumer<CompoundTag, Throwable> callback,
++ final ChunkIOTask.InProgressRead read,
++ final ChunkIOTask.InProgressWrite write) {
++ this.callback = callback;
++ this.read = read;
++ this.write = write;
++ }
++
++ @Override
++ public boolean cancel() {
++ final BiConsumer<CompoundTag, Throwable> callback = this.callback;
++ final ChunkIOTask.InProgressRead read = this.read;
++ final ChunkIOTask.InProgressWrite write = this.write;
++
++ if (callback == null || (read == null && write == null)) {
++ return false;
++ }
++
++ this.callback = null;
++ this.read = null;
++ this.write = null;
++
++ if (read != null) {
++ return read.cancel(callback);
++ }
++ if (write != null) {
++ return write.cancel(callback);
++ }
++
++ // unreachable
++ throw new InternalError();
++ }
++ }
++
++ private static final class CancellableReads implements Cancellable {
++
++ private Cancellable[] reads;
++ private static final VarHandle READS_HANDLE = ConcurrentUtil.getVarHandle(CancellableReads.class, "reads", Cancellable[].class);
++
++ private CancellableReads(final Cancellable[] reads) {
++ this.reads = reads;
++ }
++
++ @Override
++ public boolean cancel() {
++ final Cancellable[] reads = (Cancellable[])READS_HANDLE.getAndSet((CancellableReads)this, (Cancellable[])null);
++
++ if (reads == null) {
++ return false;
++ }
++
++ boolean ret = false;
++
++ for (final Cancellable read : reads) {
++ ret |= read.cancel();
++ }
++
++ return ret;
++ }
++ }
++
++ private static final class ChunkIOTask {
++
++ private final ServerLevel world;
++ private final RegionDataController regionDataController;
++ private final int chunkX;
++ private final int chunkZ;
++ private Priority priority;
++ private PrioritisedExecutor.PrioritisedTask currentTask;
++
++ private final InProgressRead inProgressRead;
++ private volatile InProgressWrite inProgressWrite;
++ private final ReferenceOpenHashSet<InProgressWrite> allPendingWrites = new ReferenceOpenHashSet<>();
++
++ private RegionDataController.ReadData readData;
++ private RegionDataController.WriteData writeData;
++ private boolean failedWrite;
++
++ public ChunkIOTask(final ServerLevel world, final RegionDataController regionDataController,
++ final int chunkX, final int chunkZ, final Priority priority, final InProgressRead inProgressRead) {
++ this.world = world;
++ this.regionDataController = regionDataController;
++ this.chunkX = chunkX;
++ this.chunkZ = chunkZ;
++ this.priority = priority;
++ this.inProgressRead = inProgressRead;
++ }
++
++ public Priority getPriority() {
++ synchronized (this) {
++ return this.priority;
++ }
++ }
++
++ // must hold lock on this object
++ private void updatePriority(final Priority priority) {
++ this.priority = priority;
++ if (this.currentTask != null) {
++ this.currentTask.setPriority(priority);
++ }
++ for (final InProgressWrite write : this.allPendingWrites) {
++ if (write.writeTask != null) {
++ write.writeTask.setPriority(priority);
++ }
++ }
++ }
++
++ public boolean setPriority(final Priority priority) {
++ synchronized (this) {
++ if (this.priority == priority) {
++ return false;
++ }
++
++ this.updatePriority(priority);
++
++ return true;
++ }
++ }
++
++ public boolean raisePriority(final Priority priority) {
++ synchronized (this) {
++ if (this.priority.isHigherOrEqualPriority(priority)) {
++ return false;
++ }
++
++ this.updatePriority(priority);
++
++ return true;
++ }
++ }
++
++ public boolean lowerPriority(final Priority priority) {
++ synchronized (this) {
++ if (this.priority.isLowerOrEqualPriority(priority)) {
++ return false;
++ }
++
++ this.updatePriority(priority);
++
++ return true;
++ }
++ }
++
++ private void pushPendingWrite(final InProgressWrite write) {
++ this.inProgressWrite = write;
++ synchronized (this) {
++ this.allPendingWrites.add(write);
++ if (write.writeTask != null) {
++ write.writeTask.setPriority(this.priority);
++ }
++ }
++ }
++
++ private void pendingWriteComplete(final InProgressWrite write) {
++ synchronized (this) {
++ this.allPendingWrites.remove(write);
++ }
++ }
++
++ public void scheduleReadIO() {
++ final PrioritisedExecutor.PrioritisedTask task;
++ synchronized (this) {
++ task = this.regionDataController.ioScheduler.createTask(this.chunkX, this.chunkZ, this::performReadIO, this.priority);
++ this.currentTask = task;
++ }
++ task.queue();
++ }
++
++ private void performReadIO() {
++ final InProgressRead read = this.inProgressRead;
++ final long chunkKey = CoordinateUtils.getChunkKey(this.chunkX, this.chunkZ);
++
++ final boolean[] canRead = new boolean[] { true };
++
++ if (read.hasNoWaiters()) {
++ // cancelled read? go to task controller to confirm
++ final ChunkIOTask inMap = this.regionDataController.chunkTasks.compute(chunkKey, (final long keyInMap, final ChunkIOTask valueInMap) -> {
++ if (valueInMap == null) {
++ throw new IllegalStateException("Write completed concurrently, expected this task: " + ChunkIOTask.this.toString() + ", report this!");
++ }
++ if (valueInMap != ChunkIOTask.this) {
++ throw new IllegalStateException("Chunk task mismatch, expected this task: " + ChunkIOTask.this.toString() + ", got: " + valueInMap.toString() + ", report this!");
++ }
++
++ if (!read.hasNoWaiters()) {
++ return valueInMap;
++ } else {
++ canRead[0] = false;
++ }
++
++ if (valueInMap.inProgressWrite != null) {
++ return valueInMap;
++ }
++
++ return null;
++ });
++
++ if (inMap == null) {
++ this.regionDataController.endTask(this);
++ // read is cancelled - and no write pending, so we're done
++ return;
++ }
++ // if there is a write in progress, we don't actually have to worry about waiters gaining new entries -
++ // the readers will just use the in progress write, so the value in canRead is good to use without
++ // further synchronisation.
++ }
++
++ if (canRead[0]) {
++ RegionDataController.ReadData readData = null;
++ Throwable throwable = null;
++
++ try {
++ readData = this.regionDataController.readData(this.chunkX, this.chunkZ);
++ } catch (final Throwable thr) {
++ throwable = thr;
++ LOGGER.error("Failed to read chunk data for task: " + this.toString(), thr);
++ }
++
++ if (throwable != null) {
++ this.finishRead(null, throwable);
++ } else {
++ switch (readData.result()) {
++ case NO_DATA:
++ case SYNC_READ: {
++ this.finishRead(readData.syncRead(), null);
++ break;
++ }
++ case HAS_DATA: {
++ this.readData = readData;
++ this.scheduleReadDecompress();
++ // read will handle write scheduling
++ return;
++ }
++ default: {
++ throw new IllegalStateException("Unknown state: " + readData.result());
++ }
++ }
++ }
++ }
++
++ if (!this.tryAbortWrite()) {
++ this.scheduleWriteCompress();
++ }
++ }
++
++ private void scheduleReadDecompress() {
++ final PrioritisedExecutor.PrioritisedTask task;
++ synchronized (this) {
++ task = this.regionDataController.compressionExecutor.createTask(this::performReadDecompress, this.priority);
++ this.currentTask = task;
++ }
++ task.queue();
++ }
++
++ private void performReadDecompress() {
++ final RegionDataController.ReadData readData = this.readData;
++ this.readData = null;
++
++ CompoundTag compoundTag = null;
++ Throwable throwable = null;
++
++ try {
++ compoundTag = this.regionDataController.finishRead(this.chunkX, this.chunkZ, readData);
++ } catch (final Throwable thr) {
++ throwable = thr;
++ LOGGER.error("Failed to decompress chunk data for task: " + this.toString(), thr);
++ }
++
++ if (compoundTag == null) {
++ // need to re-try from the start
++ this.scheduleReadIO();
++ return;
++ }
++
++ this.finishRead(compoundTag, throwable);
++ if (!this.tryAbortWrite()) {
++ this.scheduleWriteCompress();
++ }
++ }
++
++ private void finishRead(final CompoundTag compoundTag, final Throwable throwable) {
++ this.inProgressRead.complete(this, compoundTag, throwable);
++ }
++
++ public void scheduleWriteCompress() {
++ final InProgressWrite inProgressWrite = this.inProgressWrite;
++
++ final PrioritisedExecutor.PrioritisedTask task;
++ synchronized (this) {
++ task = this.regionDataController.compressionExecutor.createTask(() -> {
++ ChunkIOTask.this.performWriteCompress(inProgressWrite);
++ }, this.priority);
++ this.currentTask = task;
++ }
++
++ inProgressWrite.addToWaiters(this, (final CompoundTag data, final Throwable throwable) -> {
++ task.queue();
++ });
++ }
++
++ private boolean tryAbortWrite() {
++ final long chunkKey = CoordinateUtils.getChunkKey(this.chunkX, this.chunkZ);
++ if (this.inProgressWrite == null) {
++ final ChunkIOTask inMap = this.regionDataController.chunkTasks.compute(chunkKey, (final long keyInMap, final ChunkIOTask valueInMap) -> {
++ if (valueInMap == null) {
++ throw new IllegalStateException("Write completed concurrently, expected this task: " + ChunkIOTask.this.toString() + ", report this!");
++ }
++ if (valueInMap != ChunkIOTask.this) {
++ throw new IllegalStateException("Chunk task mismatch, expected this task: " + ChunkIOTask.this.toString() + ", got: " + valueInMap.toString() + ", report this!");
++ }
++
++ if (valueInMap.inProgressWrite != null) {
++ return valueInMap;
++ }
++
++ return null;
++ });
++
++ if (inMap == null) {
++ this.regionDataController.endTask(this);
++ return true; // set the task value to null, indicating we're done
++ } // else: inProgressWrite changed, so now we have something to write
++ }
++
++ return false;
++ }
++
++ private void performWriteCompress(final InProgressWrite inProgressWrite) {
++ final CompoundTag write = inProgressWrite.value;
++ if (!inProgressWrite.isComplete()) {
++ throw new IllegalStateException("Should be writable");
++ }
++
++ RegionDataController.WriteData writeData = null;
++ boolean failedWrite = false;
++
++ try {
++ writeData = this.regionDataController.startWrite(this.chunkX, this.chunkZ, write);
++ } catch (final Throwable thr) {
++ // TODO implement this?
++ /*if (thr instanceof RegionFileStorage.RegionFileSizeException) {
++ final int maxSize = RegionFile.MAX_CHUNK_SIZE / (1024 * 1024);
++ LOGGER.error("Chunk at (" + this.chunkX + "," + this.chunkZ + ") in '" + WorldUtil.getWorldName(this.world) + "' exceeds max size of " + maxSize + "MiB, it has been deleted from disk.");
++ } else */
++ {
++ failedWrite = thr instanceof IOException;
++ LOGGER.error("Failed to write chunk data for task: " + this.toString(), thr);
++ }
++ }
++
++ if (writeData == null) {
++ // null if a throwable was encountered
++
++ // we cannot continue to the I/O stage here, so try to complete
++
++ if (this.tryCompleteWrite(inProgressWrite, failedWrite)) {
++ return;
++ } else {
++ // fetch new data and try again
++ this.scheduleWriteCompress();
++ return;
++ }
++ } else {
++ // writeData != null && !failedWrite
++ // we can continue to I/O stage
++ this.writeData = writeData;
++ this.scheduleWriteIO(inProgressWrite);
++ return;
++ }
++ }
++
++ private void scheduleWriteIO(final InProgressWrite inProgressWrite) {
++ final PrioritisedExecutor.PrioritisedTask task;
++ synchronized (this) {
++ task = this.regionDataController.ioScheduler.createTask(this.chunkX, this.chunkZ, () -> {
++ ChunkIOTask.this.runWriteIO(inProgressWrite);
++ }, this.priority);
++ this.currentTask = task;
++ }
++ task.queue();
++ }
++
++ private void runWriteIO(final InProgressWrite inProgressWrite) {
++ RegionDataController.WriteData writeData = this.writeData;
++ this.writeData = null;
++
++ boolean failedWrite = false;
++
++ try {
++ this.regionDataController.finishWrite(this.chunkX, this.chunkZ, writeData);
++ } catch (final Throwable thr) {
++ failedWrite = thr instanceof IOException;
++ LOGGER.error("Failed to write chunk data for task: " + this.toString(), thr);
++ }
++
++ if (!this.tryCompleteWrite(inProgressWrite, failedWrite)) {
++ // fetch new data and try again
++ this.scheduleWriteCompress();
++ }
++ return;
++ }
++
++ private boolean tryCompleteWrite(final InProgressWrite written, final boolean failedWrite) {
++ final long chunkKey = CoordinateUtils.getChunkKey(this.chunkX, this.chunkZ);
++
++ final boolean[] done = new boolean[] { false };
++
++ this.regionDataController.chunkTasks.compute(chunkKey, (final long keyInMap, final ChunkIOTask valueInMap) -> {
++ if (valueInMap == null) {
++ throw new IllegalStateException("Write completed concurrently, expected this task: " + ChunkIOTask.this.toString() + ", report this!");
++ }
++ if (valueInMap != ChunkIOTask.this) {
++ throw new IllegalStateException("Chunk task mismatch, expected this task: " + ChunkIOTask.this.toString() + ", got: " + valueInMap.toString() + ", report this!");
++ }
++ if (valueInMap.inProgressWrite == written) {
++ valueInMap.failedWrite = failedWrite;
++ done[0] = true;
++ // keep the data in map if we failed the write so we can try to prevent data loss
++ return failedWrite ? valueInMap : null;
++ }
++ // different data than expected, means we need to retry write
++ return valueInMap;
++ });
++
++ if (done[0]) {
++ this.regionDataController.endTask(this);
++ return true;
++ }
++ return false;
++ }
++
++ @Override
++ public String toString() {
++ return "Task for world: '" + WorldUtil.getWorldName(this.world) + "' at (" + this.chunkX + ","
++ + this.chunkZ + ") type: " + this.regionDataController.type.name() + ", hash: " + this.hashCode();
++ }
++
++ private static final class InProgressRead {
++
++ private static final Logger LOGGER = LoggerFactory.getLogger(InProgressRead.class);
++
++ private CompoundTag value;
++ private Throwable throwable;
++ private final MultiThreadedQueue<BiConsumer<CompoundTag, Throwable>> callbacks = new MultiThreadedQueue<>();
++
++ public boolean hasNoWaiters() {
++ return this.callbacks.isEmpty();
++ }
++
++ public boolean addToAsyncWaiters(final BiConsumer<CompoundTag, Throwable> callback) {
++ return this.callbacks.add(callback);
++ }
++
++ public boolean cancel(final BiConsumer<CompoundTag, Throwable> callback) {
++ return this.callbacks.remove(callback);
++ }
++
++ public void complete(final ChunkIOTask task, final CompoundTag value, final Throwable throwable) {
++ this.value = value;
++ this.throwable = throwable;
++
++ BiConsumer<CompoundTag, Throwable> consumer;
++ while ((consumer = this.callbacks.pollOrBlockAdds()) != null) {
++ try {
++ consumer.accept(value == null ? null : value.copy(), throwable);
++ } catch (final Throwable thr) {
++ LOGGER.error("Callback " + ConcurrentUtil.genericToString(consumer) + " failed to handle chunk data (read) for task " + task.toString(), thr);
++ }
++ }
++ }
++ }
++
++ private static final class InProgressWrite {
++
++ private static final Logger LOGGER = LoggerFactory.getLogger(InProgressWrite.class);
++
++ private CompoundTag value;
++ private Throwable throwable;
++ private volatile boolean complete;
++ private final MultiThreadedQueue<BiConsumer<CompoundTag, Throwable>> callbacks = new MultiThreadedQueue<>();
++
++ private final PrioritisedExecutor.PrioritisedTask writeTask;
++
++ public InProgressWrite(final PrioritisedExecutor.PrioritisedTask writeTask) {
++ this.writeTask = writeTask;
++ }
++
++ public boolean isComplete() {
++ return this.complete;
++ }
++
++ public void schedule(final ChunkIOTask task, final Consumer<BiConsumer<CompoundTag, Throwable>> scheduler) {
++ scheduler.accept((final CompoundTag data, final Throwable throwable) -> {
++ InProgressWrite.this.complete(task, data, throwable);
++ });
++ }
++
++ public boolean addToAsyncWaiters(final BiConsumer<CompoundTag, Throwable> callback) {
++ return this.callbacks.add(callback);
++ }
++
++ public void addToWaiters(final ChunkIOTask task, final BiConsumer<CompoundTag, Throwable> consumer) {
++ if (!this.callbacks.add(consumer)) {
++ this.syncAccept(task, consumer, this.value, this.throwable);
++ }
++ }
++
++ private void syncAccept(final ChunkIOTask task, final BiConsumer<CompoundTag, Throwable> consumer, final CompoundTag value, final Throwable throwable) {
++ try {
++ consumer.accept(value == null ? null : value.copy(), throwable);
++ } catch (final Throwable thr) {
++ LOGGER.error("Callback " + ConcurrentUtil.genericToString(consumer) + " failed to handle chunk data (write) for task " + task.toString(), thr);
++ }
++ }
++
++ public void complete(final ChunkIOTask task, final CompoundTag value, final Throwable throwable) {
++ this.value = value;
++ this.throwable = throwable;
++ this.complete = true;
++
++ task.pendingWriteComplete(this);
++
++ BiConsumer<CompoundTag, Throwable> consumer;
++ while ((consumer = this.callbacks.pollOrBlockAdds()) != null) {
++ this.syncAccept(task, consumer, value, throwable);
++ }
++ }
++
++ public boolean cancel(final BiConsumer<CompoundTag, Throwable> callback) {
++ return this.callbacks.remove(callback);
++ }
++ }
++ }
++
++ public static abstract class RegionDataController {
++
++ public final RegionFileType type;
++ private final PrioritisedExecutor compressionExecutor;
++ private final IOScheduler ioScheduler;
++ private final ConcurrentLong2ReferenceChainedHashTable<ChunkIOTask> chunkTasks = new ConcurrentLong2ReferenceChainedHashTable<>();
++
++ private final AtomicLong inProgressTasks = new AtomicLong();
++
++ public RegionDataController(final RegionFileType type, final PrioritisedExecutor ioExecutor,
++ final PrioritisedExecutor compressionExecutor) {
++ this.type = type;
++ this.compressionExecutor = compressionExecutor;
++ this.ioScheduler = new IOScheduler(ioExecutor);
++ }
++
++ final void startTask(final ChunkIOTask task) {
++ this.inProgressTasks.getAndIncrement();
++ }
++
++ final void endTask(final ChunkIOTask task) {
++ this.inProgressTasks.getAndDecrement();
++ }
++
++ public boolean hasTasks() {
++ return this.inProgressTasks.get() != 0L;
++ }
++
++ public long getTotalWorkingTasks() {
++ return this.inProgressTasks.get();
++ }
++
++ public abstract RegionFileStorage getCache();
++
++ public static record WriteData(CompoundTag input, WriteResult result, DataOutputStream output, IORunnable write) {
++ public static enum WriteResult {
++ WRITE,
++ DELETE;
++ }
++ }
++
++ public abstract WriteData startWrite(final int chunkX, final int chunkZ, final CompoundTag compound) throws IOException;
++
++ public abstract void finishWrite(final int chunkX, final int chunkZ, final WriteData writeData) throws IOException;
++
++ public static record ReadData(ReadResult result, DataInputStream input, CompoundTag syncRead) {
++ public static enum ReadResult {
++ NO_DATA,
++ HAS_DATA,
++ SYNC_READ;
++ }
++ }
++
++ public abstract ReadData readData(final int chunkX, final int chunkZ) throws IOException;
++
++ // if the return value is null, then the caller needs to re-try with a new call to readData()
++ public abstract CompoundTag finishRead(final int chunkX, final int chunkZ, final ReadData readData) throws IOException;
++
++ public static interface IORunnable {
++
++ public void run(final RegionFile regionFile) throws IOException;
++
++ }
++ }
++
++ private static final class IOScheduler {
++
++ private final ConcurrentLong2ReferenceChainedHashTable<RegionIOTasks> regionTasks = new ConcurrentLong2ReferenceChainedHashTable<>();
++ private final PrioritisedExecutor executor;
++
++ public IOScheduler(final PrioritisedExecutor executor) {
++ this.executor = executor;
++ }
++
++ public PrioritisedExecutor.PrioritisedTask createTask(final int chunkX, final int chunkZ,
++ final Runnable run, final Priority priority) {
++ final PrioritisedExecutor.PrioritisedTask[] ret = new PrioritisedExecutor.PrioritisedTask[1];
++ final long subOrder = this.executor.generateNextSubOrder();
++ this.regionTasks.compute(CoordinateUtils.getChunkKey(chunkX >> REGION_FILE_SHIFT, chunkZ >> REGION_FILE_SHIFT),
++ (final long regionKey, final RegionIOTasks existing) -> {
++ final RegionIOTasks res;
++ if (existing != null) {
++ res = existing;
++ } else {
++ res = new RegionIOTasks(regionKey, IOScheduler.this);
++ }
++
++ ret[0] = res.createTask(run, priority, subOrder);
++
++ return res;
++ });
++
++ return ret[0];
++ }
++ }
++
++ private static final class RegionIOTasks implements Runnable {
++
++ private static final Logger LOGGER = LoggerFactory.getLogger(RegionIOTasks.class);
++
++ private final PrioritisedTaskQueue queue = new PrioritisedTaskQueue();
++ private final long regionKey;
++ private final IOScheduler ioScheduler;
++ private long createdTasks;
++ private long executedTasks;
++
++ private PrioritisedExecutor.PrioritisedTask task;
++
++ public RegionIOTasks(final long regionKey, final IOScheduler ioScheduler) {
++ this.regionKey = regionKey;
++ this.ioScheduler = ioScheduler;
++ }
++
++ public PrioritisedExecutor.PrioritisedTask createTask(final Runnable run, final Priority priority,
++ final long subOrder) {
++ ++this.createdTasks;
++ return new WrappedTask(this.queue.createTask(run, priority, subOrder));
++ }
++
++ private void adjustTaskPriority() {
++ final PrioritisedTaskQueue.PrioritySubOrderPair priority = this.queue.getHighestPrioritySubOrder();
++ if (this.task == null) {
++ if (priority == null) {
++ return;
++ }
++ this.task = this.ioScheduler.executor.createTask(this, priority.priority(), priority.subOrder());
++ this.task.queue();
++ } else {
++ if (priority == null) {
++ throw new IllegalStateException();
++ } else {
++ this.task.setPriorityAndSubOrder(priority.priority(), priority.subOrder());
++ }
++ }
++ }
++
++ @Override
++ public void run() {
++ final Runnable run;
++ synchronized (this) {
++ run = this.queue.pollTask();
++ }
++
++ try {
++ run.run();
++ } finally {
++ synchronized (this) {
++ this.task = null;
++ this.adjustTaskPriority();
++ }
++ this.ioScheduler.regionTasks.compute(this.regionKey, (final long keyInMap, final RegionIOTasks tasks) -> {
++ if (tasks != RegionIOTasks.this) {
++ throw new IllegalStateException("Region task mismatch");
++ }
++ ++tasks.executedTasks;
++ if (tasks.createdTasks != tasks.executedTasks) {
++ return tasks;
++ }
++
++ if (tasks.task != null) {
++ throw new IllegalStateException("Task may not be null when created==executed");
++ }
++
++ return null;
++ });
++ }
++ }
++
++ private final class WrappedTask implements PrioritisedExecutor.PrioritisedTask {
++
++ private final PrioritisedExecutor.PrioritisedTask wrapped;
++
++ public WrappedTask(final PrioritisedExecutor.PrioritisedTask wrap) {
++ this.wrapped = wrap;
++ }
++
++ @Override
++ public PrioritisedExecutor getExecutor() {
++ return RegionIOTasks.this.ioScheduler.executor;
++ }
++
++ @Override
++ public boolean queue() {
++ synchronized (RegionIOTasks.this) {
++ if (this.wrapped.queue()) {
++ RegionIOTasks.this.adjustTaskPriority();
++ return true;
++ }
++ return false;
++ }
++ }
++
++ @Override
++ public boolean isQueued() {
++ return this.wrapped.isQueued();
++ }
++
++ @Override
++ public boolean cancel() {
++ throw new UnsupportedOperationException();
++ }
++
++ @Override
++ public boolean execute() {
++ throw new UnsupportedOperationException();
++ }
++
++ @Override
++ public Priority getPriority() {
++ return this.wrapped.getPriority();
++ }
++
++ @Override
++ public boolean setPriority(final Priority priority) {
++ synchronized (RegionIOTasks.this) {
++ if (this.wrapped.setPriority(priority) && this.wrapped.isQueued()) {
++ RegionIOTasks.this.adjustTaskPriority();
++ return true;
++ }
++ return false;
++ }
++ }
++
++ @Override
++ public boolean raisePriority(final Priority priority) {
++ synchronized (RegionIOTasks.this) {
++ if (this.wrapped.raisePriority(priority) && this.wrapped.isQueued()) {
++ RegionIOTasks.this.adjustTaskPriority();
++ return true;
++ }
++ return false;
++ }
++ }
++
++ @Override
++ public boolean lowerPriority(final Priority priority) {
++ synchronized (RegionIOTasks.this) {
++ if (this.wrapped.lowerPriority(priority) && this.wrapped.isQueued()) {
++ RegionIOTasks.this.adjustTaskPriority();
++ return true;
++ }
++ return false;
++ }
++ }
++
++ @Override
++ public long getSubOrder() {
++ return this.wrapped.getSubOrder();
++ }
++
++ @Override
++ public boolean setSubOrder(final long subOrder) {
++ synchronized (RegionIOTasks.this) {
++ if (this.wrapped.setSubOrder(subOrder) && this.wrapped.isQueued()) {
++ RegionIOTasks.this.adjustTaskPriority();
++ return true;
++ }
++ return false;
++ }
++ }
++
++ @Override
++ public boolean raiseSubOrder(final long subOrder) {
++ synchronized (RegionIOTasks.this) {
++ if (this.wrapped.raiseSubOrder(subOrder) && this.wrapped.isQueued()) {
++ RegionIOTasks.this.adjustTaskPriority();
++ return true;
++ }
++ return false;
++ }
++ }
++
++ @Override
++ public boolean lowerSubOrder(final long subOrder) {
++ synchronized (RegionIOTasks.this) {
++ if (this.wrapped.lowerSubOrder(subOrder) && this.wrapped.isQueued()) {
++ RegionIOTasks.this.adjustTaskPriority();
++ return true;
++ }
++ return false;
++ }
++ }
++
++ @Override
++ public boolean setPriorityAndSubOrder(final Priority priority, final long subOrder) {
++ synchronized (RegionIOTasks.this) {
++ if (this.wrapped.setPriorityAndSubOrder(priority, subOrder) && this.wrapped.isQueued()) {
++ RegionIOTasks.this.adjustTaskPriority();
++ return true;
++ }
++ return false;
++ }
++ }
++ }
++ }
++}
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/io/RegionFileIOThread.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/io/RegionFileIOThread.java
+deleted file mode 100644
+index 3218cbf84f54daf06e84442d5eb1a36d8da6b215..0000000000000000000000000000000000000000
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/io/RegionFileIOThread.java
++++ /dev/null
+@@ -1,1240 +0,0 @@
+-package ca.spottedleaf.moonrise.patches.chunk_system.io;
+-
+-import ca.spottedleaf.concurrentutil.collection.MultiThreadedQueue;
+-import ca.spottedleaf.concurrentutil.executor.Cancellable;
+-import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
+-import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedQueueExecutorThread;
+-import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedThreadedTaskQueue;
+-import ca.spottedleaf.concurrentutil.function.BiLong1Function;
+-import ca.spottedleaf.concurrentutil.map.ConcurrentLong2ReferenceChainedHashTable;
+-import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
+-import ca.spottedleaf.moonrise.common.util.CoordinateUtils;
+-import ca.spottedleaf.moonrise.common.util.TickThread;
+-import ca.spottedleaf.moonrise.common.util.WorldUtil;
+-import ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemServerLevel;
+-import net.minecraft.nbt.CompoundTag;
+-import net.minecraft.server.level.ServerLevel;
+-import net.minecraft.world.level.ChunkPos;
+-import net.minecraft.world.level.chunk.storage.RegionFile;
+-import net.minecraft.world.level.chunk.storage.RegionFileStorage;
+-import org.slf4j.Logger;
+-import org.slf4j.LoggerFactory;
+-import java.io.IOException;
+-import java.lang.invoke.VarHandle;
+-import java.util.concurrent.CompletableFuture;
+-import java.util.concurrent.CompletionException;
+-import java.util.concurrent.atomic.AtomicInteger;
+-import java.util.function.BiConsumer;
+-import java.util.function.Consumer;
+-import java.util.function.Function;
+-
+-/**
+- * Prioritised RegionFile I/O executor, responsible for all RegionFile access.
+- * <p>
+- * All functions provided are MT-Safe, however certain ordering constraints are recommended:
+- * <li>
+- * Chunk saves may not occur for unloaded chunks.
+- * </li>
+- * <li>
+- * Tasks must be scheduled on the chunk scheduler thread.
+- * </li>
+- * By following these constraints, no chunk data loss should occur with the exception of underlying I/O problems.
+- * </p>
+- */
+-public final class RegionFileIOThread extends PrioritisedQueueExecutorThread {
+-
+- private static final Logger LOGGER = LoggerFactory.getLogger(RegionFileIOThread.class);
+-
+- /**
+- * The kinds of region files controlled by the region file thread. Add more when needed, and ensure
+- * getControllerFor is updated.
+- */
+- public static enum RegionFileType {
+- CHUNK_DATA,
+- POI_DATA,
+- ENTITY_DATA;
+- }
+-
+- private static final RegionFileType[] CACHED_REGIONFILE_TYPES = RegionFileType.values();
+-
+- public static ChunkDataController getControllerFor(final ServerLevel world, final RegionFileType type) {
+- switch (type) {
+- case CHUNK_DATA:
+- return ((ChunkSystemServerLevel)world).moonrise$getChunkDataController();
+- case POI_DATA:
+- return ((ChunkSystemServerLevel)world).moonrise$getPoiChunkDataController();
+- case ENTITY_DATA:
+- return ((ChunkSystemServerLevel)world).moonrise$getEntityChunkDataController();
+- default:
+- throw new IllegalStateException("Unknown controller type " + type);
+- }
+- }
+-
+- /**
+- * Collects regionfile data for a certain chunk.
+- */
+- public static final class RegionFileData {
+-
+- private final boolean[] hasResult = new boolean[CACHED_REGIONFILE_TYPES.length];
+- private final CompoundTag[] data = new CompoundTag[CACHED_REGIONFILE_TYPES.length];
+- private final Throwable[] throwables = new Throwable[CACHED_REGIONFILE_TYPES.length];
+-
+- /**
+- * Sets the result associated with the specified regionfile type. Note that
+- * results can only be set once per regionfile type.
+- *
+- * @param type The regionfile type.
+- * @param data The result to set.
+- */
+- public void setData(final RegionFileType type, final CompoundTag data) {
+- final int index = type.ordinal();
+-
+- if (this.hasResult[index]) {
+- throw new IllegalArgumentException("Result already exists for type " + type);
+- }
+- this.hasResult[index] = true;
+- this.data[index] = data;
+- }
+-
+- /**
+- * Sets the result associated with the specified regionfile type. Note that
+- * results can only be set once per regionfile type.
+- *
+- * @param type The regionfile type.
+- * @param throwable The result to set.
+- */
+- public void setThrowable(final RegionFileType type, final Throwable throwable) {
+- final int index = type.ordinal();
+-
+- if (this.hasResult[index]) {
+- throw new IllegalArgumentException("Result already exists for type " + type);
+- }
+- this.hasResult[index] = true;
+- this.throwables[index] = throwable;
+- }
+-
+- /**
+- * Returns whether there is a result for the specified regionfile type.
+- *
+- * @param type Specified regionfile type.
+- *
+- * @return Whether a result exists for {@code type}.
+- */
+- public boolean hasResult(final RegionFileType type) {
+- return this.hasResult[type.ordinal()];
+- }
+-
+- /**
+- * Returns the data result for the regionfile type.
+- *
+- * @param type Specified regionfile type.
+- *
+- * @throws IllegalArgumentException If the result has not been set for {@code type}.
+- * @return The data result for the specified type. If the result is a {@code Throwable},
+- * then returns {@code null}.
+- */
+- public CompoundTag getData(final RegionFileType type) {
+- final int index = type.ordinal();
+-
+- if (!this.hasResult[index]) {
+- throw new IllegalArgumentException("Result does not exist for type " + type);
+- }
+-
+- return this.data[index];
+- }
+-
+- /**
+- * Returns the throwable result for the regionfile type.
+- *
+- * @param type Specified regionfile type.
+- *
+- * @throws IllegalArgumentException If the result has not been set for {@code type}.
+- * @return The throwable result for the specified type. If the result is an {@code CompoundTag},
+- * then returns {@code null}.
+- */
+- public Throwable getThrowable(final RegionFileType type) {
+- final int index = type.ordinal();
+-
+- if (!this.hasResult[index]) {
+- throw new IllegalArgumentException("Result does not exist for type " + type);
+- }
+-
+- return this.throwables[index];
+- }
+- }
+-
+- private static final Object INIT_LOCK = new Object();
+-
+- static RegionFileIOThread[] threads;
+-
+- /* needs to be consistent given a set of parameters */
+- static RegionFileIOThread selectThread(final ServerLevel world, final int chunkX, final int chunkZ, final RegionFileType type) {
+- if (threads == null) {
+- throw new IllegalStateException("Threads not initialised");
+- }
+-
+- final int regionX = chunkX >> 5;
+- final int regionZ = chunkZ >> 5;
+- final int typeOffset = type.ordinal();
+-
+- return threads[(System.identityHashCode(world) + regionX + regionZ + typeOffset) % threads.length];
+- }
+-
+- /**
+- * Shuts down the I/O executor(s). Watis for all tasks to complete if specified.
+- * Tasks queued during this call might not be accepted, and tasks queued after will not be accepted.
+- *
+- * @param wait Whether to wait until all tasks have completed.
+- */
+- public static void close(final boolean wait) {
+- for (int i = 0, len = threads.length; i < len; ++i) {
+- threads[i].close(false, true);
+- }
+- if (wait) {
+- RegionFileIOThread.flush();
+- }
+- }
+-
+- public static long[] getExecutedTasks() {
+- final long[] ret = new long[threads.length];
+- for (int i = 0, len = threads.length; i < len; ++i) {
+- ret[i] = threads[i].getTotalTasksExecuted();
+- }
+-
+- return ret;
+- }
+-
+- public static long[] getTasksScheduled() {
+- final long[] ret = new long[threads.length];
+- for (int i = 0, len = threads.length; i < len; ++i) {
+- ret[i] = threads[i].getTotalTasksScheduled();
+- }
+- return ret;
+- }
+-
+- public static void flush() {
+- for (int i = 0, len = threads.length; i < len; ++i) {
+- threads[i].waitUntilAllExecuted();
+- }
+- }
+-
+- public static void flushRegionStorages(final ServerLevel world) throws IOException {
+- for (final RegionFileType type : CACHED_REGIONFILE_TYPES) {
+- getControllerFor(world, type).getCache().flush();
+- }
+- }
+-
+- public static void partialFlush(final int totalTasksRemaining) {
+- long failures = 1L; // start out at 0.25ms
+-
+- for (;;) {
+- final long[] executed = getExecutedTasks();
+- final long[] scheduled = getTasksScheduled();
+-
+- long sum = 0;
+- for (int i = 0; i < executed.length; ++i) {
+- sum += scheduled[i] - executed[i];
+- }
+-
+- if (sum <= totalTasksRemaining) {
+- break;
+- }
+-
+- failures = ConcurrentUtil.linearLongBackoff(failures, 250_000L, 5_000_000L); // 500us, 5ms
+- }
+- }
+-
+- /**
+- * Inits the executor with the specified number of threads.
+- *
+- * @param threads Specified number of threads.
+- */
+- public static void init(final int threads) {
+- synchronized (INIT_LOCK) {
+- if (RegionFileIOThread.threads != null) {
+- throw new IllegalStateException("Already initialised threads");
+- }
+-
+- RegionFileIOThread.threads = new RegionFileIOThread[threads];
+-
+- for (int i = 0; i < threads; ++i) {
+- RegionFileIOThread.threads[i] = new RegionFileIOThread(i);
+- RegionFileIOThread.threads[i].start();
+- }
+- }
+- }
+-
+- public static void deinit() {
+- if (true) { // Paper
+- // TODO does this cause issues with mods? how to implement
+- close(true);
+- synchronized (INIT_LOCK) {
+- RegionFileIOThread.threads = null;
+- }
+- } else { RegionFileIOThread.flush(); }
+- }
+-
+- private RegionFileIOThread(final int threadNumber) {
+- super(new PrioritisedThreadedTaskQueue(), (int)(1.0e6)); // 1.0ms spinwait time
+- this.setName("RegionFile I/O Thread #" + threadNumber);
+- this.setPriority(Thread.NORM_PRIORITY - 2); // we keep priority close to normal because threads can wait on us
+- this.setUncaughtExceptionHandler((final Thread thread, final Throwable thr) -> {
+- LOGGER.error("Uncaught exception thrown from I/O thread, report this! Thread: " + thread.getName(), thr);
+- });
+- }
+-
+- /**
+- * Returns whether the current thread is a regionfile I/O executor.
+- * @return Whether the current thread is a regionfile I/O executor.
+- */
+- public static boolean isRegionFileThread() {
+- return Thread.currentThread() instanceof RegionFileIOThread;
+- }
+-
+- /**
+- * Returns the priority associated with blocking I/O based on the current thread. The goal is to avoid
+- * dumb plugins from taking away priority from threads we consider crucial.
+- * @return The priroity to use with blocking I/O on the current thread.
+- */
+- public static Priority getIOBlockingPriorityForCurrentThread() {
+- if (TickThread.isTickThread()) {
+- return Priority.BLOCKING;
+- }
+- return Priority.HIGHEST;
+- }
+-
+- /**
+- * Returns the current {@code CompoundTag} pending for write for the specified chunk & regionfile type.
+- * Note that this does not copy the result, so do not modify the result returned.
+- *
+- * @param world Specified world.
+- * @param chunkX Specified chunk x.
+- * @param chunkZ Specified chunk z.
+- * @param type Specified regionfile type.
+- *
+- * @return The compound tag associated for the specified chunk. {@code null} if no write was pending, or if {@code null} is the write pending.
+- */
+- public static CompoundTag getPendingWrite(final ServerLevel world, final int chunkX, final int chunkZ, final RegionFileType type) {
+- final RegionFileIOThread thread = RegionFileIOThread.selectThread(world, chunkX, chunkZ, type);
+- return thread.getPendingWriteInternal(world, chunkX, chunkZ, type);
+- }
+-
+- CompoundTag getPendingWriteInternal(final ServerLevel world, final int chunkX, final int chunkZ, final RegionFileType type) {
+- final ChunkDataController taskController = getControllerFor(world, type);
+- final ChunkDataTask task = taskController.tasks.get(CoordinateUtils.getChunkKey(chunkX, chunkZ));
+-
+- if (task == null) {
+- return null;
+- }
+-
+- final CompoundTag ret = task.inProgressWrite;
+-
+- return ret == ChunkDataTask.NOTHING_TO_WRITE ? null : ret;
+- }
+-
+- /**
+- * Returns the priority for the specified regionfile type for the specified chunk.
+- * @param world Specified world.
+- * @param chunkX Specified chunk x.
+- * @param chunkZ Specified chunk z.
+- * @param type Specified regionfile type.
+- * @return The priority for the chunk
+- */
+- public static Priority getPriority(final ServerLevel world, final int chunkX, final int chunkZ, final RegionFileType type) {
+- final RegionFileIOThread thread = RegionFileIOThread.selectThread(world, chunkX, chunkZ, type);
+- return thread.getPriorityInternal(world, chunkX, chunkZ, type);
+- }
+-
+- Priority getPriorityInternal(final ServerLevel world, final int chunkX, final int chunkZ, final RegionFileType type) {
+- final ChunkDataController taskController = getControllerFor(world, type);
+- final ChunkDataTask task = taskController.tasks.get(CoordinateUtils.getChunkKey(chunkX, chunkZ));
+-
+- if (task == null) {
+- return Priority.COMPLETING;
+- }
+-
+- return task.prioritisedTask.getPriority();
+- }
+-
+- /**
+- * Sets the priority for all regionfile types for the specified chunk. Note that great care should
+- * be taken using this method, as there can be multiple tasks tied to the same chunk that want different
+- * priorities.
+- *
+- * @param world Specified world.
+- * @param chunkX Specified chunk x.
+- * @param chunkZ Specified chunk z.
+- * @param priority New priority.
+- *
+- * @see #raisePriority(ServerLevel, int, int, Priority)
+- * @see #raisePriority(ServerLevel, int, int, RegionFileType, Priority)
+- * @see #lowerPriority(ServerLevel, int, int, Priority)
+- * @see #lowerPriority(ServerLevel, int, int, RegionFileType, Priority)
+- */
+- public static void setPriority(final ServerLevel world, final int chunkX, final int chunkZ,
+- final Priority priority) {
+- for (final RegionFileType type : CACHED_REGIONFILE_TYPES) {
+- RegionFileIOThread.setPriority(world, chunkX, chunkZ, type, priority);
+- }
+- }
+-
+- /**
+- * Sets the priority for the specified regionfile type for the specified chunk. Note that great care should
+- * be taken using this method, as there can be multiple tasks tied to the same chunk that want different
+- * priorities.
+- *
+- * @param world Specified world.
+- * @param chunkX Specified chunk x.
+- * @param chunkZ Specified chunk z.
+- * @param type Specified regionfile type.
+- * @param priority New priority.
+- *
+- * @see #raisePriority(ServerLevel, int, int, Priority)
+- * @see #raisePriority(ServerLevel, int, int, RegionFileType, Priority)
+- * @see #lowerPriority(ServerLevel, int, int, Priority)
+- * @see #lowerPriority(ServerLevel, int, int, RegionFileType, Priority)
+- */
+- public static void setPriority(final ServerLevel world, final int chunkX, final int chunkZ, final RegionFileType type,
+- final Priority priority) {
+- final RegionFileIOThread thread = RegionFileIOThread.selectThread(world, chunkX, chunkZ, type);
+- thread.setPriorityInternal(world, chunkX, chunkZ, type, priority);
+- }
+-
+- void setPriorityInternal(final ServerLevel world, final int chunkX, final int chunkZ, final RegionFileType type,
+- final Priority priority) {
+- final ChunkDataController taskController = getControllerFor(world, type);
+- final ChunkDataTask task = taskController.tasks.get(CoordinateUtils.getChunkKey(chunkX, chunkZ));
+-
+- if (task != null) {
+- task.prioritisedTask.setPriority(priority);
+- }
+- }
+-
+- /**
+- * Raises the priority for all regionfile types for the specified chunk.
+- *
+- * @param world Specified world.
+- * @param chunkX Specified chunk x.
+- * @param chunkZ Specified chunk z.
+- * @param priority New priority.
+- *
+- * @see #setPriority(ServerLevel, int, int, Priority)
+- * @see #setPriority(ServerLevel, int, int, RegionFileType, Priority)
+- * @see #lowerPriority(ServerLevel, int, int, Priority)
+- * @see #lowerPriority(ServerLevel, int, int, RegionFileType, Priority)
+- */
+- public static void raisePriority(final ServerLevel world, final int chunkX, final int chunkZ,
+- final Priority priority) {
+- for (final RegionFileType type : CACHED_REGIONFILE_TYPES) {
+- RegionFileIOThread.raisePriority(world, chunkX, chunkZ, type, priority);
+- }
+- }
+-
+- /**
+- * Raises the priority for the specified regionfile type for the specified chunk.
+- *
+- * @param world Specified world.
+- * @param chunkX Specified chunk x.
+- * @param chunkZ Specified chunk z.
+- * @param type Specified regionfile type.
+- * @param priority New priority.
+- *
+- * @see #setPriority(ServerLevel, int, int, Priority)
+- * @see #setPriority(ServerLevel, int, int, RegionFileType, Priority)
+- * @see #lowerPriority(ServerLevel, int, int, Priority)
+- * @see #lowerPriority(ServerLevel, int, int, RegionFileType, Priority)
+- */
+- public static void raisePriority(final ServerLevel world, final int chunkX, final int chunkZ, final RegionFileType type,
+- final Priority priority) {
+- final RegionFileIOThread thread = RegionFileIOThread.selectThread(world, chunkX, chunkZ, type);
+- thread.raisePriorityInternal(world, chunkX, chunkZ, type, priority);
+- }
+-
+- void raisePriorityInternal(final ServerLevel world, final int chunkX, final int chunkZ, final RegionFileType type,
+- final Priority priority) {
+- final ChunkDataController taskController = getControllerFor(world, type);
+- final ChunkDataTask task = taskController.tasks.get(CoordinateUtils.getChunkKey(chunkX, chunkZ));
+-
+- if (task != null) {
+- task.prioritisedTask.raisePriority(priority);
+- }
+- }
+-
+- /**
+- * Lowers the priority for all regionfile types for the specified chunk.
+- *
+- * @param world Specified world.
+- * @param chunkX Specified chunk x.
+- * @param chunkZ Specified chunk z.
+- * @param priority New priority.
+- *
+- * @see #raisePriority(ServerLevel, int, int, Priority)
+- * @see #raisePriority(ServerLevel, int, int, RegionFileType, Priority)
+- * @see #setPriority(ServerLevel, int, int, Priority)
+- * @see #setPriority(ServerLevel, int, int, RegionFileType, Priority)
+- */
+- public static void lowerPriority(final ServerLevel world, final int chunkX, final int chunkZ,
+- final Priority priority) {
+- for (final RegionFileType type : CACHED_REGIONFILE_TYPES) {
+- RegionFileIOThread.lowerPriority(world, chunkX, chunkZ, type, priority);
+- }
+- }
+-
+- /**
+- * Lowers the priority for the specified regionfile type for the specified chunk.
+- *
+- * @param world Specified world.
+- * @param chunkX Specified chunk x.
+- * @param chunkZ Specified chunk z.
+- * @param type Specified regionfile type.
+- * @param priority New priority.
+- *
+- * @see #raisePriority(ServerLevel, int, int, Priority)
+- * @see #raisePriority(ServerLevel, int, int, RegionFileType, Priority)
+- * @see #setPriority(ServerLevel, int, int, Priority)
+- * @see #setPriority(ServerLevel, int, int, RegionFileType, Priority)
+- */
+- public static void lowerPriority(final ServerLevel world, final int chunkX, final int chunkZ, final RegionFileType type,
+- final Priority priority) {
+- final RegionFileIOThread thread = RegionFileIOThread.selectThread(world, chunkX, chunkZ, type);
+- thread.lowerPriorityInternal(world, chunkX, chunkZ, type, priority);
+- }
+-
+- void lowerPriorityInternal(final ServerLevel world, final int chunkX, final int chunkZ, final RegionFileType type,
+- final Priority priority) {
+- final ChunkDataController taskController = getControllerFor(world, type);
+- final ChunkDataTask task = taskController.tasks.get(CoordinateUtils.getChunkKey(chunkX, chunkZ));
+-
+- if (task != null) {
+- task.prioritisedTask.lowerPriority(priority);
+- }
+- }
+-
+- /**
+- * Schedules the chunk data to be written asynchronously.
+- * <p>
+- * Impl notes:
+- * </p>
+- * <li>
+- * This function presumes a chunk load for the coordinates is not called during this function (anytime after is OK). This means
+- * saves must be scheduled before a chunk is unloaded.
+- * </li>
+- * <li>
+- * Writes may be called concurrently, although only the "later" write will go through.
+- * </li>
+- *
+- * @param world Chunk's world
+- * @param chunkX Chunk's x coordinate
+- * @param chunkZ Chunk's z coordinate
+- * @param data Chunk's data
+- * @param type The regionfile type to write to.
+- *
+- * @throws IllegalStateException If the file io thread has shutdown.
+- */
+- public static void scheduleSave(final ServerLevel world, final int chunkX, final int chunkZ, final CompoundTag data,
+- final RegionFileType type) {
+- RegionFileIOThread.scheduleSave(world, chunkX, chunkZ, data, type, Priority.NORMAL);
+- }
+-
+- /**
+- * Schedules the chunk data to be written asynchronously.
+- * <p>
+- * Impl notes:
+- * </p>
+- * <li>
+- * This function presumes a chunk load for the coordinates is not called during this function (anytime after is OK). This means
+- * saves must be scheduled before a chunk is unloaded.
+- * </li>
+- * <li>
+- * Writes may be called concurrently, although only the "later" write will go through.
+- * </li>
+- *
+- * @param world Chunk's world
+- * @param chunkX Chunk's x coordinate
+- * @param chunkZ Chunk's z coordinate
+- * @param data Chunk's data
+- * @param type The regionfile type to write to.
+- * @param priority The minimum priority to schedule at.
+- *
+- * @throws IllegalStateException If the file io thread has shutdown.
+- */
+- public static void scheduleSave(final ServerLevel world, final int chunkX, final int chunkZ, final CompoundTag data,
+- final RegionFileType type, final Priority priority) {
+- final RegionFileIOThread thread = RegionFileIOThread.selectThread(world, chunkX, chunkZ, type);
+- thread.scheduleSaveInternal(world, chunkX, chunkZ, data, type, priority);
+- }
+-
+- void scheduleSaveInternal(final ServerLevel world, final int chunkX, final int chunkZ, final CompoundTag data,
+- final RegionFileType type, final Priority priority) {
+- final ChunkDataController taskController = getControllerFor(world, type);
+-
+- final boolean[] created = new boolean[1];
+- final long key = CoordinateUtils.getChunkKey(chunkX, chunkZ);
+- final ChunkDataTask task = taskController.tasks.compute(key, (final long keyInMap, final ChunkDataTask taskRunning) -> {
+- if (taskRunning == null || taskRunning.failedWrite) {
+- // no task is scheduled or the previous write failed - meaning we need to overwrite it
+-
+- // create task
+- final ChunkDataTask newTask = new ChunkDataTask(world, chunkX, chunkZ, taskController, RegionFileIOThread.this, priority);
+- newTask.inProgressWrite = data;
+- created[0] = true;
+-
+- return newTask;
+- }
+-
+- taskRunning.inProgressWrite = data;
+-
+- return taskRunning;
+- });
+-
+- if (created[0]) {
+- task.prioritisedTask.queue();
+- } else {
+- task.prioritisedTask.raisePriority(priority);
+- }
+- }
+-
+- /**
+- * Schedules a load to be executed asynchronously. This task will load all regionfile types, and then call
+- * {@code onComplete}. This is a bulk load operation, see {@link #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean)}
+- * for single load.
+- * <p>
+- * Impl notes:
+- * </p>
+- * <li>
+- * The {@code onComplete} parameter may be completed during the execution of this function synchronously or it may
+- * be completed asynchronously on this file io thread. Interacting with the file IO thread in the completion of
+- * data is undefined behaviour, and can cause deadlock.
+- * </li>
+- *
+- * @param world Chunk's world
+- * @param chunkX Chunk's x coordinate
+- * @param chunkZ Chunk's z coordinate
+- * @param onComplete Consumer to execute once this task has completed
+- * @param intendingToBlock Whether the caller is intending to block on completion. This only affects the cost
+- * of this call.
+- *
+- * @return The {@link Cancellable} for this chunk load. Cancelling it will not affect other loads for the same chunk data.
+- *
+- * @see #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean)
+- * @see #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean, Priority)
+- * @see #loadChunkData(ServerLevel, int, int, Consumer, boolean, RegionFileType...)
+- * @see #loadChunkData(ServerLevel, int, int, Consumer, boolean, Priority, RegionFileType...)
+- */
+- public static Cancellable loadAllChunkData(final ServerLevel world, final int chunkX, final int chunkZ,
+- final Consumer<RegionFileData> onComplete, final boolean intendingToBlock) {
+- return RegionFileIOThread.loadAllChunkData(world, chunkX, chunkZ, onComplete, intendingToBlock, Priority.NORMAL);
+- }
+-
+- /**
+- * Schedules a load to be executed asynchronously. This task will load all regionfile types, and then call
+- * {@code onComplete}. This is a bulk load operation, see {@link #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean, Priority)}
+- * for single load.
+- * <p>
+- * Impl notes:
+- * </p>
+- * <li>
+- * The {@code onComplete} parameter may be completed during the execution of this function synchronously or it may
+- * be completed asynchronously on this file io thread. Interacting with the file IO thread in the completion of
+- * data is undefined behaviour, and can cause deadlock.
+- * </li>
+- *
+- * @param world Chunk's world
+- * @param chunkX Chunk's x coordinate
+- * @param chunkZ Chunk's z coordinate
+- * @param onComplete Consumer to execute once this task has completed
+- * @param intendingToBlock Whether the caller is intending to block on completion. This only affects the cost
+- * of this call.
+- * @param priority The minimum priority to load the data at.
+- *
+- * @return The {@link Cancellable} for this chunk load. Cancelling it will not affect other loads for the same chunk data.
+- *
+- * @see #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean)
+- * @see #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean, Priority)
+- * @see #loadChunkData(ServerLevel, int, int, Consumer, boolean, RegionFileType...)
+- * @see #loadChunkData(ServerLevel, int, int, Consumer, boolean, Priority, RegionFileType...)
+- */
+- public static Cancellable loadAllChunkData(final ServerLevel world, final int chunkX, final int chunkZ,
+- final Consumer<RegionFileData> onComplete, final boolean intendingToBlock,
+- final Priority priority) {
+- return RegionFileIOThread.loadChunkData(world, chunkX, chunkZ, onComplete, intendingToBlock, priority, CACHED_REGIONFILE_TYPES);
+- }
+-
+- /**
+- * Schedules a load to be executed asynchronously. This task will load data for the specified regionfile type(s), and
+- * then call {@code onComplete}. This is a bulk load operation, see {@link #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean)}
+- * for single load.
+- * <p>
+- * Impl notes:
+- * </p>
+- * <li>
+- * The {@code onComplete} parameter may be completed during the execution of this function synchronously or it may
+- * be completed asynchronously on this file io thread. Interacting with the file IO thread in the completion of
+- * data is undefined behaviour, and can cause deadlock.
+- * </li>
+- *
+- * @param world Chunk's world
+- * @param chunkX Chunk's x coordinate
+- * @param chunkZ Chunk's z coordinate
+- * @param onComplete Consumer to execute once this task has completed
+- * @param intendingToBlock Whether the caller is intending to block on completion. This only affects the cost
+- * of this call.
+- * @param types The regionfile type(s) to load.
+- *
+- * @return The {@link Cancellable} for this chunk load. Cancelling it will not affect other loads for the same chunk data.
+- *
+- * @see #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean)
+- * @see #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean, Priority)
+- * @see #loadAllChunkData(ServerLevel, int, int, Consumer, boolean)
+- * @see #loadAllChunkData(ServerLevel, int, int, Consumer, boolean, Priority)
+- */
+- public static Cancellable loadChunkData(final ServerLevel world, final int chunkX, final int chunkZ,
+- final Consumer<RegionFileData> onComplete, final boolean intendingToBlock,
+- final RegionFileType... types) {
+- return RegionFileIOThread.loadChunkData(world, chunkX, chunkZ, onComplete, intendingToBlock, Priority.NORMAL, types);
+- }
+-
+- /**
+- * Schedules a load to be executed asynchronously. This task will load data for the specified regionfile type(s), and
+- * then call {@code onComplete}. This is a bulk load operation, see {@link #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean, Priority)}
+- * for single load.
+- * <p>
+- * Impl notes:
+- * </p>
+- * <li>
+- * The {@code onComplete} parameter may be completed during the execution of this function synchronously or it may
+- * be completed asynchronously on this file io thread. Interacting with the file IO thread in the completion of
+- * data is undefined behaviour, and can cause deadlock.
+- * </li>
+- *
+- * @param world Chunk's world
+- * @param chunkX Chunk's x coordinate
+- * @param chunkZ Chunk's z coordinate
+- * @param onComplete Consumer to execute once this task has completed
+- * @param intendingToBlock Whether the caller is intending to block on completion. This only affects the cost
+- * of this call.
+- * @param types The regionfile type(s) to load.
+- * @param priority The minimum priority to load the data at.
+- *
+- * @return The {@link Cancellable} for this chunk load. Cancelling it will not affect other loads for the same chunk data.
+- *
+- * @see #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean)
+- * @see #loadDataAsync(ServerLevel, int, int, RegionFileType, BiConsumer, boolean, Priority)
+- * @see #loadAllChunkData(ServerLevel, int, int, Consumer, boolean)
+- * @see #loadAllChunkData(ServerLevel, int, int, Consumer, boolean, Priority)
+- */
+- public static Cancellable loadChunkData(final ServerLevel world, final int chunkX, final int chunkZ,
+- final Consumer<RegionFileData> onComplete, final boolean intendingToBlock,
+- final Priority priority, final RegionFileType... types) {
+- if (types == null) {
+- throw new NullPointerException("Types cannot be null");
+- }
+- if (types.length == 0) {
+- throw new IllegalArgumentException("Types cannot be empty");
+- }
+-
+- final RegionFileData ret = new RegionFileData();
+-
+- final Cancellable[] reads = new CancellableRead[types.length];
+- final AtomicInteger completions = new AtomicInteger();
+- final int expectedCompletions = types.length;
+-
+- for (int i = 0; i < expectedCompletions; ++i) {
+- final RegionFileType type = types[i];
+- reads[i] = RegionFileIOThread.loadDataAsync(world, chunkX, chunkZ, type,
+- (final CompoundTag data, final Throwable throwable) -> {
+- if (throwable != null) {
+- ret.setThrowable(type, throwable);
+- } else {
+- ret.setData(type, data);
+- }
+-
+- if (completions.incrementAndGet() == expectedCompletions) {
+- onComplete.accept(ret);
+- }
+- }, intendingToBlock, priority);
+- }
+-
+- return new CancellableReads(reads);
+- }
+-
+- /**
+- * Schedules a load to be executed asynchronously. This task will load the specified regionfile type, and then call
+- * {@code onComplete}.
+- * <p>
+- * Impl notes:
+- * </p>
+- * <li>
+- * The {@code onComplete} parameter may be completed during the execution of this function synchronously or it may
+- * be completed asynchronously on this file io thread. Interacting with the file IO thread in the completion of
+- * data is undefined behaviour, and can cause deadlock.
+- * </li>
+- *
+- * @param world Chunk's world
+- * @param chunkX Chunk's x coordinate
+- * @param chunkZ Chunk's z coordinate
+- * @param onComplete Consumer to execute once this task has completed
+- * @param intendingToBlock Whether the caller is intending to block on completion. This only affects the cost
+- * of this call.
+- *
+- * @return The {@link Cancellable} for this chunk load. Cancelling it will not affect other loads for the same chunk data.
+- *
+- * @see #loadChunkData(ServerLevel, int, int, Consumer, boolean, RegionFileType...)
+- * @see #loadChunkData(ServerLevel, int, int, Consumer, boolean, Priority, RegionFileType...)
+- * @see #loadAllChunkData(ServerLevel, int, int, Consumer, boolean)
+- * @see #loadAllChunkData(ServerLevel, int, int, Consumer, boolean, Priority)
+- */
+- public static Cancellable loadDataAsync(final ServerLevel world, final int chunkX, final int chunkZ,
+- final RegionFileType type, final BiConsumer<CompoundTag, Throwable> onComplete,
+- final boolean intendingToBlock) {
+- return RegionFileIOThread.loadDataAsync(world, chunkX, chunkZ, type, onComplete, intendingToBlock, Priority.NORMAL);
+- }
+-
+- /**
+- * Schedules a load to be executed asynchronously. This task will load the specified regionfile type, and then call
+- * {@code onComplete}.
+- * <p>
+- * Impl notes:
+- * </p>
+- * <li>
+- * The {@code onComplete} parameter may be completed during the execution of this function synchronously or it may
+- * be completed asynchronously on this file io thread. Interacting with the file IO thread in the completion of
+- * data is undefined behaviour, and can cause deadlock.
+- * </li>
+- *
+- * @param world Chunk's world
+- * @param chunkX Chunk's x coordinate
+- * @param chunkZ Chunk's z coordinate
+- * @param onComplete Consumer to execute once this task has completed
+- * @param intendingToBlock Whether the caller is intending to block on completion. This only affects the cost
+- * of this call.
+- * @param priority Minimum priority to load the data at.
+- *
+- * @return The {@link Cancellable} for this chunk load. Cancelling it will not affect other loads for the same chunk data.
+- *
+- * @see #loadChunkData(ServerLevel, int, int, Consumer, boolean, RegionFileType...)
+- * @see #loadChunkData(ServerLevel, int, int, Consumer, boolean, Priority, RegionFileType...)
+- * @see #loadAllChunkData(ServerLevel, int, int, Consumer, boolean)
+- * @see #loadAllChunkData(ServerLevel, int, int, Consumer, boolean, Priority)
+- */
+- public static Cancellable loadDataAsync(final ServerLevel world, final int chunkX, final int chunkZ,
+- final RegionFileType type, final BiConsumer<CompoundTag, Throwable> onComplete,
+- final boolean intendingToBlock, final Priority priority) {
+- final RegionFileIOThread thread = RegionFileIOThread.selectThread(world, chunkX, chunkZ, type);
+- return thread.loadDataAsyncInternal(world, chunkX, chunkZ, type, onComplete, intendingToBlock, priority);
+- }
+-
+- Cancellable loadDataAsyncInternal(final ServerLevel world, final int chunkX, final int chunkZ,
+- final RegionFileType type, final BiConsumer<CompoundTag, Throwable> onComplete,
+- final boolean intendingToBlock, final Priority priority) {
+- final ChunkDataController taskController = getControllerFor(world, type);
+-
+- final ImmediateCallbackCompletion callbackInfo = new ImmediateCallbackCompletion();
+-
+- final long key = CoordinateUtils.getChunkKey(chunkX, chunkZ);
+- final BiLong1Function<ChunkDataTask, ChunkDataTask> compute = (final long keyInMap, final ChunkDataTask running) -> {
+- if (running == null) {
+- // not scheduled
+-
+- // set up task
+- final ChunkDataTask newTask = new ChunkDataTask(
+- world, chunkX, chunkZ, taskController, RegionFileIOThread.this, priority
+- );
+- newTask.inProgressRead = new InProgressRead();
+- newTask.inProgressRead.addToAsyncWaiters(onComplete);
+-
+- callbackInfo.tasksNeedsScheduling = true;
+- return newTask;
+- }
+-
+- final CompoundTag pendingWrite = running.inProgressWrite;
+-
+- if (pendingWrite == ChunkDataTask.NOTHING_TO_WRITE) {
+- // need to add to waiters here, because the regionfile thread will use compute() to lock and check for cancellations
+- if (!running.inProgressRead.addToAsyncWaiters(onComplete)) {
+- callbackInfo.data = running.inProgressRead.value;
+- callbackInfo.throwable = running.inProgressRead.throwable;
+- callbackInfo.completeNow = true;
+- }
+- return running;
+- }
+-
+- // at this stage we have to use the in progress write's data to avoid an order issue
+- callbackInfo.data = pendingWrite;
+- callbackInfo.throwable = null;
+- callbackInfo.completeNow = true;
+- return running;
+- };
+-
+- final ChunkDataTask ret = taskController.tasks.compute(key, compute);
+-
+- // needs to be scheduled
+- if (callbackInfo.tasksNeedsScheduling) {
+- ret.prioritisedTask.queue();
+- } else if (callbackInfo.completeNow) {
+- try {
+- onComplete.accept(callbackInfo.data == null ? null : callbackInfo.data.copy(), callbackInfo.throwable);
+- } catch (final Throwable thr) {
+- LOGGER.error("Callback " + ConcurrentUtil.genericToString(onComplete) + " synchronously failed to handle chunk data for task " + ret.toString(), thr);
+- }
+- } else {
+- // we're waiting on a task we didn't schedule, so raise its priority to what we want
+- ret.prioritisedTask.raisePriority(priority);
+- }
+-
+- return new CancellableRead(onComplete, ret);
+- }
+-
+- /**
+- * Schedules a load task to be executed asynchronously, and blocks on that task.
+- *
+- * @param world Chunk's world
+- * @param chunkX Chunk's x coordinate
+- * @param chunkZ Chunk's z coordinate
+- * @param type Regionfile type
+- * @param priority Minimum priority to load the data at.
+- *
+- * @return The chunk data for the chunk. Note that a {@code null} result means the chunk or regionfile does not exist on disk.
+- *
+- * @throws IOException If the load fails for any reason
+- */
+- public static CompoundTag loadData(final ServerLevel world, final int chunkX, final int chunkZ, final RegionFileType type,
+- final Priority priority) throws IOException {
+- final CompletableFuture<CompoundTag> ret = new CompletableFuture<>();
+-
+- RegionFileIOThread.loadDataAsync(world, chunkX, chunkZ, type, (final CompoundTag compound, final Throwable thr) -> {
+- if (thr != null) {
+- ret.completeExceptionally(thr);
+- } else {
+- ret.complete(compound);
+- }
+- }, true, priority);
+-
+- try {
+- return ret.join();
+- } catch (final CompletionException ex) {
+- throw new IOException(ex);
+- }
+- }
+-
+- private static final class ImmediateCallbackCompletion {
+-
+- public CompoundTag data;
+- public Throwable throwable;
+- public boolean completeNow;
+- public boolean tasksNeedsScheduling;
+-
+- }
+-
+- private static final class CancellableRead implements Cancellable {
+-
+- private BiConsumer<CompoundTag, Throwable> callback;
+- private ChunkDataTask task;
+-
+- CancellableRead(final BiConsumer<CompoundTag, Throwable> callback, final ChunkDataTask task) {
+- this.callback = callback;
+- this.task = task;
+- }
+-
+- @Override
+- public boolean cancel() {
+- final BiConsumer<CompoundTag, Throwable> callback = this.callback;
+- final ChunkDataTask task = this.task;
+-
+- if (callback == null || task == null) {
+- return false;
+- }
+-
+- this.callback = null;
+- this.task = null;
+-
+- final InProgressRead read = task.inProgressRead;
+-
+- // read can be null if no read was scheduled (i.e no regionfile existed or chunk in regionfile didn't)
+- return read != null && read.cancel(callback);
+- }
+- }
+-
+- private static final class CancellableReads implements Cancellable {
+-
+- private Cancellable[] reads;
+-
+- private static final VarHandle READS_HANDLE = ConcurrentUtil.getVarHandle(CancellableReads.class, "reads", Cancellable[].class);
+-
+- CancellableReads(final Cancellable[] reads) {
+- this.reads = reads;
+- }
+-
+- @Override
+- public boolean cancel() {
+- final Cancellable[] reads = (Cancellable[])READS_HANDLE.getAndSet((CancellableReads)this, (Cancellable[])null);
+-
+- if (reads == null) {
+- return false;
+- }
+-
+- boolean ret = false;
+-
+- for (final Cancellable read : reads) {
+- ret |= read.cancel();
+- }
+-
+- return ret;
+- }
+- }
+-
+- private static final class InProgressRead {
+-
+- private static final Logger LOGGER = LoggerFactory.getLogger(InProgressRead.class);
+-
+- private CompoundTag value;
+- private Throwable throwable;
+- private final MultiThreadedQueue<BiConsumer<CompoundTag, Throwable>> callbacks = new MultiThreadedQueue<>();
+-
+- public boolean hasNoWaiters() {
+- return this.callbacks.isEmpty();
+- }
+-
+- public boolean addToAsyncWaiters(final BiConsumer<CompoundTag, Throwable> callback) {
+- return this.callbacks.add(callback);
+- }
+-
+- public boolean cancel(final BiConsumer<CompoundTag, Throwable> callback) {
+- return this.callbacks.remove(callback);
+- }
+-
+- public void complete(final ChunkDataTask task, final CompoundTag value, final Throwable throwable) {
+- this.value = value;
+- this.throwable = throwable;
+-
+- BiConsumer<CompoundTag, Throwable> consumer;
+- while ((consumer = this.callbacks.pollOrBlockAdds()) != null) {
+- try {
+- consumer.accept(value == null ? null : value.copy(), throwable);
+- } catch (final Throwable thr) {
+- LOGGER.error("Callback " + ConcurrentUtil.genericToString(consumer) + " failed to handle chunk data for task " + task.toString(), thr);
+- }
+- }
+- }
+- }
+-
+- public static abstract class ChunkDataController {
+-
+- // ConcurrentHashMap synchronizes per chain, so reduce the chance of task's hashes colliding.
+- private final ConcurrentLong2ReferenceChainedHashTable<ChunkDataTask> tasks = ConcurrentLong2ReferenceChainedHashTable.createWithCapacity(8192, 0.5f);
+-
+- public final RegionFileType type;
+-
+- public ChunkDataController(final RegionFileType type) {
+- this.type = type;
+- }
+-
+- public abstract RegionFileStorage getCache();
+-
+- public abstract void writeData(final int chunkX, final int chunkZ, final CompoundTag compound) throws IOException;
+-
+- public abstract CompoundTag readData(final int chunkX, final int chunkZ) throws IOException;
+-
+- public boolean hasTasks() {
+- return !this.tasks.isEmpty();
+- }
+-
+- public boolean doesRegionFileNotExist(final int chunkX, final int chunkZ) {
+- return ((ChunkSystemRegionFileStorage)(Object)this.getCache()).moonrise$doesRegionFileNotExistNoIO(chunkX, chunkZ);
+- }
+-
+- public <T> T computeForRegionFile(final int chunkX, final int chunkZ, final boolean existingOnly, final Function<RegionFile, T> function) {
+- final RegionFileStorage cache = this.getCache();
+- final RegionFile regionFile;
+- synchronized (cache) {
+- try {
+- if (existingOnly) {
+- regionFile = ((ChunkSystemRegionFileStorage)(Object)cache).moonrise$getRegionFileIfExists(chunkX, chunkZ);
+- } else {
+- regionFile = cache.getRegionFile(new ChunkPos(chunkX, chunkZ), existingOnly);
+- }
+- } catch (final IOException ex) {
+- throw new RuntimeException(ex);
+- }
+-
+- return function.apply(regionFile);
+- }
+- }
+-
+- public <T> T computeForRegionFileIfLoaded(final int chunkX, final int chunkZ, final Function<RegionFile, T> function) {
+- final RegionFileStorage cache = this.getCache();
+- final RegionFile regionFile;
+-
+- synchronized (cache) {
+- regionFile = ((ChunkSystemRegionFileStorage)(Object)cache).moonrise$getRegionFileIfLoaded(chunkX, chunkZ);
+-
+- return function.apply(regionFile);
+- }
+- }
+- }
+-
+- private static final class ChunkDataTask implements Runnable {
+-
+- private static final CompoundTag NOTHING_TO_WRITE = new CompoundTag();
+-
+- private static final Logger LOGGER = LoggerFactory.getLogger(ChunkDataTask.class);
+-
+- private InProgressRead inProgressRead;
+- private volatile CompoundTag inProgressWrite = NOTHING_TO_WRITE; // only needs to be acquire/release
+-
+- private boolean failedWrite;
+-
+- private final ServerLevel world;
+- private final int chunkX;
+- private final int chunkZ;
+- private final ChunkDataController taskController;
+-
+- private final PrioritisedTask prioritisedTask;
+-
+- /*
+- * IO thread will perform reads before writes for a given chunk x and z
+- *
+- * How reads/writes are scheduled:
+- *
+- * If read is scheduled while scheduling write, take no special action and just schedule write
+- * If read is scheduled while scheduling read and no write is scheduled, chain the read task
+- *
+- *
+- * If write is scheduled while scheduling read, use the pending write data and ret immediately (so no read is scheduled)
+- * If write is scheduled while scheduling write (ignore read in progress), overwrite the write in progress data
+- *
+- * This allows the reads and writes to act as if they occur synchronously to the thread scheduling them, however
+- * it fails to properly propagate write failures thanks to writes overwriting each other
+- */
+-
+- public ChunkDataTask(final ServerLevel world, final int chunkX, final int chunkZ, final ChunkDataController taskController,
+- final PrioritisedExecutor executor, final Priority priority) {
+- this.world = world;
+- this.chunkX = chunkX;
+- this.chunkZ = chunkZ;
+- this.taskController = taskController;
+- this.prioritisedTask = executor.createTask(this, priority);
+- }
+-
+- @Override
+- public String toString() {
+- return "Task for world: '" + WorldUtil.getWorldName(this.world) + "' at (" + this.chunkX + "," + this.chunkZ +
+- ") type: " + this.taskController.type.name() + ", hash: " + this.hashCode();
+- }
+-
+- @Override
+- public void run() {
+- final InProgressRead read = this.inProgressRead;
+- final long chunkKey = CoordinateUtils.getChunkKey(this.chunkX, this.chunkZ);
+-
+- if (read != null) {
+- final boolean[] canRead = new boolean[] { true };
+-
+- if (read.hasNoWaiters()) {
+- // cancelled read? go to task controller to confirm
+- final ChunkDataTask inMap = this.taskController.tasks.compute(chunkKey, (final long keyInMap, final ChunkDataTask valueInMap) -> {
+- if (valueInMap == null) {
+- throw new IllegalStateException("Write completed concurrently, expected this task: " + ChunkDataTask.this.toString() + ", report this!");
+- }
+- if (valueInMap != ChunkDataTask.this) {
+- throw new IllegalStateException("Chunk task mismatch, expected this task: " + ChunkDataTask.this.toString() + ", got: " + valueInMap.toString() + ", report this!");
+- }
+-
+- if (!read.hasNoWaiters()) {
+- return valueInMap;
+- } else {
+- canRead[0] = false;
+- }
+-
+- return valueInMap.inProgressWrite == NOTHING_TO_WRITE ? null : valueInMap;
+- });
+-
+- if (inMap == null) {
+- // read is cancelled - and no write pending, so we're done
+- return;
+- }
+- // if there is a write in progress, we don't actually have to worry about waiters gaining new entries -
+- // the readers will just use the in progress write, so the value in canRead is good to use without
+- // further synchronisation.
+- }
+-
+- if (canRead[0]) {
+- CompoundTag compound = null;
+- Throwable throwable = null;
+-
+- try {
+- compound = this.taskController.readData(this.chunkX, this.chunkZ);
+- } catch (final Throwable thr) {
+- throwable = thr;
+- LOGGER.error("Failed to read chunk data for task: " + this.toString(), thr);
+- }
+- read.complete(this, compound, throwable);
+- }
+- }
+-
+- CompoundTag write = this.inProgressWrite;
+-
+- if (write == NOTHING_TO_WRITE) {
+- final ChunkDataTask inMap = this.taskController.tasks.compute(chunkKey, (final long keyInMap, final ChunkDataTask valueInMap) -> {
+- if (valueInMap == null) {
+- throw new IllegalStateException("Write completed concurrently, expected this task: " + ChunkDataTask.this.toString() + ", report this!");
+- }
+- if (valueInMap != ChunkDataTask.this) {
+- throw new IllegalStateException("Chunk task mismatch, expected this task: " + ChunkDataTask.this.toString() + ", got: " + valueInMap.toString() + ", report this!");
+- }
+- return valueInMap.inProgressWrite == NOTHING_TO_WRITE ? null : valueInMap;
+- });
+-
+- if (inMap == null) {
+- return; // set the task value to null, indicating we're done
+- } // else: inProgressWrite changed, so now we have something to write
+- }
+-
+- for (;;) {
+- write = this.inProgressWrite;
+- final CompoundTag dataWritten = write;
+-
+- boolean failedWrite = false;
+-
+- try {
+- this.taskController.writeData(this.chunkX, this.chunkZ, write);
+- } catch (final Throwable thr) {
+- if (thr instanceof RegionFileStorage.RegionFileSizeException) {
+- final int maxSize = RegionFile.MAX_CHUNK_SIZE / (1024 * 1024);
+- LOGGER.error("Chunk at (" + this.chunkX + "," + this.chunkZ + ") in '" + WorldUtil.getWorldName(this.world) + "' exceeds max size of " + maxSize + "MiB, it has been deleted from disk.");
+- } else {
+- failedWrite = thr instanceof IOException;
+- LOGGER.error("Failed to write chunk data for task: " + this.toString(), thr);
+- }
+- }
+-
+- final boolean finalFailWrite = failedWrite;
+- final boolean[] done = new boolean[] { false };
+-
+- this.taskController.tasks.compute(chunkKey, (final long keyInMap, final ChunkDataTask valueInMap) -> {
+- if (valueInMap == null) {
+- throw new IllegalStateException("Write completed concurrently, expected this task: " + ChunkDataTask.this.toString() + ", report this!");
+- }
+- if (valueInMap != ChunkDataTask.this) {
+- throw new IllegalStateException("Chunk task mismatch, expected this task: " + ChunkDataTask.this.toString() + ", got: " + valueInMap.toString() + ", report this!");
+- }
+- if (valueInMap.inProgressWrite == dataWritten) {
+- valueInMap.failedWrite = finalFailWrite;
+- done[0] = true;
+- // keep the data in map if we failed the write so we can try to prevent data loss
+- return finalFailWrite ? valueInMap : null;
+- }
+- // different data than expected, means we need to retry write
+- return valueInMap;
+- });
+-
+- if (done[0]) {
+- return;
+- }
+-
+- // fetch & write new data
+- continue;
+- }
+- }
+- }
+-}
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/io/datacontroller/ChunkDataController.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/io/datacontroller/ChunkDataController.java
+index c35e0c29700be48dda3e53e7d2db224766ef17b7..a36ab89f5c37f5f9ab0152f087bb4cf3560f8581 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/io/datacontroller/ChunkDataController.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/io/datacontroller/ChunkDataController.java
+@@ -1,22 +1,24 @@
+ package ca.spottedleaf.moonrise.patches.chunk_system.io.datacontroller;
+
+-import ca.spottedleaf.moonrise.patches.chunk_system.io.RegionFileIOThread;
++import ca.spottedleaf.moonrise.patches.chunk_system.io.ChunkSystemRegionFileStorage;
++import ca.spottedleaf.moonrise.patches.chunk_system.io.MoonriseRegionFileIO;
++import ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemChunkMap;
++import ca.spottedleaf.moonrise.patches.chunk_system.scheduling.ChunkTaskScheduler;
+ import ca.spottedleaf.moonrise.patches.chunk_system.storage.ChunkSystemChunkStorage;
+ import net.minecraft.nbt.CompoundTag;
+ import net.minecraft.server.level.ServerLevel;
+ import net.minecraft.world.level.ChunkPos;
+ import net.minecraft.world.level.chunk.storage.RegionFileStorage;
+ import java.io.IOException;
+-import java.util.Optional;
+ import java.util.concurrent.CompletableFuture;
+ import java.util.concurrent.CompletionException;
+
+-public final class ChunkDataController extends RegionFileIOThread.ChunkDataController {
++public final class ChunkDataController extends MoonriseRegionFileIO.RegionDataController {
+
+ private final ServerLevel world;
+
+- public ChunkDataController(final ServerLevel world) {
+- super(RegionFileIOThread.RegionFileType.CHUNK_DATA);
++ public ChunkDataController(final ServerLevel world, final ChunkTaskScheduler taskScheduler) {
++ super(MoonriseRegionFileIO.RegionFileType.CHUNK_DATA, taskScheduler.ioExecutor, taskScheduler.compressionExecutor);
+ this.world = world;
+ }
+
+@@ -26,31 +28,23 @@ public final class ChunkDataController extends RegionFileIOThread.ChunkDataContr
+ }
+
+ @Override
+- public void writeData(final int chunkX, final int chunkZ, final CompoundTag compound) throws IOException {
+- final CompletableFuture<Void> future = this.world.getChunkSource().chunkMap.write(new ChunkPos(chunkX, chunkZ), compound);
+-
+- try {
+- if (future != null) {
+- // rets non-null when sync writing (i.e. future should be completed here)
+- future.join();
+- }
+- } catch (final CompletionException ex) {
+- if (ex.getCause() instanceof IOException ioException) {
+- throw ioException;
+- }
+- throw ex;
+- }
++ public WriteData startWrite(final int chunkX, final int chunkZ, final CompoundTag compound) throws IOException {
++ return ((ChunkSystemRegionFileStorage)this.getCache()).moonrise$startWrite(chunkX, chunkZ, compound);
+ }
+
+ @Override
+- public CompoundTag readData(final int chunkX, final int chunkZ) throws IOException {
+- try {
+- return this.world.getChunkSource().chunkMap.read(new ChunkPos(chunkX, chunkZ)).join().orElse(null);
+- } catch (final CompletionException ex) {
+- if (ex.getCause() instanceof IOException ioException) {
+- throw ioException;
+- }
+- throw ex;
+- }
++ public void finishWrite(final int chunkX, final int chunkZ, final WriteData writeData) throws IOException {
++ ((ChunkSystemChunkMap)this.world.getChunkSource().chunkMap).moonrise$writeFinishCallback(new ChunkPos(chunkX, chunkZ));
++ ((ChunkSystemRegionFileStorage)this.getCache()).moonrise$finishWrite(chunkX, chunkZ, writeData);
++ }
++
++ @Override
++ public ReadData readData(final int chunkX, final int chunkZ) throws IOException {
++ return ((ChunkSystemRegionFileStorage)this.getCache()).moonrise$readData(chunkX, chunkZ);
++ }
++
++ @Override
++ public CompoundTag finishRead(final int chunkX, final int chunkZ, final ReadData readData) throws IOException {
++ return ((ChunkSystemRegionFileStorage)this.getCache()).moonrise$finishRead(chunkX, chunkZ, readData);
+ }
+ }
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/io/datacontroller/EntityDataController.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/io/datacontroller/EntityDataController.java
+index fdd189ef056187941d43809c5d61cab717aecf60..828c868f68c2a20bf90d0f7ec253fdeb591f15f6 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/io/datacontroller/EntityDataController.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/io/datacontroller/EntityDataController.java
+@@ -1,6 +1,8 @@
+ package ca.spottedleaf.moonrise.patches.chunk_system.io.datacontroller;
+
+-import ca.spottedleaf.moonrise.patches.chunk_system.io.RegionFileIOThread;
++import ca.spottedleaf.moonrise.patches.chunk_system.io.ChunkSystemRegionFileStorage;
++import ca.spottedleaf.moonrise.patches.chunk_system.io.MoonriseRegionFileIO;
++import ca.spottedleaf.moonrise.patches.chunk_system.scheduling.ChunkTaskScheduler;
+ import net.minecraft.nbt.CompoundTag;
+ import net.minecraft.world.level.ChunkPos;
+ import net.minecraft.world.level.chunk.storage.EntityStorage;
+@@ -9,12 +11,12 @@ import net.minecraft.world.level.chunk.storage.RegionStorageInfo;
+ import java.io.IOException;
+ import java.nio.file.Path;
+
+-public final class EntityDataController extends RegionFileIOThread.ChunkDataController {
++public final class EntityDataController extends MoonriseRegionFileIO.RegionDataController {
+
+ private final EntityRegionFileStorage storage;
+
+- public EntityDataController(final EntityRegionFileStorage storage) {
+- super(RegionFileIOThread.RegionFileType.ENTITY_DATA);
++ public EntityDataController(final EntityRegionFileStorage storage, final ChunkTaskScheduler taskScheduler) {
++ super(MoonriseRegionFileIO.RegionFileType.ENTITY_DATA, taskScheduler.ioExecutor, taskScheduler.compressionExecutor);
+ this.storage = storage;
+ }
+
+@@ -24,13 +26,35 @@ public final class EntityDataController extends RegionFileIOThread.ChunkDataCont
+ }
+
+ @Override
+- public void writeData(final int chunkX, final int chunkZ, final CompoundTag compound) throws IOException {
+- this.storage.write(new ChunkPos(chunkX, chunkZ), compound);
++ public WriteData startWrite(final int chunkX, final int chunkZ, final CompoundTag compound) throws IOException {
++ checkPosition(new ChunkPos(chunkX, chunkZ), compound);
++
++ return ((ChunkSystemRegionFileStorage)this.getCache()).moonrise$startWrite(chunkX, chunkZ, compound);
++ }
++
++ @Override
++ public void finishWrite(final int chunkX, final int chunkZ, final WriteData writeData) throws IOException {
++ ((ChunkSystemRegionFileStorage)this.getCache()).moonrise$finishWrite(chunkX, chunkZ, writeData);
++ }
++
++ @Override
++ public ReadData readData(final int chunkX, final int chunkZ) throws IOException {
++ return ((ChunkSystemRegionFileStorage)this.getCache()).moonrise$readData(chunkX, chunkZ);
+ }
+
+ @Override
+- public CompoundTag readData(final int chunkX, final int chunkZ) throws IOException {
+- return this.storage.read(new ChunkPos(chunkX, chunkZ));
++ public CompoundTag finishRead(final int chunkX, final int chunkZ, final ReadData readData) throws IOException {
++ return ((ChunkSystemRegionFileStorage)this.getCache()).moonrise$finishRead(chunkX, chunkZ, readData);
++ }
++
++ private static void checkPosition(final ChunkPos pos, final CompoundTag nbt) {
++ final ChunkPos nbtPos = nbt == null ? null : EntityStorage.readChunkPos(nbt);
++ if (nbtPos != null && !pos.equals(nbtPos)) {
++ throw new IllegalArgumentException(
++ "Entity chunk coordinate and serialized data do not have matching coordinates, trying to serialize coordinate " + pos.toString()
++ + " but compound says coordinate is " + nbtPos
++ );
++ }
+ }
+
+ public static final class EntityRegionFileStorage extends RegionFileStorage {
+@@ -42,13 +66,7 @@ public final class EntityDataController extends RegionFileIOThread.ChunkDataCont
+
+ @Override
+ public void write(final ChunkPos pos, final CompoundTag nbt) throws IOException {
+- final ChunkPos nbtPos = nbt == null ? null : EntityStorage.readChunkPos(nbt);
+- if (nbtPos != null && !pos.equals(nbtPos)) {
+- throw new IllegalArgumentException(
+- "Entity chunk coordinate and serialized data do not have matching coordinates, trying to serialize coordinate " + pos.toString()
+- + " but compound says coordinate is " + nbtPos + " for world: " + this
+- );
+- }
++ checkPosition(pos, nbt);
+ super.write(pos, nbt);
+ }
+ }
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/io/datacontroller/PoiDataController.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/io/datacontroller/PoiDataController.java
+index af867f8fedd0bb8f675e94243aa1a3f17363483b..bd0d782852f9cfe5bc0b5339ecf4d82c10332ec9 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/io/datacontroller/PoiDataController.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/io/datacontroller/PoiDataController.java
+@@ -1,18 +1,20 @@
+ package ca.spottedleaf.moonrise.patches.chunk_system.io.datacontroller;
+
+-import ca.spottedleaf.moonrise.patches.chunk_system.io.RegionFileIOThread;
++import ca.spottedleaf.moonrise.patches.chunk_system.io.ChunkSystemRegionFileStorage;
++import ca.spottedleaf.moonrise.patches.chunk_system.io.MoonriseRegionFileIO;
+ import ca.spottedleaf.moonrise.patches.chunk_system.level.storage.ChunkSystemSectionStorage;
++import ca.spottedleaf.moonrise.patches.chunk_system.scheduling.ChunkTaskScheduler;
+ import net.minecraft.nbt.CompoundTag;
+ import net.minecraft.server.level.ServerLevel;
+ import net.minecraft.world.level.chunk.storage.RegionFileStorage;
+ import java.io.IOException;
+
+-public final class PoiDataController extends RegionFileIOThread.ChunkDataController {
++public final class PoiDataController extends MoonriseRegionFileIO.RegionDataController {
+
+ private final ServerLevel world;
+
+- public PoiDataController(final ServerLevel world) {
+- super(RegionFileIOThread.RegionFileType.POI_DATA);
++ public PoiDataController(final ServerLevel world, final ChunkTaskScheduler taskScheduler) {
++ super(MoonriseRegionFileIO.RegionFileType.POI_DATA, taskScheduler.ioExecutor, taskScheduler.compressionExecutor);
+ this.world = world;
+ }
+
+@@ -22,12 +24,22 @@ public final class PoiDataController extends RegionFileIOThread.ChunkDataControl
+ }
+
+ @Override
+- public void writeData(final int chunkX, final int chunkZ, final CompoundTag compound) throws IOException {
+- ((ChunkSystemSectionStorage)this.world.getPoiManager()).moonrise$write(chunkX, chunkZ, compound);
++ public WriteData startWrite(final int chunkX, final int chunkZ, final CompoundTag compound) throws IOException {
++ return ((ChunkSystemRegionFileStorage)this.getCache()).moonrise$startWrite(chunkX, chunkZ, compound);
+ }
+
+ @Override
+- public CompoundTag readData(final int chunkX, final int chunkZ) throws IOException {
+- return ((ChunkSystemSectionStorage)this.world.getPoiManager()).moonrise$read(chunkX, chunkZ);
++ public void finishWrite(final int chunkX, final int chunkZ, final WriteData writeData) throws IOException {
++ ((ChunkSystemRegionFileStorage)this.getCache()).moonrise$finishWrite(chunkX, chunkZ, writeData);
++ }
++
++ @Override
++ public ReadData readData(final int chunkX, final int chunkZ) throws IOException {
++ return ((ChunkSystemRegionFileStorage)this.getCache()).moonrise$readData(chunkX, chunkZ);
++ }
++
++ @Override
++ public CompoundTag finishRead(final int chunkX, final int chunkZ, final ReadData readData) throws IOException {
++ return ((ChunkSystemRegionFileStorage)this.getCache()).moonrise$finishRead(chunkX, chunkZ, readData);
+ }
+ }
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/ChunkSystemChunkMap.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/ChunkSystemChunkMap.java
+new file mode 100644
+index 0000000000000000000000000000000000000000..47a4d3376d08dde94a39254bec21473ff27f53e6
+--- /dev/null
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/ChunkSystemChunkMap.java
+@@ -0,0 +1,10 @@
++package ca.spottedleaf.moonrise.patches.chunk_system.level;
++
++import net.minecraft.world.level.ChunkPos;
++import java.io.IOException;
++
++public interface ChunkSystemChunkMap {
++
++ public void moonrise$writeFinishCallback(final ChunkPos pos) throws IOException;
++
++}
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/ChunkSystemLevel.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/ChunkSystemLevel.java
+index efcd9057f008f0b9cf0d22b2b21d1851205841e5..5d4d650186b18eb00782429d53d861564d8e4ba9 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/ChunkSystemLevel.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/ChunkSystemLevel.java
+@@ -1,5 +1,6 @@
+ package ca.spottedleaf.moonrise.patches.chunk_system.level;
+
++import ca.spottedleaf.moonrise.patches.chunk_system.level.chunk.ChunkData;
+ import ca.spottedleaf.moonrise.patches.chunk_system.level.entity.EntityLookup;
+ import net.minecraft.world.level.chunk.ChunkAccess;
+ import net.minecraft.world.level.chunk.LevelChunk;
+@@ -19,4 +20,14 @@ public interface ChunkSystemLevel {
+
+ public void moonrise$midTickTasks();
+
++ public ChunkData moonrise$getChunkData(final long chunkKey);
++
++ public ChunkData moonrise$getChunkData(final int chunkX, final int chunkZ);
++
++ public ChunkData moonrise$requestChunkData(final long chunkKey);
++
++ public ChunkData moonrise$releaseChunkData(final long chunkKey);
++
++ public boolean moonrise$areChunksLoaded(final int fromX, final int fromZ, final int toX, final int toZ);
++
+ }
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/ChunkSystemServerLevel.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/ChunkSystemServerLevel.java
+index b8a87b7e6505feb76ce1bd58c84615256cf6faa6..9d46482476f9ed9032a2b0f89afc20e03ed42dbb 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/ChunkSystemServerLevel.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/ChunkSystemServerLevel.java
+@@ -1,12 +1,13 @@
+ package ca.spottedleaf.moonrise.patches.chunk_system.level;
+
+-import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
++import ca.spottedleaf.concurrentutil.util.Priority;
+ import ca.spottedleaf.moonrise.common.list.ReferenceList;
+ import ca.spottedleaf.moonrise.common.misc.NearbyPlayers;
+-import ca.spottedleaf.moonrise.patches.chunk_system.io.RegionFileIOThread;
++import ca.spottedleaf.moonrise.patches.chunk_system.io.MoonriseRegionFileIO;
+ import ca.spottedleaf.moonrise.patches.chunk_system.player.RegionizedPlayerChunkLoader;
+ import ca.spottedleaf.moonrise.patches.chunk_system.scheduling.ChunkTaskScheduler;
+ import net.minecraft.core.BlockPos;
++import net.minecraft.server.level.ChunkHolder;
+ import net.minecraft.server.level.ServerChunkCache;
+ import net.minecraft.world.level.chunk.ChunkAccess;
+ import net.minecraft.world.level.chunk.status.ChunkStatus;
+@@ -17,32 +18,34 @@ public interface ChunkSystemServerLevel extends ChunkSystemLevel {
+
+ public ChunkTaskScheduler moonrise$getChunkTaskScheduler();
+
+- public RegionFileIOThread.ChunkDataController moonrise$getChunkDataController();
++ public MoonriseRegionFileIO.RegionDataController moonrise$getChunkDataController();
+
+- public RegionFileIOThread.ChunkDataController moonrise$getPoiChunkDataController();
++ public MoonriseRegionFileIO.RegionDataController moonrise$getPoiChunkDataController();
+
+- public RegionFileIOThread.ChunkDataController moonrise$getEntityChunkDataController();
++ public MoonriseRegionFileIO.RegionDataController moonrise$getEntityChunkDataController();
+
+ public int moonrise$getRegionChunkShift();
+
+- // Paper - marked closing not needed on CB
++ public boolean moonrise$isMarkedClosing();
++
++ public void moonrise$setMarkedClosing(final boolean value);
+
+ public RegionizedPlayerChunkLoader moonrise$getPlayerChunkLoader();
+
+ public void moonrise$loadChunksAsync(final BlockPos pos, final int radiusBlocks,
+- final PrioritisedExecutor.Priority priority,
++ final Priority priority,
+ final Consumer<List<ChunkAccess>> onLoad);
+
+ public void moonrise$loadChunksAsync(final BlockPos pos, final int radiusBlocks,
+- final ChunkStatus chunkStatus, final PrioritisedExecutor.Priority priority,
++ final ChunkStatus chunkStatus, final Priority priority,
+ final Consumer<List<ChunkAccess>> onLoad);
+
+ public void moonrise$loadChunksAsync(final int minChunkX, final int maxChunkX, final int minChunkZ, final int maxChunkZ,
+- final PrioritisedExecutor.Priority priority,
++ final Priority priority,
+ final Consumer<List<ChunkAccess>> onLoad);
+
+ public void moonrise$loadChunksAsync(final int minChunkX, final int maxChunkX, final int minChunkZ, final int maxChunkZ,
+- final ChunkStatus chunkStatus, final PrioritisedExecutor.Priority priority,
++ final ChunkStatus chunkStatus, final Priority priority,
+ final Consumer<List<ChunkAccess>> onLoad);
+
+ public RegionizedPlayerChunkLoader.ViewDistanceHolder moonrise$getViewDistanceHolder();
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/chunk/ChunkData.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/chunk/ChunkData.java
+new file mode 100644
+index 0000000000000000000000000000000000000000..8b9dc582627b46843f4b5ea6f8c3df2d8cac46fa
+--- /dev/null
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/chunk/ChunkData.java
+@@ -0,0 +1,21 @@
++package ca.spottedleaf.moonrise.patches.chunk_system.level.chunk;
++
++import ca.spottedleaf.moonrise.common.misc.NearbyPlayers;
++
++public final class ChunkData {
++
++ private int referenceCount = 0;
++ public NearbyPlayers.TrackedChunk nearbyPlayers; // Moonrise - nearby players
++
++ public ChunkData() {
++
++ }
++
++ public int increaseRef() {
++ return ++this.referenceCount;
++ }
++
++ public int decreaseRef() {
++ return --this.referenceCount;
++ }
++}
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/chunk/ChunkSystemDistanceManager.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/chunk/ChunkSystemDistanceManager.java
+index 883fe6401f1b9711fa544d18a815b4d638f580df..aacd543f03b35908011d0c2891e978cc093ebcf5 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/chunk/ChunkSystemDistanceManager.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/chunk/ChunkSystemDistanceManager.java
+@@ -1,9 +1,12 @@
+ package ca.spottedleaf.moonrise.patches.chunk_system.level.chunk;
+
++import ca.spottedleaf.moonrise.patches.chunk_system.scheduling.ChunkHolderManager;
+ import net.minecraft.server.level.ChunkMap;
+
+ public interface ChunkSystemDistanceManager {
+
+ public ChunkMap moonrise$getChunkMap();
+
++ public ChunkHolderManager moonrise$getChunkHolderManager();
++
+ }
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/ChunkEntitySlices.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/ChunkEntitySlices.java
+index 5c7f2471a0b15ac2e714527296ad2aa7291999eb..40dc7569c32b100d4eebbde9024ded2acbb2fb20 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/ChunkEntitySlices.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/ChunkEntitySlices.java
+@@ -1,6 +1,8 @@
+ package ca.spottedleaf.moonrise.patches.chunk_system.level.entity;
+
++import ca.spottedleaf.moonrise.common.PlatformHooks;
+ import ca.spottedleaf.moonrise.common.list.EntityList;
++import ca.spottedleaf.moonrise.patches.chunk_system.level.chunk.ChunkData;
+ import ca.spottedleaf.moonrise.patches.chunk_system.entity.ChunkSystemEntity;
+ import com.google.common.collect.ImmutableList;
+ import it.unimi.dsi.fastutil.objects.Reference2ObjectMap;
+@@ -13,6 +15,7 @@ import net.minecraft.server.level.FullChunkStatus;
+ import net.minecraft.server.level.ServerLevel;
+ import net.minecraft.util.Mth;
+ import net.minecraft.world.entity.Entity;
++import net.minecraft.world.entity.EntitySpawnReason;
+ import net.minecraft.world.entity.EntityType;
+ import net.minecraft.world.entity.boss.EnderDragonPart;
+ import net.minecraft.world.entity.boss.enderdragon.EnderDragon;
+@@ -26,7 +29,6 @@ import java.util.Arrays;
+ import java.util.Iterator;
+ import java.util.List;
+ import java.util.function.Predicate;
+-import org.bukkit.event.entity.EntityRemoveEvent;
+
+ public final class ChunkEntitySlices {
+
+@@ -43,6 +45,7 @@ public final class ChunkEntitySlices {
+ private final EntityList entities = new EntityList();
+
+ public FullChunkStatus status;
++ public final ChunkData chunkData;
+
+ private boolean isTransient;
+
+@@ -55,7 +58,7 @@ public final class ChunkEntitySlices {
+ }
+
+ public ChunkEntitySlices(final Level world, final int chunkX, final int chunkZ, final FullChunkStatus status,
+- final int minSection, final int maxSection) { // inclusive, inclusive
++ final ChunkData chunkData, final int minSection, final int maxSection) { // inclusive, inclusive
+ this.minSection = minSection;
+ this.maxSection = maxSection;
+ this.chunkX = chunkX;
+@@ -68,11 +71,12 @@ public final class ChunkEntitySlices {
+ this.entitiesByType = new Reference2ObjectOpenHashMap<>();
+
+ this.status = status;
++ this.chunkData = chunkData;
+ }
+
+ public static List<Entity> readEntities(final ServerLevel world, final CompoundTag compoundTag) {
+ // TODO check this and below on update for format changes
+- return EntityType.loadEntitiesRecursive(compoundTag.getList("Entities", 10), world).collect(ImmutableList.toImmutableList());
++ return EntityType.loadEntitiesRecursive(compoundTag.getList("Entities", 10), world, EntitySpawnReason.LOAD).collect(ImmutableList.toImmutableList());
+ }
+
+ // Paper start - rewrite chunk system
+@@ -100,18 +104,7 @@ public final class ChunkEntitySlices {
+ }
+
+ final ListTag entitiesTag = new ListTag();
+- final java.util.Map<net.minecraft.world.entity.EntityType<?>, Integer> savedEntityCounts = new java.util.HashMap<>(); // Paper - Entity load/save limit per chunk
+- for (final Entity entity : entities) {
+- // Paper start - Entity load/save limit per chunk
+- final EntityType<?> entityType = entity.getType();
+- final int saveLimit = world.paperConfig().chunks.entityPerChunkSaveLimit.getOrDefault(entityType, -1);
+- if (saveLimit > -1) {
+- if (savedEntityCounts.getOrDefault(entityType, 0) >= saveLimit) {
+- continue;
+- }
+- savedEntityCounts.merge(entityType, 1, Integer::sum);
+- }
+- // Paper end - Entity load/save limit per chunk
++ for (final Entity entity : PlatformHooks.get().modifySavedEntities(world, chunkPos.x, chunkPos.z, entities)) {
+ CompoundTag compoundTag = new CompoundTag();
+ if (entity.save(compoundTag)) {
+ entitiesTag.add(compoundTag);
+@@ -158,12 +151,12 @@ public final class ChunkEntitySlices {
+ continue;
+ }
+ if (entity.shouldBeSaved()) {
+- entity.setRemoved(Entity.RemovalReason.UNLOADED_TO_CHUNK, EntityRemoveEvent.Cause.UNLOAD);
++ PlatformHooks.get().unloadEntity(entity);
+ if (entity.isVehicle()) {
+ // we cannot assume that these entities are contained within this chunk, because entities can
+ // desync - so we need to remove them all
+ for (final Entity passenger : entity.getIndirectPassengers()) {
+- passenger.setRemoved(Entity.RemovalReason.UNLOADED_TO_CHUNK, EntityRemoveEvent.Cause.UNLOAD);
++ PlatformHooks.get().unloadEntity(passenger);
+ }
+ }
+ }
+@@ -172,33 +165,6 @@ public final class ChunkEntitySlices {
+ return this.entities.size() != 0;
+ }
+
+- // Paper start
+- public org.bukkit.entity.Entity[] getChunkEntities() {
+- List<org.bukkit.entity.Entity> ret = new java.util.ArrayList<>();
+- final Entity[] entities = this.entities.getRawData();
+- for (int i = 0, size = Math.min(entities.length, this.entities.size()); i < size; ++i) {
+- final Entity entity = entities[i];
+- if (entity == null) {
+- continue;
+- }
+- final org.bukkit.entity.Entity bukkit = entity.getBukkitEntity();
+- if (bukkit != null && bukkit.isValid()) {
+- ret.add(bukkit);
+- }
+- }
+-
+- return ret.toArray(new org.bukkit.entity.Entity[0]);
+- }
+-
+- public void callEntitiesLoadEvent() {
+- org.bukkit.craftbukkit.event.CraftEventFactory.callEntitiesLoadEvent(this.world, new ChunkPos(this.chunkX, this.chunkZ), this.getAllEntities());
+- }
+-
+- public void callEntitiesUnloadEvent() {
+- org.bukkit.craftbukkit.event.CraftEventFactory.callEntitiesUnloadEvent(this.world, new ChunkPos(this.chunkX, this.chunkZ), this.getAllEntities());
+- }
+- // Paper end
+-
+ private List<Entity> getAllEntities() {
+ final int len = this.entities.size();
+ if (len == 0) {
+@@ -262,6 +228,7 @@ public final class ChunkEntitySlices {
+ return false;
+ }
+ ((ChunkSystemEntity)entity).moonrise$setChunkStatus(this.status);
++ ((ChunkSystemEntity)entity).moonrise$setChunkData(this.chunkData);
+ final int sectionIndex = chunkSection - this.minSection;
+
+ this.allEntities.addEntity(entity, sectionIndex);
+@@ -295,6 +262,7 @@ public final class ChunkEntitySlices {
+ return false;
+ }
+ ((ChunkSystemEntity)entity).moonrise$setChunkStatus(null);
++ ((ChunkSystemEntity)entity).moonrise$setChunkData(null);
+ final int sectionIndex = chunkSection - this.minSection;
+
+ this.allEntities.removeEntity(entity, sectionIndex);
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/EntityLookup.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/EntityLookup.java
+index efc0c1acc8239dd7b00211a1d3bfd3fc3b2c810c..93335de8cf514dc8417e4b9b2d495663deda2904 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/EntityLookup.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/EntityLookup.java
+@@ -46,8 +46,6 @@ public abstract class EntityLookup implements LevelEntityGetter<Entity> {
+
+ protected final SWMRLong2ObjectHashTable<ChunkSlicesRegion> regions = new SWMRLong2ObjectHashTable<>(128, 0.5f);
+
+- protected final int minSection; // inclusive
+- protected final int maxSection; // inclusive
+ protected final LevelCallback<Entity> worldCallback;
+
+ protected final ConcurrentLong2ReferenceChainedHashTable<Entity> entityById = new ConcurrentLong2ReferenceChainedHashTable<>();
+@@ -56,8 +54,6 @@ public abstract class EntityLookup implements LevelEntityGetter<Entity> {
+
+ public EntityLookup(final Level world, final LevelCallback<Entity> worldCallback) {
+ this.world = world;
+- this.minSection = WorldUtil.getMinSection(world);
+- this.maxSection = WorldUtil.getMaxSection(world);
+ this.worldCallback = worldCallback;
+ }
+
+@@ -91,7 +87,7 @@ public abstract class EntityLookup implements LevelEntityGetter<Entity> {
+
+ protected abstract void entityEndTicking(final Entity entity);
+
+- protected abstract boolean screenEntity(final Entity entity);
++ protected abstract boolean screenEntity(final Entity entity, final boolean fromDisk, final boolean event);
+
+ private static Entity maskNonAccessible(final Entity entity) {
+ if (entity == null) {
+@@ -347,7 +343,7 @@ public abstract class EntityLookup implements LevelEntityGetter<Entity> {
+ }
+
+ protected void addRecursivelySafe(final Entity root, final boolean fromDisk) {
+- if (!this.addEntity(root, fromDisk)) {
++ if (!this.addEntity(root, fromDisk, true)) {
+ // possible we are a passenger, and so should dismount from any valid entity in the world
+ root.stopRiding();
+ return;
+@@ -386,7 +382,11 @@ public abstract class EntityLookup implements LevelEntityGetter<Entity> {
+ }
+
+ public boolean addNewEntity(final Entity entity) {
+- return this.addEntity(entity, false);
++ return this.addNewEntity(entity, true);
++ }
++
++ public boolean addNewEntity(final Entity entity, final boolean event) {
++ return this.addEntity(entity, false, event);
+ }
+
+ public static Visibility getEntityStatus(final Entity entity) {
+@@ -397,10 +397,10 @@ public abstract class EntityLookup implements LevelEntityGetter<Entity> {
+ return Visibility.fromFullChunkStatus(entityStatus == null ? FullChunkStatus.INACCESSIBLE : entityStatus);
+ }
+
+- protected boolean addEntity(final Entity entity, final boolean fromDisk) {
++ protected boolean addEntity(final Entity entity, final boolean fromDisk, final boolean event) {
+ final BlockPos pos = entity.blockPosition();
+ final int sectionX = pos.getX() >> 4;
+- final int sectionY = Mth.clamp(pos.getY() >> 4, this.minSection, this.maxSection);
++ final int sectionY = Mth.clamp(pos.getY() >> 4, WorldUtil.getMinSection(this.world), WorldUtil.getMaxSection(this.world));
+ final int sectionZ = pos.getZ() >> 4;
+ this.checkThread(sectionX, sectionZ, "Cannot add entity off-main thread");
+
+@@ -414,7 +414,7 @@ public abstract class EntityLookup implements LevelEntityGetter<Entity> {
+ return false;
+ }
+
+- if (!this.screenEntity(entity)) {
++ if (!this.screenEntity(entity, fromDisk, event)) {
+ return false;
+ }
+
+@@ -519,7 +519,7 @@ public abstract class EntityLookup implements LevelEntityGetter<Entity> {
+ final int sectionZ = ((ChunkSystemEntity)entity).moonrise$getSectionZ();
+ final BlockPos newPos = entity.blockPosition();
+ final int newSectionX = newPos.getX() >> 4;
+- final int newSectionY = Mth.clamp(newPos.getY() >> 4, this.minSection, this.maxSection);
++ final int newSectionY = Mth.clamp(newPos.getY() >> 4, WorldUtil.getMinSection(this.world), WorldUtil.getMaxSection(this.world));
+ final int newSectionZ = newPos.getZ() >> 4;
+
+ if (newSectionX == sectionX && newSectionY == sectionY && newSectionZ == sectionZ) {
+@@ -959,7 +959,7 @@ public abstract class EntityLookup implements LevelEntityGetter<Entity> {
+
+ public ChunkEntitySlices getOrCreateChunk(final int chunkX, final int chunkZ) {
+ final ChunkSlicesRegion region = this.getRegion(chunkX >> REGION_SHIFT, chunkZ >> REGION_SHIFT);
+- ChunkEntitySlices ret;
++ final ChunkEntitySlices ret;
+ if (region == null || (ret = region.get((chunkX & REGION_MASK) | ((chunkZ & REGION_MASK) << REGION_SHIFT))) == null) {
+ return this.createEntityChunk(chunkX, chunkZ, true);
+ }
+@@ -1057,7 +1057,7 @@ public abstract class EntityLookup implements LevelEntityGetter<Entity> {
+ @Override
+ public void onRemove(final Entity.RemovalReason reason) {
+ final Entity entity = this.entity;
+- EntityLookup.this.checkThread(entity, "Cannot remove entity off-main"); // Paper - rewrite chunk system
++ EntityLookup.this.checkThread(entity, "Cannot remove entity off-main");
+ final Visibility tickingState = EntityLookup.getEntityStatus(entity);
+
+ EntityLookup.this.removeEntity(entity);
+@@ -1080,4 +1080,4 @@ public abstract class EntityLookup implements LevelEntityGetter<Entity> {
+ @Override
+ public void onRemove(final Entity.RemovalReason reason) {}
+ }
+-}
+\ No newline at end of file
++}
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/client/ClientEntityLookup.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/client/ClientEntityLookup.java
+index edcde00206d068bd79175fea33efa05b0e8c1562..a038215156a163b0b1cbc870ada5b4ac85ed1335 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/client/ClientEntityLookup.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/client/ClientEntityLookup.java
+@@ -1,5 +1,6 @@
+ package ca.spottedleaf.moonrise.patches.chunk_system.level.entity.client;
+
++import ca.spottedleaf.moonrise.common.PlatformHooks;
+ import ca.spottedleaf.moonrise.common.util.CoordinateUtils;
+ import ca.spottedleaf.moonrise.common.util.WorldUtil;
+ import ca.spottedleaf.moonrise.patches.chunk_system.level.entity.ChunkEntitySlices;
+@@ -45,7 +46,8 @@ public final class ClientEntityLookup extends EntityLookup {
+
+ final ChunkEntitySlices ret = new ChunkEntitySlices(
+ this.world, chunkX, chunkZ,
+- ticking ? FullChunkStatus.ENTITY_TICKING : FullChunkStatus.FULL, WorldUtil.getMinSection(this.world), WorldUtil.getMaxSection(this.world)
++ ticking ? FullChunkStatus.ENTITY_TICKING : FullChunkStatus.FULL, null,
++ WorldUtil.getMinSection(this.world), WorldUtil.getMaxSection(this.world)
+ );
+
+ // note: not handled by superclass
+@@ -63,7 +65,11 @@ public final class ClientEntityLookup extends EntityLookup {
+ protected void entitySectionChangeCallback(final Entity entity,
+ final int oldSectionX, final int oldSectionY, final int oldSectionZ,
+ final int newSectionX, final int newSectionY, final int newSectionZ) {
+-
++ PlatformHooks.get().entityMove(
++ entity,
++ CoordinateUtils.getChunkSectionKey(oldSectionX, oldSectionY, oldSectionZ),
++ CoordinateUtils.getChunkSectionKey(newSectionX, newSectionY, newSectionZ)
++ );
+ }
+
+ @Override
+@@ -97,7 +103,7 @@ public final class ClientEntityLookup extends EntityLookup {
+ }
+
+ @Override
+- protected boolean screenEntity(final Entity entity) {
++ protected boolean screenEntity(final Entity entity, final boolean fromDisk, final boolean event) {
+ return true;
+ }
+
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/dfl/DefaultEntityLookup.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/dfl/DefaultEntityLookup.java
+index 465469e44346c50f30f3abd6b44f4173ccfcf248..2ff58cf753c60913ee73aae015182e9c5560d529 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/dfl/DefaultEntityLookup.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/dfl/DefaultEntityLookup.java
+@@ -32,7 +32,7 @@ public final class DefaultEntityLookup extends EntityLookup {
+ protected ChunkEntitySlices createEntityChunk(final int chunkX, final int chunkZ, final boolean transientChunk) {
+ final ChunkEntitySlices ret = new ChunkEntitySlices(
+ this.world, chunkX, chunkZ, FullChunkStatus.FULL,
+- WorldUtil.getMinSection(this.world), WorldUtil.getMaxSection(this.world)
++ null, WorldUtil.getMinSection(this.world), WorldUtil.getMaxSection(this.world)
+ );
+
+ // note: not handled by superclass
+@@ -84,7 +84,7 @@ public final class DefaultEntityLookup extends EntityLookup {
+ }
+
+ @Override
+- protected boolean screenEntity(final Entity entity) {
++ protected boolean screenEntity(final Entity entity, final boolean fromDisk, final boolean event) {
+ return true;
+ }
+
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/server/ServerEntityLookup.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/server/ServerEntityLookup.java
+index dacf2b2988ce603879fe525a3418ac77f8a663f7..58d9187adc188b693b6becc400f766e069bf1bf5 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/server/ServerEntityLookup.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/server/ServerEntityLookup.java
+@@ -1,6 +1,8 @@
+ package ca.spottedleaf.moonrise.patches.chunk_system.level.entity.server;
+
++import ca.spottedleaf.moonrise.common.PlatformHooks;
+ import ca.spottedleaf.moonrise.common.list.ReferenceList;
++import ca.spottedleaf.moonrise.common.util.CoordinateUtils;
+ import ca.spottedleaf.moonrise.common.util.TickThread;
+ import ca.spottedleaf.moonrise.common.util.ChunkSystem;
+ import ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemServerLevel;
+@@ -17,7 +19,6 @@ public final class ServerEntityLookup extends EntityLookup {
+
+ private final ServerLevel serverWorld;
+ public final ReferenceList<Entity> trackerEntities = new ReferenceList<>(EMPTY_ENTITY_ARRAY); // Moonrise - entity tracker
+- public final ReferenceList<Entity> trackerUnloadedEntities = new ReferenceList<>(EMPTY_ENTITY_ARRAY); // Moonrise - entity tracker
+
+ public ServerEntityLookup(final ServerLevel world, final LevelCallback<Entity> worldCallback) {
+ super(world, worldCallback);
+@@ -63,6 +64,11 @@ public final class ServerEntityLookup extends EntityLookup {
+ if (entity instanceof ServerPlayer player) {
+ ((ChunkSystemServerLevel)this.serverWorld).moonrise$getNearbyPlayers().tickPlayer(player);
+ }
++ PlatformHooks.get().entityMove(
++ entity,
++ CoordinateUtils.getChunkSectionKey(oldSectionX, oldSectionY, oldSectionZ),
++ CoordinateUtils.getChunkSectionKey(newSectionX, newSectionY, newSectionZ)
++ );
+ }
+
+ @Override
+@@ -77,14 +83,12 @@ public final class ServerEntityLookup extends EntityLookup {
+ if (entity instanceof ServerPlayer player) {
+ ((ChunkSystemServerLevel)this.serverWorld).moonrise$getNearbyPlayers().removePlayer(player);
+ }
+- this.trackerUnloadedEntities.remove(entity); // Moonrise - entity tracker
+ }
+
+ @Override
+ protected void entityStartLoaded(final Entity entity) {
+ // Moonrise start - entity tracker
+ this.trackerEntities.add(entity);
+- this.trackerUnloadedEntities.remove(entity);
+ // Moonrise end - entity tracker
+ }
+
+@@ -92,7 +96,6 @@ public final class ServerEntityLookup extends EntityLookup {
+ protected void entityEndLoaded(final Entity entity) {
+ // Moonrise start - entity tracker
+ this.trackerEntities.remove(entity);
+- this.trackerUnloadedEntities.add(entity);
+ // Moonrise end - entity tracker
+ }
+
+@@ -107,7 +110,7 @@ public final class ServerEntityLookup extends EntityLookup {
+ }
+
+ @Override
+- protected boolean screenEntity(final Entity entity) {
+- return ChunkSystem.screenEntity(this.serverWorld, entity);
++ protected boolean screenEntity(final Entity entity, final boolean fromDisk, final boolean event) {
++ return ChunkSystem.screenEntity(this.serverWorld, entity, fromDisk, event);
+ }
+ }
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/poi/PoiChunk.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/poi/PoiChunk.java
+index fd35e4db0c8fec8f86b8743bcc2b15ed2e7433f1..bbf9d6c1c9525d97160806819a57be03eca290f1 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/poi/PoiChunk.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/poi/PoiChunk.java
+@@ -3,7 +3,6 @@ package ca.spottedleaf.moonrise.patches.chunk_system.level.poi;
+ import ca.spottedleaf.moonrise.common.util.CoordinateUtils;
+ import ca.spottedleaf.moonrise.common.util.TickThread;
+ import ca.spottedleaf.moonrise.common.util.WorldUtil;
+-import com.mojang.serialization.Codec;
+ import com.mojang.serialization.DataResult;
+ import net.minecraft.SharedConstants;
+ import net.minecraft.nbt.CompoundTag;
+@@ -123,7 +122,6 @@ public final class PoiChunk {
+ ret.putInt("DataVersion", SharedConstants.getCurrentVersion().getDataVersion().getVersion());
+
+ final ServerLevel world = this.world;
+- final PoiManager poiManager = world.getPoiManager();
+ final int chunkX = this.chunkX;
+ final int chunkZ = this.chunkZ;
+
+@@ -133,13 +131,8 @@ public final class PoiChunk {
+ continue;
+ }
+
+- final long key = CoordinateUtils.getChunkSectionKey(chunkX, sectionY, chunkZ);
+- // codecs are honestly such a fucking disaster. What the fuck is this trash?
+- final Codec<PoiSection> codec = PoiSection.codec(() -> {
+- poiManager.setDirty(key);
+- });
+-
+- final DataResult<Tag> serializedResult = codec.encodeStart(registryOps, section);
++ // I do not believe asynchronously converting to CompoundTag is worth the scheduling.
++ final DataResult<Tag> serializedResult = PoiSection.Packed.CODEC.encodeStart(registryOps, section.pack());
+ final int finalSectionY = sectionY;
+ final Tag serialized = serializedResult.resultOrPartial((final String description) -> {
+ LOGGER.error("Failed to serialize poi chunk for world: " + WorldUtil.getWorldName(world) + ", chunk: (" + chunkX + "," + finalSectionY + "," + chunkZ + "); description: " + description);
+@@ -183,19 +176,18 @@ public final class PoiChunk {
+ continue;
+ }
+
+- final long coordinateKey = CoordinateUtils.getChunkSectionKey(chunkX, sectionY, chunkZ);
+- // codecs are honestly such a fucking disaster. What the fuck is this trash?
+- final Codec<PoiSection> codec = PoiSection.codec(() -> {
+- poiManager.setDirty(coordinateKey);
+- });
+-
+ final CompoundTag section = sections.getCompound(key);
+- final DataResult<PoiSection> deserializeResult = codec.parse(registryOps, section);
++ final DataResult<PoiSection.Packed> deserializeResult = PoiSection.Packed.CODEC.parse(registryOps, section);
+ final int finalSectionY = sectionY;
+- final PoiSection deserialized = deserializeResult.resultOrPartial((final String description) -> {
++ final PoiSection.Packed packed = deserializeResult.resultOrPartial((final String description) -> {
+ LOGGER.error("Failed to deserialize poi chunk for world: " + WorldUtil.getWorldName(world) + ", chunk: (" + chunkX + "," + finalSectionY + "," + chunkZ + "); description: " + description);
+ }).orElse(null);
+
++ final long coordinateKey = CoordinateUtils.getChunkSectionKey(chunkX, sectionY, chunkZ);
++ final PoiSection deserialized = packed == null ? null : packed.unpack(() -> {
++ poiManager.setDirty(coordinateKey);
++ });
++
+ if (deserialized == null || ((ChunkSystemPoiSection)deserialized).moonrise$isEmpty()) {
+ // completely empty, no point in storing this
+ continue;
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/storage/ChunkSystemSectionStorage.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/storage/ChunkSystemSectionStorage.java
+index 3f5edb756beb9c31b6f591a24b778d6ac2b0bf51..23bd741dc0bfd48b8064a2b498d71cfa8f8145b2 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/storage/ChunkSystemSectionStorage.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/storage/ChunkSystemSectionStorage.java
+@@ -1,12 +1,8 @@
+ package ca.spottedleaf.moonrise.patches.chunk_system.level.storage;
+
+-import com.mojang.serialization.Dynamic;
+ import net.minecraft.nbt.CompoundTag;
+-import net.minecraft.nbt.Tag;
+ import net.minecraft.world.level.chunk.storage.RegionFileStorage;
+ import java.io.IOException;
+-import java.util.Optional;
+-import java.util.concurrent.CompletableFuture;
+
+ public interface ChunkSystemSectionStorage {
+
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/player/RegionizedPlayerChunkLoader.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/player/RegionizedPlayerChunkLoader.java
+index a608f57ebca98eda88ad749d0aad021678be54f9..b2fa9883aefb07f64bb5db7e0052218d2ad09aba 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/player/RegionizedPlayerChunkLoader.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/player/RegionizedPlayerChunkLoader.java
+@@ -1,7 +1,8 @@
+ package ca.spottedleaf.moonrise.patches.chunk_system.player;
+
+-import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
+ import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
++import ca.spottedleaf.concurrentutil.util.Priority;
++import ca.spottedleaf.moonrise.common.PlatformHooks;
+ import ca.spottedleaf.moonrise.common.misc.AllocatingRateLimiter;
+ import ca.spottedleaf.moonrise.common.misc.SingleUserAreaMap;
+ import ca.spottedleaf.moonrise.common.util.CoordinateUtils;
+@@ -412,7 +413,11 @@ public final class RegionizedPlayerChunkLoader {
+ if (this.sentChunks.add(CoordinateUtils.getChunkKey(chunkX, chunkZ))) {
+ ((ChunkSystemChunkHolder)((ChunkSystemServerLevel)this.world).moonrise$getChunkTaskScheduler().chunkHolderManager
+ .getChunkHolder(chunkX, chunkZ).vanillaChunkHolder).moonrise$addReceivedChunk(this.player);
+- PlayerChunkSender.sendChunk(this.player.connection, this.world, ((ChunkSystemLevel)this.world).moonrise$getFullChunkIfLoaded(chunkX, chunkZ));
++
++ final LevelChunk chunk = ((ChunkSystemLevel)this.world).moonrise$getFullChunkIfLoaded(chunkX, chunkZ);
++
++ PlatformHooks.get().onChunkWatch(this.world, chunk, this.player);
++ PlayerChunkSender.sendChunk(this.player.connection, this.world, chunk);
+ return;
+ }
+ throw new IllegalStateException();
+@@ -426,17 +431,12 @@ public final class RegionizedPlayerChunkLoader {
+ }
+
+ private void sendUnloadChunkRaw(final int chunkX, final int chunkZ) {
++ PlatformHooks.get().onChunkUnWatch(this.world, new ChunkPos(chunkX, chunkZ), this.player);
+ // Note: Check PlayerChunkSender#dropChunk for other logic
+ // Note: drop isAlive() check so that chunks properly unload client-side when the player dies
+ ((ChunkSystemChunkHolder)((ChunkSystemServerLevel)this.world).moonrise$getChunkTaskScheduler().chunkHolderManager
+ .getChunkHolder(chunkX, chunkZ).vanillaChunkHolder).moonrise$removeReceivedChunk(this.player);
+- final ChunkPos chunkPos = new ChunkPos(chunkX, chunkZ);
+- this.player.connection.send(new ClientboundForgetLevelChunkPacket(chunkPos));
+- // Paper start - PlayerChunkUnloadEvent
+- if (io.papermc.paper.event.packet.PlayerChunkUnloadEvent.getHandlerList().getRegisteredListeners().length > 0) {
+- new io.papermc.paper.event.packet.PlayerChunkUnloadEvent(this.world.getWorld().getChunkAt(chunkPos.longKey), this.player.getBukkitEntity()).callEvent();
+- }
+- // Paper end - PlayerChunkUnloadEvent
++ this.player.connection.send(new ClientboundForgetLevelChunkPacket(new ChunkPos(chunkX, chunkZ)));
+ }
+
+ private final SingleUserAreaMap<PlayerChunkLoaderData> broadcastMap = new SingleUserAreaMap<>(this) {
+@@ -529,7 +529,7 @@ public final class RegionizedPlayerChunkLoader {
+ final int playerSendViewDistance, final int worldSendViewDistance) {
+ return Math.min(
+ loadViewDistance - 1,
+- playerSendViewDistance < 0 ? (!io.papermc.paper.configuration.GlobalConfiguration.get().chunkLoadingAdvanced.autoConfigSendDistance || clientViewDistance < 0 ? (worldSendViewDistance < 0 ? (loadViewDistance - 1) : worldSendViewDistance) : clientViewDistance + 1) : playerSendViewDistance
++ playerSendViewDistance < 0 ? (!PlatformHooks.get().configAutoConfigSendDistance() || clientViewDistance < 0 ? (worldSendViewDistance < 0 ? (loadViewDistance - 1) : worldSendViewDistance) : clientViewDistance + 1) : playerSendViewDistance
+ );
+ }
+
+@@ -554,26 +554,26 @@ public final class RegionizedPlayerChunkLoader {
+ }
+
+ private double getMaxChunkLoadRate() {
+- final double configRate = io.papermc.paper.configuration.GlobalConfiguration.get().chunkLoadingBasic.playerMaxChunkLoadRate;
++ final double configRate = PlatformHooks.get().configPlayerMaxLoadRate();
+
+ return configRate <= 0.0 || configRate > (double)MAX_RATE ? (double)MAX_RATE : Math.max(1.0, configRate);
+ }
+
+ private double getMaxChunkGenRate() {
+- final double configRate = io.papermc.paper.configuration.GlobalConfiguration.get().chunkLoadingBasic.playerMaxChunkGenerateRate;
++ final double configRate = PlatformHooks.get().configPlayerMaxGenRate();
+
+ return configRate <= 0.0 || configRate > (double)MAX_RATE ? (double)MAX_RATE : Math.max(1.0, configRate);
+ }
+
+ private double getMaxChunkSendRate() {
+- final double configRate = io.papermc.paper.configuration.GlobalConfiguration.get().chunkLoadingBasic.playerMaxChunkSendRate;
++ final double configRate = PlatformHooks.get().configPlayerMaxSendRate();
+
+ return configRate <= 0.0 || configRate > (double)MAX_RATE ? (double)MAX_RATE : Math.max(1.0, configRate);
+ }
+
+ private long getMaxChunkLoads() {
+ final long radiusChunks = (2L * this.lastLoadDistance + 1L) * (2L * this.lastLoadDistance + 1L);
+- long configLimit = io.papermc.paper.configuration.GlobalConfiguration.get().chunkLoadingAdvanced.playerMaxConcurrentChunkLoads;
++ long configLimit = (long)PlatformHooks.get().configPlayerMaxConcurrentLoads();
+ if (configLimit == 0L) {
+ // by default, only allow 1/5th of the chunks in the view distance to be concurrently active
+ configLimit = Math.max(5L, radiusChunks / 5L);
+@@ -587,7 +587,7 @@ public final class RegionizedPlayerChunkLoader {
+
+ private long getMaxChunkGenerates() {
+ final long radiusChunks = (2L * this.lastLoadDistance + 1L) * (2L * this.lastLoadDistance + 1L);
+- long configLimit = io.papermc.paper.configuration.GlobalConfiguration.get().chunkLoadingAdvanced.playerMaxConcurrentChunkGenerates;
++ long configLimit = (long)PlatformHooks.get().configPlayerMaxConcurrentGens();
+ if (configLimit == 0L) {
+ // by default, only allow 1/5th of the chunks in the view distance to be concurrently active
+ configLimit = Math.max(5L, radiusChunks / 5L);
+@@ -709,7 +709,7 @@ public final class RegionizedPlayerChunkLoader {
+ final int queuedChunkX = CoordinateUtils.getChunkX(queuedLoadChunk);
+ final int queuedChunkZ = CoordinateUtils.getChunkZ(queuedLoadChunk);
+ ((ChunkSystemServerLevel)this.world).moonrise$getChunkTaskScheduler().scheduleChunkLoad(
+- queuedChunkX, queuedChunkZ, ChunkStatus.EMPTY, false, PrioritisedExecutor.Priority.NORMAL, null
++ queuedChunkX, queuedChunkZ, ChunkStatus.EMPTY, false, Priority.NORMAL, null
+ );
+ if (this.removed) {
+ return;
+@@ -825,7 +825,7 @@ public final class RegionizedPlayerChunkLoader {
+ }
+ if (!((ChunkSystemLevelChunk)chunk).moonrise$isPostProcessingDone()) {
+ // not yet post-processed, need to do this so that tile entities can properly be sent to clients
+- chunk.postProcessGeneration();
++ chunk.postProcessGeneration(this.world);
+ // check if there was any recursive action
+ if (this.removed || this.sendQueue.isEmpty() || this.sendQueue.firstLong() != pendingSend) {
+ return;
+@@ -864,7 +864,6 @@ public final class RegionizedPlayerChunkLoader {
+ final int clientViewDistance = getClientViewDistance(this.player);
+ final int sendViewDistance = getSendViewDistance(loadViewDistance, clientViewDistance, playerDistances.sendViewDistance, worldDistances.sendViewDistance);
+
+- // TODO check PlayerList diff in paper chunk system patch
+ // send view distances
+ this.player.connection.send(this.updateClientChunkRadius(sendViewDistance));
+ this.player.connection.send(this.updateClientSimulationDistance(tickViewDistance));
+@@ -1079,8 +1078,7 @@ public final class RegionizedPlayerChunkLoader {
+ // now all tickets should be removed, which is all of our external state
+ }
+
+- // For external checks
+- public it.unimi.dsi.fastutil.longs.LongOpenHashSet getSentChunksRaw() {
++ public LongOpenHashSet getSentChunksRaw() {
+ return this.sentChunks;
+ }
+ }
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/ChunkHolderManager.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/ChunkHolderManager.java
+index 58d3d1a47e9f2423c467bb329c2d5f4b58a8b5ef..f98df65eaed2abedc66f3a49790e0cfb65354ed9 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/ChunkHolderManager.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/ChunkHolderManager.java
+@@ -1,14 +1,14 @@
+ package ca.spottedleaf.moonrise.patches.chunk_system.scheduling;
+
+-import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
+ import ca.spottedleaf.concurrentutil.lock.ReentrantAreaLock;
+ import ca.spottedleaf.concurrentutil.map.ConcurrentLong2ReferenceChainedHashTable;
++import ca.spottedleaf.concurrentutil.util.Priority;
++import ca.spottedleaf.moonrise.common.PlatformHooks;
+ import ca.spottedleaf.moonrise.common.util.CoordinateUtils;
+-import ca.spottedleaf.moonrise.common.util.MoonriseCommon;
+ import ca.spottedleaf.moonrise.common.util.TickThread;
+ import ca.spottedleaf.moonrise.common.util.WorldUtil;
+ import ca.spottedleaf.moonrise.common.util.ChunkSystem;
+-import ca.spottedleaf.moonrise.patches.chunk_system.io.RegionFileIOThread;
++import ca.spottedleaf.moonrise.patches.chunk_system.io.MoonriseRegionFileIO;
+ import ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemServerLevel;
+ import ca.spottedleaf.moonrise.patches.chunk_system.level.entity.ChunkEntitySlices;
+ import ca.spottedleaf.moonrise.patches.chunk_system.level.poi.PoiChunk;
+@@ -20,7 +20,6 @@ import ca.spottedleaf.moonrise.patches.chunk_system.ticket.ChunkSystemTicket;
+ import ca.spottedleaf.moonrise.patches.chunk_system.util.ChunkSystemSortedArraySet;
+ import com.google.gson.JsonArray;
+ import com.google.gson.JsonObject;
+-import com.mojang.logging.LogUtils;
+ import it.unimi.dsi.fastutil.longs.Long2ByteLinkedOpenHashMap;
+ import it.unimi.dsi.fastutil.longs.Long2ByteMap;
+ import it.unimi.dsi.fastutil.longs.Long2IntMap;
+@@ -40,7 +39,9 @@ import net.minecraft.server.level.TicketType;
+ import net.minecraft.util.SortedArraySet;
+ import net.minecraft.util.Unit;
+ import net.minecraft.world.level.ChunkPos;
++import net.minecraft.world.level.chunk.LevelChunk;
+ import org.slf4j.Logger;
++import org.slf4j.LoggerFactory;
+ import java.io.IOException;
+ import java.text.DecimalFormat;
+ import java.util.ArrayDeque;
+@@ -58,7 +59,7 @@ import java.util.function.Predicate;
+
+ public final class ChunkHolderManager {
+
+- private static final Logger LOGGER = LogUtils.getClassLogger();
++ private static final Logger LOGGER = LoggerFactory.getLogger(ChunkHolderManager.class);
+
+ public static final int FULL_LOADED_TICKET_LEVEL = ChunkLevel.FULL_CHUNK_LEVEL;
+ public static final int BLOCK_TICKING_TICKET_LEVEL = ChunkLevel.BLOCK_TICKING_LEVEL;
+@@ -189,7 +190,7 @@ public final class ChunkHolderManager {
+ if (halt) {
+ LOGGER.info("Waiting 60s for chunk system to halt for world '" + WorldUtil.getWorldName(this.world) + "'");
+ if (!this.taskScheduler.halt(true, TimeUnit.SECONDS.toNanos(60L))) {
+- LOGGER.warn("Failed to halt world generation/loading tasks for world '" + WorldUtil.getWorldName(this.world) + "'");
++ LOGGER.warn("Failed to halt generation/loading tasks for world '" + WorldUtil.getWorldName(this.world) + "'");
+ } else {
+ LOGGER.info("Halted chunk system for world '" + WorldUtil.getWorldName(this.world) + "'");
+ }
+@@ -199,21 +200,21 @@ public final class ChunkHolderManager {
+ this.saveAllChunks(true, true, true);
+ }
+
+- boolean hasTasks = false;
+- for (final RegionFileIOThread.RegionFileType type : RegionFileIOThread.RegionFileType.values()) {
+- if (RegionFileIOThread.getControllerFor(this.world, type).hasTasks()) {
+- hasTasks = true;
+- break;
++ MoonriseRegionFileIO.flush(this.world);
++
++ if (halt) {
++ LOGGER.info("Waiting 60s for chunk I/O to halt for world '" + WorldUtil.getWorldName(this.world) + "'");
++ if (!this.taskScheduler.haltIO(true, TimeUnit.SECONDS.toNanos(60L))) {
++ LOGGER.warn("Failed to halt I/O tasks for world '" + WorldUtil.getWorldName(this.world) + "'");
++ } else {
++ LOGGER.info("Halted I/O scheduler for world '" + WorldUtil.getWorldName(this.world) + "'");
+ }
+ }
+- if (hasTasks) {
+- RegionFileIOThread.flush();
+- }
+
+ // kill regionfile cache
+- for (final RegionFileIOThread.RegionFileType type : RegionFileIOThread.RegionFileType.values()) {
++ for (final MoonriseRegionFileIO.RegionFileType type : MoonriseRegionFileIO.RegionFileType.values()) {
+ try {
+- RegionFileIOThread.getControllerFor(this.world, type).getCache().close();
++ MoonriseRegionFileIO.getControllerFor(this.world, type).getCache().close();
+ } catch (final IOException ex) {
+ LOGGER.error("Failed to close '" + type.name() + "' regionfile cache for world '" + WorldUtil.getWorldName(this.world) + "'", ex);
+ }
+@@ -230,8 +231,8 @@ public final class ChunkHolderManager {
+ public void autoSave() {
+ final List<NewChunkHolder> reschedule = new ArrayList<>();
+ final long currentTick = this.currentTick;
+- final long maxSaveTime = currentTick - Math.max(1L, this.world.paperConfig().chunks.autoSaveInterval.value());
+- final int maxToSave = this.world.paperConfig().chunks.maxAutoSaveChunksPerTick;
++ final long maxSaveTime = currentTick - Math.max(1L, PlatformHooks.get().configAutoSaveInterval());
++ final int maxToSave = PlatformHooks.get().configMaxAutoSavePerTick();
+ for (int autoSaved = 0; autoSaved < maxToSave && !this.autoSaveQueue.isEmpty();) {
+ final NewChunkHolder holder = this.autoSaveQueue.first();
+
+@@ -271,55 +272,74 @@ public final class ChunkHolderManager {
+
+ long start = System.nanoTime();
+ long lastLog = start;
+- boolean needsFlush = false;
+- final int flushInterval = 50;
++ final int flushInterval = 200;
++ int lastFlush = 0;
+
+ int savedChunk = 0;
+ int savedEntity = 0;
+ int savedPoi = 0;
+
++ if (shutdown) {
++ // Normal unload process does not occur during shutdown: fire event manually
++ // for mods that expect ChunkEvent.Unload to fire on shutdown (before LevelEvent.Unload)
++ for (int i = 0, len = holders.size(); i < len; ++i) {
++ final NewChunkHolder holder = holders.get(i);
++ if (holder.getCurrentChunk() instanceof LevelChunk levelChunk) {
++ PlatformHooks.get().chunkUnloadFromWorld(levelChunk);
++ }
++ }
++ }
+ for (int i = 0, len = holders.size(); i < len; ++i) {
+ final NewChunkHolder holder = holders.get(i);
+ try {
+ final NewChunkHolder.SaveStat saveStat = holder.save(shutdown);
+ if (saveStat != null) {
+- ++saved;
+- needsFlush = flush;
+ if (saveStat.savedChunk()) {
+ ++savedChunk;
++ ++saved;
+ }
+ if (saveStat.savedEntityChunk()) {
+ ++savedEntity;
++ ++saved;
+ }
+ if (saveStat.savedPoiChunk()) {
+ ++savedPoi;
++ ++saved;
+ }
+ }
+ } catch (final Throwable thr) {
+ LOGGER.error("Failed to save chunk (" + holder.chunkX + "," + holder.chunkZ + ") in world '" + WorldUtil.getWorldName(this.world) + "'", thr);
+ }
+- if (needsFlush && (saved % flushInterval) == 0) {
+- needsFlush = false;
+- RegionFileIOThread.partialFlush(flushInterval / 2);
++ if (flush && (saved - lastFlush) > (flushInterval / 2)) {
++ lastFlush = saved;
++ MoonriseRegionFileIO.partialFlush(this.world, flushInterval / 2);
+ }
+ if (logProgress) {
+ final long currTime = System.nanoTime();
+ if ((currTime - lastLog) > TimeUnit.SECONDS.toNanos(10L)) {
+ lastLog = currTime;
+- LOGGER.info("Saved " + saved + " chunks (" + format.format((double)(i+1)/(double)len * 100.0) + "%) in world '" + WorldUtil.getWorldName(this.world) + "'");
++ LOGGER.info(
++ "Saved " + savedChunk + " block chunks, " + savedEntity + " entity chunks, " + savedPoi
++ + " poi chunks in world '" + WorldUtil.getWorldName(this.world) + "', progress: "
++ + format.format((double)(i+1)/(double)len * 100.0)
++ );
+ }
+ }
+ }
+ if (flush) {
+- RegionFileIOThread.flush();
++ MoonriseRegionFileIO.flush(this.world);
+ try {
+- RegionFileIOThread.flushRegionStorages(this.world);
++ MoonriseRegionFileIO.flushRegionStorages(this.world);
+ } catch (final IOException ex) {
+ LOGGER.error("Exception when flushing regions in world '" + WorldUtil.getWorldName(this.world) + "'", ex);
+ }
+ }
+ if (logProgress) {
+- LOGGER.info("Saved " + savedChunk + " block chunks, " + savedEntity + " entity chunks, " + savedPoi + " poi chunks in world '" + WorldUtil.getWorldName(this.world) + "' in " + format.format(1.0E-9 * (System.nanoTime() - start)) + "s");
++ LOGGER.info(
++ "Saved " + savedChunk + " block chunks, " + savedEntity + " entity chunks, " + savedPoi
++ + " poi chunks in world '" + WorldUtil.getWorldName(this.world) + "' in "
++ + format.format(1.0E-9 * (System.nanoTime() - start)) + "s"
++ );
+ }
+ }
+
+@@ -798,21 +818,21 @@ public final class ChunkHolderManager {
+ return this.chunkHolders.get(position);
+ }
+
+- public void raisePriority(final int x, final int z, final PrioritisedExecutor.Priority priority) {
++ public void raisePriority(final int x, final int z, final Priority priority) {
+ final NewChunkHolder chunkHolder = this.getChunkHolder(x, z);
+ if (chunkHolder != null) {
+ chunkHolder.raisePriority(priority);
+ }
+ }
+
+- public void setPriority(final int x, final int z, final PrioritisedExecutor.Priority priority) {
++ public void setPriority(final int x, final int z, final Priority priority) {
+ final NewChunkHolder chunkHolder = this.getChunkHolder(x, z);
+ if (chunkHolder != null) {
+ chunkHolder.setPriority(priority);
+ }
+ }
+
+- public void lowerPriority(final int x, final int z, final PrioritisedExecutor.Priority priority) {
++ public void lowerPriority(final int x, final int z, final Priority priority) {
+ final NewChunkHolder chunkHolder = this.getChunkHolder(x, z);
+ if (chunkHolder != null) {
+ chunkHolder.lowerPriority(priority);
+@@ -895,7 +915,7 @@ public final class ChunkHolderManager {
+ final ChunkLoadTask.EntityDataLoadTask entityLoad = current.getEntityDataLoadTask();
+
+ if (entityLoad != null) {
+- entityLoad.raisePriority(PrioritisedExecutor.Priority.BLOCKING);
++ entityLoad.raisePriority(Priority.BLOCKING);
+ }
+ }
+ }
+@@ -971,7 +991,7 @@ public final class ChunkHolderManager {
+ final ChunkLoadTask.PoiDataLoadTask poiLoad = current.getPoiDataLoadTask();
+
+ if (poiLoad != null) {
+- poiLoad.raisePriority(PrioritisedExecutor.Priority.BLOCKING);
++ poiLoad.raisePriority(Priority.BLOCKING);
+ }
+ }
+ } finally {
+@@ -1018,7 +1038,7 @@ public final class ChunkHolderManager {
+ }
+
+ ChunkHolderManager.this.processPendingFullUpdate();
+- }, PrioritisedExecutor.Priority.HIGHEST);
++ }, Priority.HIGHEST);
+ } else {
+ final ArrayDeque<NewChunkHolder> pendingFullLoadUpdate = this.pendingFullLoadUpdate;
+ for (int i = 0, len = changedFullStatus.size(); i < len; ++i) {
+@@ -1028,11 +1048,10 @@ public final class ChunkHolderManager {
+ }
+
+ private void removeChunkHolder(final NewChunkHolder holder) {
+- holder.markUnloaded();
++ holder.onUnload();
+ this.autoSaveQueue.remove(holder);
+ ChunkSystem.onChunkHolderDelete(this.world, holder.vanillaChunkHolder);
+ this.chunkHolders.remove(CoordinateUtils.getChunkKey(holder.chunkX, holder.chunkZ));
+-
+ }
+
+ // note: never call while inside the chunk system, this will absolutely break everything
+@@ -1313,6 +1332,9 @@ public final class ChunkHolderManager {
+ if (BLOCK_TICKET_UPDATES.get() == Boolean.TRUE) {
+ throw new IllegalStateException("Cannot update ticket level while unloading chunks or updating entity manager");
+ }
++ if (!PlatformHooks.get().allowAsyncTicketUpdates() && !TickThread.isTickThread()) {
++ TickThread.ensureTickThread("Cannot asynchronously process ticket updates");
++ }
+
+ List<NewChunkHolder> changedFullStatus = null;
+
+@@ -1328,10 +1350,15 @@ public final class ChunkHolderManager {
+ }
+ changedFullStatus = new ArrayList<>();
+
+- ret |= this.ticketLevelPropagator.performUpdates(
+- this.ticketLockArea, this.taskScheduler.schedulingLockArea,
+- scheduledTasks, changedFullStatus
+- );
++ this.blockTicketUpdates();
++ try {
++ ret |= this.ticketLevelPropagator.performUpdates(
++ this.ticketLockArea, this.taskScheduler.schedulingLockArea,
++ scheduledTasks, changedFullStatus
++ );
++ } finally {
++ this.unblockTicketUpdates(Boolean.FALSE);
++ }
+ }
+
+ if (changedFullStatus != null) {
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/ChunkTaskScheduler.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/ChunkTaskScheduler.java
+index 8671a90e969d16c7a57ddc38fedb7cf01815f64c..120ce31729dc8d4bba0901ca06d3212f3158d089 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/ChunkTaskScheduler.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/ChunkTaskScheduler.java
+@@ -1,16 +1,17 @@
+ package ca.spottedleaf.moonrise.patches.chunk_system.scheduling;
+
+-import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
+-import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedThreadPool;
+-import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedThreadedTaskQueue;
++import ca.spottedleaf.concurrentutil.executor.PrioritisedExecutor;
++import ca.spottedleaf.concurrentutil.executor.queue.PrioritisedTaskQueue;
++import ca.spottedleaf.concurrentutil.executor.thread.PrioritisedThreadPool;
+ import ca.spottedleaf.concurrentutil.lock.ReentrantAreaLock;
+ import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
++import ca.spottedleaf.concurrentutil.util.Priority;
++import ca.spottedleaf.moonrise.common.config.moonrise.MoonriseConfig;
+ import ca.spottedleaf.moonrise.common.util.CoordinateUtils;
+ import ca.spottedleaf.moonrise.common.util.JsonUtil;
+ import ca.spottedleaf.moonrise.common.util.MoonriseCommon;
+ import ca.spottedleaf.moonrise.common.util.TickThread;
+ import ca.spottedleaf.moonrise.common.util.WorldUtil;
+-import ca.spottedleaf.moonrise.patches.chunk_system.io.RegionFileIOThread;
+ import ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemServerLevel;
+ import ca.spottedleaf.moonrise.patches.chunk_system.level.chunk.ChunkSystemChunkStatus;
+ import ca.spottedleaf.moonrise.patches.chunk_system.player.ChunkSystemServerPlayer;
+@@ -23,7 +24,6 @@ import ca.spottedleaf.moonrise.patches.chunk_system.scheduling.task.ChunkUpgrade
+ import ca.spottedleaf.moonrise.patches.chunk_system.server.ChunkSystemMinecraftServer;
+ import ca.spottedleaf.moonrise.patches.chunk_system.status.ChunkSystemChunkStep;
+ import ca.spottedleaf.moonrise.patches.chunk_system.util.ParallelSearchRadiusIteration;
+-import com.mojang.logging.LogUtils;
+ import com.google.gson.JsonArray;
+ import com.google.gson.JsonObject;
+ import net.minecraft.CrashReport;
+@@ -48,6 +48,7 @@ import net.minecraft.world.level.chunk.status.ChunkStatus;
+ import net.minecraft.world.level.chunk.status.ChunkStep;
+ import net.minecraft.world.phys.Vec3;
+ import org.slf4j.Logger;
++import org.slf4j.LoggerFactory;
+ import java.io.File;
+ import java.time.LocalDateTime;
+ import java.time.format.DateTimeFormatter;
+@@ -63,51 +64,14 @@ import java.util.function.Consumer;
+
+ public final class ChunkTaskScheduler {
+
+- private static final Logger LOGGER = LogUtils.getClassLogger();
++ private static final Logger LOGGER = LoggerFactory.getLogger(ChunkTaskScheduler.class);
+
+- static int newChunkSystemIOThreads;
+- static int newChunkSystemGenParallelism;
+- static int newChunkSystemGenPopulationParallelism;
+- static int newChunkSystemLoadParallelism;
+-
+- private static boolean initialised = false;
+-
+- public static void init(io.papermc.paper.configuration.GlobalConfiguration.ChunkSystem chunkSystem) {
+- if (initialised) {
+- return;
+- }
+- initialised = true;
+- MoonriseCommon.init(chunkSystem); // Paper
+- newChunkSystemIOThreads = chunkSystem.ioThreads;
+- if (newChunkSystemIOThreads <= 0) {
+- newChunkSystemIOThreads = 1;
+- } else {
+- newChunkSystemIOThreads = Math.max(1, newChunkSystemIOThreads);
+- }
+-
+- String newChunkSystemGenParallelism = chunkSystem.genParallelism;
+- if (newChunkSystemGenParallelism.equalsIgnoreCase("default")) {
+- newChunkSystemGenParallelism = "true";
+- }
+-
+- boolean useParallelGen;
+- if (newChunkSystemGenParallelism.equalsIgnoreCase("on") || newChunkSystemGenParallelism.equalsIgnoreCase("enabled")
+- || newChunkSystemGenParallelism.equalsIgnoreCase("true")) {
+- useParallelGen = true;
+- } else if (newChunkSystemGenParallelism.equalsIgnoreCase("off") || newChunkSystemGenParallelism.equalsIgnoreCase("disabled")
+- || newChunkSystemGenParallelism.equalsIgnoreCase("false")) {
+- useParallelGen = false;
+- } else {
+- throw new IllegalStateException("Invalid option for gen-parallelism: must be one of [on, off, enabled, disabled, true, false, default]");
++ public static void init(final boolean useParallelGen) {
++ for (final PrioritisedThreadPool.ExecutorGroup.ThreadPoolExecutor executor : MoonriseCommon.RADIUS_AWARE_GROUP.getAllExecutors()) {
++ executor.setMaxParallelism(useParallelGen ? -1 : 1);
+ }
+
+- ChunkTaskScheduler.newChunkSystemGenParallelism = MoonriseCommon.WORKER_THREADS;
+- ChunkTaskScheduler.newChunkSystemGenPopulationParallelism = useParallelGen ? MoonriseCommon.WORKER_THREADS : 1;
+- ChunkTaskScheduler.newChunkSystemLoadParallelism = MoonriseCommon.WORKER_THREADS;
+-
+- RegionFileIOThread.init(newChunkSystemIOThreads);
+-
+- LOGGER.info("Chunk system is using " + newChunkSystemIOThreads + " I/O threads, " + MoonriseCommon.WORKER_THREADS + " worker threads, and population gen parallelism of " + ChunkTaskScheduler.newChunkSystemGenPopulationParallelism + " threads");
++ LOGGER.info("Chunk system is using population gen parallelism: " + useParallelGen);
+ }
+
+ public static final TicketType<Long> CHUNK_LOAD = TicketType.create("chunk_system:chunk_load", Long::compareTo);
+@@ -151,13 +115,15 @@ public final class ChunkTaskScheduler {
+ }
+
+ public final ServerLevel world;
+- public final PrioritisedThreadPool workers;
+ public final RadiusAwarePrioritisedExecutor radiusAwareScheduler;
+- public final PrioritisedThreadPool.PrioritisedPoolExecutor parallelGenExecutor;
+- private final PrioritisedThreadPool.PrioritisedPoolExecutor radiusAwareGenExecutor;
+- public final PrioritisedThreadPool.PrioritisedPoolExecutor loadExecutor;
++ public final PrioritisedThreadPool.ExecutorGroup.ThreadPoolExecutor parallelGenExecutor;
++ private final PrioritisedThreadPool.ExecutorGroup.ThreadPoolExecutor radiusAwareGenExecutor;
++ public final PrioritisedThreadPool.ExecutorGroup.ThreadPoolExecutor loadExecutor;
++ public final PrioritisedThreadPool.ExecutorGroup.ThreadPoolExecutor ioExecutor;
++ public final PrioritisedThreadPool.ExecutorGroup.ThreadPoolExecutor compressionExecutor;
++ public final PrioritisedThreadPool.ExecutorGroup.ThreadPoolExecutor saveExecutor;
+
+- private final PrioritisedThreadedTaskQueue mainThreadExecutor = new PrioritisedThreadedTaskQueue();
++ private final PrioritisedTaskQueue mainThreadExecutor = new PrioritisedTaskQueue();
+
+ public final ChunkHolderManager chunkHolderManager;
+
+@@ -306,9 +272,8 @@ public final class ChunkTaskScheduler {
+ return this.lockShift;
+ }
+
+- public ChunkTaskScheduler(final ServerLevel world, final PrioritisedThreadPool workers) {
++ public ChunkTaskScheduler(final ServerLevel world) {
+ this.world = world;
+- this.workers = workers;
+ // must be >= region shift (in paper, doesn't exist) and must be >= ticket propagator section shift
+ // it must be >= region shift since the regioniser assumes ticket updates do not occur in parallel for the region sections
+ // it must be >= ticket propagator section shift so that the ticket propagator can assume that owning a position implies owning
+@@ -317,11 +282,14 @@ public final class ChunkTaskScheduler {
+ this.lockShift = Math.max(((ChunkSystemServerLevel)world).moonrise$getRegionChunkShift(), ThreadedTicketLevelPropagator.SECTION_SHIFT);
+ this.schedulingLockArea = new ReentrantAreaLock(this.getChunkSystemLockShift());
+
+- final String worldName = WorldUtil.getWorldName(world);
+- this.parallelGenExecutor = workers.createExecutor("Chunk parallel generation executor for world '" + worldName + "'", 1, Math.max(1, newChunkSystemGenParallelism));
+- this.radiusAwareGenExecutor = workers.createExecutor("Chunk radius aware generator for world '" + worldName + "'", 1, Math.max(1, newChunkSystemGenPopulationParallelism));
+- this.loadExecutor = workers.createExecutor("Chunk load executor for world '" + worldName + "'", 1, newChunkSystemLoadParallelism);
+- this.radiusAwareScheduler = new RadiusAwarePrioritisedExecutor(this.radiusAwareGenExecutor, Math.max(2, 1 + newChunkSystemGenPopulationParallelism));
++ this.parallelGenExecutor = MoonriseCommon.PARALLEL_GEN_GROUP.createExecutor(-1, MoonriseCommon.WORKER_QUEUE_HOLD_TIME, 0);
++ this.radiusAwareGenExecutor = MoonriseCommon.RADIUS_AWARE_GROUP.createExecutor(1, MoonriseCommon.WORKER_QUEUE_HOLD_TIME, 0);
++ this.loadExecutor = MoonriseCommon.LOAD_GROUP.createExecutor(-1, MoonriseCommon.WORKER_QUEUE_HOLD_TIME, 0);
++ this.radiusAwareScheduler = new RadiusAwarePrioritisedExecutor(this.radiusAwareGenExecutor, 16);
++ this.ioExecutor = MoonriseCommon.SERVER_REGION_IO_GROUP.createExecutor(-1, MoonriseCommon.IO_QUEUE_HOLD_TIME, 0);
++ // we need a separate executor here so that on shutdown we can continue to process I/O tasks
++ this.compressionExecutor = MoonriseCommon.LOAD_GROUP.createExecutor(-1, MoonriseCommon.WORKER_QUEUE_HOLD_TIME, 0);
++ this.saveExecutor = MoonriseCommon.LOAD_GROUP.createExecutor(-1, MoonriseCommon.WORKER_QUEUE_HOLD_TIME, 0);
+ this.chunkHolderManager = new ChunkHolderManager(world, this);
+ }
+
+@@ -360,7 +328,7 @@ public final class ChunkTaskScheduler {
+ };
+
+ // this may not be good enough, specifically thanks to stupid ass plugins swallowing exceptions
+- this.scheduleChunkTask(chunkX, chunkZ, crash, PrioritisedExecutor.Priority.BLOCKING);
++ this.scheduleChunkTask(chunkX, chunkZ, crash, Priority.BLOCKING);
+ // so, make the main thread pick it up
+ ((ChunkSystemMinecraftServer)this.world.getServer()).moonrise$setChunkSystemCrash(new RuntimeException("Chunk system crash propagated from unrecoverableChunkSystemFailure", reportedException));
+ }
+@@ -370,20 +338,20 @@ public final class ChunkTaskScheduler {
+ return this.mainThreadExecutor.executeTask();
+ }
+
+- public void raisePriority(final int x, final int z, final PrioritisedExecutor.Priority priority) {
++ public void raisePriority(final int x, final int z, final Priority priority) {
+ this.chunkHolderManager.raisePriority(x, z, priority);
+ }
+
+- public void setPriority(final int x, final int z, final PrioritisedExecutor.Priority priority) {
++ public void setPriority(final int x, final int z, final Priority priority) {
+ this.chunkHolderManager.setPriority(x, z, priority);
+ }
+
+- public void lowerPriority(final int x, final int z, final PrioritisedExecutor.Priority priority) {
++ public void lowerPriority(final int x, final int z, final Priority priority) {
+ this.chunkHolderManager.lowerPriority(x, z, priority);
+ }
+
+ public void scheduleTickingState(final int chunkX, final int chunkZ, final FullChunkStatus toStatus,
+- final boolean addTicket, final PrioritisedExecutor.Priority priority,
++ final boolean addTicket, final Priority priority,
+ final Consumer<LevelChunk> onComplete) {
+ final int radius = toStatus.ordinal() - 1; // 0 -> BORDER, 1 -> TICKING, 2 -> ENTITY_TICKING
+
+@@ -479,7 +447,7 @@ public final class ChunkTaskScheduler {
+ }
+
+ public void scheduleChunkLoad(final int chunkX, final int chunkZ, final boolean gen, final ChunkStatus toStatus, final boolean addTicket,
+- final PrioritisedExecutor.Priority priority, final Consumer<ChunkAccess> onComplete) {
++ final Priority priority, final Consumer<ChunkAccess> onComplete) {
+ if (gen) {
+ this.scheduleChunkLoad(chunkX, chunkZ, toStatus, addTicket, priority, onComplete);
+ return;
+@@ -503,7 +471,7 @@ public final class ChunkTaskScheduler {
+
+ // only appropriate to use with syncLoadNonFull
+ public boolean beginChunkLoadForNonFullSync(final int chunkX, final int chunkZ, final ChunkStatus toStatus,
+- final PrioritisedExecutor.Priority priority) {
++ final Priority priority) {
+ final int accessRadius = getAccessRadius(toStatus);
+ final long chunkKey = CoordinateUtils.getChunkKey(chunkX, chunkZ);
+ final int minLevel = ChunkTaskScheduler.getTicketLevel(toStatus);
+@@ -548,6 +516,11 @@ public final class ChunkTaskScheduler {
+ if (status == null || status.isOrAfter(ChunkStatus.FULL)) {
+ throw new IllegalArgumentException("Status: " + status);
+ }
++
++ if (!TickThread.isTickThread()) {
++ return this.world.getChunkSource().getChunk(chunkX, chunkZ, status, true);
++ }
++
+ ChunkAccess loaded = ((ChunkSystemServerLevel)this.world).moonrise$getSpecificChunkIfLoaded(chunkX, chunkZ, status);
+ if (loaded != null) {
+ return loaded;
+@@ -558,7 +531,7 @@ public final class ChunkTaskScheduler {
+ this.chunkHolderManager.addTicketAtLevel(NON_FULL_CHUNK_LOAD, chunkX, chunkZ, ticketLevel, ticketId);
+ this.chunkHolderManager.processTicketUpdates();
+
+- this.beginChunkLoadForNonFullSync(chunkX, chunkZ, status, PrioritisedExecutor.Priority.BLOCKING);
++ this.beginChunkLoadForNonFullSync(chunkX, chunkZ, status, Priority.BLOCKING);
+
+ // we could do a simple spinwait here, since we do not need to process tasks while performing this load
+ // but we process tasks only because it's a better use of the time spent
+@@ -578,7 +551,7 @@ public final class ChunkTaskScheduler {
+ }
+
+ public void scheduleChunkLoad(final int chunkX, final int chunkZ, final ChunkStatus toStatus, final boolean addTicket,
+- final PrioritisedExecutor.Priority priority, final Consumer<ChunkAccess> onComplete) {
++ final Priority priority, final Consumer<ChunkAccess> onComplete) {
+ if (!TickThread.isTickThreadFor(this.world, chunkX, chunkZ)) {
+ this.scheduleChunkTask(chunkX, chunkZ, () -> {
+ ChunkTaskScheduler.this.scheduleChunkLoad(chunkX, chunkZ, toStatus, addTicket, priority, onComplete);
+@@ -670,7 +643,7 @@ public final class ChunkTaskScheduler {
+
+ private ChunkProgressionTask createTask(final int chunkX, final int chunkZ, final ChunkAccess chunk,
+ final NewChunkHolder chunkHolder, final StaticCache2D<GenerationChunkHolder> neighbours,
+- final ChunkStatus toStatus, final PrioritisedExecutor.Priority initialPriority) {
++ final ChunkStatus toStatus, final Priority initialPriority) {
+ if (toStatus == ChunkStatus.EMPTY) {
+ return new ChunkLoadTask(this, this.world, chunkX, chunkZ, chunkHolder, initialPriority);
+ }
+@@ -686,7 +659,7 @@ public final class ChunkTaskScheduler {
+
+ ChunkProgressionTask schedule(final int chunkX, final int chunkZ, final ChunkStatus targetStatus, final NewChunkHolder chunkHolder,
+ final List<ChunkProgressionTask> allTasks) {
+- return this.schedule(chunkX, chunkZ, targetStatus, chunkHolder, allTasks, chunkHolder.getEffectivePriority(PrioritisedExecutor.Priority.NORMAL));
++ return this.schedule(chunkX, chunkZ, targetStatus, chunkHolder, allTasks, chunkHolder.getEffectivePriority(Priority.NORMAL));
+ }
+
+ // rets new task scheduled for the _specified_ chunk
+@@ -695,7 +668,7 @@ public final class ChunkTaskScheduler {
+ // schedule will ignore the generation target, so it should be checked by the caller to ensure the target is not regressed!
+ private ChunkProgressionTask schedule(final int chunkX, final int chunkZ, final ChunkStatus targetStatus,
+ final NewChunkHolder chunkHolder, final List<ChunkProgressionTask> allTasks,
+- final PrioritisedExecutor.Priority minPriority) {
++ final Priority minPriority) {
+ if (!this.schedulingLockArea.isHeldByCurrentThread(chunkX, chunkZ, getAccessRadius(targetStatus))) {
+ throw new IllegalStateException("Not holding scheduling lock");
+ }
+@@ -705,8 +678,8 @@ public final class ChunkTaskScheduler {
+ return null;
+ }
+
+- final PrioritisedExecutor.Priority requestedPriority = PrioritisedExecutor.Priority.max(
+- minPriority, chunkHolder.getEffectivePriority(PrioritisedExecutor.Priority.NORMAL)
++ final Priority requestedPriority = Priority.max(
++ minPriority, chunkHolder.getEffectivePriority(Priority.NORMAL)
+ );
+ final ChunkStatus currentGenStatus = chunkHolder.getCurrentGenStatus();
+ final ChunkAccess chunk = chunkHolder.getCurrentChunk();
+@@ -743,7 +716,7 @@ public final class ChunkTaskScheduler {
+
+ final int neighbourReadRadius = Math.max(
+ 0,
+- chunkPyramid.getStepTo(toStatus).getAccumulatedRadiusOf(ChunkStatus.EMPTY)
++ chunkStep.getAccumulatedRadiusOf(ChunkStatus.EMPTY)
+ );
+
+ boolean unGeneratedNeighbours = false;
+@@ -783,7 +756,7 @@ public final class ChunkTaskScheduler {
+
+ final ChunkProgressionTask task = this.createTask(
+ chunkX, chunkZ, chunk, chunkHolder, neighbours, toStatus,
+- chunkHolder.getEffectivePriority(PrioritisedExecutor.Priority.NORMAL)
++ chunkHolder.getEffectivePriority(Priority.NORMAL)
+ );
+ allTasks.add(task);
+
+@@ -794,7 +767,7 @@ public final class ChunkTaskScheduler {
+
+ // rets true if the neighbour is not at the required status, false otherwise
+ private boolean checkNeighbour(final int chunkX, final int chunkZ, final ChunkStatus requiredStatus, final NewChunkHolder center,
+- final List<ChunkProgressionTask> tasks, final PrioritisedExecutor.Priority minPriority) {
++ final List<ChunkProgressionTask> tasks, final Priority minPriority) {
+ final NewChunkHolder chunkHolder = this.chunkHolderManager.getChunkHolder(chunkX, chunkZ);
+
+ if (chunkHolder == null) {
+@@ -830,41 +803,41 @@ public final class ChunkTaskScheduler {
+ */
+ @Deprecated
+ public PrioritisedExecutor.PrioritisedTask scheduleChunkTask(final Runnable run) {
+- return this.scheduleChunkTask(run, PrioritisedExecutor.Priority.NORMAL);
++ return this.scheduleChunkTask(run, Priority.NORMAL);
+ }
+
+ /**
+ * @deprecated Chunk tasks must be tied to coordinates in the future
+ */
+ @Deprecated
+- public PrioritisedExecutor.PrioritisedTask scheduleChunkTask(final Runnable run, final PrioritisedExecutor.Priority priority) {
+- return this.mainThreadExecutor.queueRunnable(run, priority);
++ public PrioritisedExecutor.PrioritisedTask scheduleChunkTask(final Runnable run, final Priority priority) {
++ return this.mainThreadExecutor.queueTask(run, priority);
+ }
+
+ public PrioritisedExecutor.PrioritisedTask createChunkTask(final int chunkX, final int chunkZ, final Runnable run) {
+- return this.createChunkTask(chunkX, chunkZ, run, PrioritisedExecutor.Priority.NORMAL);
++ return this.createChunkTask(chunkX, chunkZ, run, Priority.NORMAL);
+ }
+
+ public PrioritisedExecutor.PrioritisedTask createChunkTask(final int chunkX, final int chunkZ, final Runnable run,
+- final PrioritisedExecutor.Priority priority) {
++ final Priority priority) {
+ return this.mainThreadExecutor.createTask(run, priority);
+ }
+
+ public PrioritisedExecutor.PrioritisedTask scheduleChunkTask(final int chunkX, final int chunkZ, final Runnable run) {
+- return this.scheduleChunkTask(chunkX, chunkZ, run, PrioritisedExecutor.Priority.NORMAL);
++ return this.scheduleChunkTask(chunkX, chunkZ, run, Priority.NORMAL);
+ }
+
+ public PrioritisedExecutor.PrioritisedTask scheduleChunkTask(final int chunkX, final int chunkZ, final Runnable run,
+- final PrioritisedExecutor.Priority priority) {
+- return this.mainThreadExecutor.queueRunnable(run, priority);
++ final Priority priority) {
++ return this.mainThreadExecutor.queueTask(run, priority);
+ }
+
+ public boolean halt(final boolean sync, final long maxWaitNS) {
+ this.radiusAwareGenExecutor.halt();
+ this.parallelGenExecutor.halt();
+ this.loadExecutor.halt();
+- final long time = System.nanoTime();
+ if (sync) {
++ final long time = System.nanoTime();
+ for (long failures = 9L;; failures = ConcurrentUtil.linearLongBackoff(failures, 500_000L, 50_000_000L)) {
+ if (
+ !this.radiusAwareGenExecutor.isActive() &&
+@@ -882,6 +855,29 @@ public final class ChunkTaskScheduler {
+ return true;
+ }
+
++ public boolean haltIO(final boolean sync, final long maxWaitNS) {
++ this.ioExecutor.halt();
++ this.saveExecutor.halt();
++ this.compressionExecutor.halt();
++ if (sync) {
++ final long time = System.nanoTime();
++ for (long failures = 9L;; failures = ConcurrentUtil.linearLongBackoff(failures, 500_000L, 50_000_000L)) {
++ if (
++ !this.ioExecutor.isActive() &&
++ !this.saveExecutor.isActive() &&
++ !this.compressionExecutor.isActive()
++ ) {
++ return true;
++ }
++ if ((System.nanoTime() - time) >= maxWaitNS) {
++ return false;
++ }
++ }
++ }
++
++ return true;
++ }
++
+ public static final ArrayDeque<ChunkInfo> WAITING_CHUNKS = new ArrayDeque<>(); // stack
+
+ public static final class ChunkInfo {
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/NewChunkHolder.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/NewChunkHolder.java
+index 45eda96fd8a1acb87dbb69ce5495fec7e451416f..381631e405895ba3eede1cd2e1011c64aadbd662 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/NewChunkHolder.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/NewChunkHolder.java
+@@ -1,18 +1,20 @@
+ package ca.spottedleaf.moonrise.patches.chunk_system.scheduling;
+
+-import ca.spottedleaf.concurrentutil.completable.Completable;
++import ca.spottedleaf.concurrentutil.completable.CallbackCompletable;
+ import ca.spottedleaf.concurrentutil.executor.Cancellable;
+-import ca.spottedleaf.concurrentutil.executor.standard.DelayedPrioritisedTask;
+-import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
++import ca.spottedleaf.concurrentutil.executor.PrioritisedExecutor;
+ import ca.spottedleaf.concurrentutil.lock.ReentrantAreaLock;
+ import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
++import ca.spottedleaf.concurrentutil.util.Priority;
++import ca.spottedleaf.moonrise.common.PlatformHooks;
++import ca.spottedleaf.moonrise.common.misc.LazyRunnable;
+ import ca.spottedleaf.moonrise.common.util.CoordinateUtils;
+ import ca.spottedleaf.moonrise.common.util.TickThread;
+ import ca.spottedleaf.moonrise.common.util.WorldUtil;
+ import ca.spottedleaf.moonrise.common.util.ChunkSystem;
+-import ca.spottedleaf.moonrise.patches.chunk_system.ChunkSystemFeatures;
+-import ca.spottedleaf.moonrise.patches.chunk_system.async_save.AsyncChunkSaveData;
+-import ca.spottedleaf.moonrise.patches.chunk_system.io.RegionFileIOThread;
++import ca.spottedleaf.moonrise.patches.chunk_system.level.chunk.ChunkData;
++import ca.spottedleaf.moonrise.patches.chunk_system.io.MoonriseRegionFileIO;
++import ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemLevel;
+ import ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemServerLevel;
+ import ca.spottedleaf.moonrise.patches.chunk_system.level.chunk.ChunkSystemChunkHolder;
+ import ca.spottedleaf.moonrise.patches.chunk_system.level.chunk.ChunkSystemChunkStatus;
+@@ -36,13 +38,14 @@ import net.minecraft.server.level.ChunkHolder;
+ import net.minecraft.server.level.ChunkLevel;
+ import net.minecraft.server.level.FullChunkStatus;
+ import net.minecraft.server.level.ServerLevel;
++import net.minecraft.server.level.progress.ChunkProgressListener;
+ import net.minecraft.world.entity.Entity;
+ import net.minecraft.world.level.ChunkPos;
+ import net.minecraft.world.level.chunk.ChunkAccess;
+ import net.minecraft.world.level.chunk.ImposterProtoChunk;
+ import net.minecraft.world.level.chunk.LevelChunk;
+ import net.minecraft.world.level.chunk.status.ChunkStatus;
+-import net.minecraft.world.level.chunk.storage.ChunkSerializer;
++import net.minecraft.world.level.chunk.storage.SerializableChunkData;
+ import org.slf4j.Logger;
+ import org.slf4j.LoggerFactory;
+ import java.lang.invoke.VarHandle;
+@@ -58,6 +61,8 @@ public final class NewChunkHolder {
+
+ private static final Logger LOGGER = LoggerFactory.getLogger(NewChunkHolder.class);
+
++ public final ChunkData holderData;
++
+ public final ServerLevel world;
+ public final int chunkX;
+ public final int chunkZ;
+@@ -89,7 +94,7 @@ public final class NewChunkHolder {
+ if (this.entityChunk == null) {
+ ret = this.entityChunk = new ChunkEntitySlices(
+ this.world, this.chunkX, this.chunkZ, this.getChunkStatus(),
+- WorldUtil.getMinSection(this.world), WorldUtil.getMaxSection(this.world)
++ this.holderData, WorldUtil.getMinSection(this.world), WorldUtil.getMaxSection(this.world)
+ );
+
+ ret.setTransient(transientChunk);
+@@ -173,7 +178,7 @@ public final class NewChunkHolder {
+ // no tasks to schedule _for_
+ } else {
+ entityDataLoadTask = this.entityDataLoadTask = new ChunkLoadTask.EntityDataLoadTask(
+- this.scheduler, this.world, this.chunkX, this.chunkZ, this.getEffectivePriority(PrioritisedExecutor.Priority.NORMAL)
++ this.scheduler, this.world, this.chunkX, this.chunkZ, this.getEffectivePriority(Priority.NORMAL)
+ );
+ entityDataLoadTask.addCallback(this::completeEntityLoad);
+ // need one schedule() per waiter
+@@ -220,7 +225,7 @@ public final class NewChunkHolder {
+
+ if (this.entityDataLoadTask == null) {
+ this.entityDataLoadTask = new ChunkLoadTask.EntityDataLoadTask(
+- this.scheduler, this.world, this.chunkX, this.chunkZ, this.getEffectivePriority(PrioritisedExecutor.Priority.NORMAL)
++ this.scheduler, this.world, this.chunkX, this.chunkZ, this.getEffectivePriority(Priority.NORMAL)
+ );
+ this.entityDataLoadTask.addCallback(this::completeEntityLoad);
+ this.entityDataLoadTaskWaiters = new ArrayList<>();
+@@ -294,7 +299,7 @@ public final class NewChunkHolder {
+ // no tasks to schedule _for_
+ } else {
+ poiDataLoadTask = this.poiDataLoadTask = new ChunkLoadTask.PoiDataLoadTask(
+- this.scheduler, this.world, this.chunkX, this.chunkZ, this.getEffectivePriority(PrioritisedExecutor.Priority.NORMAL)
++ this.scheduler, this.world, this.chunkX, this.chunkZ, this.getEffectivePriority(Priority.NORMAL)
+ );
+ poiDataLoadTask.addCallback(this::completePoiLoad);
+ // need one schedule() per waiter
+@@ -340,7 +345,7 @@ public final class NewChunkHolder {
+
+ if (this.poiDataLoadTask == null) {
+ this.poiDataLoadTask = new ChunkLoadTask.PoiDataLoadTask(
+- this.scheduler, this.world, this.chunkX, this.chunkZ, this.getEffectivePriority(PrioritisedExecutor.Priority.NORMAL)
++ this.scheduler, this.world, this.chunkX, this.chunkZ, this.getEffectivePriority(Priority.NORMAL)
+ );
+ this.poiDataLoadTask.addCallback(this::completePoiLoad);
+ this.poiDataLoadTaskWaiters = new ArrayList<>();
+@@ -519,15 +524,15 @@ public final class NewChunkHolder {
+ // priority state
+
+ // the target priority for this chunk to generate at
+- private PrioritisedExecutor.Priority priority = null;
++ private Priority priority = null;
+ private boolean priorityLocked;
+
+ // the priority neighbouring chunks have requested this chunk generate at
+- private PrioritisedExecutor.Priority neighbourRequestedPriority = null;
++ private Priority neighbourRequestedPriority = null;
+
+- public PrioritisedExecutor.Priority getEffectivePriority(final PrioritisedExecutor.Priority dfl) {
+- final PrioritisedExecutor.Priority neighbour = this.neighbourRequestedPriority;
+- final PrioritisedExecutor.Priority us = this.priority;
++ public Priority getEffectivePriority(final Priority dfl) {
++ final Priority neighbour = this.neighbourRequestedPriority;
++ final Priority us = this.priority;
+
+ if (neighbour == null) {
+ return us == null ? dfl : us;
+@@ -536,7 +541,7 @@ public final class NewChunkHolder {
+ return neighbour;
+ }
+
+- return PrioritisedExecutor.Priority.max(us, neighbour);
++ return Priority.max(us, neighbour);
+ }
+
+ private void recalculateNeighbourRequestedPriority() {
+@@ -545,18 +550,18 @@ public final class NewChunkHolder {
+ return;
+ }
+
+- PrioritisedExecutor.Priority max = null;
++ Priority max = null;
+
+ for (final NewChunkHolder holder : this.neighboursWaitingForUs.keySet()) {
+- final PrioritisedExecutor.Priority neighbourPriority = holder.getEffectivePriority(null);
++ final Priority neighbourPriority = holder.getEffectivePriority(null);
+ if (neighbourPriority != null && (max == null || neighbourPriority.isHigherPriority(max))) {
+ max = neighbourPriority;
+ }
+ }
+
+- final PrioritisedExecutor.Priority current = this.getEffectivePriority(PrioritisedExecutor.Priority.NORMAL);
++ final Priority current = this.getEffectivePriority(Priority.NORMAL);
+ this.neighbourRequestedPriority = max;
+- final PrioritisedExecutor.Priority next = this.getEffectivePriority(PrioritisedExecutor.Priority.NORMAL);
++ final Priority next = this.getEffectivePriority(Priority.NORMAL);
+
+ if (current == next) {
+ return;
+@@ -578,7 +583,7 @@ public final class NewChunkHolder {
+ }
+
+ // must hold scheduling lock
+- public void raisePriority(final PrioritisedExecutor.Priority priority) {
++ public void raisePriority(final Priority priority) {
+ if (this.priority != null && this.priority.isHigherOrEqualPriority(priority)) {
+ return;
+ }
+@@ -591,13 +596,13 @@ public final class NewChunkHolder {
+ }
+
+ // must hold scheduling lock
+- public void setPriority(final PrioritisedExecutor.Priority priority) {
++ public void setPriority(final Priority priority) {
+ if (this.priorityLocked) {
+ return;
+ }
+- final PrioritisedExecutor.Priority old = this.getEffectivePriority(null);
++ final Priority old = this.getEffectivePriority(null);
+ this.priority = priority;
+- final PrioritisedExecutor.Priority newPriority = this.getEffectivePriority(PrioritisedExecutor.Priority.NORMAL);
++ final Priority newPriority = this.getEffectivePriority(Priority.NORMAL);
+
+ if (old != newPriority) {
+ if (this.generationTask != null) {
+@@ -609,7 +614,7 @@ public final class NewChunkHolder {
+ }
+
+ // must hold scheduling lock
+- public void lowerPriority(final PrioritisedExecutor.Priority priority) {
++ public void lowerPriority(final Priority priority) {
+ if (this.priority != null && this.priority.isLowerOrEqualPriority(priority)) {
+ return;
+ }
+@@ -632,7 +637,7 @@ public final class NewChunkHolder {
+ }
+
+ // ticket level state
+- public int oldTicketLevel = ChunkHolderManager.MAX_TICKET_LEVEL + 1;
++ private int oldTicketLevel = ChunkHolderManager.MAX_TICKET_LEVEL + 1;
+ private int currentTicketLevel = ChunkHolderManager.MAX_TICKET_LEVEL + 1;
+
+ public int getTicketLevel() {
+@@ -651,6 +656,7 @@ public final class NewChunkHolder {
+ world.getLightEngine(), null, world.getChunkSource().chunkMap
+ );
+ ((ChunkSystemChunkHolder)this.vanillaChunkHolder).moonrise$setRealChunkHolder(this);
++ this.holderData = ((ChunkSystemLevel)this.world).moonrise$requestChunkData(CoordinateUtils.getChunkKey(chunkX, chunkZ));
+ }
+
+ public ChunkAccess getCurrentChunk() {
+@@ -750,8 +756,9 @@ public final class NewChunkHolder {
+ /** Unloaded from chunk map */
+ private boolean unloaded;
+
+- void markUnloaded() {
++ void onUnload() {
+ this.unloaded = true;
++ ((ChunkSystemLevel)this.world).moonrise$releaseChunkData(CoordinateUtils.getChunkKey(this.chunkX, this.chunkZ));
+ }
+
+ private boolean inUnloadQueue = false;
+@@ -788,9 +795,10 @@ public final class NewChunkHolder {
+ private UnloadTask entityDataUnload;
+ private UnloadTask poiDataUnload;
+
+- public static final record UnloadTask(Completable<CompoundTag> completable, DelayedPrioritisedTask task) {}
++ public static final record UnloadTask(CallbackCompletable<CompoundTag> completable, PrioritisedExecutor.PrioritisedTask task,
++ LazyRunnable toRun) {}
+
+- public UnloadTask getUnloadTask(final RegionFileIOThread.RegionFileType type) {
++ public UnloadTask getUnloadTask(final MoonriseRegionFileIO.RegionFileType type) {
+ switch (type) {
+ case CHUNK_DATA:
+ return this.chunkDataUnload;
+@@ -803,7 +811,7 @@ public final class NewChunkHolder {
+ }
+ }
+
+- private void removeUnloadTask(final RegionFileIOThread.RegionFileType type) {
++ private void removeUnloadTask(final MoonriseRegionFileIO.RegionFileType type) {
+ switch (type) {
+ case CHUNK_DATA: {
+ this.chunkDataUnload = null;
+@@ -836,10 +844,10 @@ public final class NewChunkHolder {
+ // chunk state
+ this.currentChunk = null;
+ this.currentGenStatus = null;
+- this.lastChunkCompletion = null;
+ for (int i = 0; i < this.chunkCompletions.length; ++i) {
+- CHUNK_COMPLETION_ARRAY_HANDLE.setVolatile(this.chunkCompletions, i, (ChunkCompletion)null);
++ CHUNK_COMPLETION_ARRAY_HANDLE.setRelease(this.chunkCompletions, i, (ChunkCompletion)null);
+ }
++ this.lastChunkCompletion = null;
+ // entity chunk state
+ this.entityChunk = null;
+ this.pendingEntityChunk = null;
+@@ -851,22 +859,23 @@ public final class NewChunkHolder {
+ this.priorityLocked = false;
+
+ if (chunk != null) {
+- this.chunkDataUnload = new UnloadTask(new Completable<>(), new DelayedPrioritisedTask(PrioritisedExecutor.Priority.NORMAL));
++ final LazyRunnable toRun = new LazyRunnable();
++ this.chunkDataUnload = new UnloadTask(new CallbackCompletable<>(), this.scheduler.saveExecutor.createTask(toRun), toRun);
+ }
+ if (poiChunk != null) {
+- this.poiDataUnload = new UnloadTask(new Completable<>(), null);
++ this.poiDataUnload = new UnloadTask(new CallbackCompletable<>(), null, null);
+ }
+ if (entityChunk != null) {
+- this.entityDataUnload = new UnloadTask(new Completable<>(), null);
++ this.entityDataUnload = new UnloadTask(new CallbackCompletable<>(), null, null);
+ }
+
+ return this.unloadState = (chunk != null || entityChunk != null || poiChunk != null) ? new UnloadState(this, chunk, entityChunk, poiChunk) : null;
+ }
+
+ // data is null if failed or does not need to be saved
+- void completeAsyncUnloadDataSave(final RegionFileIOThread.RegionFileType type, final CompoundTag data) {
++ void completeAsyncUnloadDataSave(final MoonriseRegionFileIO.RegionFileType type, final CompoundTag data) {
+ if (data != null) {
+- RegionFileIOThread.scheduleSave(this.world, this.chunkX, this.chunkZ, data, type);
++ MoonriseRegionFileIO.scheduleSave(this.world, this.chunkX, this.chunkZ, data, type);
+ }
+
+ this.getUnloadTask(type).completable().complete(data);
+@@ -886,18 +895,19 @@ public final class NewChunkHolder {
+ final ChunkEntitySlices entityChunk = state.entityChunk();
+ final PoiChunk poiChunk = state.poiChunk();
+
+- final boolean shouldLevelChunkNotSave = ChunkSystemFeatures.forceNoSave(chunk);
++ final boolean shouldLevelChunkNotSave = PlatformHooks.get().forceNoSave(chunk);
+
+ // unload chunk data
+ if (chunk != null) {
+ if (chunk instanceof LevelChunk levelChunk) {
+ levelChunk.setLoaded(false);
++ PlatformHooks.get().chunkUnloadFromWorld(levelChunk);
+ }
+
+ if (!shouldLevelChunkNotSave) {
+ this.saveChunk(chunk, true);
+ } else {
+- this.completeAsyncUnloadDataSave(RegionFileIOThread.RegionFileType.CHUNK_DATA, null);
++ this.completeAsyncUnloadDataSave(MoonriseRegionFileIO.RegionFileType.CHUNK_DATA, null);
+ }
+
+ if (chunk instanceof LevelChunk levelChunk) {
+@@ -1066,6 +1076,9 @@ public final class NewChunkHolder {
+ if (oldUnloaded != newUnloaded) {
+ this.checkUnload();
+ }
++
++ // Don't really have a choice but to place this hook here
++ PlatformHooks.get().onChunkHolderTicketChange(this.world, this, oldLevel, newLevel);
+ }
+
+ static final int NEIGHBOUR_RADIUS = 2;
+@@ -1111,24 +1124,6 @@ public final class NewChunkHolder {
+ private static final long CHUNK_LOADED_MASK_RAD1 = getLoadedMask(1);
+ private static final long CHUNK_LOADED_MASK_RAD2 = getLoadedMask(2);
+
+- public static boolean areNeighboursFullLoaded(final long bitset, final int radius) {
+- switch (radius) {
+- case 0: {
+- return (bitset & CHUNK_LOADED_MASK_RAD0) == CHUNK_LOADED_MASK_RAD0;
+- }
+- case 1: {
+- return (bitset & CHUNK_LOADED_MASK_RAD1) == CHUNK_LOADED_MASK_RAD1;
+- }
+- case 2: {
+- return (bitset & CHUNK_LOADED_MASK_RAD2) == CHUNK_LOADED_MASK_RAD2;
+- }
+-
+- default: {
+- throw new IllegalArgumentException("Radius not recognized: " + radius);
+- }
+- }
+- }
+-
+ // only updated while holding scheduling lock
+ private FullChunkStatus pendingFullChunkStatus = FullChunkStatus.INACCESSIBLE;
+ // updated while holding no locks, but adds a ticket before to prevent pending status from dropping
+@@ -1363,6 +1358,17 @@ public final class NewChunkHolder {
+ }
+
+ private void completeStatusConsumers(ChunkStatus status, final ChunkAccess chunk) {
++ // Update progress listener for LevelLoadingScreen
++ if (chunk != null) {
++ final ChunkProgressListener progressListener = this.world.getChunkSource().chunkMap.progressListener;
++ if (progressListener != null) {
++ final ChunkStatus finalStatus = status;
++ this.scheduler.scheduleChunkTask(this.chunkX, this.chunkZ, () -> {
++ progressListener.onStatusChange(this.vanillaChunkHolder.getPos(), finalStatus);
++ });
++ }
++ }
++
+ // need to tell future statuses to complete if cancelled
+ do {
+ this.completeStatusConsumers0(status, chunk);
+@@ -1386,7 +1392,7 @@ public final class NewChunkHolder {
+ LOGGER.error("Failed to process chunk status callback", thr);
+ }
+ }
+- }, PrioritisedExecutor.Priority.HIGHEST);
++ }, Priority.HIGHEST);
+ }
+
+ private final Reference2ObjectOpenHashMap<FullChunkStatus, List<Consumer<LevelChunk>>> fullStatusWaiters = new Reference2ObjectOpenHashMap<>();
+@@ -1414,7 +1420,7 @@ public final class NewChunkHolder {
+ LOGGER.error("Failed to process chunk status callback", thr);
+ }
+ }
+- }, PrioritisedExecutor.Priority.HIGHEST);
++ }, Priority.HIGHEST);
+ }
+
+ // note: must hold scheduling lock
+@@ -1670,6 +1676,8 @@ public final class NewChunkHolder {
+
+ public static final record SaveStat(boolean savedChunk, boolean savedEntityChunk, boolean savedPoiChunk) {}
+
++ private static final MoonriseRegionFileIO.RegionFileType[] REGION_FILE_TYPES = MoonriseRegionFileIO.RegionFileType.values();
++
+ public SaveStat save(final boolean shutdown) {
+ TickThread.ensureTickThread(this.world, this.chunkX, this.chunkZ, "Cannot save data off-main");
+
+@@ -1677,6 +1685,7 @@ public final class NewChunkHolder {
+ PoiChunk poi = this.getPoiChunk();
+ ChunkEntitySlices entities = this.getEntityChunk();
+ boolean executedUnloadTask = false;
++ final boolean[] executedUnloadTasks = new boolean[REGION_FILE_TYPES.length];
+
+ if (shutdown) {
+ // make sure that the async unloads complete
+@@ -1686,17 +1695,22 @@ public final class NewChunkHolder {
+ poi = this.unloadState.poiChunk();
+ entities = this.unloadState.entityChunk();
+ }
+- final UnloadTask chunkUnloadTask = this.chunkDataUnload;
+- final DelayedPrioritisedTask chunkDataUnloadTask = chunkUnloadTask == null ? null : chunkUnloadTask.task();
+- if (chunkDataUnloadTask != null) {
+- final PrioritisedExecutor.PrioritisedTask unloadTask = chunkDataUnloadTask.getTask();
+- if (unloadTask != null) {
+- executedUnloadTask = unloadTask.execute();
++ for (final MoonriseRegionFileIO.RegionFileType regionFileType : REGION_FILE_TYPES) {
++ final UnloadTask unloadTask = this.getUnloadTask(regionFileType);
++ if (unloadTask == null) {
++ continue;
++ }
++
++ final PrioritisedExecutor.PrioritisedTask task = unloadTask.task();
++ if (task != null && task.isQueued()) {
++ final boolean executed = task.execute();
++ executedUnloadTask |= executed;
++ executedUnloadTasks[regionFileType.ordinal()] = executed;
+ }
+ }
+ }
+
+- final boolean forceNoSaveChunk = ChunkSystemFeatures.forceNoSave(chunk);
++ final boolean forceNoSaveChunk = PlatformHooks.get().forceNoSave(chunk);
+
+ // can only synchronously save worldgen chunks during shutdown
+ boolean canSaveChunk = !forceNoSaveChunk && (chunk != null && ((shutdown || chunk instanceof LevelChunk) && chunk.isUnsaved()));
+@@ -1717,106 +1731,55 @@ public final class NewChunkHolder {
+ }
+ }
+
+- return executedUnloadTask | canSaveChunk | canSaveEntities | canSavePOI ? new SaveStat(executedUnloadTask || canSaveChunk, canSaveEntities, canSavePOI): null;
+- }
+-
+- static final class AsyncChunkSerializeTask implements Runnable {
+-
+- private final ServerLevel world;
+- private final ChunkAccess chunk;
+- private final AsyncChunkSaveData asyncSaveData;
+- private final NewChunkHolder toComplete;
+-
+- public AsyncChunkSerializeTask(final ServerLevel world, final ChunkAccess chunk, final AsyncChunkSaveData asyncSaveData,
+- final NewChunkHolder toComplete) {
+- this.world = world;
+- this.chunk = chunk;
+- this.asyncSaveData = asyncSaveData;
+- this.toComplete = toComplete;
+- }
+-
+- @Override
+- public void run() {
+- final CompoundTag toSerialize;
+- try {
+- toSerialize = ChunkSystemFeatures.saveChunkAsync(this.world, this.chunk, this.asyncSaveData);
+- } catch (final Throwable throwable) {
+- LOGGER.error("Failed to asynchronously save chunk " + this.chunk.getPos() + " for world '" + WorldUtil.getWorldName(this.world) + "', falling back to synchronous save", throwable);
+- final ChunkPos pos = this.chunk.getPos();
+- ((ChunkSystemServerLevel)this.world).moonrise$getChunkTaskScheduler().scheduleChunkTask(pos.x, pos.z, () -> {
+- final CompoundTag synchronousSave;
+- try {
+- synchronousSave = ChunkSystemFeatures.saveChunkAsync(AsyncChunkSerializeTask.this.world, AsyncChunkSerializeTask.this.chunk, AsyncChunkSerializeTask.this.asyncSaveData);
+- } catch (final Throwable throwable2) {
+- LOGGER.error("Failed to synchronously save chunk " + AsyncChunkSerializeTask.this.chunk.getPos() + " for world '" + WorldUtil.getWorldName(AsyncChunkSerializeTask.this.world) + "', chunk data will be lost", throwable2);
+- AsyncChunkSerializeTask.this.toComplete.completeAsyncUnloadDataSave(RegionFileIOThread.RegionFileType.CHUNK_DATA, null);
+- return;
+- }
+-
+- AsyncChunkSerializeTask.this.toComplete.completeAsyncUnloadDataSave(RegionFileIOThread.RegionFileType.CHUNK_DATA, synchronousSave);
+- LOGGER.info("Successfully serialized chunk " + AsyncChunkSerializeTask.this.chunk.getPos() + " for world '" + WorldUtil.getWorldName(AsyncChunkSerializeTask.this.world) + "' synchronously");
+-
+- }, PrioritisedExecutor.Priority.HIGHEST);
+- return;
+- }
+- this.toComplete.completeAsyncUnloadDataSave(RegionFileIOThread.RegionFileType.CHUNK_DATA, toSerialize);
+- }
+-
+- @Override
+- public String toString() {
+- return "AsyncChunkSerializeTask{" +
+- "chunk={pos=" + this.chunk.getPos() + ",world=\"" + WorldUtil.getWorldName(this.world) + "\"}" +
+- "}";
+- }
++ return executedUnloadTask | canSaveChunk | canSaveEntities | canSavePOI ?
++ new SaveStat(
++ canSaveChunk | executedUnloadTasks[MoonriseRegionFileIO.RegionFileType.CHUNK_DATA.ordinal()],
++ canSaveEntities | executedUnloadTasks[MoonriseRegionFileIO.RegionFileType.ENTITY_DATA.ordinal()],
++ canSavePOI | executedUnloadTasks[MoonriseRegionFileIO.RegionFileType.POI_DATA.ordinal()]
++ )
++ : null;
+ }
+
+ private boolean saveChunk(final ChunkAccess chunk, final boolean unloading) {
+ if (!chunk.isUnsaved()) {
+ if (unloading) {
+- this.completeAsyncUnloadDataSave(RegionFileIOThread.RegionFileType.CHUNK_DATA, null);
++ this.completeAsyncUnloadDataSave(MoonriseRegionFileIO.RegionFileType.CHUNK_DATA, null);
+ }
+ return false;
+ }
+- boolean completing = false;
+- boolean failedAsyncPrepare = false;
+ try {
+- if (unloading && ChunkSystemFeatures.supportsAsyncChunkSave()) {
+- try {
+- final AsyncChunkSaveData asyncSaveData = ChunkSystemFeatures.getAsyncSaveData(this.world, chunk);
++ final SerializableChunkData chunkData = SerializableChunkData.copyOf(this.world, chunk);
++ PlatformHooks.get().chunkSyncSave(this.world, chunk, chunkData);
+
+- final PrioritisedExecutor.PrioritisedTask task = this.scheduler.loadExecutor.createTask(new AsyncChunkSerializeTask(this.world, chunk, asyncSaveData, this));
++ chunk.tryMarkSaved();
+
+- this.chunkDataUnload.task().setTask(task);
++ final CallbackCompletable<CompoundTag> completable = new CallbackCompletable<>();
+
+- chunk.setUnsaved(false);
++ final Runnable run = () -> {
++ final CompoundTag data = chunkData.write();
+
+- task.queue();
++ completable.complete(data);
+
+- return true;
+- } catch (final Throwable thr) {
+- LOGGER.error("Failed to prepare async chunk data (" + this.chunkX + "," + this.chunkZ + ") in world '" + WorldUtil.getWorldName(this.world) + "', falling back to synchronous save", thr);
+- failedAsyncPrepare = true;
+- // fall through to synchronous save
++ if (unloading) {
++ NewChunkHolder.this.completeAsyncUnloadDataSave(MoonriseRegionFileIO.RegionFileType.CHUNK_DATA, data);
+ }
+- }
+-
+- final CompoundTag save = ChunkSerializer.write(this.world, chunk);
++ };
+
++ final PrioritisedExecutor.PrioritisedTask task;
+ if (unloading) {
+- completing = true;
+- this.completeAsyncUnloadDataSave(RegionFileIOThread.RegionFileType.CHUNK_DATA, save);
+- if (failedAsyncPrepare) {
+- LOGGER.info("Successfully serialized chunk data (" + this.chunkX + "," + this.chunkZ + ") in world '" + WorldUtil.getWorldName(this.world) + "' synchronously");
+- }
++ this.chunkDataUnload.toRun().setRunnable(run);
++ task = this.chunkDataUnload.task();
+ } else {
+- RegionFileIOThread.scheduleSave(this.world, this.chunkX, this.chunkZ, save, RegionFileIOThread.RegionFileType.CHUNK_DATA);
++ task = this.scheduler.saveExecutor.createTask(run);
+ }
+- chunk.setUnsaved(false);
++
++ task.queue();
++
++ MoonriseRegionFileIO.scheduleSave(
++ this.world, this.chunkX, this.chunkZ, completable, task, MoonriseRegionFileIO.RegionFileType.CHUNK_DATA, Priority.NORMAL
++ );
+ } catch (final Throwable thr) {
+ LOGGER.error("Failed to save chunk data (" + this.chunkX + "," + this.chunkZ + ") in world '" + WorldUtil.getWorldName(this.world) + "'", thr);
+- if (unloading && !completing) {
+- this.completeAsyncUnloadDataSave(RegionFileIOThread.RegionFileType.CHUNK_DATA, null);
+- }
+ }
+
+ return true;
+@@ -1834,7 +1797,7 @@ public final class NewChunkHolder {
+ return false;
+ }
+ try {
+- mergeFrom = RegionFileIOThread.loadData(this.world, this.chunkX, this.chunkZ, RegionFileIOThread.RegionFileType.ENTITY_DATA, PrioritisedExecutor.Priority.BLOCKING);
++ mergeFrom = MoonriseRegionFileIO.loadData(this.world, this.chunkX, this.chunkZ, MoonriseRegionFileIO.RegionFileType.ENTITY_DATA, Priority.BLOCKING);
+ } catch (final Exception ex) {
+ LOGGER.error("Cannot merge transient entities for chunk (" + this.chunkX + "," + this.chunkZ + ") in world '" + WorldUtil.getWorldName(this.world) + "', data on disk will be replaced", ex);
+ }
+@@ -1853,7 +1816,7 @@ public final class NewChunkHolder {
+ return false;
+ }
+
+- RegionFileIOThread.scheduleSave(this.world, this.chunkX, this.chunkZ, save, RegionFileIOThread.RegionFileType.ENTITY_DATA);
++ MoonriseRegionFileIO.scheduleSave(this.world, this.chunkX, this.chunkZ, save, MoonriseRegionFileIO.RegionFileType.ENTITY_DATA);
+ this.lastEntitySaveNull = save == null;
+ if (unloading) {
+ this.lastEntityUnload = save;
+@@ -1877,7 +1840,7 @@ public final class NewChunkHolder {
+ return false;
+ }
+
+- RegionFileIOThread.scheduleSave(this.world, this.chunkX, this.chunkZ, save, RegionFileIOThread.RegionFileType.POI_DATA);
++ MoonriseRegionFileIO.scheduleSave(this.world, this.chunkX, this.chunkZ, save, MoonriseRegionFileIO.RegionFileType.POI_DATA);
+ this.lastPoiSaveNull = save == null;
+ if (unloading) {
+ this.poiDataUnload.completable().complete(save);
+@@ -1924,7 +1887,7 @@ public final class NewChunkHolder {
+ return element == null ? JsonNull.INSTANCE : new JsonPrimitive(element.toString());
+ }
+
+- private static JsonObject serializeCompletable(final Completable<?> completable) {
++ private static JsonObject serializeCompletable(final CallbackCompletable<?> completable) {
+ final JsonObject ret = new JsonObject();
+
+ if (completable == null) {
+@@ -2019,13 +1982,13 @@ public final class NewChunkHolder {
+ ret.add("poi_unload_completable", serializeCompletable(poiDataUnload == null ? null : poiDataUnload.completable()));
+ ret.add("chunk_unload_completable", serializeCompletable(chunkDataUnload == null ? null : chunkDataUnload.completable()));
+
+- final DelayedPrioritisedTask unloadTask = chunkDataUnload == null ? null : chunkDataUnload.task();
++ final PrioritisedExecutor.PrioritisedTask unloadTask = chunkDataUnload == null ? null : chunkDataUnload.task();
+ if (unloadTask == null) {
+ ret.addProperty("unload_task_priority", "null");
+- ret.addProperty("unload_task_priority_raw", "null");
++ ret.addProperty("unload_task_suborder", Long.valueOf(0L));
+ } else {
+ ret.addProperty("unload_task_priority", Objects.toString(unloadTask.getPriority()));
+- ret.addProperty("unload_task_priority_raw", Integer.valueOf(unloadTask.getPriorityInternal()));
++ ret.addProperty("unload_task_suborder", Long.valueOf(unloadTask.getSubOrder()));
+ }
+
+ ret.addProperty("killed", Boolean.valueOf(this.unloaded));
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/PriorityHolder.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/PriorityHolder.java
+index 261e09454f49d04eb159c984ec695d7c7aa6a3a8..6b468c621b74449a6218391f6477cf63cfc98c7c 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/PriorityHolder.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/PriorityHolder.java
+@@ -1,7 +1,7 @@
+ package ca.spottedleaf.moonrise.patches.chunk_system.scheduling;
+
+-import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
+ import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
++import ca.spottedleaf.concurrentutil.util.Priority;
+ import java.lang.invoke.VarHandle;
+
+ public abstract class PriorityHolder {
+@@ -28,8 +28,8 @@ public abstract class PriorityHolder {
+ PRIORITY_HANDLE.set((PriorityHolder)this, (int)val);
+ }
+
+- protected PriorityHolder(final PrioritisedExecutor.Priority priority) {
+- if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
++ protected PriorityHolder(final Priority priority) {
++ if (!Priority.isValidPriority(priority)) {
+ throw new IllegalArgumentException("Invalid priority " + priority);
+ }
+ this.setPriorityPlain(priority.priority);
+@@ -69,7 +69,7 @@ public abstract class PriorityHolder {
+ return;
+ }
+
+- this.scheduleTask(PrioritisedExecutor.Priority.getPriority(priority));
++ this.scheduleTask(Priority.getPriority(priority));
+
+ int failures = 0;
+ for (;;) {
+@@ -86,7 +86,7 @@ public abstract class PriorityHolder {
+ return;
+ }
+
+- this.setPriorityScheduled(PrioritisedExecutor.Priority.getPriority(priority));
++ this.setPriorityScheduled(Priority.getPriority(priority));
+
+ ++failures;
+ for (int i = 0; i < failures; ++i) {
+@@ -95,19 +95,19 @@ public abstract class PriorityHolder {
+ }
+ }
+
+- public final PrioritisedExecutor.Priority getPriority() {
++ public final Priority getPriority() {
+ final int ret = this.getPriorityVolatile();
+ if ((ret & PRIORITY_EXECUTED) != 0) {
+- return PrioritisedExecutor.Priority.COMPLETING;
++ return Priority.COMPLETING;
+ }
+ if ((ret & PRIORITY_SCHEDULED) != 0) {
+ return this.getScheduledPriority();
+ }
+- return PrioritisedExecutor.Priority.getPriority(ret);
++ return Priority.getPriority(ret);
+ }
+
+- public final void lowerPriority(final PrioritisedExecutor.Priority priority) {
+- if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
++ public final void lowerPriority(final Priority priority) {
++ if (!Priority.isValidPriority(priority)) {
+ throw new IllegalArgumentException("Invalid priority " + priority);
+ }
+
+@@ -139,8 +139,8 @@ public abstract class PriorityHolder {
+ }
+ }
+
+- public final void setPriority(final PrioritisedExecutor.Priority priority) {
+- if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
++ public final void setPriority(final Priority priority) {
++ if (!Priority.isValidPriority(priority)) {
+ throw new IllegalArgumentException("Invalid priority " + priority);
+ }
+
+@@ -168,8 +168,8 @@ public abstract class PriorityHolder {
+ }
+ }
+
+- public final void raisePriority(final PrioritisedExecutor.Priority priority) {
+- if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
++ public final void raisePriority(final Priority priority) {
++ if (!Priority.isValidPriority(priority)) {
+ throw new IllegalArgumentException("Invalid priority " + priority);
+ }
+
+@@ -203,13 +203,13 @@ public abstract class PriorityHolder {
+
+ protected abstract void cancelScheduled();
+
+- protected abstract PrioritisedExecutor.Priority getScheduledPriority();
++ protected abstract Priority getScheduledPriority();
+
+- protected abstract void scheduleTask(final PrioritisedExecutor.Priority priority);
++ protected abstract void scheduleTask(final Priority priority);
+
+- protected abstract void lowerPriorityScheduled(final PrioritisedExecutor.Priority priority);
++ protected abstract void lowerPriorityScheduled(final Priority priority);
+
+- protected abstract void setPriorityScheduled(final PrioritisedExecutor.Priority priority);
++ protected abstract void setPriorityScheduled(final Priority priority);
+
+- protected abstract void raisePriorityScheduled(final PrioritisedExecutor.Priority priority);
++ protected abstract void raisePriorityScheduled(final Priority priority);
+ }
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/executor/RadiusAwarePrioritisedExecutor.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/executor/RadiusAwarePrioritisedExecutor.java
+index e0b26ccb63596748b80fc6a5e47e373ba811ba8b..5f4b99d8c5453f8ad2e600a57ea4e7dafa2d45f8 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/executor/RadiusAwarePrioritisedExecutor.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/executor/RadiusAwarePrioritisedExecutor.java
+@@ -1,10 +1,10 @@
+ package ca.spottedleaf.moonrise.patches.chunk_system.scheduling.executor;
+
+-import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
++import ca.spottedleaf.concurrentutil.executor.PrioritisedExecutor;
++import ca.spottedleaf.concurrentutil.util.Priority;
+ import ca.spottedleaf.moonrise.common.util.CoordinateUtils;
+ import it.unimi.dsi.fastutil.longs.Long2ReferenceOpenHashMap;
+ import it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet;
+-
+ import java.util.ArrayList;
+ import java.util.Comparator;
+ import java.util.List;
+@@ -16,15 +16,36 @@ public class RadiusAwarePrioritisedExecutor {
+ return Long.compare(t1.id, t2.id);
+ };
+
+- private final DependencyTree[] queues = new DependencyTree[PrioritisedExecutor.Priority.TOTAL_SCHEDULABLE_PRIORITIES];
++ private final PrioritisedExecutor executor;
++ private final DependencyTree[] queues = new DependencyTree[Priority.TOTAL_SCHEDULABLE_PRIORITIES];
+ private static final int NO_TASKS_QUEUED = -1;
+ private int selectedQueue = NO_TASKS_QUEUED;
+ private boolean canQueueTasks = true;
+
+ public RadiusAwarePrioritisedExecutor(final PrioritisedExecutor executor, final int maxToSchedule) {
++ this.executor = executor;
++
+ for (int i = 0; i < this.queues.length; ++i) {
+- this.queues[i] = new DependencyTree(this, executor, maxToSchedule, i);
++ this.queues[i] = new DependencyTree(this, executor, maxToSchedule);
++ }
++ }
++
++ public void setMaxToSchedule(final int maxToSchedule) {
++ final List<PrioritisedExecutor.PrioritisedTask> tasks;
++
++ synchronized (this) {
++ for (final DependencyTree dependencyTree : this.queues) {
++ dependencyTree.maxToSchedule = maxToSchedule;
++ }
++
++ if (this.selectedQueue == NO_TASKS_QUEUED || !this.canQueueTasks) {
++ return;
++ }
++
++ tasks = this.queues[this.selectedQueue].tryPushTasks();
+ }
++
++ scheduleTasks(tasks);
+ }
+
+ private boolean canQueueTasks() {
+@@ -56,7 +77,7 @@ public class RadiusAwarePrioritisedExecutor {
+ return null;
+ }
+
+- private List<PrioritisedExecutor.PrioritisedTask> queue(final Task task, final PrioritisedExecutor.Priority priority) {
++ private List<PrioritisedExecutor.PrioritisedTask> queue(final Task task, final Priority priority) {
+ final int priorityId = priority.priority;
+ final DependencyTree queue = this.queues[priorityId];
+
+@@ -79,7 +100,7 @@ public class RadiusAwarePrioritisedExecutor {
+ return null;
+ }
+
+- if (PrioritisedExecutor.Priority.isHigherPriority(priorityId, this.selectedQueue)) {
++ if (Priority.isHigherPriority(priorityId, this.selectedQueue)) {
+ // prevent the lower priority tree from queueing more tasks
+ this.canQueueTasks = false;
+ return null;
+@@ -90,7 +111,7 @@ public class RadiusAwarePrioritisedExecutor {
+ }
+
+ public PrioritisedExecutor.PrioritisedTask createTask(final int chunkX, final int chunkZ, final int radius,
+- final Runnable run, final PrioritisedExecutor.Priority priority) {
++ final Runnable run, final Priority priority) {
+ if (radius < 0) {
+ throw new IllegalArgumentException("Radius must be > 0: " + radius);
+ }
+@@ -99,11 +120,11 @@ public class RadiusAwarePrioritisedExecutor {
+
+ public PrioritisedExecutor.PrioritisedTask createTask(final int chunkX, final int chunkZ, final int radius,
+ final Runnable run) {
+- return this.createTask(chunkX, chunkZ, radius, run, PrioritisedExecutor.Priority.NORMAL);
++ return this.createTask(chunkX, chunkZ, radius, run, Priority.NORMAL);
+ }
+
+ public PrioritisedExecutor.PrioritisedTask queueTask(final int chunkX, final int chunkZ, final int radius,
+- final Runnable run, final PrioritisedExecutor.Priority priority) {
++ final Runnable run, final Priority priority) {
+ final PrioritisedExecutor.PrioritisedTask ret = this.createTask(chunkX, chunkZ, radius, run, priority);
+
+ ret.queue();
+@@ -120,15 +141,15 @@ public class RadiusAwarePrioritisedExecutor {
+ return ret;
+ }
+
+- public PrioritisedExecutor.PrioritisedTask createInfiniteRadiusTask(final Runnable run, final PrioritisedExecutor.Priority priority) {
++ public PrioritisedExecutor.PrioritisedTask createInfiniteRadiusTask(final Runnable run, final Priority priority) {
+ return new Task(this, 0, 0, -1, run, priority);
+ }
+
+ public PrioritisedExecutor.PrioritisedTask createInfiniteRadiusTask(final Runnable run) {
+- return this.createInfiniteRadiusTask(run, PrioritisedExecutor.Priority.NORMAL);
++ return this.createInfiniteRadiusTask(run, Priority.NORMAL);
+ }
+
+- public PrioritisedExecutor.PrioritisedTask queueInfiniteRadiusTask(final Runnable run, final PrioritisedExecutor.Priority priority) {
++ public PrioritisedExecutor.PrioritisedTask queueInfiniteRadiusTask(final Runnable run, final Priority priority) {
+ final PrioritisedExecutor.PrioritisedTask ret = this.createInfiniteRadiusTask(run, priority);
+
+ ret.queue();
+@@ -137,20 +158,27 @@ public class RadiusAwarePrioritisedExecutor {
+ }
+
+ public PrioritisedExecutor.PrioritisedTask queueInfiniteRadiusTask(final Runnable run) {
+- final PrioritisedExecutor.PrioritisedTask ret = this.createInfiniteRadiusTask(run, PrioritisedExecutor.Priority.NORMAL);
++ final PrioritisedExecutor.PrioritisedTask ret = this.createInfiniteRadiusTask(run, Priority.NORMAL);
+
+ ret.queue();
+
+ return ret;
+ }
+
++ private static void scheduleTasks(final List<PrioritisedExecutor.PrioritisedTask> toSchedule) {
++ if (toSchedule != null) {
++ for (int i = 0, len = toSchedule.size(); i < len; ++i) {
++ toSchedule.get(i).queue();
++ }
++ }
++ }
++
+ // all accesses must be synchronised by the radius aware object
+ private static final class DependencyTree {
+
+ private final RadiusAwarePrioritisedExecutor scheduler;
+ private final PrioritisedExecutor executor;
+- private final int maxToSchedule;
+- private final int treeIndex;
++ private int maxToSchedule;
+
+ private int currentlyExecuting;
+ private long idGenerator;
+@@ -163,11 +191,10 @@ public class RadiusAwarePrioritisedExecutor {
+ private final Long2ReferenceOpenHashMap<DependencyNode> nodeByPosition = new Long2ReferenceOpenHashMap<>();
+
+ public DependencyTree(final RadiusAwarePrioritisedExecutor scheduler, final PrioritisedExecutor executor,
+- final int maxToSchedule, final int treeIndex) {
++ final int maxToSchedule) {
+ this.scheduler = scheduler;
+ this.executor = executor;
+ this.maxToSchedule = maxToSchedule;
+- this.treeIndex = treeIndex;
+ }
+
+ public boolean hasWaitingTasks() {
+@@ -412,13 +439,13 @@ public class RadiusAwarePrioritisedExecutor {
+ private final int chunkZ;
+ private final int radius;
+ private Runnable run;
+- private PrioritisedExecutor.Priority priority;
++ private Priority priority;
+
+ private DependencyNode dependencyNode;
+ private PrioritisedExecutor.PrioritisedTask queuedTask;
+
+ private Task(final RadiusAwarePrioritisedExecutor scheduler, final int chunkX, final int chunkZ, final int radius,
+- final Runnable run, final PrioritisedExecutor.Priority priority) {
++ final Runnable run, final Priority priority) {
+ this.scheduler = scheduler;
+ this.chunkX = chunkX;
+ this.chunkZ = chunkZ;
+@@ -441,14 +468,6 @@ public class RadiusAwarePrioritisedExecutor {
+ run.run();
+ }
+
+- private static void scheduleTasks(final List<PrioritisedExecutor.PrioritisedTask> toSchedule) {
+- if (toSchedule != null) {
+- for (int i = 0, len = toSchedule.size(); i < len; ++i) {
+- toSchedule.get(i).queue();
+- }
+- }
+- }
+-
+ private void returnNode() {
+ final List<PrioritisedExecutor.PrioritisedTask> toSchedule;
+ synchronized (this.scheduler) {
+@@ -460,6 +479,11 @@ public class RadiusAwarePrioritisedExecutor {
+ scheduleTasks(toSchedule);
+ }
+
++ @Override
++ public PrioritisedExecutor getExecutor() {
++ return this.scheduler.executor;
++ }
++
+ @Override
+ public void run() {
+ final Runnable run = this.run;
+@@ -475,7 +499,7 @@ public class RadiusAwarePrioritisedExecutor {
+ public boolean queue() {
+ final List<PrioritisedExecutor.PrioritisedTask> toSchedule;
+ synchronized (this.scheduler) {
+- if (this.queuedTask != null || this.dependencyNode != null || this.priority == PrioritisedExecutor.Priority.COMPLETING) {
++ if (this.queuedTask != null || this.dependencyNode != null || this.priority == Priority.COMPLETING) {
+ return false;
+ }
+
+@@ -486,16 +510,23 @@ public class RadiusAwarePrioritisedExecutor {
+ return true;
+ }
+
++ @Override
++ public boolean isQueued() {
++ synchronized (this.scheduler) {
++ return (this.queuedTask != null || this.dependencyNode != null) && this.priority != Priority.COMPLETING;
++ }
++ }
++
+ @Override
+ public boolean cancel() {
+ final PrioritisedExecutor.PrioritisedTask task;
+ synchronized (this.scheduler) {
+ if ((task = this.queuedTask) == null) {
+- if (this.priority == PrioritisedExecutor.Priority.COMPLETING) {
++ if (this.priority == Priority.COMPLETING) {
+ return false;
+ }
+
+- this.priority = PrioritisedExecutor.Priority.COMPLETING;
++ this.priority = Priority.COMPLETING;
+ if (this.dependencyNode != null) {
+ this.dependencyNode.purged = true;
+ this.dependencyNode = null;
+@@ -519,11 +550,11 @@ public class RadiusAwarePrioritisedExecutor {
+ final PrioritisedExecutor.PrioritisedTask task;
+ synchronized (this.scheduler) {
+ if ((task = this.queuedTask) == null) {
+- if (this.priority == PrioritisedExecutor.Priority.COMPLETING) {
++ if (this.priority == Priority.COMPLETING) {
+ return false;
+ }
+
+- this.priority = PrioritisedExecutor.Priority.COMPLETING;
++ this.priority = Priority.COMPLETING;
+ if (this.dependencyNode != null) {
+ this.dependencyNode.purged = true;
+ this.dependencyNode = null;
+@@ -543,7 +574,7 @@ public class RadiusAwarePrioritisedExecutor {
+ }
+
+ @Override
+- public PrioritisedExecutor.Priority getPriority() {
++ public Priority getPriority() {
+ final PrioritisedExecutor.PrioritisedTask task;
+ synchronized (this.scheduler) {
+ if ((task = this.queuedTask) == null) {
+@@ -555,8 +586,8 @@ public class RadiusAwarePrioritisedExecutor {
+ }
+
+ @Override
+- public boolean setPriority(final PrioritisedExecutor.Priority priority) {
+- if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
++ public boolean setPriority(final Priority priority) {
++ if (!Priority.isValidPriority(priority)) {
+ throw new IllegalArgumentException("Invalid priority " + priority);
+ }
+
+@@ -564,7 +595,7 @@ public class RadiusAwarePrioritisedExecutor {
+ List<PrioritisedExecutor.PrioritisedTask> toSchedule = null;
+ synchronized (this.scheduler) {
+ if ((task = this.queuedTask) == null) {
+- if (this.priority == PrioritisedExecutor.Priority.COMPLETING) {
++ if (this.priority == Priority.COMPLETING) {
+ return false;
+ }
+
+@@ -592,8 +623,8 @@ public class RadiusAwarePrioritisedExecutor {
+ }
+
+ @Override
+- public boolean raisePriority(final PrioritisedExecutor.Priority priority) {
+- if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
++ public boolean raisePriority(final Priority priority) {
++ if (!Priority.isValidPriority(priority)) {
+ throw new IllegalArgumentException("Invalid priority " + priority);
+ }
+
+@@ -601,7 +632,7 @@ public class RadiusAwarePrioritisedExecutor {
+ List<PrioritisedExecutor.PrioritisedTask> toSchedule = null;
+ synchronized (this.scheduler) {
+ if ((task = this.queuedTask) == null) {
+- if (this.priority == PrioritisedExecutor.Priority.COMPLETING) {
++ if (this.priority == Priority.COMPLETING) {
+ return false;
+ }
+
+@@ -629,8 +660,8 @@ public class RadiusAwarePrioritisedExecutor {
+ }
+
+ @Override
+- public boolean lowerPriority(final PrioritisedExecutor.Priority priority) {
+- if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
++ public boolean lowerPriority(final Priority priority) {
++ if (!Priority.isValidPriority(priority)) {
+ throw new IllegalArgumentException("Invalid priority " + priority);
+ }
+
+@@ -638,7 +669,7 @@ public class RadiusAwarePrioritisedExecutor {
+ List<PrioritisedExecutor.PrioritisedTask> toSchedule = null;
+ synchronized (this.scheduler) {
+ if ((task = this.queuedTask) == null) {
+- if (this.priority == PrioritisedExecutor.Priority.COMPLETING) {
++ if (this.priority == Priority.COMPLETING) {
+ return false;
+ }
+
+@@ -664,5 +695,35 @@ public class RadiusAwarePrioritisedExecutor {
+
+ return true;
+ }
++
++ @Override
++ public long getSubOrder() {
++ // TODO implement
++ return 0;
++ }
++
++ @Override
++ public boolean setSubOrder(final long subOrder) {
++ // TODO implement
++ return false;
++ }
++
++ @Override
++ public boolean raiseSubOrder(final long subOrder) {
++ // TODO implement
++ return false;
++ }
++
++ @Override
++ public boolean lowerSubOrder(final long subOrder) {
++ // TODO implement
++ return false;
++ }
++
++ @Override
++ public boolean setPriorityAndSubOrder(final Priority priority, final long subOrder) {
++ // TODO implement
++ return this.setPriority(priority);
++ }
+ }
+-}
+\ No newline at end of file
++}
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/task/ChunkFullTask.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/task/ChunkFullTask.java
+index fbdf721e8b4cfe6cef4ee60c53c680cbfc858d88..98382575eb6cd48aa163264e4935c812db1f1aff 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/task/ChunkFullTask.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/task/ChunkFullTask.java
+@@ -1,7 +1,9 @@
+ package ca.spottedleaf.moonrise.patches.chunk_system.scheduling.task;
+
+-import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
++import ca.spottedleaf.concurrentutil.executor.PrioritisedExecutor;
+ import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
++import ca.spottedleaf.concurrentutil.util.Priority;
++import ca.spottedleaf.moonrise.common.PlatformHooks;
+ import ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemServerLevel;
+ import ca.spottedleaf.moonrise.patches.chunk_system.level.chunk.ChunkSystemLevelChunk;
+ import ca.spottedleaf.moonrise.patches.chunk_system.level.poi.ChunkSystemPoiManager;
+@@ -29,7 +31,7 @@ public final class ChunkFullTask extends ChunkProgressionTask implements Runnabl
+ private final PrioritisedExecutor.PrioritisedTask convertToFullTask;
+
+ public ChunkFullTask(final ChunkTaskScheduler scheduler, final ServerLevel world, final int chunkX, final int chunkZ,
+- final NewChunkHolder chunkHolder, final ChunkAccess fromChunk, final PrioritisedExecutor.Priority priority) {
++ final NewChunkHolder chunkHolder, final ChunkAccess fromChunk, final Priority priority) {
+ super(scheduler, world, chunkX, chunkZ);
+ this.chunkHolder = chunkHolder;
+ this.fromChunk = fromChunk;
+@@ -43,6 +45,8 @@ public final class ChunkFullTask extends ChunkProgressionTask implements Runnabl
+
+ @Override
+ public void run() {
++ final PlatformHooks platformHooks = PlatformHooks.get();
++
+ // See Vanilla ChunkPyramid#LOADING_PYRAMID.FULL for what this function should be doing
+ final LevelChunk chunk;
+ try {
+@@ -61,7 +65,7 @@ public final class ChunkFullTask extends ChunkProgressionTask implements Runnabl
+ final ServerLevel world = this.world;
+ final ProtoChunk protoChunk = (ProtoChunk)this.fromChunk;
+ chunk = new LevelChunk(this.world, protoChunk, (final LevelChunk unused) -> {
+- ChunkStatusTasks.postLoadProtoChunk(world, protoChunk.getEntities(), protoChunk.getPos()); // Paper - pass chunk pos
++ ChunkStatusTasks.postLoadProtoChunk(world, protoChunk.getEntities());
+ });
+ this.chunkHolder.replaceProtoChunk(new ImposterProtoChunk(chunk, false));
+ }
+@@ -71,16 +75,21 @@ public final class ChunkFullTask extends ChunkProgressionTask implements Runnabl
+ final NewChunkHolder chunkHolder = this.chunkHolder;
+
+ chunk.setFullStatus(chunkHolder::getChunkStatus);
+- chunk.runPostLoad();
+- // Unlike Vanilla, we load the entity chunk here, as we load the NBT in empty status (unlike Vanilla)
+- // This brings entity addition back in line with older versions of the game
+- // Since we load the NBT in the empty status, this will never block for I/O
+- ((ChunkSystemServerLevel)this.world).moonrise$getChunkTaskScheduler().chunkHolderManager.getOrCreateEntityChunk(this.chunkX, this.chunkZ, false);
+-
+- // we don't need the entitiesInLevel, not sure why it's there
+- chunk.setLoaded(true);
+- chunk.registerAllBlockEntitiesAfterLevelLoad();
+- chunk.registerTickContainerInLevel(this.world);
++ try {
++ platformHooks.setCurrentlyLoading(this.chunkHolder.vanillaChunkHolder, chunk);
++ chunk.runPostLoad();
++ // Unlike Vanilla, we load the entity chunk here, as we load the NBT in empty status (unlike Vanilla)
++ // This brings entity addition back in line with older versions of the game
++ // Since we load the NBT in the empty status, this will never block for I/O
++ ((ChunkSystemServerLevel)this.world).moonrise$getChunkTaskScheduler().chunkHolderManager.getOrCreateEntityChunk(this.chunkX, this.chunkZ, false);
++ chunk.setLoaded(true);
++ chunk.registerAllBlockEntitiesAfterLevelLoad();
++ chunk.registerTickContainerInLevel(this.world);
++ chunk.setUnsavedListener(this.world.getChunkSource().chunkMap.worldGenContext.unsavedListener());
++ platformHooks.chunkFullStatusComplete(chunk, (ProtoChunk)this.fromChunk);
++ } finally {
++ platformHooks.setCurrentlyLoading(this.chunkHolder.vanillaChunkHolder, null);
++ }
+ } catch (final Throwable throwable) {
+ this.complete(null, throwable);
+ return;
+@@ -112,29 +121,29 @@ public final class ChunkFullTask extends ChunkProgressionTask implements Runnabl
+ }
+
+ @Override
+- public PrioritisedExecutor.Priority getPriority() {
++ public Priority getPriority() {
+ return this.convertToFullTask.getPriority();
+ }
+
+ @Override
+- public void lowerPriority(final PrioritisedExecutor.Priority priority) {
+- if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
++ public void lowerPriority(final Priority priority) {
++ if (!Priority.isValidPriority(priority)) {
+ throw new IllegalArgumentException("Invalid priority " + priority);
+ }
+ this.convertToFullTask.lowerPriority(priority);
+ }
+
+ @Override
+- public void setPriority(final PrioritisedExecutor.Priority priority) {
+- if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
++ public void setPriority(final Priority priority) {
++ if (!Priority.isValidPriority(priority)) {
+ throw new IllegalArgumentException("Invalid priority " + priority);
+ }
+ this.convertToFullTask.setPriority(priority);
+ }
+
+ @Override
+- public void raisePriority(final PrioritisedExecutor.Priority priority) {
+- if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
++ public void raisePriority(final Priority priority) {
++ if (!Priority.isValidPriority(priority)) {
+ throw new IllegalArgumentException("Invalid priority " + priority);
+ }
+ this.convertToFullTask.raisePriority(priority);
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/task/ChunkLightTask.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/task/ChunkLightTask.java
+index 7c2e6752228fac175c4aa97fa3d817b8a938922f..4538ccfaea83d217ed85eaf16e82393c7f286489 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/task/ChunkLightTask.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/task/ChunkLightTask.java
+@@ -1,6 +1,6 @@
+ package ca.spottedleaf.moonrise.patches.chunk_system.scheduling.task;
+
+-import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
++import ca.spottedleaf.concurrentutil.util.Priority;
+ import ca.spottedleaf.moonrise.common.util.WorldUtil;
+ import ca.spottedleaf.moonrise.patches.chunk_system.scheduling.ChunkTaskScheduler;
+ import ca.spottedleaf.moonrise.patches.chunk_system.scheduling.PriorityHolder;
+@@ -25,9 +25,9 @@ public final class ChunkLightTask extends ChunkProgressionTask {
+ private final LightTaskPriorityHolder priorityHolder;
+
+ public ChunkLightTask(final ChunkTaskScheduler scheduler, final ServerLevel world, final int chunkX, final int chunkZ,
+- final ChunkAccess chunk, final PrioritisedExecutor.Priority priority) {
++ final ChunkAccess chunk, final Priority priority) {
+ super(scheduler, world, chunkX, chunkZ);
+- if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
++ if (!Priority.isValidPriority(priority)) {
+ throw new IllegalArgumentException("Invalid priority " + priority);
+ }
+ this.priorityHolder = new LightTaskPriorityHolder(priority, this);
+@@ -55,22 +55,22 @@ public final class ChunkLightTask extends ChunkProgressionTask {
+ }
+
+ @Override
+- public PrioritisedExecutor.Priority getPriority() {
++ public Priority getPriority() {
+ return this.priorityHolder.getPriority();
+ }
+
+ @Override
+- public void lowerPriority(final PrioritisedExecutor.Priority priority) {
++ public void lowerPriority(final Priority priority) {
+ this.priorityHolder.raisePriority(priority);
+ }
+
+ @Override
+- public void setPriority(final PrioritisedExecutor.Priority priority) {
++ public void setPriority(final Priority priority) {
+ this.priorityHolder.setPriority(priority);
+ }
+
+ @Override
+- public void raisePriority(final PrioritisedExecutor.Priority priority) {
++ public void raisePriority(final Priority priority) {
+ this.priorityHolder.raisePriority(priority);
+ }
+
+@@ -78,7 +78,7 @@ public final class ChunkLightTask extends ChunkProgressionTask {
+
+ private final ChunkLightTask task;
+
+- private LightTaskPriorityHolder(final PrioritisedExecutor.Priority priority, final ChunkLightTask task) {
++ private LightTaskPriorityHolder(final Priority priority, final ChunkLightTask task) {
+ super(priority);
+ this.task = task;
+ }
+@@ -90,13 +90,13 @@ public final class ChunkLightTask extends ChunkProgressionTask {
+ }
+
+ @Override
+- protected PrioritisedExecutor.Priority getScheduledPriority() {
++ protected Priority getScheduledPriority() {
+ final ChunkLightTask task = this.task;
+ return ((StarLightLightingProvider)task.world.getChunkSource().getLightEngine()).starlight$getLightEngine().getServerLightQueue().getPriority(task.chunkX, task.chunkZ);
+ }
+
+ @Override
+- protected void scheduleTask(final PrioritisedExecutor.Priority priority) {
++ protected void scheduleTask(final Priority priority) {
+ final ChunkLightTask task = this.task;
+ final StarLightInterface starLightInterface = ((StarLightLightingProvider)task.world.getChunkSource().getLightEngine()).starlight$getLightEngine();
+ final StarLightInterface.ServerLightQueue lightQueue = starLightInterface.getServerLightQueue();
+@@ -105,7 +105,7 @@ public final class ChunkLightTask extends ChunkProgressionTask {
+ }
+
+ @Override
+- protected void lowerPriorityScheduled(final PrioritisedExecutor.Priority priority) {
++ protected void lowerPriorityScheduled(final Priority priority) {
+ final ChunkLightTask task = this.task;
+ final StarLightInterface starLightInterface = ((StarLightLightingProvider)task.world.getChunkSource().getLightEngine()).starlight$getLightEngine();
+ final StarLightInterface.ServerLightQueue lightQueue = starLightInterface.getServerLightQueue();
+@@ -113,7 +113,7 @@ public final class ChunkLightTask extends ChunkProgressionTask {
+ }
+
+ @Override
+- protected void setPriorityScheduled(final PrioritisedExecutor.Priority priority) {
++ protected void setPriorityScheduled(final Priority priority) {
+ final ChunkLightTask task = this.task;
+ final StarLightInterface starLightInterface = ((StarLightLightingProvider)task.world.getChunkSource().getLightEngine()).starlight$getLightEngine();
+ final StarLightInterface.ServerLightQueue lightQueue = starLightInterface.getServerLightQueue();
+@@ -121,7 +121,7 @@ public final class ChunkLightTask extends ChunkProgressionTask {
+ }
+
+ @Override
+- protected void raisePriorityScheduled(final PrioritisedExecutor.Priority priority) {
++ protected void raisePriorityScheduled(final Priority priority) {
+ final ChunkLightTask task = this.task;
+ final StarLightInterface starLightInterface = ((StarLightLightingProvider)task.world.getChunkSource().getLightEngine()).starlight$getLightEngine();
+ final StarLightInterface.ServerLightQueue lightQueue = starLightInterface.getServerLightQueue();
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/task/ChunkLoadTask.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/task/ChunkLoadTask.java
+index 1ab93f219246d0b4dcdfd0f685f47c13091425f8..e0a88615a8b6d58191f29b1ff1a26427f0a4c1a6 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/task/ChunkLoadTask.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/task/ChunkLoadTask.java
+@@ -1,12 +1,13 @@
+ package ca.spottedleaf.moonrise.patches.chunk_system.scheduling.task;
+
+ import ca.spottedleaf.concurrentutil.collection.MultiThreadedQueue;
+-import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
++import ca.spottedleaf.concurrentutil.executor.PrioritisedExecutor;
+ import ca.spottedleaf.concurrentutil.lock.ReentrantAreaLock;
+ import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
++import ca.spottedleaf.concurrentutil.util.Priority;
++import ca.spottedleaf.moonrise.common.PlatformHooks;
+ import ca.spottedleaf.moonrise.patches.chunk_system.ChunkSystemConverters;
+-import ca.spottedleaf.moonrise.patches.chunk_system.ChunkSystemFeatures;
+-import ca.spottedleaf.moonrise.patches.chunk_system.io.RegionFileIOThread;
++import ca.spottedleaf.moonrise.patches.chunk_system.io.MoonriseRegionFileIO;
+ import ca.spottedleaf.moonrise.patches.chunk_system.level.poi.PoiChunk;
+ import ca.spottedleaf.moonrise.patches.chunk_system.scheduling.ChunkTaskScheduler;
+ import ca.spottedleaf.moonrise.patches.chunk_system.scheduling.NewChunkHolder;
+@@ -18,7 +19,7 @@ import net.minecraft.world.level.chunk.ChunkAccess;
+ import net.minecraft.world.level.chunk.ProtoChunk;
+ import net.minecraft.world.level.chunk.UpgradeData;
+ import net.minecraft.world.level.chunk.status.ChunkStatus;
+-import net.minecraft.world.level.chunk.storage.ChunkSerializer;
++import net.minecraft.world.level.chunk.storage.SerializableChunkData;
+ import net.minecraft.world.level.levelgen.blending.BlendingData;
+ import org.slf4j.Logger;
+ import org.slf4j.LoggerFactory;
+@@ -41,7 +42,7 @@ public final class ChunkLoadTask extends ChunkProgressionTask {
+ private final AtomicInteger taskCountToComplete = new AtomicInteger(3); // one for poi, one for entity, and one for chunk data
+
+ public ChunkLoadTask(final ChunkTaskScheduler scheduler, final ServerLevel world, final int chunkX, final int chunkZ,
+- final NewChunkHolder chunkHolder, final PrioritisedExecutor.Priority priority) {
++ final NewChunkHolder chunkHolder, final Priority priority) {
+ super(scheduler, world, chunkX, chunkZ);
+ this.chunkHolder = chunkHolder;
+ this.loadTask = new ChunkDataLoadTask(scheduler, world, chunkX, chunkZ, priority);
+@@ -170,12 +171,12 @@ public final class ChunkLoadTask extends ChunkProgressionTask {
+ }
+
+ @Override
+- public PrioritisedExecutor.Priority getPriority() {
++ public Priority getPriority() {
+ return this.loadTask.getPriority();
+ }
+
+ @Override
+- public void lowerPriority(final PrioritisedExecutor.Priority priority) {
++ public void lowerPriority(final Priority priority) {
+ final EntityDataLoadTask entityLoad = this.chunkHolder.getEntityDataLoadTask();
+ if (entityLoad != null) {
+ entityLoad.lowerPriority(priority);
+@@ -191,7 +192,7 @@ public final class ChunkLoadTask extends ChunkProgressionTask {
+ }
+
+ @Override
+- public void setPriority(final PrioritisedExecutor.Priority priority) {
++ public void setPriority(final Priority priority) {
+ final EntityDataLoadTask entityLoad = this.chunkHolder.getEntityDataLoadTask();
+ if (entityLoad != null) {
+ entityLoad.setPriority(priority);
+@@ -207,7 +208,7 @@ public final class ChunkLoadTask extends ChunkProgressionTask {
+ }
+
+ @Override
+- public void raisePriority(final PrioritisedExecutor.Priority priority) {
++ public void raisePriority(final Priority priority) {
+ final EntityDataLoadTask entityLoad = this.chunkHolder.getEntityDataLoadTask();
+ if (entityLoad != null) {
+ entityLoad.raisePriority(priority);
+@@ -231,8 +232,8 @@ public final class ChunkLoadTask extends ChunkProgressionTask {
+ protected static final VarHandle COMPLETED_HANDLE = ConcurrentUtil.getVarHandle(CallbackDataLoadTask.class, "completed", boolean.class);
+
+ protected CallbackDataLoadTask(final ChunkTaskScheduler scheduler, final ServerLevel world, final int chunkX,
+- final int chunkZ, final RegionFileIOThread.RegionFileType type,
+- final PrioritisedExecutor.Priority priority) {
++ final int chunkZ, final MoonriseRegionFileIO.RegionFileType type,
++ final Priority priority) {
+ super(scheduler, world, chunkX, chunkZ, type, priority);
+ }
+
+@@ -272,10 +273,13 @@ public final class ChunkLoadTask extends ChunkProgressionTask {
+ }
+ }
+
+- private static final class ChunkDataLoadTask extends CallbackDataLoadTask<CompoundTag, ChunkAccess> {
++
++ private static record ReadChunk(ProtoChunk protoChunk, SerializableChunkData chunkData) {}
++
++ private static final class ChunkDataLoadTask extends CallbackDataLoadTask<ReadChunk, ChunkAccess> {
+ private ChunkDataLoadTask(final ChunkTaskScheduler scheduler, final ServerLevel world, final int chunkX,
+- final int chunkZ, final PrioritisedExecutor.Priority priority) {
+- super(scheduler, world, chunkX, chunkZ, RegionFileIOThread.RegionFileType.CHUNK_DATA, priority);
++ final int chunkZ, final Priority priority) {
++ super(scheduler, world, chunkX, chunkZ, MoonriseRegionFileIO.RegionFileType.CHUNK_DATA, priority);
+ }
+
+ @Override
+@@ -289,40 +293,42 @@ public final class ChunkLoadTask extends ChunkProgressionTask {
+ }
+
+ @Override
+- protected PrioritisedExecutor.PrioritisedTask createOffMain(final Runnable run, final PrioritisedExecutor.Priority priority) {
++ protected PrioritisedExecutor.PrioritisedTask createOffMain(final Runnable run, final Priority priority) {
+ return this.scheduler.loadExecutor.createTask(run, priority);
+ }
+
+ @Override
+- protected PrioritisedExecutor.PrioritisedTask createOnMain(final Runnable run, final PrioritisedExecutor.Priority priority) {
++ protected PrioritisedExecutor.PrioritisedTask createOnMain(final Runnable run, final Priority priority) {
+ return this.scheduler.createChunkTask(this.chunkX, this.chunkZ, run, priority);
+ }
+
+ @Override
+- protected TaskResult<ChunkAccess, Throwable> completeOnMainOffMain(final CompoundTag data, final Throwable throwable) {
++ protected TaskResult<ChunkAccess, Throwable> completeOnMainOffMain(final ReadChunk data, final Throwable throwable) {
+ if (throwable != null) {
+ return new TaskResult<>(null, throwable);
+ }
+- if (data == null) {
++
++ if (data == null || data.protoChunk() == null) {
+ return new TaskResult<>(this.getEmptyChunk(), null);
+ }
+
+- if (ChunkSystemFeatures.supportsAsyncChunkDeserialization()) {
+- return this.deserialize(data);
++ if (!PlatformHooks.get().hasMainChunkLoadHook()) {
++ return new TaskResult<>(data.protoChunk(), null);
+ }
+- // need to deserialize on main thread
++
++ // need to invoke the callback for loading on the main thread
+ return null;
+ }
+
+ private ProtoChunk getEmptyChunk() {
+ return new ProtoChunk(
+ new ChunkPos(this.chunkX, this.chunkZ), UpgradeData.EMPTY, this.world,
+- this.world.registryAccess().registryOrThrow(Registries.BIOME), (BlendingData)null
++ this.world.registryAccess().lookupOrThrow(Registries.BIOME), (BlendingData)null
+ );
+ }
+
+ @Override
+- protected TaskResult<CompoundTag, Throwable> runOffMain(final CompoundTag data, final Throwable throwable) {
++ protected TaskResult<ReadChunk, Throwable> runOffMain(final CompoundTag data, final Throwable throwable) {
+ if (throwable != null) {
+ LOGGER.error("Failed to load chunk data for task: " + this.toString() + ", chunk data will be lost", throwable);
+ return new TaskResult<>(null, null);
+@@ -334,42 +340,43 @@ public final class ChunkLoadTask extends ChunkProgressionTask {
+
+ try {
+ // run converters
+- final CompoundTag converted = this.world.getChunkSource().chunkMap.upgradeChunkTag(data, new net.minecraft.world.level.ChunkPos(this.chunkX, this.chunkZ));
++ final CompoundTag converted = this.world.getChunkSource().chunkMap.upgradeChunkTag(data);
+
+- return new TaskResult<>(converted, null);
+- } catch (final Throwable thr2) {
+- LOGGER.error("Failed to parse chunk data for task: " + this.toString() + ", chunk data will be lost", thr2);
+- return new TaskResult<>(null, null);
+- }
+- }
++ // unpack the data
++ final SerializableChunkData chunkData = SerializableChunkData.parse(
++ this.world, this.world.registryAccess(), converted
++ );
+
+- private TaskResult<ChunkAccess, Throwable> deserialize(final CompoundTag data) {
+- try {
+- final ChunkAccess deserialized = ChunkSerializer.read(
+- this.world, this.world.getPoiManager(), this.world.getChunkSource().chunkMap.storageInfo(), new ChunkPos(this.chunkX, this.chunkZ), data
++ if (chunkData == null) {
++ LOGGER.error("Deserialized chunk for task: " + this.toString() + " produced null, chunk data will be lost?");
++ }
++
++ // read into ProtoChunk
++ final ProtoChunk chunk = chunkData == null ? null : chunkData.read(
++ this.world, this.world.getPoiManager(), this.world.getChunkSource().chunkMap.storageInfo(),
++ new ChunkPos(this.chunkX, this.chunkZ)
+ );
+- return new TaskResult<>(deserialized, null);
++
++ return new TaskResult<>(new ReadChunk(chunk, chunkData), null);
+ } catch (final Throwable thr2) {
+ LOGGER.error("Failed to parse chunk data for task: " + this.toString() + ", chunk data will be lost", thr2);
+- return new TaskResult<>(this.getEmptyChunk(), null);
++ return new TaskResult<>(null, null);
+ }
+ }
+
+ @Override
+- protected TaskResult<ChunkAccess, Throwable> runOnMain(final CompoundTag data, final Throwable throwable) {
+- // data != null && throwable == null
+- if (ChunkSystemFeatures.supportsAsyncChunkDeserialization()) {
+- throw new UnsupportedOperationException();
+- }
+- return this.deserialize(data);
++ protected TaskResult<ChunkAccess, Throwable> runOnMain(final ReadChunk data, final Throwable throwable) {
++ PlatformHooks.get().mainChunkLoad(data.protoChunk(), data.chunkData());
++
++ return new TaskResult<>(data.protoChunk(), null);
+ }
+ }
+
+ public static final class PoiDataLoadTask extends CallbackDataLoadTask<PoiChunk, PoiChunk> {
+
+ public PoiDataLoadTask(final ChunkTaskScheduler scheduler, final ServerLevel world, final int chunkX,
+- final int chunkZ, final PrioritisedExecutor.Priority priority) {
+- super(scheduler, world, chunkX, chunkZ, RegionFileIOThread.RegionFileType.POI_DATA, priority);
++ final int chunkZ, final Priority priority) {
++ super(scheduler, world, chunkX, chunkZ, MoonriseRegionFileIO.RegionFileType.POI_DATA, priority);
+ }
+
+ @Override
+@@ -383,12 +390,12 @@ public final class ChunkLoadTask extends ChunkProgressionTask {
+ }
+
+ @Override
+- protected PrioritisedExecutor.PrioritisedTask createOffMain(final Runnable run, final PrioritisedExecutor.Priority priority) {
++ protected PrioritisedExecutor.PrioritisedTask createOffMain(final Runnable run, final Priority priority) {
+ return this.scheduler.loadExecutor.createTask(run, priority);
+ }
+
+ @Override
+- protected PrioritisedExecutor.PrioritisedTask createOnMain(final Runnable run, final PrioritisedExecutor.Priority priority) {
++ protected PrioritisedExecutor.PrioritisedTask createOnMain(final Runnable run, final Priority priority) {
+ throw new UnsupportedOperationException();
+ }
+
+@@ -430,8 +437,8 @@ public final class ChunkLoadTask extends ChunkProgressionTask {
+ public static final class EntityDataLoadTask extends CallbackDataLoadTask<CompoundTag, CompoundTag> {
+
+ public EntityDataLoadTask(final ChunkTaskScheduler scheduler, final ServerLevel world, final int chunkX,
+- final int chunkZ, final PrioritisedExecutor.Priority priority) {
+- super(scheduler, world, chunkX, chunkZ, RegionFileIOThread.RegionFileType.ENTITY_DATA, priority);
++ final int chunkZ, final Priority priority) {
++ super(scheduler, world, chunkX, chunkZ, MoonriseRegionFileIO.RegionFileType.ENTITY_DATA, priority);
+ }
+
+ @Override
+@@ -445,12 +452,12 @@ public final class ChunkLoadTask extends ChunkProgressionTask {
+ }
+
+ @Override
+- protected PrioritisedExecutor.PrioritisedTask createOffMain(final Runnable run, final PrioritisedExecutor.Priority priority) {
++ protected PrioritisedExecutor.PrioritisedTask createOffMain(final Runnable run, final Priority priority) {
+ return this.scheduler.loadExecutor.createTask(run, priority);
+ }
+
+ @Override
+- protected PrioritisedExecutor.PrioritisedTask createOnMain(final Runnable run, final PrioritisedExecutor.Priority priority) {
++ protected PrioritisedExecutor.PrioritisedTask createOnMain(final Runnable run, final Priority priority) {
+ throw new UnsupportedOperationException();
+ }
+
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/task/ChunkProgressionTask.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/task/ChunkProgressionTask.java
+index 70e900b0f9c131900bf8b3f3ecbfbd5df5361205..002ee365aa70d8e6a6e6bd5c95988bd17db4395a 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/task/ChunkProgressionTask.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/task/ChunkProgressionTask.java
+@@ -1,8 +1,8 @@
+ package ca.spottedleaf.moonrise.patches.chunk_system.scheduling.task;
+
+ import ca.spottedleaf.concurrentutil.collection.MultiThreadedQueue;
+-import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
+ import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
++import ca.spottedleaf.concurrentutil.util.Priority;
+ import ca.spottedleaf.moonrise.common.util.WorldUtil;
+ import ca.spottedleaf.moonrise.patches.chunk_system.scheduling.ChunkTaskScheduler;
+ import net.minecraft.server.level.ServerLevel;
+@@ -46,15 +46,15 @@ public abstract class ChunkProgressionTask {
+ /* May be called multiple times */
+ public abstract void cancel();
+
+- public abstract PrioritisedExecutor.Priority getPriority();
++ public abstract Priority getPriority();
+
+ /* Schedule lock is always held for the priority update calls */
+
+- public abstract void lowerPriority(final PrioritisedExecutor.Priority priority);
++ public abstract void lowerPriority(final Priority priority);
+
+- public abstract void setPriority(final PrioritisedExecutor.Priority priority);
++ public abstract void setPriority(final Priority priority);
+
+- public abstract void raisePriority(final PrioritisedExecutor.Priority priority);
++ public abstract void raisePriority(final Priority priority);
+
+ public final void onComplete(final BiConsumer<ChunkAccess, Throwable> onComplete) {
+ if (!this.waiters.add(onComplete)) {
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/task/ChunkUpgradeGenericStatusTask.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/task/ChunkUpgradeGenericStatusTask.java
+index 2c17d5589f15f1155be08be670d29acbe954a8fa..25d8da4773dcee5096053e7e3788bfc224d705a7 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/task/ChunkUpgradeGenericStatusTask.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/task/ChunkUpgradeGenericStatusTask.java
+@@ -1,7 +1,8 @@
+ package ca.spottedleaf.moonrise.patches.chunk_system.scheduling.task;
+
+-import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
++import ca.spottedleaf.concurrentutil.executor.PrioritisedExecutor;
+ import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
++import ca.spottedleaf.concurrentutil.util.Priority;
+ import ca.spottedleaf.moonrise.common.util.WorldUtil;
+ import ca.spottedleaf.moonrise.patches.chunk_system.level.chunk.ChunkSystemChunkStatus;
+ import ca.spottedleaf.moonrise.patches.chunk_system.scheduling.ChunkTaskScheduler;
+@@ -36,9 +37,9 @@ public final class ChunkUpgradeGenericStatusTask extends ChunkProgressionTask im
+
+ public ChunkUpgradeGenericStatusTask(final ChunkTaskScheduler scheduler, final ServerLevel world, final int chunkX,
+ final int chunkZ, final ChunkAccess chunk, final StaticCache2D<GenerationChunkHolder> neighbours,
+- final ChunkStatus toStatus, final PrioritisedExecutor.Priority priority) {
++ final ChunkStatus toStatus, final Priority priority) {
+ super(scheduler, world, chunkX, chunkZ);
+- if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
++ if (!Priority.isValidPriority(priority)) {
+ throw new IllegalArgumentException("Invalid priority " + priority);
+ }
+ this.fromChunk = chunk;
+@@ -187,29 +188,29 @@ public final class ChunkUpgradeGenericStatusTask extends ChunkProgressionTask im
+ }
+
+ @Override
+- public PrioritisedExecutor.Priority getPriority() {
++ public Priority getPriority() {
+ return this.generateTask.getPriority();
+ }
+
+ @Override
+- public void lowerPriority(final PrioritisedExecutor.Priority priority) {
+- if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
++ public void lowerPriority(final Priority priority) {
++ if (!Priority.isValidPriority(priority)) {
+ throw new IllegalArgumentException("Invalid priority " + priority);
+ }
+ this.generateTask.lowerPriority(priority);
+ }
+
+ @Override
+- public void setPriority(final PrioritisedExecutor.Priority priority) {
+- if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
++ public void setPriority(final Priority priority) {
++ if (!Priority.isValidPriority(priority)) {
+ throw new IllegalArgumentException("Invalid priority " + priority);
+ }
+ this.generateTask.setPriority(priority);
+ }
+
+ @Override
+- public void raisePriority(final PrioritisedExecutor.Priority priority) {
+- if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
++ public void raisePriority(final Priority priority) {
++ if (!Priority.isValidPriority(priority)) {
+ throw new IllegalArgumentException("Invalid priority " + priority);
+ }
+ this.generateTask.raisePriority(priority);
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/task/GenericDataLoadTask.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/task/GenericDataLoadTask.java
+index 7a65d351b448873c6f2c145c975c92be314b876c..bdcd1879457bafcca4e76523aac0555968f37c0b 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/task/GenericDataLoadTask.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/scheduling/task/GenericDataLoadTask.java
+@@ -1,12 +1,13 @@
+ package ca.spottedleaf.moonrise.patches.chunk_system.scheduling.task;
+
++import ca.spottedleaf.concurrentutil.completable.CallbackCompletable;
+ import ca.spottedleaf.concurrentutil.completable.Completable;
+ import ca.spottedleaf.concurrentutil.executor.Cancellable;
+-import ca.spottedleaf.concurrentutil.executor.standard.DelayedPrioritisedTask;
+-import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
++import ca.spottedleaf.concurrentutil.executor.PrioritisedExecutor;
+ import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
++import ca.spottedleaf.concurrentutil.util.Priority;
+ import ca.spottedleaf.moonrise.common.util.WorldUtil;
+-import ca.spottedleaf.moonrise.patches.chunk_system.io.RegionFileIOThread;
++import ca.spottedleaf.moonrise.patches.chunk_system.io.MoonriseRegionFileIO;
+ import ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemServerLevel;
+ import ca.spottedleaf.moonrise.patches.chunk_system.scheduling.ChunkTaskScheduler;
+ import ca.spottedleaf.moonrise.patches.chunk_system.scheduling.NewChunkHolder;
+@@ -47,11 +48,11 @@ public abstract class GenericDataLoadTask<OnMain,FinalCompletion> {
+ protected final ServerLevel world;
+ protected final int chunkX;
+ protected final int chunkZ;
+- protected final RegionFileIOThread.RegionFileType type;
++ protected final MoonriseRegionFileIO.RegionFileType type;
+
+ public GenericDataLoadTask(final ChunkTaskScheduler scheduler, final ServerLevel world, final int chunkX,
+- final int chunkZ, final RegionFileIOThread.RegionFileType type,
+- final PrioritisedExecutor.Priority priority) {
++ final int chunkZ, final MoonriseRegionFileIO.RegionFileType type,
++ final Priority priority) {
+ this.scheduler = scheduler;
+ this.world = world;
+ this.chunkX = chunkX;
+@@ -89,9 +90,9 @@ public abstract class GenericDataLoadTask<OnMain,FinalCompletion> {
+
+ protected abstract boolean hasOnMain();
+
+- protected abstract PrioritisedExecutor.PrioritisedTask createOffMain(final Runnable run, final PrioritisedExecutor.Priority priority);
++ protected abstract PrioritisedExecutor.PrioritisedTask createOffMain(final Runnable run, final Priority priority);
+
+- protected abstract PrioritisedExecutor.PrioritisedTask createOnMain(final Runnable run, final PrioritisedExecutor.Priority priority);
++ protected abstract PrioritisedExecutor.PrioritisedTask createOnMain(final Runnable run, final Priority priority);
+
+ protected abstract TaskResult<OnMain, Throwable> runOffMain(final CompoundTag data, final Throwable throwable);
+
+@@ -108,7 +109,7 @@ public abstract class GenericDataLoadTask<OnMain,FinalCompletion> {
+ ", type: " + this.type.toString() + "}";
+ }
+
+- public PrioritisedExecutor.Priority getPriority() {
++ public Priority getPriority() {
+ if (this.processOnMain != null) {
+ return this.processOnMain.getPriority();
+ } else {
+@@ -116,7 +117,7 @@ public abstract class GenericDataLoadTask<OnMain,FinalCompletion> {
+ }
+ }
+
+- public void lowerPriority(final PrioritisedExecutor.Priority priority) {
++ public void lowerPriority(final Priority priority) {
+ // can't lower I/O tasks, we don't know what they affect
+ if (this.processOffMain != null) {
+ this.processOffMain.lowerPriority(priority);
+@@ -126,7 +127,7 @@ public abstract class GenericDataLoadTask<OnMain,FinalCompletion> {
+ }
+ }
+
+- public void setPriority(final PrioritisedExecutor.Priority priority) {
++ public void setPriority(final Priority priority) {
+ // can't lower I/O tasks, we don't know what they affect
+ this.loadDataFromDiskTask.raisePriority(priority);
+ if (this.processOffMain != null) {
+@@ -137,7 +138,7 @@ public abstract class GenericDataLoadTask<OnMain,FinalCompletion> {
+ }
+ }
+
+- public void raisePriority(final PrioritisedExecutor.Priority priority) {
++ public void raisePriority(final Priority priority) {
+ // can't lower I/O tasks, we don't know what they affect
+ this.loadDataFromDiskTask.raisePriority(priority);
+ if (this.processOffMain != null) {
+@@ -382,10 +383,10 @@ public abstract class GenericDataLoadTask<OnMain,FinalCompletion> {
+ private final int chunkX;
+ private final int chunkZ;
+
+- private final RegionFileIOThread.RegionFileType type;
++ private final MoonriseRegionFileIO.RegionFileType type;
+ private Cancellable dataLoadTask;
+ private Cancellable dataUnloadCancellable;
+- private DelayedPrioritisedTask dataUnloadTask;
++ private PrioritisedExecutor.PrioritisedTask dataUnloadTask;
+
+ private final BiConsumer<CompoundTag, Throwable> onComplete;
+ private final AtomicBoolean scheduled = new AtomicBoolean();
+@@ -393,10 +394,10 @@ public abstract class GenericDataLoadTask<OnMain,FinalCompletion> {
+ // onComplete should be caller sensitive, it may complete synchronously with schedule() - which does
+ // hold a priority lock.
+ public LoadDataFromDiskTask(final ServerLevel world, final int chunkX, final int chunkZ,
+- final RegionFileIOThread.RegionFileType type,
++ final MoonriseRegionFileIO.RegionFileType type,
+ final BiConsumer<CompoundTag, Throwable> onComplete,
+- final PrioritisedExecutor.Priority priority) {
+- if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
++ final Priority priority) {
++ if (!Priority.isValidPriority(priority)) {
+ throw new IllegalArgumentException("Invalid priority " + priority);
+ }
+ this.world = world;
+@@ -426,8 +427,8 @@ public abstract class GenericDataLoadTask<OnMain,FinalCompletion> {
+ return (this.getPriorityVolatile() & PRIORITY_EXECUTED) != 0;
+ }
+
+- public void lowerPriority(final PrioritisedExecutor.Priority priority) {
+- if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
++ public void lowerPriority(final Priority priority) {
++ if (!Priority.isValidPriority(priority)) {
+ throw new IllegalArgumentException("Invalid priority " + priority);
+ }
+
+@@ -439,7 +440,7 @@ public abstract class GenericDataLoadTask<OnMain,FinalCompletion> {
+ }
+
+ if ((curr & PRIORITY_LOAD_SCHEDULED) != 0) {
+- RegionFileIOThread.lowerPriority(this.world, this.chunkX, this.chunkZ, this.type, priority);
++ MoonriseRegionFileIO.lowerPriority(this.world, this.chunkX, this.chunkZ, this.type, priority);
+ return;
+ }
+
+@@ -467,8 +468,8 @@ public abstract class GenericDataLoadTask<OnMain,FinalCompletion> {
+ }
+ }
+
+- public void setPriority(final PrioritisedExecutor.Priority priority) {
+- if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
++ public void setPriority(final Priority priority) {
++ if (!Priority.isValidPriority(priority)) {
+ throw new IllegalArgumentException("Invalid priority " + priority);
+ }
+
+@@ -480,7 +481,7 @@ public abstract class GenericDataLoadTask<OnMain,FinalCompletion> {
+ }
+
+ if ((curr & PRIORITY_LOAD_SCHEDULED) != 0) {
+- RegionFileIOThread.setPriority(this.world, this.chunkX, this.chunkZ, this.type, priority);
++ MoonriseRegionFileIO.setPriority(this.world, this.chunkX, this.chunkZ, this.type, priority);
+ return;
+ }
+
+@@ -504,8 +505,8 @@ public abstract class GenericDataLoadTask<OnMain,FinalCompletion> {
+ }
+ }
+
+- public void raisePriority(final PrioritisedExecutor.Priority priority) {
+- if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
++ public void raisePriority(final Priority priority) {
++ if (!Priority.isValidPriority(priority)) {
+ throw new IllegalArgumentException("Invalid priority " + priority);
+ }
+
+@@ -517,7 +518,7 @@ public abstract class GenericDataLoadTask<OnMain,FinalCompletion> {
+ }
+
+ if ((curr & PRIORITY_LOAD_SCHEDULED) != 0) {
+- RegionFileIOThread.raisePriority(this.world, this.chunkX, this.chunkZ, this.type, priority);
++ MoonriseRegionFileIO.raisePriority(this.world, this.chunkX, this.chunkZ, this.type, priority);
+ return;
+ }
+
+@@ -583,7 +584,7 @@ public abstract class GenericDataLoadTask<OnMain,FinalCompletion> {
+ } // else: cancelled
+ };
+
+- final PrioritisedExecutor.Priority initialPriority = PrioritisedExecutor.Priority.getPriority(priority);
++ final Priority initialPriority = Priority.getPriority(priority);
+ boolean scheduledUnload = false;
+
+ final NewChunkHolder holder = ((ChunkSystemServerLevel)this.world).moonrise$getChunkTaskScheduler().chunkHolderManager.getChunkHolder(this.chunkX, this.chunkZ);
+@@ -593,13 +594,13 @@ public abstract class GenericDataLoadTask<OnMain,FinalCompletion> {
+ consumer.accept(data, null);
+ } else {
+ // need to schedule task
+- LoadDataFromDiskTask.this.schedule(false, consumer, PrioritisedExecutor.Priority.getPriority(LoadDataFromDiskTask.this.getPriorityVolatile() & ~PRIORITY_FLAGS));
++ LoadDataFromDiskTask.this.schedule(false, consumer, Priority.getPriority(LoadDataFromDiskTask.this.getPriorityVolatile() & ~PRIORITY_FLAGS));
+ }
+ };
+ Cancellable unloadCancellable = null;
+ CompoundTag syncComplete = null;
+ final NewChunkHolder.UnloadTask unloadTask = holder.getUnloadTask(this.type); // can be null if no task exists
+- final Completable<CompoundTag> unloadCompletable = unloadTask == null ? null : unloadTask.completable();
++ final CallbackCompletable<CompoundTag> unloadCompletable = unloadTask == null ? null : unloadTask.completable();
+ if (unloadCompletable != null) {
+ unloadCancellable = unloadCompletable.addAsynchronousWaiter(unloadConsumer);
+ if (unloadCancellable == null) {
+@@ -622,7 +623,7 @@ public abstract class GenericDataLoadTask<OnMain,FinalCompletion> {
+ this.schedule(scheduledUnload, consumer, initialPriority);
+ }
+
+- private void schedule(final boolean scheduledUnload, final BiConsumer<CompoundTag, Throwable> consumer, final PrioritisedExecutor.Priority initialPriority) {
++ private void schedule(final boolean scheduledUnload, final BiConsumer<CompoundTag, Throwable> consumer, final Priority initialPriority) {
+ int priority = this.getPriorityVolatile();
+
+ if ((priority & PRIORITY_EXECUTED) != 0) {
+@@ -631,9 +632,9 @@ public abstract class GenericDataLoadTask<OnMain,FinalCompletion> {
+ }
+
+ if (!scheduledUnload) {
+- this.dataLoadTask = RegionFileIOThread.loadDataAsync(
++ this.dataLoadTask = MoonriseRegionFileIO.loadDataAsync(
+ this.world, this.chunkX, this.chunkZ, this.type, consumer,
+- initialPriority.isHigherPriority(PrioritisedExecutor.Priority.NORMAL), initialPriority
++ initialPriority.isHigherPriority(Priority.NORMAL), initialPriority
+ );
+ }
+
+@@ -657,10 +658,10 @@ public abstract class GenericDataLoadTask<OnMain,FinalCompletion> {
+
+ if (scheduledUnload) {
+ if (this.dataUnloadTask != null) {
+- this.dataUnloadTask.setPriority(PrioritisedExecutor.Priority.getPriority(priority & ~PRIORITY_FLAGS));
++ this.dataUnloadTask.setPriority(Priority.getPriority(priority & ~PRIORITY_FLAGS));
+ }
+ } else {
+- RegionFileIOThread.setPriority(this.world, this.chunkX, this.chunkZ, this.type, PrioritisedExecutor.Priority.getPriority(priority & ~PRIORITY_FLAGS));
++ MoonriseRegionFileIO.setPriority(this.world, this.chunkX, this.chunkZ, this.type, Priority.getPriority(priority & ~PRIORITY_FLAGS));
+ }
+
+ ++failures;
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/storage/ChunkSystemChunkBuffer.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/storage/ChunkSystemChunkBuffer.java
+new file mode 100644
+index 0000000000000000000000000000000000000000..51c126735ace8fdde89ad97b5cab62f244212db0
+--- /dev/null
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/storage/ChunkSystemChunkBuffer.java
+@@ -0,0 +1,12 @@
++package ca.spottedleaf.moonrise.patches.chunk_system.storage;
++
++import net.minecraft.world.level.chunk.storage.RegionFile;
++import java.io.IOException;
++
++public interface ChunkSystemChunkBuffer {
++ public boolean moonrise$getWriteOnClose();
++
++ public void moonrise$setWriteOnClose(final boolean value);
++
++ public void moonrise$write(final RegionFile regionFile) throws IOException;
++}
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/storage/ChunkSystemRegionFile.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/storage/ChunkSystemRegionFile.java
+new file mode 100644
+index 0000000000000000000000000000000000000000..3bd1b59250dbab15097a64d515999b278636795a
+--- /dev/null
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/storage/ChunkSystemRegionFile.java
+@@ -0,0 +1,12 @@
++package ca.spottedleaf.moonrise.patches.chunk_system.storage;
++
++import ca.spottedleaf.moonrise.patches.chunk_system.io.MoonriseRegionFileIO;
++import net.minecraft.nbt.CompoundTag;
++import net.minecraft.world.level.ChunkPos;
++import java.io.IOException;
++
++public interface ChunkSystemRegionFile {
++
++ public MoonriseRegionFileIO.RegionDataController.WriteData moonrise$startWrite(final CompoundTag data, final ChunkPos pos) throws IOException;
++
++}
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/util/ParallelSearchRadiusIteration.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/util/ParallelSearchRadiusIteration.java
+index 3a9a564edfdb99e006e4816cb8821bd1e9ecff43..93fd23027c00cef76562098306737272fda1350a 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/util/ParallelSearchRadiusIteration.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/util/ParallelSearchRadiusIteration.java
+@@ -1,6 +1,7 @@
+ package ca.spottedleaf.moonrise.patches.chunk_system.util;
+
+ import ca.spottedleaf.moonrise.common.util.CoordinateUtils;
++import ca.spottedleaf.moonrise.common.util.MoonriseConstants;
+ import it.unimi.dsi.fastutil.HashCommon;
+ import it.unimi.dsi.fastutil.longs.LongArrayList;
+ import it.unimi.dsi.fastutil.longs.LongIterator;
+@@ -13,7 +14,7 @@ public final class ParallelSearchRadiusIteration {
+
+ // expected that this list returns for a given radius, the set of chunks ordered
+ // by manhattan distance
+- private static final long[][] SEARCH_RADIUS_ITERATION_LIST = new long[64+2+1][];
++ private static final long[][] SEARCH_RADIUS_ITERATION_LIST = new long[MoonriseConstants.MAX_VIEW_DISTANCE+2+1][];
+ static {
+ for (int i = 0; i < SEARCH_RADIUS_ITERATION_LIST.length; ++i) {
+ // a BFS around -x, -z, +x, +z will give increasing manhatten distance
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/util/stream/ExternalChunkStreamMarker.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/util/stream/ExternalChunkStreamMarker.java
+new file mode 100644
+index 0000000000000000000000000000000000000000..7ef3dcca89ed7578c6c0f5565131889110063056
+--- /dev/null
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/util/stream/ExternalChunkStreamMarker.java
+@@ -0,0 +1,37 @@
++package ca.spottedleaf.moonrise.patches.chunk_system.util.stream;
++
++import java.io.DataInputStream;
++import java.io.FilterInputStream;
++import java.io.InputStream;
++import java.lang.reflect.Field;
++
++/**
++ * Used to mark chunk data streams that are on external files
++ */
++public class ExternalChunkStreamMarker extends DataInputStream {
++
++ private static final Field IN_FIELD;
++ static {
++ Field field;
++ try {
++ field = FilterInputStream.class.getDeclaredField("in");
++ field.setAccessible(true);
++ } catch (final Throwable throwable) {
++ field = null;
++ }
++
++ IN_FIELD = field;
++ }
++
++ private static InputStream getWrapped(final FilterInputStream in) {
++ try {
++ return (InputStream)IN_FIELD.get(in);
++ } catch (final Throwable throwable) {
++ return in;
++ }
++ }
++
++ public ExternalChunkStreamMarker(final DataInputStream in) {
++ super(getWrapped(in));
++ }
++}
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java b/src/main/java/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java
+index 748ab4d637ce463272bae4fdbab6842a27385126..3abd4ad6379c383c3a31931255292b42d9435694 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java
+@@ -1,15 +1,58 @@
+ package ca.spottedleaf.moonrise.patches.collisions;
+
++import ca.spottedleaf.moonrise.common.util.WorldUtil;
++import ca.spottedleaf.moonrise.patches.chunk_system.world.ChunkSystemEntityGetter;
++import ca.spottedleaf.moonrise.patches.collisions.block.CollisionBlockState;
++import ca.spottedleaf.moonrise.patches.chunk_system.entity.ChunkSystemEntity;
++import ca.spottedleaf.moonrise.patches.collisions.shape.CachedShapeData;
++import ca.spottedleaf.moonrise.patches.collisions.shape.CollisionDiscreteVoxelShape;
++import ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape;
++import ca.spottedleaf.moonrise.patches.block_counting.BlockCountingChunkSection;
++import it.unimi.dsi.fastutil.doubles.DoubleArrayList;
++import it.unimi.dsi.fastutil.doubles.DoubleList;
++import net.minecraft.core.BlockPos;
++import net.minecraft.core.Direction;
++import net.minecraft.util.Mth;
++import net.minecraft.world.entity.Entity;
++import net.minecraft.world.item.Item;
++import net.minecraft.world.level.Level;
++import net.minecraft.world.level.block.Blocks;
++import net.minecraft.world.level.block.state.BlockState;
++import net.minecraft.world.level.border.WorldBorder;
++import net.minecraft.world.level.chunk.ChunkAccess;
++import net.minecraft.world.level.chunk.ChunkSource;
++import net.minecraft.world.level.chunk.LevelChunkSection;
++import net.minecraft.world.level.chunk.PalettedContainer;
++import net.minecraft.world.level.chunk.status.ChunkStatus;
++import net.minecraft.world.level.material.FluidState;
++import net.minecraft.world.phys.AABB;
++import net.minecraft.world.phys.Vec3;
++import net.minecraft.world.phys.shapes.ArrayVoxelShape;
++import net.minecraft.world.phys.shapes.BitSetDiscreteVoxelShape;
++import net.minecraft.world.phys.shapes.BooleanOp;
++import net.minecraft.world.phys.shapes.CollisionContext;
++import net.minecraft.world.phys.shapes.DiscreteVoxelShape;
++import net.minecraft.world.phys.shapes.EntityCollisionContext;
++import net.minecraft.world.phys.shapes.OffsetDoubleList;
++import net.minecraft.world.phys.shapes.Shapes;
++import net.minecraft.world.phys.shapes.SliceShape;
++import net.minecraft.world.phys.shapes.VoxelShape;
++import java.util.Arrays;
++import java.util.List;
++import java.util.Objects;
++import java.util.function.BiPredicate;
++import java.util.function.Predicate;
++
+ public final class CollisionUtil {
+
+ public static final double COLLISION_EPSILON = 1.0E-7;
+- public static final it.unimi.dsi.fastutil.doubles.DoubleArrayList ZERO_ONE = it.unimi.dsi.fastutil.doubles.DoubleArrayList.wrap(new double[] { 0.0, 1.0 });
++ public static final DoubleArrayList ZERO_ONE = DoubleArrayList.wrap(new double[] { 0.0, 1.0 });
+
+ public static boolean isSpecialCollidingBlock(final net.minecraft.world.level.block.state.BlockBehaviour.BlockStateBase block) {
+- return block.hasLargeCollisionShape() || block.getBlock() == net.minecraft.world.level.block.Blocks.MOVING_PISTON;
++ return block.hasLargeCollisionShape() || block.getBlock() == Blocks.MOVING_PISTON;
+ }
+
+- public static boolean isEmpty(final net.minecraft.world.phys.AABB aabb) {
++ public static boolean isEmpty(final AABB aabb) {
+ return (aabb.maxX - aabb.minX) < COLLISION_EPSILON || (aabb.maxY - aabb.minY) < COLLISION_EPSILON || (aabb.maxZ - aabb.minZ) < COLLISION_EPSILON;
+ }
+
+@@ -18,11 +61,11 @@ public final class CollisionUtil {
+ return (maxX - minX) < COLLISION_EPSILON || (maxY - minY) < COLLISION_EPSILON || (maxZ - minZ) < COLLISION_EPSILON;
+ }
+
+- public static net.minecraft.world.phys.AABB getBoxForChunk(final int chunkX, final int chunkZ) {
++ public static AABB getBoxForChunk(final int chunkX, final int chunkZ) {
+ double x = (double)(chunkX << 4);
+ double z = (double)(chunkZ << 4);
+ // use a bounding box bigger than the chunk to prevent entities from entering it on move
+- return new net.minecraft.world.phys.AABB(x - 3*COLLISION_EPSILON, Double.NEGATIVE_INFINITY, z - 3*COLLISION_EPSILON,
++ return new AABB(x - 3*COLLISION_EPSILON, Double.NEGATIVE_INFINITY, z - 3*COLLISION_EPSILON,
+ x + (16.0 + 3*COLLISION_EPSILON), Double.POSITIVE_INFINITY, z + (16.0 + 3*COLLISION_EPSILON));
+ }
+
+@@ -43,21 +86,21 @@ public final class CollisionUtil {
+ (minZ1 - maxZ2) < -COLLISION_EPSILON && (maxZ1 - minZ2) > COLLISION_EPSILON;
+ }
+
+- public static boolean voxelShapeIntersect(final net.minecraft.world.phys.AABB box, final double minX, final double minY, final double minZ,
++ public static boolean voxelShapeIntersect(final AABB box, final double minX, final double minY, final double minZ,
+ final double maxX, final double maxY, final double maxZ) {
+ return (box.minX - maxX) < -COLLISION_EPSILON && (box.maxX - minX) > COLLISION_EPSILON &&
+ (box.minY - maxY) < -COLLISION_EPSILON && (box.maxY - minY) > COLLISION_EPSILON &&
+ (box.minZ - maxZ) < -COLLISION_EPSILON && (box.maxZ - minZ) > COLLISION_EPSILON;
+ }
+
+- public static boolean voxelShapeIntersect(final net.minecraft.world.phys.AABB box1, final net.minecraft.world.phys.AABB box2) {
++ public static boolean voxelShapeIntersect(final AABB box1, final AABB box2) {
+ return (box1.minX - box2.maxX) < -COLLISION_EPSILON && (box1.maxX - box2.minX) > COLLISION_EPSILON &&
+ (box1.minY - box2.maxY) < -COLLISION_EPSILON && (box1.maxY - box2.minY) > COLLISION_EPSILON &&
+ (box1.minZ - box2.maxZ) < -COLLISION_EPSILON && (box1.maxZ - box2.minZ) > COLLISION_EPSILON;
+ }
+
+ // assume !isEmpty(target) && abs(source_move) >= COLLISION_EPSILON
+- public static double collideX(final net.minecraft.world.phys.AABB target, final net.minecraft.world.phys.AABB source, final double source_move) {
++ public static double collideX(final AABB target, final AABB source, final double source_move) {
+ if ((source.minY - target.maxY) < -COLLISION_EPSILON && (source.maxY - target.minY) > COLLISION_EPSILON &&
+ (source.minZ - target.maxZ) < -COLLISION_EPSILON && (source.maxZ - target.minZ) > COLLISION_EPSILON) {
+ if (source_move >= 0.0) {
+@@ -78,7 +121,7 @@ public final class CollisionUtil {
+ }
+
+ // assume !isEmpty(target) && abs(source_move) >= COLLISION_EPSILON
+- public static double collideY(final net.minecraft.world.phys.AABB target, final net.minecraft.world.phys.AABB source, final double source_move) {
++ public static double collideY(final AABB target, final AABB source, final double source_move) {
+ if ((source.minX - target.maxX) < -COLLISION_EPSILON && (source.maxX - target.minX) > COLLISION_EPSILON &&
+ (source.minZ - target.maxZ) < -COLLISION_EPSILON && (source.maxZ - target.minZ) > COLLISION_EPSILON) {
+ if (source_move >= 0.0) {
+@@ -99,7 +142,7 @@ public final class CollisionUtil {
+ }
+
+ // assume !isEmpty(target) && abs(source_move) >= COLLISION_EPSILON
+- public static double collideZ(final net.minecraft.world.phys.AABB target, final net.minecraft.world.phys.AABB source, final double source_move) {
++ public static double collideZ(final AABB target, final AABB source, final double source_move) {
+ if ((source.minX - target.maxX) < -COLLISION_EPSILON && (source.maxX - target.minX) > COLLISION_EPSILON &&
+ (source.minY - target.maxY) < -COLLISION_EPSILON && (source.maxY - target.minY) > COLLISION_EPSILON) {
+ if (source_move >= 0.0) {
+@@ -121,7 +164,8 @@ public final class CollisionUtil {
+
+ // startIndex and endIndex inclusive
+ // assumes indices are in range of array
+- private static int findFloor(final double[] values, final double value, int startIndex, int endIndex) {
++ public static int findFloor(final double[] values, final double value, int startIndex, int endIndex) {
++ Objects.checkFromToIndex(startIndex, endIndex + 1, values.length);
+ do {
+ final int middle = (startIndex + endIndex) >>> 1;
+ final double middleVal = values[middle];
+@@ -136,7 +180,217 @@ public final class CollisionUtil {
+ return startIndex - 1;
+ }
+
+- public static boolean voxelShapeIntersectNoEmpty(final net.minecraft.world.phys.shapes.VoxelShape voxel, final net.minecraft.world.phys.AABB aabb) {
++ private static VoxelShape sliceShapeVanilla(final VoxelShape src, final Direction.Axis axis,
++ final int index) {
++ return new SliceShape(src, axis, index);
++ }
++
++ private static DoubleList offsetList(final double[] src, final double by) {
++ final DoubleArrayList wrap = DoubleArrayList.wrap(src);
++ if (by == 0.0) {
++ return wrap;
++ }
++ return new OffsetDoubleList(wrap, by);
++ }
++
++ private static VoxelShape sliceShapeOptimised(final VoxelShape src, final Direction.Axis axis,
++ final int index) {
++ // assume index in range
++ final double off_x = ((CollisionVoxelShape)src).moonrise$offsetX();
++ final double off_y = ((CollisionVoxelShape)src).moonrise$offsetY();
++ final double off_z = ((CollisionVoxelShape)src).moonrise$offsetZ();
++
++ final double[] coords_x = ((CollisionVoxelShape)src).moonrise$rootCoordinatesX();
++ final double[] coords_y = ((CollisionVoxelShape)src).moonrise$rootCoordinatesY();
++ final double[] coords_z = ((CollisionVoxelShape)src).moonrise$rootCoordinatesZ();
++
++ final CachedShapeData cached_shape_data = ((CollisionVoxelShape)src).moonrise$getCachedVoxelData();
++
++ // note: size = coords.length - 1
++ final int size_x = cached_shape_data.sizeX();
++ final int size_y = cached_shape_data.sizeY();
++ final int size_z = cached_shape_data.sizeZ();
++
++ final long[] bitset = cached_shape_data.voxelSet();
++
++ final DoubleList list_x;
++ final DoubleList list_y;
++ final DoubleList list_z;
++ final int shape_sx;
++ final int shape_ex;
++ final int shape_sy;
++ final int shape_ey;
++ final int shape_sz;
++ final int shape_ez;
++
++ switch (axis) {
++ case X: {
++ // validate index
++ if (index < 0 || index >= size_x) {
++ return Shapes.empty();
++ }
++
++ // test if input is already "sliced"
++ if (coords_x.length == 2 && (coords_x[0] + off_x) == 0.0 && (coords_x[1] + off_x) == 1.0) {
++ return src;
++ }
++
++ // test if result would be full box
++ if (coords_y.length == 2 && coords_z.length == 2 &&
++ (coords_y[0] + off_y) == 0.0 && (coords_y[1] + off_y) == 1.0 &&
++ (coords_z[0] + off_z) == 0.0 && (coords_z[1] + off_z) == 1.0) {
++ // note: size_y == size_z == 1
++ final int bitIdx = 0 + 0*size_z + index*(size_z*size_y);
++ return (bitset[bitIdx >>> 6] & (1L << bitIdx)) == 0L ? Shapes.empty() : Shapes.block();
++ }
++
++ list_x = ZERO_ONE;
++ list_y = offsetList(coords_y, off_y);
++ list_z = offsetList(coords_z, off_z);
++ shape_sx = index;
++ shape_ex = index + 1;
++ shape_sy = 0;
++ shape_ey = size_y;
++ shape_sz = 0;
++ shape_ez = size_z;
++
++ break;
++ }
++ case Y: {
++ // validate index
++ if (index < 0 || index >= size_y) {
++ return Shapes.empty();
++ }
++
++ // test if input is already "sliced"
++ if (coords_y.length == 2 && (coords_y[0] + off_y) == 0.0 && (coords_y[1] + off_y) == 1.0) {
++ return src;
++ }
++
++ // test if result would be full box
++ if (coords_x.length == 2 && coords_z.length == 2 &&
++ (coords_x[0] + off_x) == 0.0 && (coords_x[1] + off_x) == 1.0 &&
++ (coords_z[0] + off_z) == 0.0 && (coords_z[1] + off_z) == 1.0) {
++ // note: size_x == size_z == 1
++ final int bitIdx = 0 + index*size_z + 0*(size_z*size_y);
++ return (bitset[bitIdx >>> 6] & (1L << bitIdx)) == 0L ? Shapes.empty() : Shapes.block();
++ }
++
++ list_x = offsetList(coords_x, off_x);
++ list_y = ZERO_ONE;
++ list_z = offsetList(coords_z, off_z);
++ shape_sx = 0;
++ shape_ex = size_x;
++ shape_sy = index;
++ shape_ey = index + 1;
++ shape_sz = 0;
++ shape_ez = size_z;
++
++ break;
++ }
++ case Z: {
++ // validate index
++ if (index < 0 || index >= size_z) {
++ return Shapes.empty();
++ }
++
++ // test if input is already "sliced"
++ if (coords_z.length == 2 && (coords_z[0] + off_z) == 0.0 && (coords_z[1] + off_z) == 1.0) {
++ return src;
++ }
++
++ // test if result would be full box
++ if (coords_x.length == 2 && coords_y.length == 2 &&
++ (coords_x[0] + off_x) == 0.0 && (coords_x[1] + off_x) == 1.0 &&
++ (coords_y[0] + off_y) == 0.0 && (coords_y[1] + off_y) == 1.0) {
++ // note: size_x == size_y == 1
++ final int bitIdx = index + 0*size_z + 0*(size_z*size_y);
++ return (bitset[bitIdx >>> 6] & (1L << bitIdx)) == 0L ? Shapes.empty() : Shapes.block();
++ }
++
++ list_x = offsetList(coords_x, off_x);
++ list_y = offsetList(coords_y, off_y);
++ list_z = ZERO_ONE;
++ shape_sx = 0;
++ shape_ex = size_x;
++ shape_sy = 0;
++ shape_ey = size_y;
++ shape_sz = index;
++ shape_ez = index + 1;
++
++ break;
++ }
++ default: {
++ throw new IllegalStateException("Unknown axis: " + axis);
++ }
++ }
++
++ final int local_len_x = shape_ex - shape_sx;
++ final int local_len_y = shape_ey - shape_sy;
++ final int local_len_z = shape_ez - shape_sz;
++
++ final BitSetDiscreteVoxelShape shape = new BitSetDiscreteVoxelShape(local_len_x, local_len_y, local_len_z);
++
++ final int bitset_mul_x = size_z*size_y;
++ final int idx_off = shape_sz + shape_sy*size_z + shape_sx*bitset_mul_x;
++ final int shape_mul_x = local_len_y*local_len_z;
++ for (int x = 0; x < local_len_x; ++x) {
++ boolean setX = false;
++ for (int y = 0; y < local_len_y; ++y) {
++ boolean setY = false;
++ for (int z = 0; z < local_len_z; ++z) {
++ final int unslicedIdx = idx_off + z + y*size_z + x*bitset_mul_x;
++ if ((bitset[unslicedIdx >>> 6] & (1L << unslicedIdx)) == 0L) {
++ continue;
++ }
++
++ setY = true;
++ setX = true;
++ shape.zMin = Math.min(shape.zMin, z);
++ shape.zMax = Math.max(shape.zMax, z + 1);
++
++ shape.storage.set(
++ z + y*local_len_z + x*shape_mul_x
++ );
++ }
++
++ if (setY) {
++ shape.yMin = Math.min(shape.yMin, y);
++ shape.yMax = Math.max(shape.yMax, y + 1);
++ }
++ }
++ if (setX) {
++ shape.xMin = Math.min(shape.xMin, x);
++ shape.xMax = Math.max(shape.xMax, x + 1);
++ }
++ }
++
++ return shape.isEmpty() ? Shapes.empty() : new ArrayVoxelShape(
++ shape, list_x, list_y, list_z
++ );
++ }
++
++ private static final boolean DEBUG_SLICE_SHAPE = false;
++
++ public static VoxelShape sliceShape(final VoxelShape src, final Direction.Axis axis,
++ final int index) {
++ final VoxelShape ret = sliceShapeOptimised(src, axis, index);
++ if (DEBUG_SLICE_SHAPE) {
++ final VoxelShape vanilla = sliceShapeVanilla(src, axis, index);
++ if (!equals(ret, vanilla)) {
++ // special case: SliceShape is not empty when it should be!
++ if (areAnyFull(ret.shape) || areAnyFull(vanilla.shape)) {
++ equals(ret, vanilla);
++ sliceShapeOptimised(src, axis, index);
++ throw new IllegalStateException("Slice shape mismatch");
++ }
++ }
++ }
++
++ return ret;
++ }
++
++ public static boolean voxelShapeIntersectNoEmpty(final VoxelShape voxel, final AABB aabb) {
+ if (voxel.isEmpty()) {
+ return false;
+ }
+@@ -144,15 +398,15 @@ public final class CollisionUtil {
+ // note: this function assumes that for any i in coords that coord[i + 1] - coord[i] > COLLISION_EPSILON is true
+
+ // offsets that should be applied to coords
+- final double off_x = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)voxel).moonrise$offsetX();
+- final double off_y = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)voxel).moonrise$offsetY();
+- final double off_z = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)voxel).moonrise$offsetZ();
++ final double off_x = ((CollisionVoxelShape)voxel).moonrise$offsetX();
++ final double off_y = ((CollisionVoxelShape)voxel).moonrise$offsetY();
++ final double off_z = ((CollisionVoxelShape)voxel).moonrise$offsetZ();
+
+- final double[] coords_x = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)voxel).moonrise$rootCoordinatesX();
+- final double[] coords_y = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)voxel).moonrise$rootCoordinatesY();
+- final double[] coords_z = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)voxel).moonrise$rootCoordinatesZ();
++ final double[] coords_x = ((CollisionVoxelShape)voxel).moonrise$rootCoordinatesX();
++ final double[] coords_y = ((CollisionVoxelShape)voxel).moonrise$rootCoordinatesY();
++ final double[] coords_z = ((CollisionVoxelShape)voxel).moonrise$rootCoordinatesZ();
+
+- final ca.spottedleaf.moonrise.patches.collisions.shape.CachedShapeData cached_shape_data = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)voxel).moonrise$getCachedVoxelData();
++ final CachedShapeData cached_shape_data = ((CollisionVoxelShape)voxel).moonrise$getCachedVoxelData();
+
+ // note: size = coords.length - 1
+ final int size_x = cached_shape_data.sizeX();
+@@ -246,23 +500,23 @@ public final class CollisionUtil {
+ }
+
+ // assume !target.isEmpty() && abs(source_move) >= COLLISION_EPSILON
+- public static double collideX(final net.minecraft.world.phys.shapes.VoxelShape target, final net.minecraft.world.phys.AABB source, final double source_move) {
+- final net.minecraft.world.phys.AABB single_aabb = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)target).moonrise$getSingleAABBRepresentation();
++ public static double collideX(final VoxelShape target, final AABB source, final double source_move) {
++ final AABB single_aabb = ((CollisionVoxelShape)target).moonrise$getSingleAABBRepresentation();
+ if (single_aabb != null) {
+ return collideX(single_aabb, source, source_move);
+ }
+ // note: this function assumes that for any i in coords that coord[i + 1] - coord[i] > COLLISION_EPSILON is true
+
+ // offsets that should be applied to coords
+- final double off_x = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)target).moonrise$offsetX();
+- final double off_y = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)target).moonrise$offsetY();
+- final double off_z = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)target).moonrise$offsetZ();
++ final double off_x = ((CollisionVoxelShape)target).moonrise$offsetX();
++ final double off_y = ((CollisionVoxelShape)target).moonrise$offsetY();
++ final double off_z = ((CollisionVoxelShape)target).moonrise$offsetZ();
+
+- final double[] coords_x = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)target).moonrise$rootCoordinatesX();
+- final double[] coords_y = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)target).moonrise$rootCoordinatesY();
+- final double[] coords_z = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)target).moonrise$rootCoordinatesZ();
++ final double[] coords_x = ((CollisionVoxelShape)target).moonrise$rootCoordinatesX();
++ final double[] coords_y = ((CollisionVoxelShape)target).moonrise$rootCoordinatesY();
++ final double[] coords_z = ((CollisionVoxelShape)target).moonrise$rootCoordinatesZ();
+
+- final ca.spottedleaf.moonrise.patches.collisions.shape.CachedShapeData cached_shape_data = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)target).moonrise$getCachedVoxelData();
++ final CachedShapeData cached_shape_data = ((CollisionVoxelShape)target).moonrise$getCachedVoxelData();
+
+ // note: size = coords.length - 1
+ final int size_x = cached_shape_data.sizeX();
+@@ -404,23 +658,23 @@ public final class CollisionUtil {
+ }
+ }
+
+- public static double collideY(final net.minecraft.world.phys.shapes.VoxelShape target, final net.minecraft.world.phys.AABB source, final double source_move) {
+- final net.minecraft.world.phys.AABB single_aabb = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)target).moonrise$getSingleAABBRepresentation();
++ public static double collideY(final VoxelShape target, final AABB source, final double source_move) {
++ final AABB single_aabb = ((CollisionVoxelShape)target).moonrise$getSingleAABBRepresentation();
+ if (single_aabb != null) {
+ return collideY(single_aabb, source, source_move);
+ }
+ // note: this function assumes that for any i in coords that coord[i + 1] - coord[i] > COLLISION_EPSILON is true
+
+ // offsets that should be applied to coords
+- final double off_x = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)target).moonrise$offsetX();
+- final double off_y = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)target).moonrise$offsetY();
+- final double off_z = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)target).moonrise$offsetZ();
++ final double off_x = ((CollisionVoxelShape)target).moonrise$offsetX();
++ final double off_y = ((CollisionVoxelShape)target).moonrise$offsetY();
++ final double off_z = ((CollisionVoxelShape)target).moonrise$offsetZ();
+
+- final double[] coords_x = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)target).moonrise$rootCoordinatesX();
+- final double[] coords_y = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)target).moonrise$rootCoordinatesY();
+- final double[] coords_z = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)target).moonrise$rootCoordinatesZ();
++ final double[] coords_x = ((CollisionVoxelShape)target).moonrise$rootCoordinatesX();
++ final double[] coords_y = ((CollisionVoxelShape)target).moonrise$rootCoordinatesY();
++ final double[] coords_z = ((CollisionVoxelShape)target).moonrise$rootCoordinatesZ();
+
+- final ca.spottedleaf.moonrise.patches.collisions.shape.CachedShapeData cached_shape_data = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)target).moonrise$getCachedVoxelData();
++ final CachedShapeData cached_shape_data = ((CollisionVoxelShape)target).moonrise$getCachedVoxelData();
+
+ // note: size = coords.length - 1
+ final int size_x = cached_shape_data.sizeX();
+@@ -562,23 +816,23 @@ public final class CollisionUtil {
+ }
+ }
+
+- public static double collideZ(final net.minecraft.world.phys.shapes.VoxelShape target, final net.minecraft.world.phys.AABB source, final double source_move) {
+- final net.minecraft.world.phys.AABB single_aabb = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)target).moonrise$getSingleAABBRepresentation();
++ public static double collideZ(final VoxelShape target, final AABB source, final double source_move) {
++ final AABB single_aabb = ((CollisionVoxelShape)target).moonrise$getSingleAABBRepresentation();
+ if (single_aabb != null) {
+ return collideZ(single_aabb, source, source_move);
+ }
+ // note: this function assumes that for any i in coords that coord[i + 1] - coord[i] > COLLISION_EPSILON is true
+
+ // offsets that should be applied to coords
+- final double off_x = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)target).moonrise$offsetX();
+- final double off_y = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)target).moonrise$offsetY();
+- final double off_z = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)target).moonrise$offsetZ();
++ final double off_x = ((CollisionVoxelShape)target).moonrise$offsetX();
++ final double off_y = ((CollisionVoxelShape)target).moonrise$offsetY();
++ final double off_z = ((CollisionVoxelShape)target).moonrise$offsetZ();
+
+- final double[] coords_x = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)target).moonrise$rootCoordinatesX();
+- final double[] coords_y = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)target).moonrise$rootCoordinatesY();
+- final double[] coords_z = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)target).moonrise$rootCoordinatesZ();
++ final double[] coords_x = ((CollisionVoxelShape)target).moonrise$rootCoordinatesX();
++ final double[] coords_y = ((CollisionVoxelShape)target).moonrise$rootCoordinatesY();
++ final double[] coords_z = ((CollisionVoxelShape)target).moonrise$rootCoordinatesZ();
+
+- final ca.spottedleaf.moonrise.patches.collisions.shape.CachedShapeData cached_shape_data = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)target).moonrise$getCachedVoxelData();
++ final CachedShapeData cached_shape_data = ((CollisionVoxelShape)target).moonrise$getCachedVoxelData();
+
+ // note: size = coords.length - 1
+ final int size_x = cached_shape_data.sizeX();
+@@ -721,13 +975,13 @@ public final class CollisionUtil {
+ }
+
+ // does not use epsilon
+- public static boolean strictlyContains(final net.minecraft.world.phys.shapes.VoxelShape voxel, final net.minecraft.world.phys.Vec3 point) {
++ public static boolean strictlyContains(final VoxelShape voxel, final Vec3 point) {
+ return strictlyContains(voxel, point.x, point.y, point.z);
+ }
+
+ // does not use epsilon
+- public static boolean strictlyContains(final net.minecraft.world.phys.shapes.VoxelShape voxel, double x, double y, double z) {
+- final net.minecraft.world.phys.AABB single_aabb = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)voxel).moonrise$getSingleAABBRepresentation();
++ public static boolean strictlyContains(final VoxelShape voxel, double x, double y, double z) {
++ final AABB single_aabb = ((CollisionVoxelShape)voxel).moonrise$getSingleAABBRepresentation();
+ if (single_aabb != null) {
+ return single_aabb.contains(x, y, z);
+ }
+@@ -738,15 +992,15 @@ public final class CollisionUtil {
+ }
+
+ // offset input
+- x -= ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)voxel).moonrise$offsetX();
+- y -= ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)voxel).moonrise$offsetY();
+- z -= ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)voxel).moonrise$offsetZ();
++ x -= ((CollisionVoxelShape)voxel).moonrise$offsetX();
++ y -= ((CollisionVoxelShape)voxel).moonrise$offsetY();
++ z -= ((CollisionVoxelShape)voxel).moonrise$offsetZ();
+
+- final double[] coords_x = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)voxel).moonrise$rootCoordinatesX();
+- final double[] coords_y = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)voxel).moonrise$rootCoordinatesY();
+- final double[] coords_z = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)voxel).moonrise$rootCoordinatesZ();
++ final double[] coords_x = ((CollisionVoxelShape)voxel).moonrise$rootCoordinatesX();
++ final double[] coords_y = ((CollisionVoxelShape)voxel).moonrise$rootCoordinatesY();
++ final double[] coords_z = ((CollisionVoxelShape)voxel).moonrise$rootCoordinatesZ();
+
+- final ca.spottedleaf.moonrise.patches.collisions.shape.CachedShapeData cached_shape_data = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)voxel).moonrise$getCachedVoxelData();
++ final CachedShapeData cached_shape_data = ((CollisionVoxelShape)voxel).moonrise$getCachedVoxelData();
+
+ // note: size = coords.length - 1
+ final int size_x = cached_shape_data.sizeX();
+@@ -788,10 +1042,10 @@ public final class CollisionUtil {
+ return ((ft ? 1 : 0) << 1) | ((tf ? 1 : 0) << 2) | ((tt ? 1 : 0) << 3);
+ }
+
+- private static net.minecraft.world.phys.shapes.BitSetDiscreteVoxelShape merge(final ca.spottedleaf.moonrise.patches.collisions.shape.CachedShapeData shapeDataFirst, final ca.spottedleaf.moonrise.patches.collisions.shape.CachedShapeData shapeDataSecond,
+- final ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.MergedVoxelCoordinateList mergedX, final ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.MergedVoxelCoordinateList mergedY,
+- final ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.MergedVoxelCoordinateList mergedZ,
+- final int booleanOp) {
++ private static BitSetDiscreteVoxelShape merge(final CachedShapeData shapeDataFirst, final CachedShapeData shapeDataSecond,
++ final MergedVoxelCoordinateList mergedX, final MergedVoxelCoordinateList mergedY,
++ final MergedVoxelCoordinateList mergedZ,
++ final int booleanOp) {
+ final int sizeX = mergedX.voxels;
+ final int sizeY = mergedY.voxels;
+ final int sizeZ = mergedZ.voxels;
+@@ -806,7 +1060,7 @@ public final class CollisionUtil {
+ final int s2Mul2 = s2Mul1 * shapeDataSecond.sizeY();
+
+ // note: indices may contain -1, but nothing > size
+- final net.minecraft.world.phys.shapes.BitSetDiscreteVoxelShape ret = new net.minecraft.world.phys.shapes.BitSetDiscreteVoxelShape(sizeX, sizeY, sizeZ);
++ final BitSetDiscreteVoxelShape ret = new BitSetDiscreteVoxelShape(sizeX, sizeY, sizeZ);
+
+ boolean empty = true;
+
+@@ -823,10 +1077,11 @@ public final class CollisionUtil {
+ final int s1z = mergedZ.firstIndices[idxZ];
+ final int s2z = mergedZ.secondIndices[idxZ];
+
+- int idx;
++ int idx1;
++ int idx2;
+
+- final int isS1Full = (s1x | s1y | s1z) < 0 ? 0 : (int)((s1Voxels[(idx = s1z + s1y*s1Mul1 + s1x*s1Mul2) >>> 6] >>> idx) & 1L);
+- final int isS2Full = (s2x | s2y | s2z) < 0 ? 0 : (int)((s2Voxels[(idx = s2z + s2y*s2Mul1 + s2x*s2Mul2) >>> 6] >>> idx) & 1L);
++ final int isS1Full = (s1x | s1y | s1z) < 0 ? 0 : (int)((s1Voxels[(idx1 = s1z + s1y*s1Mul1 + s1x*s1Mul2) >>> 6] >>> idx1) & 1L);
++ final int isS2Full = (s2x | s2y | s2z) < 0 ? 0 : (int)((s2Voxels[(idx2 = s2z + s2y*s2Mul1 + s2x*s2Mul2) >>> 6] >>> idx2) & 1L);
+
+ // idx ff -> 0
+ // idx ft -> 1
+@@ -861,9 +1116,9 @@ public final class CollisionUtil {
+ return empty ? null : ret;
+ }
+
+- private static boolean isMergeEmpty(final ca.spottedleaf.moonrise.patches.collisions.shape.CachedShapeData shapeDataFirst, final ca.spottedleaf.moonrise.patches.collisions.shape.CachedShapeData shapeDataSecond,
+- final ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.MergedVoxelCoordinateList mergedX, final ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.MergedVoxelCoordinateList mergedY,
+- final ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.MergedVoxelCoordinateList mergedZ,
++ private static boolean isMergeEmpty(final CachedShapeData shapeDataFirst, final CachedShapeData shapeDataSecond,
++ final MergedVoxelCoordinateList mergedX, final MergedVoxelCoordinateList mergedY,
++ final MergedVoxelCoordinateList mergedZ,
+ final int booleanOp) {
+ final int sizeX = mergedX.voxels;
+ final int sizeY = mergedY.voxels;
+@@ -889,10 +1144,11 @@ public final class CollisionUtil {
+ final int s1z = mergedZ.firstIndices[idxZ];
+ final int s2z = mergedZ.secondIndices[idxZ];
+
+- int idx;
++ int idx1;
++ int idx2;
+
+- final int isS1Full = (s1x | s1y | s1z) < 0 ? 0 : (int)((s1Voxels[(idx = s1z + s1y*s1Mul1 + s1x*s1Mul2) >>> 6] >>> idx) & 1L);
+- final int isS2Full = (s2x | s2y | s2z) < 0 ? 0 : (int)((s2Voxels[(idx = s2z + s2y*s2Mul1 + s2x*s2Mul2) >>> 6] >>> idx) & 1L);
++ final int isS1Full = (s1x | s1y | s1z) < 0 ? 0 : (int)((s1Voxels[(idx1 = s1z + s1y*s1Mul1 + s1x*s1Mul2) >>> 6] >>> idx1) & 1L);
++ final int isS2Full = (s2x | s2y | s2z) < 0 ? 0 : (int)((s2Voxels[(idx2 = s2z + s2y*s2Mul1 + s2x*s2Mul2) >>> 6] >>> idx2) & 1L);
+
+ // idx ff -> 0
+ // idx ft -> 1
+@@ -911,11 +1167,11 @@ public final class CollisionUtil {
+ return true;
+ }
+
+- public static net.minecraft.world.phys.shapes.VoxelShape joinOptimized(final net.minecraft.world.phys.shapes.VoxelShape first, final net.minecraft.world.phys.shapes.VoxelShape second, final net.minecraft.world.phys.shapes.BooleanOp operator) {
++ public static VoxelShape joinOptimized(final VoxelShape first, final VoxelShape second, final BooleanOp operator) {
+ return joinUnoptimized(first, second, operator).optimize();
+ }
+
+- public static net.minecraft.world.phys.shapes.VoxelShape joinUnoptimized(final net.minecraft.world.phys.shapes.VoxelShape first, final net.minecraft.world.phys.shapes.VoxelShape second, final net.minecraft.world.phys.shapes.BooleanOp operator) {
++ public static VoxelShape joinUnoptimized(final VoxelShape first, final VoxelShape second, final BooleanOp operator) {
+ final boolean ff = operator.apply(false, false);
+ if (ff) {
+ // technically, should be an infinite box but that's clearly an error
+@@ -925,23 +1181,23 @@ public final class CollisionUtil {
+ final boolean tt = operator.apply(true, true);
+
+ if (first == second) {
+- return tt ? first : net.minecraft.world.phys.shapes.Shapes.empty();
++ return tt ? first : Shapes.empty();
+ }
+
+ final boolean ft = operator.apply(false, true);
+ final boolean tf = operator.apply(true, false);
+
+ if (first.isEmpty()) {
+- return ft ? second : net.minecraft.world.phys.shapes.Shapes.empty();
++ return ft ? second : Shapes.empty();
+ }
+ if (second.isEmpty()) {
+- return tf ? first : net.minecraft.world.phys.shapes.Shapes.empty();
++ return tf ? first : Shapes.empty();
+ }
+
+ if (!tt) {
+ // try to check for no intersection, since tt = false
+- final net.minecraft.world.phys.AABB aabbF = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)first).moonrise$getSingleAABBRepresentation();
+- final net.minecraft.world.phys.AABB aabbS = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)second).moonrise$getSingleAABBRepresentation();
++ final AABB aabbF = ((CollisionVoxelShape)first).moonrise$getSingleAABBRepresentation();
++ final AABB aabbS = ((CollisionVoxelShape)second).moonrise$getSingleAABBRepresentation();
+
+ final boolean intersect;
+
+@@ -962,7 +1218,7 @@ public final class CollisionUtil {
+
+ if (!intersect) {
+ if (!tf & !ft) {
+- return net.minecraft.world.phys.shapes.Shapes.empty();
++ return Shapes.empty();
+ }
+ if (!tf | !ft) {
+ return tf ? first : second;
+@@ -970,50 +1226,50 @@ public final class CollisionUtil {
+ }
+ }
+
+- final ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.MergedVoxelCoordinateList mergedX = ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.MergedVoxelCoordinateList.merge(
+- ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)first).moonrise$rootCoordinatesX(), ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)first).moonrise$offsetX(),
+- ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)second).moonrise$rootCoordinatesX(), ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)second).moonrise$offsetX(),
++ final MergedVoxelCoordinateList mergedX = MergedVoxelCoordinateList.merge(
++ ((CollisionVoxelShape)first).moonrise$rootCoordinatesX(), ((CollisionVoxelShape)first).moonrise$offsetX(),
++ ((CollisionVoxelShape)second).moonrise$rootCoordinatesX(), ((CollisionVoxelShape)second).moonrise$offsetX(),
+ ft, tf
+ );
+- if (mergedX == ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.MergedVoxelCoordinateList.EMPTY) {
+- return net.minecraft.world.phys.shapes.Shapes.empty();
++ if (mergedX == null) {
++ return Shapes.empty();
+ }
+- final ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.MergedVoxelCoordinateList mergedY = ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.MergedVoxelCoordinateList.merge(
+- ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)first).moonrise$rootCoordinatesY(), ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)first).moonrise$offsetY(),
+- ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)second).moonrise$rootCoordinatesY(), ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)second).moonrise$offsetY(),
++ final MergedVoxelCoordinateList mergedY = MergedVoxelCoordinateList.merge(
++ ((CollisionVoxelShape)first).moonrise$rootCoordinatesY(), ((CollisionVoxelShape)first).moonrise$offsetY(),
++ ((CollisionVoxelShape)second).moonrise$rootCoordinatesY(), ((CollisionVoxelShape)second).moonrise$offsetY(),
+ ft, tf
+ );
+- if (mergedY == ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.MergedVoxelCoordinateList.EMPTY) {
+- return net.minecraft.world.phys.shapes.Shapes.empty();
++ if (mergedY == null) {
++ return Shapes.empty();
+ }
+- final ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.MergedVoxelCoordinateList mergedZ = ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.MergedVoxelCoordinateList.merge(
+- ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)first).moonrise$rootCoordinatesZ(), ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)first).moonrise$offsetZ(),
+- ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)second).moonrise$rootCoordinatesZ(), ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)second).moonrise$offsetZ(),
++ final MergedVoxelCoordinateList mergedZ = MergedVoxelCoordinateList.merge(
++ ((CollisionVoxelShape)first).moonrise$rootCoordinatesZ(), ((CollisionVoxelShape)first).moonrise$offsetZ(),
++ ((CollisionVoxelShape)second).moonrise$rootCoordinatesZ(), ((CollisionVoxelShape)second).moonrise$offsetZ(),
+ ft, tf
+ );
+- if (mergedZ == ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.MergedVoxelCoordinateList.EMPTY) {
+- return net.minecraft.world.phys.shapes.Shapes.empty();
++ if (mergedZ == null) {
++ return Shapes.empty();
+ }
+
+- final ca.spottedleaf.moonrise.patches.collisions.shape.CachedShapeData shapeDataFirst = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)first).moonrise$getCachedVoxelData();
+- final ca.spottedleaf.moonrise.patches.collisions.shape.CachedShapeData shapeDataSecond = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)second).moonrise$getCachedVoxelData();
++ final CachedShapeData shapeDataFirst = ((CollisionVoxelShape)first).moonrise$getCachedVoxelData();
++ final CachedShapeData shapeDataSecond = ((CollisionVoxelShape)second).moonrise$getCachedVoxelData();
+
+- final net.minecraft.world.phys.shapes.BitSetDiscreteVoxelShape mergedShape = merge(
++ final BitSetDiscreteVoxelShape mergedShape = merge(
+ shapeDataFirst, shapeDataSecond,
+ mergedX, mergedY, mergedZ,
+ makeBitset(ft, tf, tt)
+ );
+
+ if (mergedShape == null) {
+- return net.minecraft.world.phys.shapes.Shapes.empty();
++ return Shapes.empty();
+ }
+
+- return new net.minecraft.world.phys.shapes.ArrayVoxelShape(
++ return new ArrayVoxelShape(
+ mergedShape, mergedX.wrapCoords(), mergedY.wrapCoords(), mergedZ.wrapCoords()
+ );
+ }
+
+- public static boolean isJoinNonEmpty(final net.minecraft.world.phys.shapes.VoxelShape first, final net.minecraft.world.phys.shapes.VoxelShape second, final net.minecraft.world.phys.shapes.BooleanOp operator) {
++ public static boolean isJoinNonEmpty(final VoxelShape first, final VoxelShape second, final BooleanOp operator) {
+ final boolean ff = operator.apply(false, false);
+ if (ff) {
+ // technically, should be an infinite box but that's clearly an error
+@@ -1035,8 +1291,8 @@ public final class CollisionUtil {
+ final boolean tf = operator.apply(true, false);
+
+ // try to check intersection
+- final net.minecraft.world.phys.AABB aabbF = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)first).moonrise$getSingleAABBRepresentation();
+- final net.minecraft.world.phys.AABB aabbS = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)second).moonrise$getSingleAABBRepresentation();
++ final AABB aabbF = ((CollisionVoxelShape)first).moonrise$getSingleAABBRepresentation();
++ final AABB aabbS = ((CollisionVoxelShape)second).moonrise$getSingleAABBRepresentation();
+
+ final boolean intersect;
+
+@@ -1068,33 +1324,33 @@ public final class CollisionUtil {
+ }
+ }
+
+- final ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.MergedVoxelCoordinateList mergedX = ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.MergedVoxelCoordinateList.merge(
+- ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)first).moonrise$rootCoordinatesX(), ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)first).moonrise$offsetX(),
+- ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)second).moonrise$rootCoordinatesX(), ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)second).moonrise$offsetX(),
++ final MergedVoxelCoordinateList mergedX = MergedVoxelCoordinateList.merge(
++ ((CollisionVoxelShape)first).moonrise$rootCoordinatesX(), ((CollisionVoxelShape)first).moonrise$offsetX(),
++ ((CollisionVoxelShape)second).moonrise$rootCoordinatesX(), ((CollisionVoxelShape)second).moonrise$offsetX(),
+ ft, tf
+ );
+- if (mergedX == ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.MergedVoxelCoordinateList.EMPTY) {
++ if (mergedX == null) {
+ return false;
+ }
+- final ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.MergedVoxelCoordinateList mergedY = ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.MergedVoxelCoordinateList.merge(
+- ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)first).moonrise$rootCoordinatesY(), ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)first).moonrise$offsetY(),
+- ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)second).moonrise$rootCoordinatesY(), ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)second).moonrise$offsetY(),
++ final MergedVoxelCoordinateList mergedY = MergedVoxelCoordinateList.merge(
++ ((CollisionVoxelShape)first).moonrise$rootCoordinatesY(), ((CollisionVoxelShape)first).moonrise$offsetY(),
++ ((CollisionVoxelShape)second).moonrise$rootCoordinatesY(), ((CollisionVoxelShape)second).moonrise$offsetY(),
+ ft, tf
+ );
+- if (mergedY == ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.MergedVoxelCoordinateList.EMPTY) {
++ if (mergedY == null) {
+ return false;
+ }
+- final ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.MergedVoxelCoordinateList mergedZ = ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.MergedVoxelCoordinateList.merge(
+- ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)first).moonrise$rootCoordinatesZ(), ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)first).moonrise$offsetZ(),
+- ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)second).moonrise$rootCoordinatesZ(), ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)second).moonrise$offsetZ(),
++ final MergedVoxelCoordinateList mergedZ = MergedVoxelCoordinateList.merge(
++ ((CollisionVoxelShape)first).moonrise$rootCoordinatesZ(), ((CollisionVoxelShape)first).moonrise$offsetZ(),
++ ((CollisionVoxelShape)second).moonrise$rootCoordinatesZ(), ((CollisionVoxelShape)second).moonrise$offsetZ(),
+ ft, tf
+ );
+- if (mergedZ == ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.MergedVoxelCoordinateList.EMPTY) {
++ if (mergedZ == null) {
+ return false;
+ }
+
+- final ca.spottedleaf.moonrise.patches.collisions.shape.CachedShapeData shapeDataFirst = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)first).moonrise$getCachedVoxelData();
+- final ca.spottedleaf.moonrise.patches.collisions.shape.CachedShapeData shapeDataSecond = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)second).moonrise$getCachedVoxelData();
++ final CachedShapeData shapeDataFirst = ((CollisionVoxelShape)first).moonrise$getCachedVoxelData();
++ final CachedShapeData shapeDataSecond = ((CollisionVoxelShape)second).moonrise$getCachedVoxelData();
+
+ return !isMergeEmpty(
+ shapeDataFirst, shapeDataSecond,
+@@ -1112,10 +1368,6 @@ public final class CollisionUtil {
+ }
+ }
+
+- private static final ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.MergedVoxelCoordinateList EMPTY = new ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.MergedVoxelCoordinateList(
+- new double[] { 0.0 }, 0.0, new int[0], new int[0], 0
+- );
+-
+ private static int[] getIndices(final int length) {
+ final int[] ret = new int[length];
+
+@@ -1142,25 +1394,25 @@ public final class CollisionUtil {
+ this.voxels = voxels;
+ }
+
+- public it.unimi.dsi.fastutil.doubles.DoubleList wrapCoords() {
++ public DoubleList wrapCoords() {
+ if (this.coordinateOffset == 0.0) {
+- return it.unimi.dsi.fastutil.doubles.DoubleArrayList.wrap(this.coordinates, this.voxels + 1);
++ return DoubleArrayList.wrap(this.coordinates, this.voxels + 1);
+ }
+- return new net.minecraft.world.phys.shapes.OffsetDoubleList(it.unimi.dsi.fastutil.doubles.DoubleArrayList.wrap(this.coordinates, this.voxels + 1), this.coordinateOffset);
++ return new OffsetDoubleList(DoubleArrayList.wrap(this.coordinates, this.voxels + 1), this.coordinateOffset);
+ }
+
+ // assume coordinates.length > 1
+- public static ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.MergedVoxelCoordinateList getForSingle(final double[] coordinates, final double offset) {
++ public static MergedVoxelCoordinateList getForSingle(final double[] coordinates, final double offset) {
+ final int voxels = coordinates.length - 1;
+ final int[] indices = voxels < SIMPLE_INDICES_CACHE.length ? SIMPLE_INDICES_CACHE[voxels] : getIndices(voxels);
+
+- return new ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.MergedVoxelCoordinateList(coordinates, offset, indices, indices, voxels);
++ return new MergedVoxelCoordinateList(coordinates, offset, indices, indices, voxels);
+ }
+
+ // assume coordinates.length > 1
+- public static ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.MergedVoxelCoordinateList merge(final double[] firstCoordinates, final double firstOffset,
+- final double[] secondCoordinates, final double secondOffset,
+- final boolean ft, final boolean tf) {
++ public static MergedVoxelCoordinateList merge(final double[] firstCoordinates, final double firstOffset,
++ final double[] secondCoordinates, final double secondOffset,
++ final boolean ft, final boolean tf) {
+ if (firstCoordinates == secondCoordinates && firstOffset == secondOffset) {
+ return getForSingle(firstCoordinates, firstOffset);
+ }
+@@ -1250,13 +1502,13 @@ public final class CollisionUtil {
+ }
+ }
+
+- return resultSize <= 1 ? EMPTY : new ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.MergedVoxelCoordinateList(coordinates, 0.0, firstIndices, secondIndices, resultSize - 1);
++ return resultSize <= 1 ? null : new MergedVoxelCoordinateList(coordinates, 0.0, firstIndices, secondIndices, resultSize - 1);
+ }
+ }
+
+- public static boolean equals(final net.minecraft.world.phys.shapes.DiscreteVoxelShape shape1, final net.minecraft.world.phys.shapes.DiscreteVoxelShape shape2) {
+- final ca.spottedleaf.moonrise.patches.collisions.shape.CachedShapeData cachedShapeData1 = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionDiscreteVoxelShape)shape1).moonrise$getOrCreateCachedShapeData();
+- final ca.spottedleaf.moonrise.patches.collisions.shape.CachedShapeData cachedShapeData2 = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionDiscreteVoxelShape)shape2).moonrise$getOrCreateCachedShapeData();
++ public static boolean equals(final DiscreteVoxelShape shape1, final DiscreteVoxelShape shape2) {
++ final CachedShapeData cachedShapeData1 = ((CollisionDiscreteVoxelShape)shape1).moonrise$getOrCreateCachedShapeData();
++ final CachedShapeData cachedShapeData2 = ((CollisionDiscreteVoxelShape)shape2).moonrise$getOrCreateCachedShapeData();
+
+ final boolean isEmpty1 = cachedShapeData1.isEmpty();
+ final boolean isEmpty2 = cachedShapeData2.isEmpty();
+@@ -1265,7 +1517,7 @@ public final class CollisionUtil {
+ return true;
+ } else if (isEmpty1 ^ isEmpty2) {
+ return false;
+- }
++ } // else: isEmpty1 = isEmpty2 = false
+
+ if (cachedShapeData1.hasSingleAABB() != cachedShapeData2.hasSingleAABB()) {
+ return false;
+@@ -1281,153 +1533,237 @@ public final class CollisionUtil {
+ return false;
+ }
+
+- return java.util.Arrays.equals(cachedShapeData1.voxelSet(), cachedShapeData2.voxelSet());
++ return Arrays.equals(cachedShapeData1.voxelSet(), cachedShapeData2.voxelSet());
+ }
+
+ // useful only for testing
+- public static boolean equals(final net.minecraft.world.phys.shapes.VoxelShape shape1, final net.minecraft.world.phys.shapes.VoxelShape shape2) {
++ public static boolean equals(final VoxelShape shape1, final VoxelShape shape2) {
++ if (shape1.isEmpty() & shape2.isEmpty()) {
++ return true;
++ } else if (shape1.isEmpty() ^ shape2.isEmpty()) {
++ return false;
++ }
++
+ if (!equals(shape1.shape, shape2.shape)) {
+ return false;
+ }
+
+- return shape1.getCoords(net.minecraft.core.Direction.Axis.X).equals(shape2.getCoords(net.minecraft.core.Direction.Axis.X)) &&
+- shape1.getCoords(net.minecraft.core.Direction.Axis.Y).equals(shape2.getCoords(net.minecraft.core.Direction.Axis.Y)) &&
+- shape1.getCoords(net.minecraft.core.Direction.Axis.Z).equals(shape2.getCoords(net.minecraft.core.Direction.Axis.Z));
++ return shape1.getCoords(Direction.Axis.X).equals(shape2.getCoords(Direction.Axis.X)) &&
++ shape1.getCoords(Direction.Axis.Y).equals(shape2.getCoords(Direction.Axis.Y)) &&
++ shape1.getCoords(Direction.Axis.Z).equals(shape2.getCoords(Direction.Axis.Z));
++ }
++
++ public static boolean areAnyFull(final DiscreteVoxelShape shape) {
++ if (shape.isEmpty()) {
++ return false;
++ }
++
++ final int sizeX = shape.getXSize();
++ final int sizeY = shape.getYSize();
++ final int sizeZ = shape.getZSize();
++
++ for (int x = 0; x < sizeX; ++x) {
++ for (int y = 0; y < sizeY; ++y) {
++ for (int z = 0; z < sizeZ; ++z) {
++ if (shape.isFull(x, y, z)) {
++ return true;
++ }
++ }
++ }
++ }
++
++ return false;
++ }
++
++ public static String shapeMismatch(final DiscreteVoxelShape shape1, final DiscreteVoxelShape shape2) {
++ final CachedShapeData cachedShapeData1 = ((CollisionDiscreteVoxelShape)shape1).moonrise$getOrCreateCachedShapeData();
++ final CachedShapeData cachedShapeData2 = ((CollisionDiscreteVoxelShape)shape2).moonrise$getOrCreateCachedShapeData();
++
++ final boolean isEmpty1 = cachedShapeData1.isEmpty();
++ final boolean isEmpty2 = cachedShapeData2.isEmpty();
++
++ if (isEmpty1 & isEmpty2) {
++ return null;
++ } else if (isEmpty1 ^ isEmpty2) {
++ return null;
++ } // else: isEmpty1 = isEmpty2 = false
++
++ if (cachedShapeData1.sizeX() != cachedShapeData2.sizeX()) {
++ return "size x: " + cachedShapeData1.sizeX() + " != " + cachedShapeData2.sizeX();
++ }
++ if (cachedShapeData1.sizeY() != cachedShapeData2.sizeY()) {
++ return "size y: " + cachedShapeData1.sizeY() + " != " + cachedShapeData2.sizeY();
++ }
++ if (cachedShapeData1.sizeZ() != cachedShapeData2.sizeZ()) {
++ return "size z: " + cachedShapeData1.sizeZ() + " != " + cachedShapeData2.sizeZ();
++ }
++
++ final StringBuilder ret = new StringBuilder();
++
++ final int sizeX = cachedShapeData1.sizeX();;
++ final int sizeY = cachedShapeData1.sizeY();
++ final int sizeZ = cachedShapeData1.sizeZ();
++
++ boolean first = true;
++
++ for (int x = 0; x < sizeX; ++x) {
++ for (int y = 0; y < sizeY; ++y) {
++ for (int z = 0; z < sizeZ; ++z) {
++ final boolean isFull1 = shape1.isFull(x, y, z);
++ final boolean isFull2 = shape2.isFull(x, y, z);
++
++ if (isFull1 == isFull2) {
++ continue;
++ }
++
++ if (first) {
++ first = false;
++ } else {
++ ret.append(", ");
++ }
++
++ ret.append("(").append(x).append(",").append(y).append(",").append(z)
++ .append("): shape1: ").append(isFull1).append(", shape2: ").append(isFull2);
++ }
++ }
++ }
++
++ return ret.isEmpty() ? null : ret.toString();
+ }
+
+- public static net.minecraft.world.phys.AABB offsetX(final net.minecraft.world.phys.AABB box, final double dx) {
+- return new net.minecraft.world.phys.AABB(box.minX + dx, box.minY, box.minZ, box.maxX + dx, box.maxY, box.maxZ);
++ public static AABB offsetX(final AABB box, final double dx) {
++ return new AABB(box.minX + dx, box.minY, box.minZ, box.maxX + dx, box.maxY, box.maxZ);
+ }
+
+- public static net.minecraft.world.phys.AABB offsetY(final net.minecraft.world.phys.AABB box, final double dy) {
+- return new net.minecraft.world.phys.AABB(box.minX, box.minY + dy, box.minZ, box.maxX, box.maxY + dy, box.maxZ);
++ public static AABB offsetY(final AABB box, final double dy) {
++ return new AABB(box.minX, box.minY + dy, box.minZ, box.maxX, box.maxY + dy, box.maxZ);
+ }
+
+- public static net.minecraft.world.phys.AABB offsetZ(final net.minecraft.world.phys.AABB box, final double dz) {
+- return new net.minecraft.world.phys.AABB(box.minX, box.minY, box.minZ + dz, box.maxX, box.maxY, box.maxZ + dz);
++ public static AABB offsetZ(final AABB box, final double dz) {
++ return new AABB(box.minX, box.minY, box.minZ + dz, box.maxX, box.maxY, box.maxZ + dz);
+ }
+
+- public static net.minecraft.world.phys.AABB expandRight(final net.minecraft.world.phys.AABB box, final double dx) { // dx > 0.0
+- return new net.minecraft.world.phys.AABB(box.minX, box.minY, box.minZ, box.maxX + dx, box.maxY, box.maxZ);
++ public static AABB expandRight(final AABB box, final double dx) { // dx > 0.0
++ return new AABB(box.minX, box.minY, box.minZ, box.maxX + dx, box.maxY, box.maxZ);
+ }
+
+- public static net.minecraft.world.phys.AABB expandLeft(final net.minecraft.world.phys.AABB box, final double dx) { // dx < 0.0
+- return new net.minecraft.world.phys.AABB(box.minX - dx, box.minY, box.minZ, box.maxX, box.maxY, box.maxZ);
++ public static AABB expandLeft(final AABB box, final double dx) { // dx < 0.0
++ return new AABB(box.minX - dx, box.minY, box.minZ, box.maxX, box.maxY, box.maxZ);
+ }
+
+- public static net.minecraft.world.phys.AABB expandUpwards(final net.minecraft.world.phys.AABB box, final double dy) { // dy > 0.0
+- return new net.minecraft.world.phys.AABB(box.minX, box.minY, box.minZ, box.maxX, box.maxY + dy, box.maxZ);
++ public static AABB expandUpwards(final AABB box, final double dy) { // dy > 0.0
++ return new AABB(box.minX, box.minY, box.minZ, box.maxX, box.maxY + dy, box.maxZ);
+ }
+
+- public static net.minecraft.world.phys.AABB expandDownwards(final net.minecraft.world.phys.AABB box, final double dy) { // dy < 0.0
+- return new net.minecraft.world.phys.AABB(box.minX, box.minY - dy, box.minZ, box.maxX, box.maxY, box.maxZ);
++ public static AABB expandDownwards(final AABB box, final double dy) { // dy < 0.0
++ return new AABB(box.minX, box.minY - dy, box.minZ, box.maxX, box.maxY, box.maxZ);
+ }
+
+- public static net.minecraft.world.phys.AABB expandForwards(final net.minecraft.world.phys.AABB box, final double dz) { // dz > 0.0
+- return new net.minecraft.world.phys.AABB(box.minX, box.minY, box.minZ, box.maxX, box.maxY, box.maxZ + dz);
++ public static AABB expandForwards(final AABB box, final double dz) { // dz > 0.0
++ return new AABB(box.minX, box.minY, box.minZ, box.maxX, box.maxY, box.maxZ + dz);
+ }
+
+- public static net.minecraft.world.phys.AABB expandBackwards(final net.minecraft.world.phys.AABB box, final double dz) { // dz < 0.0
+- return new net.minecraft.world.phys.AABB(box.minX, box.minY, box.minZ - dz, box.maxX, box.maxY, box.maxZ);
++ public static AABB expandBackwards(final AABB box, final double dz) { // dz < 0.0
++ return new AABB(box.minX, box.minY, box.minZ - dz, box.maxX, box.maxY, box.maxZ);
+ }
+
+- public static net.minecraft.world.phys.AABB cutRight(final net.minecraft.world.phys.AABB box, final double dx) { // dx > 0.0
+- return new net.minecraft.world.phys.AABB(box.maxX, box.minY, box.minZ, box.maxX + dx, box.maxY, box.maxZ);
++ public static AABB cutRight(final AABB box, final double dx) { // dx > 0.0
++ return new AABB(box.maxX, box.minY, box.minZ, box.maxX + dx, box.maxY, box.maxZ);
+ }
+
+- public static net.minecraft.world.phys.AABB cutLeft(final net.minecraft.world.phys.AABB box, final double dx) { // dx < 0.0
+- return new net.minecraft.world.phys.AABB(box.minX + dx, box.minY, box.minZ, box.minX, box.maxY, box.maxZ);
++ public static AABB cutLeft(final AABB box, final double dx) { // dx < 0.0
++ return new AABB(box.minX + dx, box.minY, box.minZ, box.minX, box.maxY, box.maxZ);
+ }
+
+- public static net.minecraft.world.phys.AABB cutUpwards(final net.minecraft.world.phys.AABB box, final double dy) { // dy > 0.0
+- return new net.minecraft.world.phys.AABB(box.minX, box.maxY, box.minZ, box.maxX, box.maxY + dy, box.maxZ);
++ public static AABB cutUpwards(final AABB box, final double dy) { // dy > 0.0
++ return new AABB(box.minX, box.maxY, box.minZ, box.maxX, box.maxY + dy, box.maxZ);
+ }
+
+- public static net.minecraft.world.phys.AABB cutDownwards(final net.minecraft.world.phys.AABB box, final double dy) { // dy < 0.0
+- return new net.minecraft.world.phys.AABB(box.minX, box.minY + dy, box.minZ, box.maxX, box.minY, box.maxZ);
++ public static AABB cutDownwards(final AABB box, final double dy) { // dy < 0.0
++ return new AABB(box.minX, box.minY + dy, box.minZ, box.maxX, box.minY, box.maxZ);
+ }
+
+- public static net.minecraft.world.phys.AABB cutForwards(final net.minecraft.world.phys.AABB box, final double dz) { // dz > 0.0
+- return new net.minecraft.world.phys.AABB(box.minX, box.minY, box.maxZ, box.maxX, box.maxY, box.maxZ + dz);
++ public static AABB cutForwards(final AABB box, final double dz) { // dz > 0.0
++ return new AABB(box.minX, box.minY, box.maxZ, box.maxX, box.maxY, box.maxZ + dz);
+ }
+
+- public static net.minecraft.world.phys.AABB cutBackwards(final net.minecraft.world.phys.AABB box, final double dz) { // dz < 0.0
+- return new net.minecraft.world.phys.AABB(box.minX, box.minY, box.minZ + dz, box.maxX, box.maxY, box.minZ);
++ public static AABB cutBackwards(final AABB box, final double dz) { // dz < 0.0
++ return new AABB(box.minX, box.minY, box.minZ + dz, box.maxX, box.maxY, box.minZ);
+ }
+
+- public static double performAABBCollisionsX(final net.minecraft.world.phys.AABB currentBoundingBox, double value, final java.util.List<net.minecraft.world.phys.AABB> potentialCollisions) {
++ public static double performAABBCollisionsX(final AABB currentBoundingBox, double value, final List<AABB> potentialCollisions) {
+ for (int i = 0, len = potentialCollisions.size(); i < len; ++i) {
+ if (Math.abs(value) < COLLISION_EPSILON) {
+ return 0.0;
+ }
+- final net.minecraft.world.phys.AABB target = potentialCollisions.get(i);
++ final AABB target = potentialCollisions.get(i);
+ value = collideX(target, currentBoundingBox, value);
+ }
+
+- return value;
++ return Math.abs(value) < COLLISION_EPSILON ? 0.0 : value;
+ }
+
+- public static double performAABBCollisionsY(final net.minecraft.world.phys.AABB currentBoundingBox, double value, final java.util.List<net.minecraft.world.phys.AABB> potentialCollisions) {
++ public static double performAABBCollisionsY(final AABB currentBoundingBox, double value, final List<AABB> potentialCollisions) {
+ for (int i = 0, len = potentialCollisions.size(); i < len; ++i) {
+ if (Math.abs(value) < COLLISION_EPSILON) {
+ return 0.0;
+ }
+- final net.minecraft.world.phys.AABB target = potentialCollisions.get(i);
++ final AABB target = potentialCollisions.get(i);
+ value = collideY(target, currentBoundingBox, value);
+ }
+
+- return value;
++ return Math.abs(value) < COLLISION_EPSILON ? 0.0 : value;
+ }
+
+- public static double performAABBCollisionsZ(final net.minecraft.world.phys.AABB currentBoundingBox, double value, final java.util.List<net.minecraft.world.phys.AABB> potentialCollisions) {
++ public static double performAABBCollisionsZ(final AABB currentBoundingBox, double value, final List<AABB> potentialCollisions) {
+ for (int i = 0, len = potentialCollisions.size(); i < len; ++i) {
+ if (Math.abs(value) < COLLISION_EPSILON) {
+ return 0.0;
+ }
+- final net.minecraft.world.phys.AABB target = potentialCollisions.get(i);
++ final AABB target = potentialCollisions.get(i);
+ value = collideZ(target, currentBoundingBox, value);
+ }
+
+- return value;
++ return Math.abs(value) < COLLISION_EPSILON ? 0.0 : value;
+ }
+
+- public static double performVoxelCollisionsX(final net.minecraft.world.phys.AABB currentBoundingBox, double value, final java.util.List<net.minecraft.world.phys.shapes.VoxelShape> potentialCollisions) {
++ public static double performVoxelCollisionsX(final AABB currentBoundingBox, double value, final List<VoxelShape> potentialCollisions) {
+ for (int i = 0, len = potentialCollisions.size(); i < len; ++i) {
+ if (Math.abs(value) < COLLISION_EPSILON) {
+ return 0.0;
+ }
+- final net.minecraft.world.phys.shapes.VoxelShape target = potentialCollisions.get(i);
++ final VoxelShape target = potentialCollisions.get(i);
+ value = collideX(target, currentBoundingBox, value);
+ }
+
+- return value;
++ return Math.abs(value) < COLLISION_EPSILON ? 0.0 : value;
+ }
+
+- public static double performVoxelCollisionsY(final net.minecraft.world.phys.AABB currentBoundingBox, double value, final java.util.List<net.minecraft.world.phys.shapes.VoxelShape> potentialCollisions) {
++ public static double performVoxelCollisionsY(final AABB currentBoundingBox, double value, final List<VoxelShape> potentialCollisions) {
+ for (int i = 0, len = potentialCollisions.size(); i < len; ++i) {
+ if (Math.abs(value) < COLLISION_EPSILON) {
+ return 0.0;
+ }
+- final net.minecraft.world.phys.shapes.VoxelShape target = potentialCollisions.get(i);
++ final VoxelShape target = potentialCollisions.get(i);
+ value = collideY(target, currentBoundingBox, value);
+ }
+
+- return value;
++ return Math.abs(value) < COLLISION_EPSILON ? 0.0 : value;
+ }
+
+- public static double performVoxelCollisionsZ(final net.minecraft.world.phys.AABB currentBoundingBox, double value, final java.util.List<net.minecraft.world.phys.shapes.VoxelShape> potentialCollisions) {
++ public static double performVoxelCollisionsZ(final AABB currentBoundingBox, double value, final List<VoxelShape> potentialCollisions) {
+ for (int i = 0, len = potentialCollisions.size(); i < len; ++i) {
+ if (Math.abs(value) < COLLISION_EPSILON) {
+ return 0.0;
+ }
+- final net.minecraft.world.phys.shapes.VoxelShape target = potentialCollisions.get(i);
++ final VoxelShape target = potentialCollisions.get(i);
+ value = collideZ(target, currentBoundingBox, value);
+ }
+
+- return value;
++ return Math.abs(value) < COLLISION_EPSILON ? 0.0 : value;
+ }
+
+- public static net.minecraft.world.phys.Vec3 performVoxelCollisions(final net.minecraft.world.phys.Vec3 moveVector, net.minecraft.world.phys.AABB axisalignedbb, final java.util.List<net.minecraft.world.phys.shapes.VoxelShape> potentialCollisions) {
++ public static Vec3 performVoxelCollisions(final Vec3 moveVector, AABB axisalignedbb, final List<VoxelShape> potentialCollisions) {
+ double x = moveVector.x;
+ double y = moveVector.y;
+ double z = moveVector.z;
+@@ -1459,10 +1795,10 @@ public final class CollisionUtil {
+ z = performVoxelCollisionsZ(axisalignedbb, z, potentialCollisions);
+ }
+
+- return new net.minecraft.world.phys.Vec3(x, y, z);
++ return new Vec3(x, y, z);
+ }
+
+- public static net.minecraft.world.phys.Vec3 performAABBCollisions(final net.minecraft.world.phys.Vec3 moveVector, net.minecraft.world.phys.AABB axisalignedbb, final java.util.List<net.minecraft.world.phys.AABB> potentialCollisions) {
++ public static Vec3 performAABBCollisions(final Vec3 moveVector, AABB axisalignedbb, final List<AABB> potentialCollisions) {
+ double x = moveVector.x;
+ double y = moveVector.y;
+ double z = moveVector.z;
+@@ -1494,12 +1830,12 @@ public final class CollisionUtil {
+ z = performAABBCollisionsZ(axisalignedbb, z, potentialCollisions);
+ }
+
+- return new net.minecraft.world.phys.Vec3(x, y, z);
++ return new Vec3(x, y, z);
+ }
+
+- public static net.minecraft.world.phys.Vec3 performCollisions(final net.minecraft.world.phys.Vec3 moveVector, net.minecraft.world.phys.AABB axisalignedbb,
+- final java.util.List<net.minecraft.world.phys.shapes.VoxelShape> voxels,
+- final java.util.List<net.minecraft.world.phys.AABB> aabbs) {
++ public static Vec3 performCollisions(final Vec3 moveVector, AABB axisalignedbb,
++ final List<VoxelShape> voxels,
++ final List<AABB> aabbs) {
+ if (voxels.isEmpty()) {
+ // fast track only AABBs
+ return performAABBCollisions(moveVector, axisalignedbb, aabbs);
+@@ -1540,14 +1876,14 @@ public final class CollisionUtil {
+ z = performVoxelCollisionsZ(axisalignedbb, z, voxels);
+ }
+
+- return new net.minecraft.world.phys.Vec3(x, y, z);
++ return new Vec3(x, y, z);
+ }
+
+- public static boolean isCollidingWithBorder(final net.minecraft.world.level.border.WorldBorder worldborder, final net.minecraft.world.phys.AABB boundingBox) {
++ public static boolean isCollidingWithBorder(final WorldBorder worldborder, final AABB boundingBox) {
+ return isCollidingWithBorder(worldborder, boundingBox.minX, boundingBox.maxX, boundingBox.minZ, boundingBox.maxZ);
+ }
+
+- public static boolean isCollidingWithBorder(final net.minecraft.world.level.border.WorldBorder worldborder,
++ public static boolean isCollidingWithBorder(final WorldBorder worldborder,
+ final double boxMinX, final double boxMaxX,
+ final double boxMinZ, final double boxMaxZ) {
+ final double borderMinX = Math.floor(worldborder.getMinX()); // -X
+@@ -1557,8 +1893,8 @@ public final class CollisionUtil {
+ final double borderMaxZ = Math.ceil(worldborder.getMaxZ()); // +Z
+
+ // inverted check for world border enclosing the specified box expanded by -EPSILON
+- return (borderMinX - boxMinX) > ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_EPSILON || (borderMaxX - boxMaxX) < -ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_EPSILON ||
+- (borderMinZ - boxMinZ) > ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_EPSILON || (borderMaxZ - boxMaxZ) < -ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_EPSILON;
++ return (borderMinX - boxMinX) > CollisionUtil.COLLISION_EPSILON || (borderMaxX - boxMaxX) < -CollisionUtil.COLLISION_EPSILON ||
++ (borderMinZ - boxMinZ) > CollisionUtil.COLLISION_EPSILON || (borderMaxZ - boxMaxZ) < -CollisionUtil.COLLISION_EPSILON;
+ }
+
+ /* Math.max/min specify that any NaN argument results in a NaN return, unlike these functions */
+@@ -1575,38 +1911,38 @@ public final class CollisionUtil {
+ public static final int COLLISION_FLAG_CHECK_BORDER = 1 << 2;
+ public static final int COLLISION_FLAG_CHECK_ONLY = 1 << 3;
+
+- public static boolean getCollisionsForBlocksOrWorldBorder(final net.minecraft.world.level.Level world, final net.minecraft.world.entity.Entity entity, final net.minecraft.world.phys.AABB aabb,
+- final java.util.List<net.minecraft.world.phys.shapes.VoxelShape> intoVoxel, final java.util.List<net.minecraft.world.phys.AABB> intoAABB,
+- final int collisionFlags, final java.util.function.BiPredicate<net.minecraft.world.level.block.state.BlockState, net.minecraft.core.BlockPos> predicate) {
++ public static boolean getCollisionsForBlocksOrWorldBorder(final Level world, final Entity entity, final AABB aabb,
++ final List<VoxelShape> intoVoxel, final List<AABB> intoAABB,
++ final int collisionFlags, final BiPredicate<BlockState, BlockPos> predicate) {
+ final boolean checkOnly = (collisionFlags & COLLISION_FLAG_CHECK_ONLY) != 0;
+ boolean ret = false;
+
+ if ((collisionFlags & COLLISION_FLAG_CHECK_BORDER) != 0) {
+- final net.minecraft.world.level.border.WorldBorder worldBorder = world.getWorldBorder();
+- if (ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.isCollidingWithBorder(worldBorder, aabb) && entity != null && worldBorder.isInsideCloseToBorder(entity, aabb)) {
++ final WorldBorder worldBorder = world.getWorldBorder();
++ if (CollisionUtil.isCollidingWithBorder(worldBorder, aabb) && entity != null && worldBorder.isInsideCloseToBorder(entity, aabb)) {
+ if (checkOnly) {
+ return true;
+ } else {
+- final net.minecraft.world.phys.shapes.VoxelShape borderShape = worldBorder.getCollisionShape();
++ final VoxelShape borderShape = worldBorder.getCollisionShape();
+ intoVoxel.add(borderShape);
+ ret = true;
+ }
+ }
+ }
+
+- final int minSection = ((ca.spottedleaf.moonrise.patches.collisions.world.CollisionLevel)world).moonrise$getMinSection();
++ final int minSection = WorldUtil.getMinSection(world);
+
+- final int minBlockX = net.minecraft.util.Mth.floor(aabb.minX - COLLISION_EPSILON) - 1;
+- final int maxBlockX = net.minecraft.util.Mth.floor(aabb.maxX + COLLISION_EPSILON) + 1;
++ final int minBlockX = Mth.floor(aabb.minX - COLLISION_EPSILON) - 1;
++ final int maxBlockX = Mth.floor(aabb.maxX + COLLISION_EPSILON) + 1;
+
+- final int minBlockY = Math.max((minSection << 4) - 1, net.minecraft.util.Mth.floor(aabb.minY - COLLISION_EPSILON) - 1);
+- final int maxBlockY = Math.min((((ca.spottedleaf.moonrise.patches.collisions.world.CollisionLevel)world).moonrise$getMaxSection() << 4) + 16, net.minecraft.util.Mth.floor(aabb.maxY + COLLISION_EPSILON) + 1);
++ final int minBlockY = Math.max((minSection << 4) - 1, Mth.floor(aabb.minY - COLLISION_EPSILON) - 1);
++ final int maxBlockY = Math.min((WorldUtil.getMaxSection(world) << 4) + 16, Mth.floor(aabb.maxY + COLLISION_EPSILON) + 1);
+
+- final int minBlockZ = net.minecraft.util.Mth.floor(aabb.minZ - COLLISION_EPSILON) - 1;
+- final int maxBlockZ = net.minecraft.util.Mth.floor(aabb.maxZ + COLLISION_EPSILON) + 1;
++ final int minBlockZ = Mth.floor(aabb.minZ - COLLISION_EPSILON) - 1;
++ final int maxBlockZ = Mth.floor(aabb.maxZ + COLLISION_EPSILON) + 1;
+
+- final net.minecraft.core.BlockPos.MutableBlockPos mutablePos = new net.minecraft.core.BlockPos.MutableBlockPos();
+- final net.minecraft.world.phys.shapes.CollisionContext collisionShape = new ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.LazyEntityCollisionContext(entity);
++ final BlockPos.MutableBlockPos mutablePos = new BlockPos.MutableBlockPos();
++ final CollisionContext collisionShape = new LazyEntityCollisionContext(entity);
+
+ // special cases:
+ if (minBlockY > maxBlockY) {
+@@ -1624,11 +1960,11 @@ public final class CollisionUtil {
+ final int maxChunkZ = maxBlockZ >> 4;
+
+ final boolean loadChunks = (collisionFlags & COLLISION_FLAG_LOAD_CHUNKS) != 0;
+- final net.minecraft.world.level.chunk.ChunkSource chunkSource = world.getChunkSource();
++ final ChunkSource chunkSource = world.getChunkSource();
+
+ for (int currChunkZ = minChunkZ; currChunkZ <= maxChunkZ; ++currChunkZ) {
+ for (int currChunkX = minChunkX; currChunkX <= maxChunkX; ++currChunkX) {
+- final net.minecraft.world.level.chunk.ChunkAccess chunk = chunkSource.getChunk(currChunkX, currChunkZ, net.minecraft.world.level.chunk.status.ChunkStatus.FULL, loadChunks);
++ final ChunkAccess chunk = chunkSource.getChunk(currChunkX, currChunkZ, ChunkStatus.FULL, loadChunks);
+
+ if (chunk == null) {
+ if ((collisionFlags & COLLISION_FLAG_COLLIDE_WITH_UNLOADED_CHUNKS) != 0) {
+@@ -1642,7 +1978,7 @@ public final class CollisionUtil {
+ continue;
+ }
+
+- final net.minecraft.world.level.chunk.LevelChunkSection[] sections = chunk.getSections();
++ final LevelChunkSection[] sections = chunk.getSections();
+
+ // bound y
+ for (int currChunkY = minChunkY; currChunkY <= maxChunkY; ++currChunkY) {
+@@ -1650,16 +1986,16 @@ public final class CollisionUtil {
+ if (sectionIdx < 0 || sectionIdx >= sections.length) {
+ continue;
+ }
+- final net.minecraft.world.level.chunk.LevelChunkSection section = sections[sectionIdx];
+- if (section == null || section.hasOnlyAir()) {
++ final LevelChunkSection section = sections[sectionIdx];
++ if (section.hasOnlyAir()) {
+ // empty
+ continue;
+ }
+
+- final boolean hasSpecial = ((ca.spottedleaf.moonrise.patches.block_counting.BlockCountingChunkSection)section).moonrise$getSpecialCollidingBlocks() != 0;
++ final boolean hasSpecial = ((BlockCountingChunkSection)section).moonrise$hasSpecialCollidingBlocks();
+ final int sectionAdjust = !hasSpecial ? 1 : 0;
+
+- final net.minecraft.world.level.chunk.PalettedContainer<net.minecraft.world.level.block.state.BlockState> blocks = section.states;
++ final PalettedContainer<BlockState> blocks = section.states;
+
+ final int minXIterate = currChunkX == minChunkX ? (minBlockX & 15) + sectionAdjust : 0;
+ final int maxXIterate = currChunkX == maxChunkX ? (maxBlockX & 15) - sectionAdjust : 15;
+@@ -1683,21 +2019,21 @@ public final class CollisionUtil {
+ continue;
+ }
+
+- final net.minecraft.world.level.block.state.BlockState blockData = blocks.get(localBlockIndex);
++ final BlockState blockData = blocks.get(localBlockIndex);
+
+- if (((ca.spottedleaf.moonrise.patches.collisions.block.CollisionBlockState)blockData).moonrise$emptyCollisionShape()) {
++ if (((CollisionBlockState)blockData).moonrise$emptyContextCollisionShape()) {
+ continue;
+ }
+
+- net.minecraft.world.phys.shapes.VoxelShape blockCollision = ((ca.spottedleaf.moonrise.patches.collisions.block.CollisionBlockState)blockData).moonrise$getConstantCollisionShape();
++ VoxelShape blockCollision = ((CollisionBlockState)blockData).moonrise$getConstantContextCollisionShape();
+
+- if (edgeCount == 0 || ((edgeCount != 1 || blockData.hasLargeCollisionShape()) && (edgeCount != 2 || blockData.getBlock() == net.minecraft.world.level.block.Blocks.MOVING_PISTON))) {
++ if (edgeCount == 0 || ((edgeCount != 1 || blockData.hasLargeCollisionShape()) && (edgeCount != 2 || blockData.getBlock() == Blocks.MOVING_PISTON))) {
+ if (blockCollision == null) {
+ mutablePos.set(blockX, blockY, blockZ);
+ blockCollision = blockData.getCollisionShape(world, mutablePos, collisionShape);
+ }
+
+- net.minecraft.world.phys.AABB singleAABB = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)blockCollision).moonrise$getSingleAABBRepresentation();
++ AABB singleAABB = ((CollisionVoxelShape)blockCollision).moonrise$getSingleAABBRepresentation();
+ if (singleAABB != null) {
+ singleAABB = singleAABB.move((double)blockX, (double)blockY, (double)blockZ);
+ if (!voxelShapeIntersect(aabb, singleAABB)) {
+@@ -1724,7 +2060,7 @@ public final class CollisionUtil {
+ continue;
+ }
+
+- final net.minecraft.world.phys.shapes.VoxelShape blockCollisionOffset = blockCollision.move((double)blockX, (double)blockY, (double)blockZ);
++ final VoxelShape blockCollisionOffset = blockCollision.move((double)blockX, (double)blockY, (double)blockZ);
+
+ if (!voxelShapeIntersectNoEmpty(blockCollisionOffset, aabb)) {
+ continue;
+@@ -1755,8 +2091,8 @@ public final class CollisionUtil {
+ return ret;
+ }
+
+- public static boolean getEntityHardCollisions(final net.minecraft.world.level.Level world, final net.minecraft.world.entity.Entity entity, net.minecraft.world.phys.AABB aabb,
+- final java.util.List<net.minecraft.world.phys.AABB> into, final int collisionFlags, final java.util.function.Predicate<net.minecraft.world.entity.Entity> predicate) {
++ public static boolean getEntityHardCollisions(final Level world, final Entity entity, AABB aabb,
++ final List<AABB> into, final int collisionFlags, final Predicate<Entity> predicate) {
+ final boolean checkOnly = (collisionFlags & COLLISION_FLAG_CHECK_ONLY) != 0;
+
+ boolean ret = false;
+@@ -1765,15 +2101,15 @@ public final class CollisionUtil {
+ // Vanilla for hard collisions has this backwards, and they expand by +epsilon but this causes terrible problems
+ // specifically with boat collisions.
+ aabb = aabb.inflate(-COLLISION_EPSILON, -COLLISION_EPSILON, -COLLISION_EPSILON);
+- final java.util.List<net.minecraft.world.entity.Entity> entities;
+- if (entity != null && ((ca.spottedleaf.moonrise.patches.chunk_system.entity.ChunkSystemEntity)entity).moonrise$isHardColliding()) {
++ final List<Entity> entities;
++ if (entity != null && ((ChunkSystemEntity)entity).moonrise$isHardColliding()) {
+ entities = world.getEntities(entity, aabb, predicate);
+ } else {
+- entities = ((ca.spottedleaf.moonrise.patches.chunk_system.world.ChunkSystemEntityGetter)world).moonrise$getHardCollidingEntities(entity, aabb, predicate);
++ entities = ((ChunkSystemEntityGetter)world).moonrise$getHardCollidingEntities(entity, aabb, predicate);
+ }
+
+ for (int i = 0, len = entities.size(); i < len; ++i) {
+- final net.minecraft.world.entity.Entity otherEntity = entities.get(i);
++ final Entity otherEntity = entities.get(i);
+
+ if (otherEntity.isSpectator()) {
+ continue;
+@@ -1792,10 +2128,10 @@ public final class CollisionUtil {
+ return ret;
+ }
+
+- public static boolean getCollisions(final net.minecraft.world.level.Level world, final net.minecraft.world.entity.Entity entity, final net.minecraft.world.phys.AABB aabb,
+- final java.util.List<net.minecraft.world.phys.shapes.VoxelShape> intoVoxel, final java.util.List<net.minecraft.world.phys.AABB> intoAABB, final int collisionFlags,
+- final java.util.function.BiPredicate<net.minecraft.world.level.block.state.BlockState, net.minecraft.core.BlockPos> blockPredicate,
+- final java.util.function.Predicate<net.minecraft.world.entity.Entity> entityPredicate) {
++ public static boolean getCollisions(final Level world, final Entity entity, final AABB aabb,
++ final List<VoxelShape> intoVoxel, final List<AABB> intoAABB, final int collisionFlags,
++ final BiPredicate<BlockState, BlockPos> blockPredicate,
++ final Predicate<Entity> entityPredicate) {
+ if ((collisionFlags & COLLISION_FLAG_CHECK_ONLY) != 0) {
+ return getCollisionsForBlocksOrWorldBorder(world, entity, aabb, intoVoxel, intoAABB, collisionFlags, blockPredicate)
+ || getEntityHardCollisions(world, entity, aabb, intoAABB, collisionFlags, entityPredicate);
+@@ -1805,12 +2141,12 @@ public final class CollisionUtil {
+ }
+ }
+
+- public static final class LazyEntityCollisionContext extends net.minecraft.world.phys.shapes.EntityCollisionContext {
++ public static final class LazyEntityCollisionContext extends EntityCollisionContext {
+
+- private net.minecraft.world.phys.shapes.CollisionContext delegate;
++ private CollisionContext delegate;
+ private boolean delegated;
+
+- public LazyEntityCollisionContext(final net.minecraft.world.entity.Entity entity) {
++ public LazyEntityCollisionContext(final Entity entity) {
+ super(false, 0.0, null, null, entity);
+ }
+
+@@ -1820,10 +2156,10 @@ public final class CollisionUtil {
+ return delegated;
+ }
+
+- public net.minecraft.world.phys.shapes.CollisionContext getDelegate() {
++ public CollisionContext getDelegate() {
+ this.delegated = true;
+- final net.minecraft.world.entity.Entity entity = this.getEntity();
+- return this.delegate == null ? this.delegate = (entity == null ? net.minecraft.world.phys.shapes.CollisionContext.empty() : net.minecraft.world.phys.shapes.CollisionContext.of(entity)) : this.delegate;
++ final Entity entity = this.getEntity();
++ return this.delegate == null ? this.delegate = (entity == null ? CollisionContext.empty() : CollisionContext.of(entity)) : this.delegate;
+ }
+
+ @Override
+@@ -1832,17 +2168,17 @@ public final class CollisionUtil {
+ }
+
+ @Override
+- public boolean isAbove(final net.minecraft.world.phys.shapes.VoxelShape shape, final net.minecraft.core.BlockPos pos, final boolean defaultValue) {
++ public boolean isAbove(final VoxelShape shape, final BlockPos pos, final boolean defaultValue) {
+ return this.getDelegate().isAbove(shape, pos, defaultValue);
+ }
+
+ @Override
+- public boolean isHoldingItem(final net.minecraft.world.item.Item item) {
++ public boolean isHoldingItem(final Item item) {
+ return this.getDelegate().isHoldingItem(item);
+ }
+
+ @Override
+- public boolean canStandOnFluid(final net.minecraft.world.level.material.FluidState state, final net.minecraft.world.level.material.FluidState fluidState) {
++ public boolean canStandOnFluid(final FluidState state, final FluidState fluidState) {
+ return this.getDelegate().canStandOnFluid(state, fluidState);
+ }
+ }
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/collisions/ExplosionBlockCache.java b/src/main/java/ca/spottedleaf/moonrise/patches/collisions/ExplosionBlockCache.java
+index eb7200657d5c7ac37ee93868ba43be0aefecac6d..35c8aaf0bfa42717f45eed1d1072e1614874de91 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/collisions/ExplosionBlockCache.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/collisions/ExplosionBlockCache.java
+@@ -1,18 +1,23 @@
+ package ca.spottedleaf.moonrise.patches.collisions;
+
++import net.minecraft.core.BlockPos;
++import net.minecraft.world.level.block.state.BlockState;
++import net.minecraft.world.level.material.FluidState;
++import net.minecraft.world.phys.shapes.VoxelShape;
++
+ public final class ExplosionBlockCache {
+
+ public final long key;
+- public final net.minecraft.core.BlockPos immutablePos;
+- public final net.minecraft.world.level.block.state.BlockState blockState;
+- public final net.minecraft.world.level.material.FluidState fluidState;
++ public final BlockPos immutablePos;
++ public final BlockState blockState;
++ public final FluidState fluidState;
+ public final float resistance;
+ public final boolean outOfWorld;
+ public Boolean shouldExplode; // null -> not called yet
+- public net.minecraft.world.phys.shapes.VoxelShape cachedCollisionShape;
++ public VoxelShape cachedCollisionShape;
+
+- public ExplosionBlockCache(final long key, final net.minecraft.core.BlockPos immutablePos, final net.minecraft.world.level.block.state.BlockState blockState,
+- final net.minecraft.world.level.material.FluidState fluidState, final float resistance, final boolean outOfWorld) {
++ public ExplosionBlockCache(final long key, final BlockPos immutablePos, final BlockState blockState,
++ final FluidState fluidState, final float resistance, final boolean outOfWorld) {
+ this.key = key;
+ this.immutablePos = immutablePos;
+ this.blockState = blockState;
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/collisions/block/CollisionBlockState.java b/src/main/java/ca/spottedleaf/moonrise/patches/collisions/block/CollisionBlockState.java
+index 02b29c563a298e06186de010de68a716bccba494..a38ab583200ebf68ca68fdddf2d12077720b72b7 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/collisions/block/CollisionBlockState.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/collisions/block/CollisionBlockState.java
+@@ -1,5 +1,7 @@
+ package ca.spottedleaf.moonrise.patches.collisions.block;
+
++import net.minecraft.world.phys.shapes.VoxelShape;
++
+ public interface CollisionBlockState {
+
+ // note: this does not consider canOcclude, it is only based on the cached collision shape (i.e hasCache())
+@@ -9,6 +11,9 @@ public interface CollisionBlockState {
+ // whether the cached collision shape exists and is empty
+ public boolean moonrise$emptyCollisionShape();
+
++ // whether the context-sensitive shape is constant and is empty
++ public boolean moonrise$emptyContextCollisionShape();
++
+ // indicates that occludesFullBlock is cached for the collision shape
+ public boolean moonrise$hasCache();
+
+@@ -20,7 +25,5 @@ public interface CollisionBlockState {
+ // value is still unique
+ public int moonrise$uniqueId2();
+
+- public net.minecraft.world.phys.shapes.VoxelShape moonrise$getConstantCollisionShape();
+-
+- public net.minecraft.world.phys.AABB moonrise$getConstantCollisionAABB();
++ public VoxelShape moonrise$getConstantContextCollisionShape();
+ }
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/collisions/shape/CachedToAABBs.java b/src/main/java/ca/spottedleaf/moonrise/patches/collisions/shape/CachedToAABBs.java
+index 5fe1dad9dad368911aedbe6ba7fcd8f9b0189d32..9d33ead3a97d86b371e4d9ad9fed80d789bed844 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/collisions/shape/CachedToAABBs.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/collisions/shape/CachedToAABBs.java
+@@ -1,27 +1,31 @@
+ package ca.spottedleaf.moonrise.patches.collisions.shape;
+
++import net.minecraft.world.phys.AABB;
++import java.util.ArrayList;
++import java.util.List;
++
+ public record CachedToAABBs(
+- java.util.List<net.minecraft.world.phys.AABB> aabbs,
++ List<AABB> aabbs,
+ boolean isOffset,
+ double offX, double offY, double offZ
+ ) {
+
+- public ca.spottedleaf.moonrise.patches.collisions.shape.CachedToAABBs removeOffset() {
+- final java.util.List<net.minecraft.world.phys.AABB> toOffset = this.aabbs;
++ public CachedToAABBs removeOffset() {
++ final List<AABB> toOffset = this.aabbs;
+ final double offX = this.offX;
+ final double offY = this.offY;
+ final double offZ = this.offZ;
+
+- final java.util.List<net.minecraft.world.phys.AABB> ret = new java.util.ArrayList<>(toOffset.size());
++ final List<AABB> ret = new ArrayList<>(toOffset.size());
+
+ for (int i = 0, len = toOffset.size(); i < len; ++i) {
+ ret.add(toOffset.get(i).move(offX, offY, offZ));
+ }
+
+- return new ca.spottedleaf.moonrise.patches.collisions.shape.CachedToAABBs(ret, false, 0.0, 0.0, 0.0);
++ return new CachedToAABBs(ret, false, 0.0, 0.0, 0.0);
+ }
+
+- public static ca.spottedleaf.moonrise.patches.collisions.shape.CachedToAABBs offset(final ca.spottedleaf.moonrise.patches.collisions.shape.CachedToAABBs cache, final double offX, final double offY, final double offZ) {
++ public static CachedToAABBs offset(final CachedToAABBs cache, final double offX, final double offY, final double offZ) {
+ if (offX == 0.0 && offY == 0.0 && offZ == 0.0) {
+ return cache;
+ }
+@@ -30,6 +34,6 @@ public record CachedToAABBs(
+ final double resY = cache.offY + offY;
+ final double resZ = cache.offZ + offZ;
+
+- return new ca.spottedleaf.moonrise.patches.collisions.shape.CachedToAABBs(cache.aabbs, true, resX, resY, resZ);
++ return new CachedToAABBs(cache.aabbs, true, resX, resY, resZ);
+ }
+ }
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/collisions/shape/CollisionDiscreteVoxelShape.java b/src/main/java/ca/spottedleaf/moonrise/patches/collisions/shape/CollisionDiscreteVoxelShape.java
+index a09efadea9b733840bbe69830dd8f2a303fe656f..07fe5e02c2d0a27d2fe37bb45761654dc2d02e5d 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/collisions/shape/CollisionDiscreteVoxelShape.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/collisions/shape/CollisionDiscreteVoxelShape.java
+@@ -2,6 +2,6 @@ package ca.spottedleaf.moonrise.patches.collisions.shape;
+
+ public interface CollisionDiscreteVoxelShape {
+
+- public ca.spottedleaf.moonrise.patches.collisions.shape.CachedShapeData moonrise$getOrCreateCachedShapeData();
++ public CachedShapeData moonrise$getOrCreateCachedShapeData();
+
+ }
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/collisions/shape/CollisionVoxelShape.java b/src/main/java/ca/spottedleaf/moonrise/patches/collisions/shape/CollisionVoxelShape.java
+index 70371eb87c11a106e8513cdbc8d938dda088f745..05d7b3f9d8659c259f3ed0537c57e6e43eb6e288 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/collisions/shape/CollisionVoxelShape.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/collisions/shape/CollisionVoxelShape.java
+@@ -1,5 +1,9 @@
+ package ca.spottedleaf.moonrise.patches.collisions.shape;
+
++import net.minecraft.core.Direction;
++import net.minecraft.world.phys.AABB;
++import net.minecraft.world.phys.shapes.VoxelShape;
++
+ public interface CollisionVoxelShape {
+
+ public double moonrise$offsetX();
+@@ -14,16 +18,16 @@ public interface CollisionVoxelShape {
+
+ public double[] moonrise$rootCoordinatesZ();
+
+- public ca.spottedleaf.moonrise.patches.collisions.shape.CachedShapeData moonrise$getCachedVoxelData();
++ public CachedShapeData moonrise$getCachedVoxelData();
+
+ // rets null if not possible to represent this shape as one AABB
+- public net.minecraft.world.phys.AABB moonrise$getSingleAABBRepresentation();
++ public AABB moonrise$getSingleAABBRepresentation();
+
+ // ONLY USE INTERNALLY, ONLY FOR INITIALISING IN CONSTRUCTOR: VOXELSHAPES ARE STATIC
+ public void moonrise$initCache();
+
+ // this returns empty if not clamped to 1.0 or 0.0 depending on direction
+- public net.minecraft.world.phys.shapes.VoxelShape moonrise$getFaceShapeClamped(final net.minecraft.core.Direction direction);
++ public VoxelShape moonrise$getFaceShapeClamped(final Direction direction);
+
+ public boolean moonrise$isFullBlock();
+
+@@ -32,5 +36,5 @@ public interface CollisionVoxelShape {
+ public boolean moonrise$occludesFullBlockIfCached();
+
+ // uses a cache internally
+- public net.minecraft.world.phys.shapes.VoxelShape moonrise$orUnoptimized(final net.minecraft.world.phys.shapes.VoxelShape other);
++ public VoxelShape moonrise$orUnoptimized(final VoxelShape other);
+ }
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/collisions/shape/MergedORCache.java b/src/main/java/ca/spottedleaf/moonrise/patches/collisions/shape/MergedORCache.java
+index 4217426d3eca5e5cd2bc37e509f84da1d6fed0b2..44831fc18efb7534dc6e4822f3c9b5cdc4dcc33e 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/collisions/shape/MergedORCache.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/collisions/shape/MergedORCache.java
+@@ -1,8 +1,10 @@
+ package ca.spottedleaf.moonrise.patches.collisions.shape;
+
++import net.minecraft.world.phys.shapes.VoxelShape;
++
+ public record MergedORCache(
+- net.minecraft.world.phys.shapes.VoxelShape key,
+- net.minecraft.world.phys.shapes.VoxelShape result
++ VoxelShape key,
++ VoxelShape result
+ ) {
+
+ }
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/collisions/util/EmptyStreamForMoveCall.java b/src/main/java/ca/spottedleaf/moonrise/patches/collisions/util/EmptyStreamForMoveCall.java
+deleted file mode 100644
+index 673103f160cbe577c6e05f998706af4e6850011b..0000000000000000000000000000000000000000
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/collisions/util/EmptyStreamForMoveCall.java
++++ /dev/null
+@@ -1,225 +0,0 @@
+-package ca.spottedleaf.moonrise.patches.collisions.util;
+-
+-import java.util.Iterator;
+-import java.util.Optional;
+-import java.util.Spliterator;
+-import java.util.stream.Stream;
+-
+-public final class EmptyStreamForMoveCall<T> implements java.util.stream.Stream<T> {
+-
+- public static final ca.spottedleaf.moonrise.patches.collisions.util.EmptyStreamForMoveCall INSTANCE = new ca.spottedleaf.moonrise.patches.collisions.util.EmptyStreamForMoveCall();
+-
+- @Override
+- public boolean noneMatch(java.util.function.Predicate<? super T> predicate) {
+- return false; // important: ret false so the branch is never taken by mojang code
+- }
+-
+- @Override
+- public java.util.stream.Stream<T> filter(java.util.function.Predicate<? super T> predicate) {
+- return null;
+- }
+-
+- @Override
+- public <R> java.util.stream.Stream<R> map(java.util.function.Function<? super T, ? extends R> mapper) {
+- return null;
+- }
+-
+- @Override
+- public java.util.stream.IntStream mapToInt(java.util.function.ToIntFunction<? super T> mapper) {
+- return null;
+- }
+-
+- @Override
+- public java.util.stream.LongStream mapToLong(java.util.function.ToLongFunction<? super T> mapper) {
+- return null;
+- }
+-
+- @Override
+- public java.util.stream.DoubleStream mapToDouble(java.util.function.ToDoubleFunction<? super T> mapper) {
+- return null;
+- }
+-
+- @Override
+- public <R> java.util.stream.Stream<R> flatMap(java.util.function.Function<? super T, ? extends java.util.stream.Stream<? extends R>> mapper) {
+- return null;
+- }
+-
+- @Override
+- public java.util.stream.IntStream flatMapToInt(java.util.function.Function<? super T, ? extends java.util.stream.IntStream> mapper) {
+- return null;
+- }
+-
+- @Override
+- public java.util.stream.LongStream flatMapToLong(java.util.function.Function<? super T, ? extends java.util.stream.LongStream> mapper) {
+- return null;
+- }
+-
+- @Override
+- public java.util.stream.DoubleStream flatMapToDouble(java.util.function.Function<? super T, ? extends java.util.stream.DoubleStream> mapper) {
+- return null;
+- }
+-
+- @Override
+- public java.util.stream.Stream<T> distinct() {
+- return null;
+- }
+-
+- @Override
+- public java.util.stream.Stream<T> sorted() {
+- return null;
+- }
+-
+- @Override
+- public java.util.stream.Stream<T> sorted(java.util.Comparator<? super T> comparator) {
+- return null;
+- }
+-
+- @Override
+- public java.util.stream.Stream<T> peek(java.util.function.Consumer<? super T> action) {
+- return null;
+- }
+-
+- @Override
+- public java.util.stream.Stream<T> limit(long maxSize) {
+- return null;
+- }
+-
+- @Override
+- public java.util.stream.Stream<T> skip(long n) {
+- return null;
+- }
+-
+- @Override
+- public void forEach(java.util.function.Consumer<? super T> action) {
+-
+- }
+-
+- @Override
+- public void forEachOrdered(java.util.function.Consumer<? super T> action) {
+-
+- }
+-
+- @org.jetbrains.annotations.NotNull
+- @Override
+- public Object[] toArray() {
+- return new Object[0];
+- }
+-
+- @org.jetbrains.annotations.NotNull
+- @Override
+- public <A> A[] toArray(java.util.function.IntFunction<A[]> generator) {
+- return null;
+- }
+-
+- @Override
+- public T reduce(T identity, java.util.function.BinaryOperator<T> accumulator) {
+- return null;
+- }
+-
+- @org.jetbrains.annotations.NotNull
+- @Override
+- public Optional<T> reduce(java.util.function.BinaryOperator<T> accumulator) {
+- return java.util.Optional.empty();
+- }
+-
+- @Override
+- public <U> U reduce(U identity, java.util.function.BiFunction<U, ? super T, U> accumulator, java.util.function.BinaryOperator<U> combiner) {
+- return null;
+- }
+-
+- @Override
+- public <R> R collect(java.util.function.Supplier<R> supplier, java.util.function.BiConsumer<R, ? super T> accumulator, java.util.function.BiConsumer<R, R> combiner) {
+- return null;
+- }
+-
+- @Override
+- public <R, A> R collect(java.util.stream.Collector<? super T, A, R> collector) {
+- return null;
+- }
+-
+- @org.jetbrains.annotations.NotNull
+- @Override
+- public Optional<T> min(java.util.Comparator<? super T> comparator) {
+- return java.util.Optional.empty();
+- }
+-
+- @org.jetbrains.annotations.NotNull
+- @Override
+- public Optional<T> max(java.util.Comparator<? super T> comparator) {
+- return java.util.Optional.empty();
+- }
+-
+- @Override
+- public long count() {
+- return 0;
+- }
+-
+- @Override
+- public boolean anyMatch(java.util.function.Predicate<? super T> predicate) {
+- return false;
+- }
+-
+- @Override
+- public boolean allMatch(java.util.function.Predicate<? super T> predicate) {
+- return false;
+- }
+-
+- @org.jetbrains.annotations.NotNull
+- @Override
+- public Optional<T> findFirst() {
+- return java.util.Optional.empty();
+- }
+-
+- @org.jetbrains.annotations.NotNull
+- @Override
+- public Optional<T> findAny() {
+- return java.util.Optional.empty();
+- }
+-
+-
+- @org.jetbrains.annotations.NotNull
+- @Override
+- public Iterator<T> iterator() {
+- return null;
+- }
+-
+- @org.jetbrains.annotations.NotNull
+- @Override
+- public Spliterator<T> spliterator() {
+- return null;
+- }
+-
+- @Override
+- public boolean isParallel() {
+- return false;
+- }
+-
+- @org.jetbrains.annotations.NotNull
+- @Override
+- public Stream<T> sequential() {
+- return null;
+- }
+-
+- @org.jetbrains.annotations.NotNull
+- @Override
+- public Stream<T> parallel() {
+- return null;
+- }
+-
+- @org.jetbrains.annotations.NotNull
+- @Override
+- public Stream<T> unordered() {
+- return null;
+- }
+-
+- @org.jetbrains.annotations.NotNull
+- @Override
+- public Stream<T> onClose(Runnable closeHandler) {
+- return null;
+- }
+-
+- @Override
+- public void close() {
+-
+- }
+-}
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/collisions/util/FluidOcclusionCacheKey.java b/src/main/java/ca/spottedleaf/moonrise/patches/collisions/util/FluidOcclusionCacheKey.java
+index 128267ff40b38c7b3ea0feb5133825cc6aae075b..cf9ffdeff6bf0b62a45f7a44dbfe0dd7d17dc4f4 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/collisions/util/FluidOcclusionCacheKey.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/collisions/util/FluidOcclusionCacheKey.java
+@@ -1,4 +1,7 @@
+ package ca.spottedleaf.moonrise.patches.collisions.util;
+
+-public record FluidOcclusionCacheKey(net.minecraft.world.level.block.state.BlockState first, net.minecraft.world.level.block.state.BlockState second, net.minecraft.core.Direction direction, boolean result) {
++import net.minecraft.core.Direction;
++import net.minecraft.world.level.block.state.BlockState;
++
++public record FluidOcclusionCacheKey(BlockState first, BlockState second, Direction direction, boolean result) {
+ }
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/collisions/world/CollisionLevel.java b/src/main/java/ca/spottedleaf/moonrise/patches/collisions/world/CollisionLevel.java
+deleted file mode 100644
+index e851e81e13edbad6316df63fcb7095d48f85c5b0..0000000000000000000000000000000000000000
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/collisions/world/CollisionLevel.java
++++ /dev/null
+@@ -1,9 +0,0 @@
+-package ca.spottedleaf.moonrise.patches.collisions.world;
+-
+-public interface CollisionLevel {
+-
+- public int moonrise$getMinSection();
+-
+- public int moonrise$getMaxSection();
+-
+-}
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/entity_tracker/EntityTrackerTrackedEntity.java b/src/main/java/ca/spottedleaf/moonrise/patches/entity_tracker/EntityTrackerTrackedEntity.java
+index 1fa07bef57d82c6d5242aaaf66011f0913515231..8e7472157a98de607c03769a91f64c8369fd3ea6 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/entity_tracker/EntityTrackerTrackedEntity.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/entity_tracker/EntityTrackerTrackedEntity.java
+@@ -10,4 +10,6 @@ public interface EntityTrackerTrackedEntity {
+
+ public void moonrise$clearPlayers();
+
++ public boolean moonrise$hasPlayers();
++
+ }
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/fast_palette/FastPalette.java b/src/main/java/ca/spottedleaf/moonrise/patches/fast_palette/FastPalette.java
+new file mode 100644
+index 0000000000000000000000000000000000000000..4a7abd239a9c59aa98947e7993962d75e9051902
+--- /dev/null
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/fast_palette/FastPalette.java
+@@ -0,0 +1,9 @@
++package ca.spottedleaf.moonrise.patches.fast_palette;
++
++public interface FastPalette<T> {
++
++ public default T[] moonrise$getRawPalette(final FastPaletteData<T> src) {
++ return null;
++ }
++
++}
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/fast_palette/FastPaletteData.java b/src/main/java/ca/spottedleaf/moonrise/patches/fast_palette/FastPaletteData.java
+new file mode 100644
+index 0000000000000000000000000000000000000000..4503f3495846a7d7ed082b9e24636044e4fbccd1
+--- /dev/null
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/fast_palette/FastPaletteData.java
+@@ -0,0 +1,9 @@
++package ca.spottedleaf.moonrise.patches.fast_palette;
++
++public interface FastPaletteData<T> {
++
++ public T[] moonrise$getPalette();
++
++ public void moonrise$setPalette(final T[] palette);
++
++}
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/fluid/FluidFluidState.java b/src/main/java/ca/spottedleaf/moonrise/patches/fluid/FluidFluidState.java
+new file mode 100644
+index 0000000000000000000000000000000000000000..107c97089354edd35f330582f5e0c8a18e792a6e
+--- /dev/null
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/fluid/FluidFluidState.java
+@@ -0,0 +1,5 @@
++package ca.spottedleaf.moonrise.patches.fluid;
++
++public interface FluidFluidState {
++ public void moonrise$initCaches();
++}
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_getblock/GetBlockChunk.java b/src/main/java/ca/spottedleaf/moonrise/patches/getblock/GetBlockChunk.java
+similarity index 75%
+rename from src/main/java/ca/spottedleaf/moonrise/patches/chunk_getblock/GetBlockChunk.java
+rename to src/main/java/ca/spottedleaf/moonrise/patches/getblock/GetBlockChunk.java
+index 08338917dc61c856eaba0b76e05c1497c458399d..540c14a6d2c216cd3ef2a9c4056e15712bf8cb8c 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_getblock/GetBlockChunk.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/getblock/GetBlockChunk.java
+@@ -1,4 +1,4 @@
+-package ca.spottedleaf.moonrise.patches.chunk_getblock;
++package ca.spottedleaf.moonrise.patches.getblock;
+
+ import net.minecraft.world.level.block.state.BlockState;
+
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/starlight/blockstate/StarlightAbstractBlockState.java b/src/main/java/ca/spottedleaf/moonrise/patches/starlight/blockstate/StarlightAbstractBlockState.java
+index 2bfdf3721db9a45e36538d71cbefcb1d339e6c58..8e6d79b7c10ef25f5478b72c53c555423d615a2f 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/starlight/blockstate/StarlightAbstractBlockState.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/starlight/blockstate/StarlightAbstractBlockState.java
+@@ -4,6 +4,4 @@ public interface StarlightAbstractBlockState {
+
+ public boolean starlight$isConditionallyFullOpaque();
+
+- public int starlight$getOpacityIfCached();
+-
+ }
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/starlight/light/BlockStarLightEngine.java b/src/main/java/ca/spottedleaf/moonrise/patches/starlight/light/BlockStarLightEngine.java
+index 154443ac1ee1d6d18b8ff0f40a307d638b213aeb..fa7b784a89626e8528c249d7889a598bd7ee3d49 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/starlight/light/BlockStarLightEngine.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/starlight/light/BlockStarLightEngine.java
+@@ -1,8 +1,10 @@
+ package ca.spottedleaf.moonrise.patches.starlight.light;
+
++import ca.spottedleaf.moonrise.common.PlatformHooks;
+ import ca.spottedleaf.moonrise.patches.starlight.blockstate.StarlightAbstractBlockState;
+ import ca.spottedleaf.moonrise.patches.starlight.chunk.StarlightChunk;
+ import net.minecraft.core.BlockPos;
++import net.minecraft.world.level.BlockGetter;
+ import net.minecraft.world.level.Level;
+ import net.minecraft.world.level.block.state.BlockState;
+ import net.minecraft.world.level.chunk.ChunkAccess;
+@@ -91,7 +93,7 @@ public final class BlockStarLightEngine extends StarLightEngine {
+
+ final int currentLevel = this.getLightLevel(worldX, worldY, worldZ);
+ final BlockState blockState = this.getBlockState(worldX, worldY, worldZ);
+- final int emittedLevel = blockState.getLightEmission() & emittedMask;
++ final int emittedLevel = (PlatformHooks.get().getLightEmission(blockState, lightAccess.getLevel(), this.lightEmissionPos.set(worldX, worldY, worldZ))) & emittedMask;
+
+ this.setLightLevel(worldX, worldY, worldZ, emittedLevel);
+ // this accounts for change in emitted light that would cause an increase
+@@ -119,37 +121,32 @@ public final class BlockStarLightEngine extends StarLightEngine {
+ }
+
+ protected final BlockPos.MutableBlockPos recalcCenterPos = new BlockPos.MutableBlockPos();
+- protected final BlockPos.MutableBlockPos recalcNeighbourPos = new BlockPos.MutableBlockPos();
+
+ @Override
+ protected int calculateLightValue(final LightChunkGetter lightAccess, final int worldX, final int worldY, final int worldZ,
+ final int expect) {
++ this.recalcCenterPos.set(worldX, worldY, worldZ);
++
+ final BlockState centerState = this.getBlockState(worldX, worldY, worldZ);
+- int level = centerState.getLightEmission() & 0xF;
++ final BlockGetter world = lightAccess.getLevel();
++ int level = (PlatformHooks.get().getLightEmission(centerState, world, this.recalcCenterPos)) & this.emittedLightMask;
+
+ if (level >= (15 - 1) || level > expect) {
+ return level;
+ }
+
+- final int sectionOffset = this.chunkSectionIndexOffset;
+- final BlockState conditionallyOpaqueState;
+- int opacity = ((StarlightAbstractBlockState)centerState).starlight$getOpacityIfCached();
+-
+- if (opacity == -1) {
+- this.recalcCenterPos.set(worldX, worldY, worldZ);
+- opacity = centerState.getLightBlock(lightAccess.getLevel(), this.recalcCenterPos);
+- if (((StarlightAbstractBlockState)centerState).starlight$isConditionallyFullOpaque()) {
+- conditionallyOpaqueState = centerState;
+- } else {
+- conditionallyOpaqueState = null;
+- }
+- } else if (opacity >= 15) {
++ final int opacity = Math.max(1, centerState.getLightBlock());
++ if (opacity >= 15) {
+ return level;
++ }
++ final BlockState conditionallyOpaqueState;
++ if (((StarlightAbstractBlockState)centerState).starlight$isConditionallyFullOpaque()) {
++ conditionallyOpaqueState = centerState;
+ } else {
+ conditionallyOpaqueState = null;
+ }
+- opacity = Math.max(1, opacity);
+
++ final int sectionOffset = this.chunkSectionIndexOffset;
+ for (final AxisDirection direction : AXIS_DIRECTIONS) {
+ final int offX = worldX + direction.x;
+ final int offY = worldY + direction.y;
+@@ -169,9 +166,8 @@ public final class BlockStarLightEngine extends StarLightEngine {
+ // here the block can be conditionally opaque (i.e light cannot propagate from it), so we need to test that
+ // we don't read the blockstate because most of the time this is false, so using the faster
+ // known transparency lookup results in a net win
+- this.recalcNeighbourPos.set(offX, offY, offZ);
+- final VoxelShape neighbourFace = neighbourState.getFaceOcclusionShape(lightAccess.getLevel(), this.recalcNeighbourPos, direction.opposite.nms);
+- final VoxelShape thisFace = conditionallyOpaqueState == null ? Shapes.empty() : conditionallyOpaqueState.getFaceOcclusionShape(lightAccess.getLevel(), this.recalcCenterPos, direction.nms);
++ final VoxelShape neighbourFace = neighbourState.getFaceOcclusionShape(direction.opposite.nms);
++ final VoxelShape thisFace = conditionallyOpaqueState == null ? Shapes.empty() : conditionallyOpaqueState.getFaceOcclusionShape(direction.nms);
+ if (Shapes.faceShapeOccludes(thisFace, neighbourFace)) {
+ // not allowed to propagate
+ continue;
+@@ -205,30 +201,34 @@ public final class BlockStarLightEngine extends StarLightEngine {
+ final int offX = chunk.getPos().x << 4;
+ final int offZ = chunk.getPos().z << 4;
+
++ final PlatformHooks platformHooks = PlatformHooks.get();
++
++ final BlockGetter world = lightAccess.getLevel();
+ final LevelChunkSection[] sections = chunk.getSections();
+ for (int sectionY = this.minSection; sectionY <= this.maxSection; ++sectionY) {
+ final LevelChunkSection section = sections[sectionY - this.minSection];
+- if (section == null || section.hasOnlyAir()) {
++ if (section.hasOnlyAir()) {
+ // no sources in empty sections
+ continue;
+ }
+- if (!section.maybeHas((final BlockState state) -> {
+- return state.getLightEmission() > 0;
+- })) {
++ if (!section.maybeHas(platformHooks.maybeHasLightEmission())) {
+ // no light sources in palette
+ continue;
+ }
+ final PalettedContainer<BlockState> states = section.states;
+ final int offY = sectionY << 4;
+
++ final BlockPos.MutableBlockPos mutablePos = this.lightEmissionPos;
+ for (int index = 0; index < (16 * 16 * 16); ++index) {
+ final BlockState state = states.get(index);
+- if (state.getLightEmission() <= 0) {
++ mutablePos.set(offX | (index & 15), offY | (index >>> 8), offZ | ((index >>> 4) & 15));
++
++ if ((platformHooks.getLightEmission(state, world, mutablePos)) == 0) {
+ continue;
+ }
+
+ // index = x | (z << 4) | (y << 8)
+- sources.add(new BlockPos(offX | (index & 15), offY | (index >>> 8), offZ | ((index >>> 4) & 15)));
++ sources.add(mutablePos.immutable());
+ }
+ }
+
+@@ -238,12 +238,15 @@ public final class BlockStarLightEngine extends StarLightEngine {
+ @Override
+ public void lightChunk(final LightChunkGetter lightAccess, final ChunkAccess chunk, final boolean needsEdgeChecks) {
+ // setup sources
++ final BlockGetter world = lightAccess.getLevel();
++ final PlatformHooks platformHooks = PlatformHooks.get();
++
+ final int emittedMask = this.emittedLightMask;
+ final List<BlockPos> positions = this.getSources(lightAccess, chunk);
+ for (int i = 0, len = positions.size(); i < len; ++i) {
+ final BlockPos pos = positions.get(i);
+ final BlockState blockState = this.getBlockState(pos.getX(), pos.getY(), pos.getZ());
+- final int emittedLight = blockState.getLightEmission() & emittedMask;
++ final int emittedLight = platformHooks.getLightEmission(blockState, world, pos) & emittedMask;
+
+ if (emittedLight <= this.getLightLevel(pos.getX(), pos.getY(), pos.getZ())) {
+ // some other source is brighter
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/starlight/light/SkyStarLightEngine.java b/src/main/java/ca/spottedleaf/moonrise/patches/starlight/light/SkyStarLightEngine.java
+index fdbc015f498164c9d2c578cd84a73def568142a4..f9aef289e9a2d6f63c98c72c56ef32b8793f57f4 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/starlight/light/SkyStarLightEngine.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/starlight/light/SkyStarLightEngine.java
+@@ -290,9 +290,6 @@ public final class SkyStarLightEngine extends StarLightEngine {
+ );
+ }
+
+- protected final BlockPos.MutableBlockPos recalcCenterPos = new BlockPos.MutableBlockPos();
+- protected final BlockPos.MutableBlockPos recalcNeighbourPos = new BlockPos.MutableBlockPos();
+-
+ @Override
+ protected int calculateLightValue(final LightChunkGetter lightAccess, final int worldX, final int worldY, final int worldZ,
+ final int expect) {
+@@ -302,20 +299,13 @@ public final class SkyStarLightEngine extends StarLightEngine {
+
+ final int sectionOffset = this.chunkSectionIndexOffset;
+ final BlockState centerState = this.getBlockState(worldX, worldY, worldZ);
+- int opacity = ((StarlightAbstractBlockState)centerState).starlight$getOpacityIfCached();
+
+ final BlockState conditionallyOpaqueState;
+- if (opacity < 0) {
+- this.recalcCenterPos.set(worldX, worldY, worldZ);
+- opacity = Math.max(1, centerState.getLightBlock(lightAccess.getLevel(), this.recalcCenterPos));
+- if (((StarlightAbstractBlockState)centerState).starlight$isConditionallyFullOpaque()) {
+- conditionallyOpaqueState = centerState;
+- } else {
+- conditionallyOpaqueState = null;
+- }
++ final int opacity = Math.max(1, centerState.getLightBlock());
++ if (((StarlightAbstractBlockState)centerState).starlight$isConditionallyFullOpaque()) {
++ conditionallyOpaqueState = centerState;
+ } else {
+ conditionallyOpaqueState = null;
+- opacity = Math.max(1, opacity);
+ }
+
+ int level = 0;
+@@ -340,9 +330,8 @@ public final class SkyStarLightEngine extends StarLightEngine {
+ // here the block can be conditionally opaque (i.e light cannot propagate from it), so we need to test that
+ // we don't read the blockstate because most of the time this is false, so using the faster
+ // known transparency lookup results in a net win
+- this.recalcNeighbourPos.set(offX, offY, offZ);
+- final VoxelShape neighbourFace = neighbourState.getFaceOcclusionShape(lightAccess.getLevel(), this.recalcNeighbourPos, direction.opposite.nms);
+- final VoxelShape thisFace = conditionallyOpaqueState == null ? Shapes.empty() : conditionallyOpaqueState.getFaceOcclusionShape(lightAccess.getLevel(), this.recalcCenterPos, direction.nms);
++ final VoxelShape neighbourFace = neighbourState.getFaceOcclusionShape(direction.opposite.nms);
++ final VoxelShape thisFace = conditionallyOpaqueState == null ? Shapes.empty() : conditionallyOpaqueState.getFaceOcclusionShape(direction.nms);
+ if (Shapes.faceShapeOccludes(thisFace, neighbourFace)) {
+ // not allowed to propagate
+ continue;
+@@ -610,7 +599,6 @@ public final class SkyStarLightEngine extends StarLightEngine {
+ // clobbering the light values will result in broken propagation)
+ protected final int tryPropagateSkylight(final BlockGetter world, final int worldX, int startY, final int worldZ,
+ final boolean extrudeInitialised, final boolean delayLightSet) {
+- final BlockPos.MutableBlockPos mutablePos = this.mutablePos3;
+ final int encodeOffset = this.coordinateOffset;
+ final long propagateDirection = AxisDirection.POSITIVE_Y.everythingButThisDirection; // just don't check upwards.
+
+@@ -632,8 +620,7 @@ public final class SkyStarLightEngine extends StarLightEngine {
+
+ final VoxelShape fromShape;
+ if (((StarlightAbstractBlockState)above).starlight$isConditionallyFullOpaque()) {
+- this.mutablePos2.set(worldX, startY + 1, worldZ);
+- fromShape = above.getFaceOcclusionShape(world, this.mutablePos2, AxisDirection.NEGATIVE_Y.nms);
++ fromShape = above.getFaceOcclusionShape(AxisDirection.NEGATIVE_Y.nms);
+ if (Shapes.faceShapeOccludes(Shapes.empty(), fromShape)) {
+ // above wont let us propagate
+ break;
+@@ -642,49 +629,32 @@ public final class SkyStarLightEngine extends StarLightEngine {
+ fromShape = Shapes.empty();
+ }
+
+- final int opacityIfCached = ((StarlightAbstractBlockState)current).starlight$getOpacityIfCached();
+ // does light propagate from the top down?
+- if (opacityIfCached != -1) {
+- if (opacityIfCached != 0) {
+- // we cannot propagate 15 through this
+- break;
+- }
+- // most of the time it falls here.
+- // add to propagate
+- // light set delayed until we determine if this nibble section is null
+- this.appendToIncreaseQueue(
+- ((worldX + (worldZ << 6) + (startY << (6 + 6)) + encodeOffset) & ((1L << (6 + 6 + 16)) - 1))
+- | (15L << (6 + 6 + 16)) // we know we're at full lit here
+- | (propagateDirection << (6 + 6 + 16 + 4))
+- );
+- } else {
+- mutablePos.set(worldX, startY, worldZ);
+- long flags = 0L;
+- if (((StarlightAbstractBlockState)current).starlight$isConditionallyFullOpaque()) {
+- final VoxelShape cullingFace = current.getFaceOcclusionShape(world, mutablePos, AxisDirection.POSITIVE_Y.nms);
++ long flags = 0L;
++ if (((StarlightAbstractBlockState)current).starlight$isConditionallyFullOpaque()) {
++ final VoxelShape cullingFace = current.getFaceOcclusionShape(AxisDirection.POSITIVE_Y.nms);
+
+- if (Shapes.faceShapeOccludes(fromShape, cullingFace)) {
+- // can't propagate here, we're done on this column.
+- break;
+- }
+- flags |= FLAG_HAS_SIDED_TRANSPARENT_BLOCKS;
+- }
+-
+- final int opacity = current.getLightBlock(world, mutablePos);
+- if (opacity > 0) {
+- // let the queued value (if any) handle it from here.
++ if (Shapes.faceShapeOccludes(fromShape, cullingFace)) {
++ // can't propagate here, we're done on this column.
+ break;
+ }
++ flags |= FLAG_HAS_SIDED_TRANSPARENT_BLOCKS;
++ }
+
+- // light set delayed until we determine if this nibble section is null
+- this.appendToIncreaseQueue(
+- ((worldX + (worldZ << 6) + (startY << (6 + 6)) + encodeOffset) & ((1L << (6 + 6 + 16)) - 1))
+- | (15L << (6 + 6 + 16)) // we know we're at full lit here
+- | (propagateDirection << (6 + 6 + 16 + 4))
+- | flags
+- );
++ final int opacity = current.getLightBlock();
++ if (opacity > 0) {
++ // let the queued value (if any) handle it from here.
++ break;
+ }
+
++ // light set delayed until we determine if this nibble section is null
++ this.appendToIncreaseQueue(
++ ((worldX + (worldZ << 6) + (startY << (6 + 6)) + encodeOffset) & ((1L << (6 + 6 + 16)) - 1))
++ | (15L << (6 + 6 + 16)) // we know we're at full lit here
++ | (propagateDirection << (6 + 6 + 16 + 4))
++ | flags
++ );
++
+ above = current;
+
+ if (this.getNibbleFromCache(worldX >> 4, startY >> 4, worldZ >> 4) == null) {
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/starlight/light/StarLightEngine.java b/src/main/java/ca/spottedleaf/moonrise/patches/starlight/light/StarLightEngine.java
+index 382c9e445af0d6ad2428fc22d0f63017c58191e2..8aeb5fb87f94a35659347a09a638420699b52a6f 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/starlight/light/StarLightEngine.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/starlight/light/StarLightEngine.java
+@@ -1,6 +1,7 @@
+ package ca.spottedleaf.moonrise.patches.starlight.light;
+
+ import ca.spottedleaf.concurrentutil.util.IntegerUtil;
++import ca.spottedleaf.moonrise.common.PlatformHooks;
+ import ca.spottedleaf.moonrise.common.util.CoordinateUtils;
+ import ca.spottedleaf.moonrise.common.util.WorldUtil;
+ import ca.spottedleaf.moonrise.patches.starlight.blockstate.StarlightAbstractBlockState;
+@@ -43,9 +44,9 @@ public abstract class StarLightEngine {
+ protected static enum AxisDirection {
+
+ // Declaration order is important and relied upon. Do not change without modifying propagation code.
+- POSITIVE_X(1, 0, 0), NEGATIVE_X(-1, 0, 0),
+- POSITIVE_Z(0, 0, 1), NEGATIVE_Z(0, 0, -1),
+- POSITIVE_Y(0, 1, 0), NEGATIVE_Y(0, -1, 0);
++ POSITIVE_X(1, 0, 0, Direction.EAST) , NEGATIVE_X(-1, 0, 0, Direction.WEST),
++ POSITIVE_Z(0, 0, 1, Direction.SOUTH), NEGATIVE_Z(0, 0, -1, Direction.NORTH),
++ POSITIVE_Y(0, 1, 0, Direction.UP) , NEGATIVE_Y(0, -1, 0, Direction.DOWN);
+
+ static {
+ POSITIVE_X.opposite = NEGATIVE_X; NEGATIVE_X.opposite = POSITIVE_X;
+@@ -62,11 +63,11 @@ public abstract class StarLightEngine {
+ public final long everythingButThisDirection;
+ public final long everythingButTheOppositeDirection;
+
+- AxisDirection(final int x, final int y, final int z) {
++ AxisDirection(final int x, final int y, final int z, final Direction nms) {
+ this.x = x;
+ this.y = y;
+ this.z = z;
+- this.nms = Direction.fromDelta(x, y, z);
++ this.nms = nms;
+ this.everythingButThisDirection = (long)(ALL_DIRECTIONS_BITSET ^ (1 << this.ordinal()));
+ // positive is always even, negative is always odd. Flip the 1 bit to get the negative direction.
+ this.everythingButTheOppositeDirection = (long)(ALL_DIRECTIONS_BITSET ^ (1 << (this.ordinal() ^ 1)));
+@@ -106,9 +107,7 @@ public abstract class StarLightEngine {
+ // index = x + (z * 5)
+ protected final boolean[][] emptinessMapCache = new boolean[5 * 5][];
+
+- protected final BlockPos.MutableBlockPos mutablePos1 = new BlockPos.MutableBlockPos();
+- protected final BlockPos.MutableBlockPos mutablePos2 = new BlockPos.MutableBlockPos();
+- protected final BlockPos.MutableBlockPos mutablePos3 = new BlockPos.MutableBlockPos();
++ protected final BlockPos.MutableBlockPos lightEmissionPos = new BlockPos.MutableBlockPos();
+
+ protected int encodeOffsetX;
+ protected int encodeOffsetY;
+@@ -1150,69 +1149,46 @@ public abstract class StarLightEngine {
+ if (blockState == null) {
+ continue;
+ }
+- final int opacityCached = ((StarlightAbstractBlockState)blockState).starlight$getOpacityIfCached();
+- if (opacityCached != -1) {
+- final int targetLevel = propagatedLightLevel - Math.max(1, opacityCached);
+- if (targetLevel > currentLevel) {
+- currentNibble.set(localIndex, targetLevel);
+- this.postLightUpdate(offX, offY, offZ);
+-
+- if (targetLevel > 1) {
+- if (queueLength >= queue.length) {
+- queue = this.resizeIncreaseQueue();
+- }
+- queue[queueLength++] =
+- ((offX + (offZ << 6) + (offY << 12) + encodeOffset) & ((1L << (6 + 6 + 16)) - 1))
+- | ((targetLevel & 0xFL) << (6 + 6 + 16))
+- | (propagate.everythingButTheOppositeDirection << (6 + 6 + 16 + 4));
+- continue;
+- }
+- }
+- continue;
+- } else {
+- this.mutablePos1.set(offX, offY, offZ);
+- long flags = 0;
+- if (((StarlightAbstractBlockState)blockState).starlight$isConditionallyFullOpaque()) {
+- final VoxelShape cullingFace = blockState.getFaceOcclusionShape(world, this.mutablePos1, propagate.getOpposite().nms);
++ long flags = 0;
++ if (((StarlightAbstractBlockState)blockState).starlight$isConditionallyFullOpaque()) {
++ final VoxelShape cullingFace = blockState.getFaceOcclusionShape(propagate.getOpposite().nms);
+
+- if (Shapes.faceShapeOccludes(Shapes.empty(), cullingFace)) {
+- continue;
+- }
+- flags |= FLAG_HAS_SIDED_TRANSPARENT_BLOCKS;
+- }
+-
+- final int opacity = blockState.getLightBlock(world, this.mutablePos1);
+- final int targetLevel = propagatedLightLevel - Math.max(1, opacity);
+- if (targetLevel <= currentLevel) {
++ if (Shapes.faceShapeOccludes(Shapes.empty(), cullingFace)) {
+ continue;
+ }
++ flags |= FLAG_HAS_SIDED_TRANSPARENT_BLOCKS;
++ }
+
+- currentNibble.set(localIndex, targetLevel);
+- this.postLightUpdate(offX, offY, offZ);
++ final int opacity = blockState.getLightBlock();
++ final int targetLevel = propagatedLightLevel - Math.max(1, opacity);
++ if (targetLevel <= currentLevel) {
++ continue;
++ }
+
+- if (targetLevel > 1) {
+- if (queueLength >= queue.length) {
+- queue = this.resizeIncreaseQueue();
+- }
+- queue[queueLength++] =
+- ((offX + (offZ << 6) + (offY << 12) + encodeOffset) & ((1L << (6 + 6 + 16)) - 1))
+- | ((targetLevel & 0xFL) << (6 + 6 + 16))
+- | (propagate.everythingButTheOppositeDirection << (6 + 6 + 16 + 4))
+- | (flags);
++ currentNibble.set(localIndex, targetLevel);
++ this.postLightUpdate(offX, offY, offZ);
++
++ if (targetLevel > 1) {
++ if (queueLength >= queue.length) {
++ queue = this.resizeIncreaseQueue();
+ }
+- continue;
++ queue[queueLength++] =
++ ((offX + (offZ << 6) + (offY << 12) + encodeOffset) & ((1L << (6 + 6 + 16)) - 1))
++ | ((targetLevel & 0xFL) << (6 + 6 + 16))
++ | (propagate.everythingButTheOppositeDirection << (6 + 6 + 16 + 4))
++ | (flags);
+ }
++ continue;
+ }
+ } else {
+ // we actually need to worry about our state here
+ final BlockState fromBlock = this.getBlockState(posX, posY, posZ);
+- this.mutablePos2.set(posX, posY, posZ);
+ for (final AxisDirection propagate : checkDirections) {
+ final int offX = posX + propagate.x;
+ final int offY = posY + propagate.y;
+ final int offZ = posZ + propagate.z;
+
+- final VoxelShape fromShape = (((StarlightAbstractBlockState)fromBlock).starlight$isConditionallyFullOpaque()) ? fromBlock.getFaceOcclusionShape(world, this.mutablePos2, propagate.nms) : Shapes.empty();
++ final VoxelShape fromShape = (((StarlightAbstractBlockState)fromBlock).starlight$isConditionallyFullOpaque()) ? fromBlock.getFaceOcclusionShape(propagate.nms) : Shapes.empty();
+
+ if (fromShape != Shapes.empty() && Shapes.faceShapeOccludes(Shapes.empty(), fromShape)) {
+ continue;
+@@ -1232,58 +1208,36 @@ public abstract class StarLightEngine {
+ if (blockState == null) {
+ continue;
+ }
+- final int opacityCached = ((StarlightAbstractBlockState)blockState).starlight$getOpacityIfCached();
+- if (opacityCached != -1) {
+- final int targetLevel = propagatedLightLevel - Math.max(1, opacityCached);
+- if (targetLevel > currentLevel) {
+- currentNibble.set(localIndex, targetLevel);
+- this.postLightUpdate(offX, offY, offZ);
+-
+- if (targetLevel > 1) {
+- if (queueLength >= queue.length) {
+- queue = this.resizeIncreaseQueue();
+- }
+- queue[queueLength++] =
+- ((offX + (offZ << 6) + (offY << 12) + encodeOffset) & ((1L << (6 + 6 + 16)) - 1))
+- | ((targetLevel & 0xFL) << (6 + 6 + 16))
+- | (propagate.everythingButTheOppositeDirection << (6 + 6 + 16 + 4));
+- continue;
+- }
+- }
+- continue;
+- } else {
+- this.mutablePos1.set(offX, offY, offZ);
+- long flags = 0;
+- if (((StarlightAbstractBlockState)blockState).starlight$isConditionallyFullOpaque()) {
+- final VoxelShape cullingFace = blockState.getFaceOcclusionShape(world, this.mutablePos1, propagate.getOpposite().nms);
+-
+- if (Shapes.faceShapeOccludes(fromShape, cullingFace)) {
+- continue;
+- }
+- flags |= FLAG_HAS_SIDED_TRANSPARENT_BLOCKS;
+- }
++ long flags = 0;
++ if (((StarlightAbstractBlockState)blockState).starlight$isConditionallyFullOpaque()) {
++ final VoxelShape cullingFace = blockState.getFaceOcclusionShape(propagate.getOpposite().nms);
+
+- final int opacity = blockState.getLightBlock(world, this.mutablePos1);
+- final int targetLevel = propagatedLightLevel - Math.max(1, opacity);
+- if (targetLevel <= currentLevel) {
++ if (Shapes.faceShapeOccludes(fromShape, cullingFace)) {
+ continue;
+ }
++ flags |= FLAG_HAS_SIDED_TRANSPARENT_BLOCKS;
++ }
+
+- currentNibble.set(localIndex, targetLevel);
+- this.postLightUpdate(offX, offY, offZ);
++ final int opacity = blockState.getLightBlock();
++ final int targetLevel = propagatedLightLevel - Math.max(1, opacity);
++ if (targetLevel <= currentLevel) {
++ continue;
++ }
+
+- if (targetLevel > 1) {
+- if (queueLength >= queue.length) {
+- queue = this.resizeIncreaseQueue();
+- }
+- queue[queueLength++] =
+- ((offX + (offZ << 6) + (offY << 12) + encodeOffset) & ((1L << (6 + 6 + 16)) - 1))
+- | ((targetLevel & 0xFL) << (6 + 6 + 16))
+- | (propagate.everythingButTheOppositeDirection << (6 + 6 + 16 + 4))
+- | (flags);
++ currentNibble.set(localIndex, targetLevel);
++ this.postLightUpdate(offX, offY, offZ);
++
++ if (targetLevel > 1) {
++ if (queueLength >= queue.length) {
++ queue = this.resizeIncreaseQueue();
+ }
+- continue;
++ queue[queueLength++] =
++ ((offX + (offZ << 6) + (offY << 12) + encodeOffset) & ((1L << (6 + 6 + 16)) - 1))
++ | ((targetLevel & 0xFL) << (6 + 6 + 16))
++ | (propagate.everythingButTheOppositeDirection << (6 + 6 + 16 + 4))
++ | (flags);
+ }
++ continue;
+ }
+ }
+ }
+@@ -1304,6 +1258,8 @@ public abstract class StarLightEngine {
+ final int sectionOffset = this.chunkSectionIndexOffset;
+ final int emittedMask = this.emittedLightMask;
+
++ final PlatformHooks platformHooks = PlatformHooks.get();
++
+ while (queueReadIndex < queueLength) {
+ final long queueValue = queue[queueReadIndex++];
+
+@@ -1335,109 +1291,63 @@ public abstract class StarLightEngine {
+ if (blockState == null) {
+ continue;
+ }
+- final int opacityCached = ((StarlightAbstractBlockState)blockState).starlight$getOpacityIfCached();
+- if (opacityCached != -1) {
+- final int targetLevel = Math.max(0, propagatedLightLevel - Math.max(1, opacityCached));
+- if (lightLevel > targetLevel) {
+- // it looks like another source propagated here, so re-propagate it
+- if (increaseQueueLength >= increaseQueue.length) {
+- increaseQueue = this.resizeIncreaseQueue();
+- }
+- increaseQueue[increaseQueueLength++] =
+- ((offX + (offZ << 6) + (offY << 12) + encodeOffset) & ((1L << (6 + 6 + 16)) - 1))
+- | ((lightLevel & 0xFL) << (6 + 6 + 16))
+- | (((long)ALL_DIRECTIONS_BITSET) << (6 + 6 + 16 + 4))
+- | FLAG_RECHECK_LEVEL;
+- continue;
+- }
+- final int emittedLight = blockState.getLightEmission() & emittedMask;
+- if (emittedLight != 0) {
+- // re-propagate source
+- // note: do not set recheck level, or else the propagation will fail
+- if (increaseQueueLength >= increaseQueue.length) {
+- increaseQueue = this.resizeIncreaseQueue();
+- }
+- increaseQueue[increaseQueueLength++] =
+- ((offX + (offZ << 6) + (offY << 12) + encodeOffset) & ((1L << (6 + 6 + 16)) - 1))
+- | ((emittedLight & 0xFL) << (6 + 6 + 16))
+- | (((long)ALL_DIRECTIONS_BITSET) << (6 + 6 + 16 + 4))
+- | (((StarlightAbstractBlockState)blockState).starlight$isConditionallyFullOpaque() ? (FLAG_WRITE_LEVEL | FLAG_HAS_SIDED_TRANSPARENT_BLOCKS) : FLAG_WRITE_LEVEL);
+- }
+-
+- currentNibble.set(localIndex, 0);
+- this.postLightUpdate(offX, offY, offZ);
++ this.lightEmissionPos.set(offX, offY, offZ);
++ long flags = 0;
++ if (((StarlightAbstractBlockState)blockState).starlight$isConditionallyFullOpaque()) {
++ final VoxelShape cullingFace = blockState.getFaceOcclusionShape(propagate.getOpposite().nms);
+
+- if (targetLevel > 0) { // we actually need to propagate 0 just in case we find a neighbour...
+- if (queueLength >= queue.length) {
+- queue = this.resizeDecreaseQueue();
+- }
+- queue[queueLength++] =
+- ((offX + (offZ << 6) + (offY << 12) + encodeOffset) & ((1L << (6 + 6 + 16)) - 1))
+- | ((targetLevel & 0xFL) << (6 + 6 + 16))
+- | ((propagate.everythingButTheOppositeDirection) << (6 + 6 + 16 + 4));
++ if (Shapes.faceShapeOccludes(Shapes.empty(), cullingFace)) {
+ continue;
+ }
+- continue;
+- } else {
+- this.mutablePos1.set(offX, offY, offZ);
+- long flags = 0;
+- if (((StarlightAbstractBlockState)blockState).starlight$isConditionallyFullOpaque()) {
+- final VoxelShape cullingFace = blockState.getFaceOcclusionShape(world, this.mutablePos1, propagate.getOpposite().nms);
+-
+- if (Shapes.faceShapeOccludes(Shapes.empty(), cullingFace)) {
+- continue;
+- }
+- flags |= FLAG_HAS_SIDED_TRANSPARENT_BLOCKS;
+- }
++ flags |= FLAG_HAS_SIDED_TRANSPARENT_BLOCKS;
++ }
+
+- final int opacity = blockState.getLightBlock(world, this.mutablePos1);
+- final int targetLevel = Math.max(0, propagatedLightLevel - Math.max(1, opacity));
+- if (lightLevel > targetLevel) {
+- // it looks like another source propagated here, so re-propagate it
+- if (increaseQueueLength >= increaseQueue.length) {
+- increaseQueue = this.resizeIncreaseQueue();
+- }
+- increaseQueue[increaseQueueLength++] =
+- ((offX + (offZ << 6) + (offY << 12) + encodeOffset) & ((1L << (6 + 6 + 16)) - 1))
+- | ((lightLevel & 0xFL) << (6 + 6 + 16))
+- | (((long)ALL_DIRECTIONS_BITSET) << (6 + 6 + 16 + 4))
+- | (FLAG_RECHECK_LEVEL | flags);
+- continue;
++ final int opacity = blockState.getLightBlock();
++ final int targetLevel = Math.max(0, propagatedLightLevel - Math.max(1, opacity));
++ if (lightLevel > targetLevel) {
++ // it looks like another source propagated here, so re-propagate it
++ if (increaseQueueLength >= increaseQueue.length) {
++ increaseQueue = this.resizeIncreaseQueue();
+ }
+- final int emittedLight = blockState.getLightEmission() & emittedMask;
+- if (emittedLight != 0) {
+- // re-propagate source
+- // note: do not set recheck level, or else the propagation will fail
+- if (increaseQueueLength >= increaseQueue.length) {
+- increaseQueue = this.resizeIncreaseQueue();
+- }
+- increaseQueue[increaseQueueLength++] =
+- ((offX + (offZ << 6) + (offY << 12) + encodeOffset) & ((1L << (6 + 6 + 16)) - 1))
+- | ((emittedLight & 0xFL) << (6 + 6 + 16))
+- | (((long)ALL_DIRECTIONS_BITSET) << (6 + 6 + 16 + 4))
+- | (flags | FLAG_WRITE_LEVEL);
++ increaseQueue[increaseQueueLength++] =
++ ((offX + (offZ << 6) + (offY << 12) + encodeOffset) & ((1L << (6 + 6 + 16)) - 1))
++ | ((lightLevel & 0xFL) << (6 + 6 + 16))
++ | (((long)ALL_DIRECTIONS_BITSET) << (6 + 6 + 16 + 4))
++ | (FLAG_RECHECK_LEVEL | flags);
++ continue;
++ }
++ final int emittedLight = (platformHooks.getLightEmission(blockState, world, this.lightEmissionPos)) & emittedMask;
++ if (emittedLight != 0) {
++ // re-propagate source
++ // note: do not set recheck level, or else the propagation will fail
++ if (increaseQueueLength >= increaseQueue.length) {
++ increaseQueue = this.resizeIncreaseQueue();
+ }
++ increaseQueue[increaseQueueLength++] =
++ ((offX + (offZ << 6) + (offY << 12) + encodeOffset) & ((1L << (6 + 6 + 16)) - 1))
++ | ((emittedLight & 0xFL) << (6 + 6 + 16))
++ | (((long)ALL_DIRECTIONS_BITSET) << (6 + 6 + 16 + 4))
++ | (flags | FLAG_WRITE_LEVEL);
++ }
+
+- currentNibble.set(localIndex, 0);
+- this.postLightUpdate(offX, offY, offZ);
++ currentNibble.set(localIndex, 0);
++ this.postLightUpdate(offX, offY, offZ);
+
+- if (targetLevel > 0) {
+- if (queueLength >= queue.length) {
+- queue = this.resizeDecreaseQueue();
+- }
+- queue[queueLength++] =
+- ((offX + (offZ << 6) + (offY << 12) + encodeOffset) & ((1L << (6 + 6 + 16)) - 1))
+- | ((targetLevel & 0xFL) << (6 + 6 + 16))
+- | ((propagate.everythingButTheOppositeDirection) << (6 + 6 + 16 + 4))
+- | flags;
++ if (targetLevel > 0) {
++ if (queueLength >= queue.length) {
++ queue = this.resizeDecreaseQueue();
+ }
+- continue;
++ queue[queueLength++] =
++ ((offX + (offZ << 6) + (offY << 12) + encodeOffset) & ((1L << (6 + 6 + 16)) - 1))
++ | ((targetLevel & 0xFL) << (6 + 6 + 16))
++ | ((propagate.everythingButTheOppositeDirection) << (6 + 6 + 16 + 4))
++ | flags;
+ }
++ continue;
+ }
+ } else {
+ // we actually need to worry about our state here
+ final BlockState fromBlock = this.getBlockState(posX, posY, posZ);
+- this.mutablePos2.set(posX, posY, posZ);
+ for (final AxisDirection propagate : checkDirections) {
+ final int offX = posX + propagate.x;
+ final int offY = posY + propagate.y;
+@@ -1446,7 +1356,7 @@ public abstract class StarLightEngine {
+ final int sectionIndex = (offX >> 4) + 5 * (offZ >> 4) + (5 * 5) * (offY >> 4) + sectionOffset;
+ final int localIndex = (offX & 15) | ((offZ & 15) << 4) | ((offY & 15) << 8);
+
+- final VoxelShape fromShape = (((StarlightAbstractBlockState)fromBlock).starlight$isConditionallyFullOpaque()) ? fromBlock.getFaceOcclusionShape(world, this.mutablePos2, propagate.nms) : Shapes.empty();
++ final VoxelShape fromShape = (((StarlightAbstractBlockState)fromBlock).starlight$isConditionallyFullOpaque()) ? fromBlock.getFaceOcclusionShape(propagate.nms) : Shapes.empty();
+
+ if (fromShape != Shapes.empty() && Shapes.faceShapeOccludes(Shapes.empty(), fromShape)) {
+ continue;
+@@ -1464,104 +1374,59 @@ public abstract class StarLightEngine {
+ if (blockState == null) {
+ continue;
+ }
+- final int opacityCached = ((StarlightAbstractBlockState)blockState).starlight$getOpacityIfCached();
+- if (opacityCached != -1) {
+- final int targetLevel = Math.max(0, propagatedLightLevel - Math.max(1, opacityCached));
+- if (lightLevel > targetLevel) {
+- // it looks like another source propagated here, so re-propagate it
+- if (increaseQueueLength >= increaseQueue.length) {
+- increaseQueue = this.resizeIncreaseQueue();
+- }
+- increaseQueue[increaseQueueLength++] =
+- ((offX + (offZ << 6) + (offY << 12) + encodeOffset) & ((1L << (6 + 6 + 16)) - 1))
+- | ((lightLevel & 0xFL) << (6 + 6 + 16))
+- | (((long)ALL_DIRECTIONS_BITSET) << (6 + 6 + 16 + 4))
+- | FLAG_RECHECK_LEVEL;
+- continue;
+- }
+- final int emittedLight = blockState.getLightEmission() & emittedMask;
+- if (emittedLight != 0) {
+- // re-propagate source
+- // note: do not set recheck level, or else the propagation will fail
+- if (increaseQueueLength >= increaseQueue.length) {
+- increaseQueue = this.resizeIncreaseQueue();
+- }
+- increaseQueue[increaseQueueLength++] =
+- ((offX + (offZ << 6) + (offY << 12) + encodeOffset) & ((1L << (6 + 6 + 16)) - 1))
+- | ((emittedLight & 0xFL) << (6 + 6 + 16))
+- | (((long)ALL_DIRECTIONS_BITSET) << (6 + 6 + 16 + 4))
+- | (((StarlightAbstractBlockState)blockState).starlight$isConditionallyFullOpaque() ? (FLAG_WRITE_LEVEL | FLAG_HAS_SIDED_TRANSPARENT_BLOCKS) : FLAG_WRITE_LEVEL);
+- }
+-
+- currentNibble.set(localIndex, 0);
+- this.postLightUpdate(offX, offY, offZ);
++ this.lightEmissionPos.set(offX, offY, offZ);
++ long flags = 0;
++ if (((StarlightAbstractBlockState)blockState).starlight$isConditionallyFullOpaque()) {
++ final VoxelShape cullingFace = blockState.getFaceOcclusionShape(propagate.getOpposite().nms);
+
+- if (targetLevel > 0) { // we actually need to propagate 0 just in case we find a neighbour...
+- if (queueLength >= queue.length) {
+- queue = this.resizeDecreaseQueue();
+- }
+- queue[queueLength++] =
+- ((offX + (offZ << 6) + (offY << 12) + encodeOffset) & ((1L << (6 + 6 + 16)) - 1))
+- | ((targetLevel & 0xFL) << (6 + 6 + 16))
+- | ((propagate.everythingButTheOppositeDirection) << (6 + 6 + 16 + 4));
++ if (Shapes.faceShapeOccludes(fromShape, cullingFace)) {
+ continue;
+ }
+- continue;
+- } else {
+- this.mutablePos1.set(offX, offY, offZ);
+- long flags = 0;
+- if (((StarlightAbstractBlockState)blockState).starlight$isConditionallyFullOpaque()) {
+- final VoxelShape cullingFace = blockState.getFaceOcclusionShape(world, this.mutablePos1, propagate.getOpposite().nms);
+-
+- if (Shapes.faceShapeOccludes(fromShape, cullingFace)) {
+- continue;
+- }
+- flags |= FLAG_HAS_SIDED_TRANSPARENT_BLOCKS;
+- }
++ flags |= FLAG_HAS_SIDED_TRANSPARENT_BLOCKS;
++ }
+
+- final int opacity = blockState.getLightBlock(world, this.mutablePos1);
+- final int targetLevel = Math.max(0, propagatedLightLevel - Math.max(1, opacity));
+- if (lightLevel > targetLevel) {
+- // it looks like another source propagated here, so re-propagate it
+- if (increaseQueueLength >= increaseQueue.length) {
+- increaseQueue = this.resizeIncreaseQueue();
+- }
+- increaseQueue[increaseQueueLength++] =
+- ((offX + (offZ << 6) + (offY << 12) + encodeOffset) & ((1L << (6 + 6 + 16)) - 1))
+- | ((lightLevel & 0xFL) << (6 + 6 + 16))
+- | (((long)ALL_DIRECTIONS_BITSET) << (6 + 6 + 16 + 4))
+- | (FLAG_RECHECK_LEVEL | flags);
+- continue;
++ final int opacity = blockState.getLightBlock();
++ final int targetLevel = Math.max(0, propagatedLightLevel - Math.max(1, opacity));
++ if (lightLevel > targetLevel) {
++ // it looks like another source propagated here, so re-propagate it
++ if (increaseQueueLength >= increaseQueue.length) {
++ increaseQueue = this.resizeIncreaseQueue();
+ }
+- final int emittedLight = blockState.getLightEmission() & emittedMask;
+- if (emittedLight != 0) {
+- // re-propagate source
+- // note: do not set recheck level, or else the propagation will fail
+- if (increaseQueueLength >= increaseQueue.length) {
+- increaseQueue = this.resizeIncreaseQueue();
+- }
+- increaseQueue[increaseQueueLength++] =
+- ((offX + (offZ << 6) + (offY << 12) + encodeOffset) & ((1L << (6 + 6 + 16)) - 1))
+- | ((emittedLight & 0xFL) << (6 + 6 + 16))
+- | (((long)ALL_DIRECTIONS_BITSET) << (6 + 6 + 16 + 4))
+- | (flags | FLAG_WRITE_LEVEL);
++ increaseQueue[increaseQueueLength++] =
++ ((offX + (offZ << 6) + (offY << 12) + encodeOffset) & ((1L << (6 + 6 + 16)) - 1))
++ | ((lightLevel & 0xFL) << (6 + 6 + 16))
++ | (((long)ALL_DIRECTIONS_BITSET) << (6 + 6 + 16 + 4))
++ | (FLAG_RECHECK_LEVEL | flags);
++ continue;
++ }
++ final int emittedLight = (platformHooks.getLightEmission(blockState, world, this.lightEmissionPos)) & emittedMask;
++ if (emittedLight != 0) {
++ // re-propagate source
++ // note: do not set recheck level, or else the propagation will fail
++ if (increaseQueueLength >= increaseQueue.length) {
++ increaseQueue = this.resizeIncreaseQueue();
+ }
++ increaseQueue[increaseQueueLength++] =
++ ((offX + (offZ << 6) + (offY << 12) + encodeOffset) & ((1L << (6 + 6 + 16)) - 1))
++ | ((emittedLight & 0xFL) << (6 + 6 + 16))
++ | (((long)ALL_DIRECTIONS_BITSET) << (6 + 6 + 16 + 4))
++ | (flags | FLAG_WRITE_LEVEL);
++ }
+
+- currentNibble.set(localIndex, 0);
+- this.postLightUpdate(offX, offY, offZ);
++ currentNibble.set(localIndex, 0);
++ this.postLightUpdate(offX, offY, offZ);
+
+- if (targetLevel > 0) { // we actually need to propagate 0 just in case we find a neighbour...
+- if (queueLength >= queue.length) {
+- queue = this.resizeDecreaseQueue();
+- }
+- queue[queueLength++] =
+- ((offX + (offZ << 6) + (offY << 12) + encodeOffset) & ((1L << (6 + 6 + 16)) - 1))
+- | ((targetLevel & 0xFL) << (6 + 6 + 16))
+- | ((propagate.everythingButTheOppositeDirection) << (6 + 6 + 16 + 4))
+- | flags;
++ if (targetLevel > 0) { // we actually need to propagate 0 just in case we find a neighbour...
++ if (queueLength >= queue.length) {
++ queue = this.resizeDecreaseQueue();
+ }
+- continue;
++ queue[queueLength++] =
++ ((offX + (offZ << 6) + (offY << 12) + encodeOffset) & ((1L << (6 + 6 + 16)) - 1))
++ | ((targetLevel & 0xFL) << (6 + 6 + 16))
++ | ((propagate.everythingButTheOppositeDirection) << (6 + 6 + 16 + 4))
++ | flags;
+ }
++ continue;
+ }
+ }
+ }
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/starlight/light/StarLightInterface.java b/src/main/java/ca/spottedleaf/moonrise/patches/starlight/light/StarLightInterface.java
+index c64ab41198a5e0c7cbcbe6452af11f82f5938862..571db5f9bf94745a8afe2cd313e593fb15db5e37 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/starlight/light/StarLightInterface.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/starlight/light/StarLightInterface.java
+@@ -1,8 +1,9 @@
+ package ca.spottedleaf.moonrise.patches.starlight.light;
+
+ import ca.spottedleaf.concurrentutil.collection.MultiThreadedQueue;
+-import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
++import ca.spottedleaf.concurrentutil.executor.PrioritisedExecutor;
+ import ca.spottedleaf.concurrentutil.map.ConcurrentLong2ReferenceChainedHashTable;
++import ca.spottedleaf.concurrentutil.util.Priority;
+ import ca.spottedleaf.moonrise.common.util.CoordinateUtils;
+ import ca.spottedleaf.moonrise.common.util.WorldUtil;
+ import ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemLevel;
+@@ -745,34 +746,34 @@ public final class StarLightInterface {
+ super(lightInterface);
+ }
+
+- public void lowerPriority(final int chunkX, final int chunkZ, final PrioritisedExecutor.Priority priority) {
++ public void lowerPriority(final int chunkX, final int chunkZ, final Priority priority) {
+ final ServerChunkTasks task = this.chunkTasks.get(CoordinateUtils.getChunkKey(chunkX, chunkZ));
+ if (task != null) {
+ task.lowerPriority(priority);
+ }
+ }
+
+- public void setPriority(final int chunkX, final int chunkZ, final PrioritisedExecutor.Priority priority) {
++ public void setPriority(final int chunkX, final int chunkZ, final Priority priority) {
+ final ServerChunkTasks task = this.chunkTasks.get(CoordinateUtils.getChunkKey(chunkX, chunkZ));
+ if (task != null) {
+ task.setPriority(priority);
+ }
+ }
+
+- public void raisePriority(final int chunkX, final int chunkZ, final PrioritisedExecutor.Priority priority) {
++ public void raisePriority(final int chunkX, final int chunkZ, final Priority priority) {
+ final ServerChunkTasks task = this.chunkTasks.get(CoordinateUtils.getChunkKey(chunkX, chunkZ));
+ if (task != null) {
+ task.raisePriority(priority);
+ }
+ }
+
+- public PrioritisedExecutor.Priority getPriority(final int chunkX, final int chunkZ) {
++ public Priority getPriority(final int chunkX, final int chunkZ) {
+ final ServerChunkTasks task = this.chunkTasks.get(CoordinateUtils.getChunkKey(chunkX, chunkZ));
+ if (task != null) {
+ return task.getPriority();
+ }
+
+- return PrioritisedExecutor.Priority.COMPLETING;
++ return Priority.COMPLETING;
+ }
+
+ @Override
+@@ -816,7 +817,7 @@ public final class StarLightInterface {
+ return ret;
+ }
+
+- public ServerChunkTasks queueChunkLightTask(final ChunkPos pos, final BooleanSupplier lightTask, final PrioritisedExecutor.Priority priority) {
++ public ServerChunkTasks queueChunkLightTask(final ChunkPos pos, final BooleanSupplier lightTask, final Priority priority) {
+ final ServerChunkTasks ret = this.chunkTasks.compute(CoordinateUtils.getChunkKey(pos), (final long keyInMap, ServerChunkTasks valueInMap) -> {
+ if (valueInMap == null) {
+ valueInMap = new ServerChunkTasks(
+@@ -879,11 +880,11 @@ public final class StarLightInterface {
+
+ public ServerChunkTasks(final long chunkCoordinate, final StarLightInterface lightEngine,
+ final ServerLightQueue queue) {
+- this(chunkCoordinate, lightEngine, queue, PrioritisedExecutor.Priority.NORMAL);
++ this(chunkCoordinate, lightEngine, queue, Priority.NORMAL);
+ }
+
+ public ServerChunkTasks(final long chunkCoordinate, final StarLightInterface lightEngine,
+- final ServerLightQueue queue, final PrioritisedExecutor.Priority priority) {
++ final ServerLightQueue queue, final Priority priority) {
+ super(chunkCoordinate, lightEngine, queue);
+ this.task = ((ChunkSystemServerLevel)(ServerLevel)lightEngine.getWorld()).moonrise$getChunkTaskScheduler().radiusAwareScheduler.createTask(
+ CoordinateUtils.getChunkX(chunkCoordinate), CoordinateUtils.getChunkZ(chunkCoordinate),
+@@ -903,19 +904,19 @@ public final class StarLightInterface {
+ return this.task.cancel();
+ }
+
+- public PrioritisedExecutor.Priority getPriority() {
++ public Priority getPriority() {
+ return this.task.getPriority();
+ }
+
+- public void lowerPriority(final PrioritisedExecutor.Priority priority) {
++ public void lowerPriority(final Priority priority) {
+ this.task.lowerPriority(priority);
+ }
+
+- public void setPriority(final PrioritisedExecutor.Priority priority) {
++ public void setPriority(final Priority priority) {
+ this.task.setPriority(priority);
+ }
+
+- public void raisePriority(final PrioritisedExecutor.Priority priority) {
++ public void raisePriority(final Priority priority) {
+ this.task.raisePriority(priority);
+ }
+
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/starlight/storage/StarlightSectionData.java b/src/main/java/ca/spottedleaf/moonrise/patches/starlight/storage/StarlightSectionData.java
+new file mode 100644
+index 0000000000000000000000000000000000000000..40d004afdc6449530f5bb2d7c7638b8ee3e3a577
+--- /dev/null
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/starlight/storage/StarlightSectionData.java
+@@ -0,0 +1,13 @@
++package ca.spottedleaf.moonrise.patches.starlight.storage;
++
++public interface StarlightSectionData {
++
++ public int starlight$getBlockLightState();
++
++ public void starlight$setBlockLightState(final int state);
++
++ public int starlight$getSkyLightState();
++
++ public void starlight$setSkyLightState(final int state);
++
++}
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/starlight/util/SaveUtil.java b/src/main/java/ca/spottedleaf/moonrise/patches/starlight/util/SaveUtil.java
+index 57692a503e147a00ac4e1586cd78e12b71a80d3f..689ce367164e79e0426eeecb81dbbc521d4bc742 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/starlight/util/SaveUtil.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/starlight/util/SaveUtil.java
+@@ -14,19 +14,20 @@ import net.minecraft.world.level.chunk.ChunkAccess;
+ import net.minecraft.world.level.chunk.status.ChunkStatus;
+ import org.slf4j.Logger;
+
++// note: keep in-sync with SerializableChunkDataMixin
+ public final class SaveUtil {
+
+ private static final Logger LOGGER = LogUtils.getLogger();
+
+- private static final int STARLIGHT_LIGHT_VERSION = 9;
++ public static final int STARLIGHT_LIGHT_VERSION = 9;
+
+ public static int getLightVersion() {
+ return STARLIGHT_LIGHT_VERSION;
+ }
+
+- private static final String BLOCKLIGHT_STATE_TAG = "starlight.blocklight_state";
+- private static final String SKYLIGHT_STATE_TAG = "starlight.skylight_state";
+- private static final String STARLIGHT_VERSION_TAG = "starlight.light_version";
++ public static final String BLOCKLIGHT_STATE_TAG = "starlight.blocklight_state";
++ public static final String SKYLIGHT_STATE_TAG = "starlight.skylight_state";
++ public static final String STARLIGHT_VERSION_TAG = "starlight.light_version";
+
+ public static void saveLightHook(final Level world, final ChunkAccess chunk, final CompoundTag nbt) {
+ try {
+diff --git a/src/main/java/io/papermc/paper/configuration/GlobalConfiguration.java b/src/main/java/io/papermc/paper/configuration/GlobalConfiguration.java
+index a9dd0e5216e95afd98fd2200d110e2cc0b1b0dca..8371ce4e3df5ef8e39acd6e005209337cc76b451 100644
+--- a/src/main/java/io/papermc/paper/configuration/GlobalConfiguration.java
++++ b/src/main/java/io/papermc/paper/configuration/GlobalConfiguration.java
+@@ -243,6 +243,7 @@ public class GlobalConfiguration extends ConfigurationPart {
+
+ @PostProcess
+ private void postProcess() {
++ ca.spottedleaf.moonrise.common.util.MoonriseCommon.adjustWorkerThreads(this.workerThreads, this.ioThreads);
+ ca.spottedleaf.moonrise.patches.chunk_system.scheduling.ChunkTaskScheduler.init(this);
+ }
+ }
+diff --git a/src/main/java/net/minecraft/core/MappedRegistry.java b/src/main/java/net/minecraft/core/MappedRegistry.java
+index f22d22ebcedcc9c20225677844c86a1ad27c4211..ee1d39b6196c0f87ba473a15d3377e858922696c 100644
+--- a/src/main/java/net/minecraft/core/MappedRegistry.java
++++ b/src/main/java/net/minecraft/core/MappedRegistry.java
+@@ -78,6 +78,19 @@ public class MappedRegistry<T> implements WritableRegistry<T> {
+ };
+ private final Object tagAdditionLock = new Object();
+
++ // Paper start - fluid method optimisations
++ private void injectFluidRegister(
++ final ResourceKey<?> resourceKey,
++ final T object
++ ) {
++ if (resourceKey.registryKey() == (Object)net.minecraft.core.registries.Registries.FLUID) {
++ for (final net.minecraft.world.level.material.FluidState possibleState : ((net.minecraft.world.level.material.Fluid)object).getStateDefinition().getPossibleStates()) {
++ ((ca.spottedleaf.moonrise.patches.fluid.FluidFluidState)(Object)possibleState).moonrise$initCaches();
++ }
++ }
++ }
++ // Paper end - fluid method optimisations
++
+ public MappedRegistry(ResourceKey<? extends Registry<T>> key, Lifecycle lifecycle) {
+ this(key, lifecycle, false);
+ }
+@@ -145,6 +158,7 @@ public class MappedRegistry<T> implements WritableRegistry<T> {
+ this.toId.put(value, i);
+ this.registrationInfos.put(key, info);
+ this.registryLifecycle = this.registryLifecycle.add(info.lifecycle());
++ this.injectFluidRegister(key, value); // Paper - fluid method optimisations
+ return reference;
+ }
+
+diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
+index 696d075ca2883f3c37e35f983c4d020e5db89d16..25047b8536bc7e7a91ac0dfb82ad77099af6f125 100644
+--- a/src/main/java/net/minecraft/server/MinecraftServer.java
++++ b/src/main/java/net/minecraft/server/MinecraftServer.java
+@@ -1106,7 +1106,14 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
+ // Spigot end
+
+ // Paper end - Improved watchdog support; move final shutdown items here
+- ca.spottedleaf.moonrise.patches.chunk_system.io.RegionFileIOThread.deinit(); // Paper - rewrite chunk system
++ // Paper start - rewrite chunk system
++ LOGGER.info("Waiting for I/O tasks to complete...");
++ ca.spottedleaf.moonrise.patches.chunk_system.io.MoonriseRegionFileIO.flush((MinecraftServer)(Object)this);
++ LOGGER.info("All I/O tasks to complete");
++ if ((Object)this instanceof DedicatedServer) {
++ ca.spottedleaf.moonrise.common.util.MoonriseCommon.haltExecutors();
++ }
++ // Paper end - rewrite chunk system
+ // Paper start - move final shutdown items here
+ Util.shutdownExecutors();
+ try {
+diff --git a/src/main/java/net/minecraft/server/level/ChunkHolder.java b/src/main/java/net/minecraft/server/level/ChunkHolder.java
+index 4db96543e2072e47040bb25a9d97ea6a69c4a43d..2b082a644332569f0bcc84011430366150ef504d 100644
+--- a/src/main/java/net/minecraft/server/level/ChunkHolder.java
++++ b/src/main/java/net/minecraft/server/level/ChunkHolder.java
+@@ -245,7 +245,7 @@ public class ChunkHolder extends GenerationChunkHolder implements ca.spottedleaf
+
+ if (ichunkaccess != null) {
+ ichunkaccess.setUnsaved(true);
+- LevelChunk chunk = this.getChunkToSend(); // Paper - rewrite chunk system
++ LevelChunk chunk = this.playersSentChunkTo.size() == 0 ? null : this.getChunkToSend(); // Paper - rewrite chunk system
+
+ if (chunk != null) {
+ int j = this.lightEngine.getMinLightSection();
+diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
+index af8cb316ac169aa8d98a88765b85bb013b9ba961..38de8d8ed2efa3476d4e906bdc4b5944430bd1b7 100644
+--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
++++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
+@@ -916,7 +916,6 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
+
+ // Paper start - optimise entity tracker
+ private void newTrackerTick() {
+- final ca.spottedleaf.moonrise.common.misc.NearbyPlayers nearbyPlayers = ((ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemServerLevel)this.level).moonrise$getNearbyPlayers();
+ final ca.spottedleaf.moonrise.patches.chunk_system.level.entity.server.ServerEntityLookup entityLookup = (ca.spottedleaf.moonrise.patches.chunk_system.level.entity.server.ServerEntityLookup)((ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemServerLevel)this.level).moonrise$getEntityLookup();;
+
+ final ca.spottedleaf.moonrise.common.list.ReferenceList<net.minecraft.world.entity.Entity> trackerEntities = entityLookup.trackerEntities;
+@@ -927,21 +926,11 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
+ if (tracker == null) {
+ continue;
+ }
+- ((ca.spottedleaf.moonrise.patches.entity_tracker.EntityTrackerTrackedEntity)tracker).moonrise$tick(nearbyPlayers.getChunk(entity.chunkPosition()));
+- tracker.serverEntity.sendChanges();
+- }
+-
+- // process unloads
+- final ca.spottedleaf.moonrise.common.list.ReferenceList<net.minecraft.world.entity.Entity> unloadedEntities = entityLookup.trackerUnloadedEntities;
+- final Entity[] unloadedEntitiesRaw = java.util.Arrays.copyOf(unloadedEntities.getRawDataUnchecked(), unloadedEntities.size());
+- unloadedEntities.clear();
+-
+- for (final Entity entity : unloadedEntitiesRaw) {
+- final ChunkMap.TrackedEntity tracker = ((ca.spottedleaf.moonrise.patches.entity_tracker.EntityTrackerEntity)entity).moonrise$getTrackedEntity();
+- if (tracker == null) {
+- continue;
++ ((ca.spottedleaf.moonrise.patches.entity_tracker.EntityTrackerTrackedEntity)tracker).moonrise$tick(((ca.spottedleaf.moonrise.patches.chunk_system.entity.ChunkSystemEntity)entity).moonrise$getChunkData().nearbyPlayers);
++ if (((ca.spottedleaf.moonrise.patches.entity_tracker.EntityTrackerTrackedEntity)tracker).moonrise$hasPlayers()
++ || ((ca.spottedleaf.moonrise.patches.chunk_system.entity.ChunkSystemEntity)entity).moonrise$getChunkStatus().isOrAfter(FullChunkStatus.ENTITY_TICKING)) {
++ tracker.serverEntity.sendChanges();
+ }
+- ((ca.spottedleaf.moonrise.patches.entity_tracker.EntityTrackerTrackedEntity)tracker).moonrise$clearPlayers();
+ }
+ }
+ // Paper end - optimise entity tracker
+@@ -1178,6 +1167,11 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
+ this.removePlayer(player);
+ }
+ }
++
++ @Override
++ public final boolean moonrise$hasPlayers() {
++ return !this.seenBy.isEmpty();
++ }
+ // Paper end - optimise entity tracker
+
+ public TrackedEntity(final Entity entity, final int i, final int j, final boolean flag) {
+@@ -1283,20 +1277,24 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
+ }
+
+ private int getEffectiveRange() {
+- int i = this.range;
+- Iterator iterator = this.entity.getIndirectPassengers().iterator();
++ // Paper start - optimise entity tracker
++ final Entity entity = this.entity;
++ int range = ca.spottedleaf.moonrise.common.PlatformHooks.get().modifyEntityTrackingRange(entity, this.range);
+
+- while (iterator.hasNext()) {
+- Entity entity = (Entity) iterator.next();
+- int j = entity.getType().clientTrackingRange() * 16;
+- j = org.spigotmc.TrackingRange.getEntityTrackingRange(entity, j); // Paper
++ if (entity.getPassengers() == ImmutableList.<Entity>of()) {
++ return this.scaledRange(range);
++ }
+
+- if (j > i) {
+- i = j;
+- }
++ // note: we change to List
++ final List<Entity> passengers = (List<Entity>)entity.getIndirectPassengers();
++ for (int i = 0, len = passengers.size(); i < len; ++i) {
++ final Entity passenger = passengers.get(i);
++ // note: max should be branchless
++ range = Math.max(range, ca.spottedleaf.moonrise.common.PlatformHooks.get().modifyEntityTrackingRange(passenger, passenger.getType().clientTrackingRange() << 4));
+ }
+
+- return this.scaledRange(i);
++ return this.scaledRange(range);
++ // Paper end - optimise entity tracker
+ }
+
+ public void updatePlayers(List<ServerPlayer> players) {
+diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+index dcb5651d1d9b10b40430fb2f713beedf68336704..b380509cc942a054ea176216210ba69f5b517ae9 100644
+--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
++++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+@@ -92,7 +92,7 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
+ final ca.spottedleaf.moonrise.patches.chunk_system.scheduling.ChunkTaskScheduler chunkTaskScheduler = ((ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemServerLevel)this.level).moonrise$getChunkTaskScheduler();
+ final CompletableFuture<ChunkAccess> completable = new CompletableFuture<>();
+ chunkTaskScheduler.scheduleChunkLoad(
+- chunkX, chunkZ, toStatus, true, ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.BLOCKING,
++ chunkX, chunkZ, toStatus, true, ca.spottedleaf.concurrentutil.util.Priority.BLOCKING,
+ completable::complete
+ );
+
+@@ -123,6 +123,15 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
+ return ifPresent;
+ }
+
++ final ca.spottedleaf.moonrise.common.PlatformHooks platformHooks = ca.spottedleaf.moonrise.common.PlatformHooks.get();
++
++ if (platformHooks.hasCurrentlyLoadingChunk() && currentChunk != null) {
++ final ChunkAccess loading = platformHooks.getCurrentlyLoadingChunk(currentChunk.vanillaChunkHolder);
++ if (loading != null && ca.spottedleaf.moonrise.common.util.TickThread.isTickThread()) {
++ return loading;
++ }
++ }
++
+ return load ? this.syncLoad(chunkX, chunkZ, toStatus) : null;
+ }
+ // Paper end - rewrite chunk system
+@@ -242,7 +251,24 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
+ @Nullable
+ @Override
+ public LevelChunk getChunkNow(int chunkX, int chunkZ) {
+- return this.fullChunks.get(ca.spottedleaf.moonrise.common.util.CoordinateUtils.getChunkKey(chunkX, chunkZ)); // Paper - rewrite chunk system
++ // Paper start - rewrite chunk system
++ final LevelChunk ret = this.fullChunks.get(ca.spottedleaf.moonrise.common.util.CoordinateUtils.getChunkKey(chunkX, chunkZ));
++ if (!ca.spottedleaf.moonrise.common.PlatformHooks.get().hasCurrentlyLoadingChunk()) {
++ return ret;
++ }
++
++ if (ret != null || !ca.spottedleaf.moonrise.common.util.TickThread.isTickThread()) {
++ return ret;
++ }
++
++ final ca.spottedleaf.moonrise.patches.chunk_system.scheduling.NewChunkHolder holder = ((ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemServerLevel)this.level).moonrise$getChunkTaskScheduler()
++ .chunkHolderManager.getChunkHolder(chunkX, chunkZ);
++ if (holder == null) {
++ return ret;
++ }
++
++ return ca.spottedleaf.moonrise.common.PlatformHooks.get().getCurrentlyLoadingChunk(holder.vanillaChunkHolder);
++ // Paper end - rewrite chunk system
+ }
+
+ private void clearCache() {
+@@ -299,7 +325,7 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
+
+ ((ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemServerLevel)this.level).moonrise$getChunkTaskScheduler().scheduleChunkLoad(
+ chunkX, chunkZ, leastStatus, true,
+- ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.HIGHER,
++ ca.spottedleaf.concurrentutil.util.Priority.HIGHER,
+ complete
+ );
+
+@@ -556,7 +582,8 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
+
+ private void getFullChunk(long pos, Consumer<LevelChunk> chunkConsumer) {
+ // Paper start - rewrite chunk system
+- final LevelChunk fullChunk = this.getChunkNow(ca.spottedleaf.moonrise.common.util.CoordinateUtils.getChunkX(pos), ca.spottedleaf.moonrise.common.util.CoordinateUtils.getChunkZ(pos));
++ // note: bypass currentlyLoaded from getChunkNow
++ final LevelChunk fullChunk = this.fullChunks.get(pos);
+ if (fullChunk != null) {
+ chunkConsumer.accept(fullChunk);
+ }
+diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
+index f9abf63e12ea930275121b470e4e4906cff0fc12..55e81892b928a02e240aaa31dd501b0aacef8dbe 100644
+--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
++++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
+@@ -799,11 +799,13 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
+ }
+
+ // Paper start - optimise random ticking
++ private final ca.spottedleaf.moonrise.common.util.SimpleRandom simpleRandom = new ca.spottedleaf.moonrise.common.util.SimpleRandom(0L);
++
+ private void optimiseRandomTick(final LevelChunk chunk, final int tickSpeed) {
+ final LevelChunkSection[] sections = chunk.getSections();
+ final int minSection = ca.spottedleaf.moonrise.common.util.WorldUtil.getMinSection((ServerLevel)(Object)this);
+- final RandomSource random = this.random;
+- final boolean tickFluids = false; // Paper - not configurable - MC-224294
++ final ca.spottedleaf.moonrise.common.util.SimpleRandom simpleRandom = this.simpleRandom;
++ final boolean doubleTickFluids = !ca.spottedleaf.moonrise.common.PlatformHooks.get().configFixMC224294();
+
+ final ChunkPos cpos = chunk.getPos();
+ final int offsetX = cpos.x << 4;
+@@ -813,39 +815,32 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
+ final int offsetY = (sectionIndex + minSection) << 4;
+ final LevelChunkSection section = sections[sectionIndex];
+ final net.minecraft.world.level.chunk.PalettedContainer<net.minecraft.world.level.block.state.BlockState> states = section.states;
+- if (section == null || !section.isRandomlyTickingBlocks()) {
++ if (!section.isRandomlyTickingBlocks()) {
+ continue;
+ }
+
+- final ca.spottedleaf.moonrise.common.list.IBlockDataList tickList = ((ca.spottedleaf.moonrise.patches.block_counting.BlockCountingChunkSection)section).moonrise$getTickingBlockList();
+- if (tickList.size() == 0) {
+- continue;
+- }
++ final ca.spottedleaf.moonrise.common.list.ShortList tickList = ((ca.spottedleaf.moonrise.patches.block_counting.BlockCountingChunkSection)section).moonrise$getTickingBlockList();
+
+ for (int i = 0; i < tickSpeed; ++i) {
+ final int tickingBlocks = tickList.size();
+- final int index = random.nextInt() & ((16 * 16 * 16) - 1);
++ final int index = simpleRandom.nextInt() & ((16 * 16 * 16) - 1);
+
+ if (index >= tickingBlocks) {
+ // most of the time we fall here
+ continue;
+ }
+
+- final long raw = tickList.getRaw(index);
+- final int location = ca.spottedleaf.moonrise.common.list.IBlockDataList.getLocationFromRaw(raw);
+- final int randomX = (location & 15);
+- final int randomY = ((location >>> (4 + 4)) & 255);
+- final int randomZ = ((location >>> 4) & 15);
+- final BlockState state = states.get(randomX | (randomZ << 4) | (randomY << 8));
++ final int location = (int)tickList.getRaw(index) & 0xFFFF;
++ final BlockState state = states.get(location);
+
+ // do not use a mutable pos, as some random tick implementations store the input without calling immutable()!
+- final BlockPos pos = new BlockPos(randomX | offsetX, randomY | offsetY, randomZ | offsetZ);
++ final BlockPos pos = new BlockPos((location & 15) | offsetX, ((location >>> (4 + 4)) & 15) | offsetY, ((location >>> 4) & 15) | offsetZ);
+
+- state.randomTick((ServerLevel)(Object)this, pos, random);
+- if (tickFluids) {
++ state.randomTick((ServerLevel)(Object)this, pos, simpleRandom);
++ if (doubleTickFluids) {
+ final FluidState fluidState = state.getFluidState();
+ if (fluidState.isRandomlyTicking()) {
+- fluidState.randomTick((ServerLevel)(Object)this, pos, random);
++ fluidState.randomTick((ServerLevel)(Object)this, pos, simpleRandom);
+ }
+ }
+ }
+@@ -856,6 +851,7 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
+ // Paper end - optimise random ticking
+
+ public void tickChunk(LevelChunk chunk, int randomTickSpeed) {
++ final ca.spottedleaf.moonrise.common.util.SimpleRandom simpleRandom = this.simpleRandom; // Paper - optimise random ticking
+ ChunkPos chunkcoordintpair = chunk.getPos();
+ boolean flag = this.isRaining();
+ int j = chunkcoordintpair.getMinBlockX();
+@@ -863,7 +859,7 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
+ ProfilerFiller gameprofilerfiller = this.getProfiler();
+
+ gameprofilerfiller.push("thunder");
+- if (!this.paperConfig().environment.disableThunder && flag && this.isThundering() && this.spigotConfig.thunderChance > 0 && this.random.nextInt(this.spigotConfig.thunderChance) == 0) { // Spigot // Paper - Option to disable thunder
++ if (!this.paperConfig().environment.disableThunder && flag && this.isThundering() && this.spigotConfig.thunderChance > 0 && simpleRandom.nextInt(this.spigotConfig.thunderChance) == 0) { // Spigot // Paper - Option to disable thunder // Paper - optimise random ticking
+ BlockPos blockposition = this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15));
+
+ if (this.isRainingAt(blockposition)) {
+@@ -895,7 +891,7 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
+
+ if (!this.paperConfig().environment.disableIceAndSnow) { // Paper - Option to disable ice and snow
+ for (int l = 0; l < randomTickSpeed; ++l) {
+- if (this.random.nextInt(48) == 0) {
++ if (simpleRandom.nextInt(48) == 0) { // Paper - optimise random ticking
+ this.tickPrecipitation(this.getBlockRandomPos(j, 0, k, 15));
+ }
+ }
+diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
+index 5e2c4969e77c669acbb4a13c07033cb267c3d586..f1371f3b9ea0cda0cf146d876828a6823632463c 100644
+--- a/src/main/java/net/minecraft/server/players/PlayerList.java
++++ b/src/main/java/net/minecraft/server/players/PlayerList.java
+@@ -1475,7 +1475,7 @@ public abstract class PlayerList {
+
+ public void setViewDistance(int viewDistance) {
+ this.viewDistance = viewDistance;
+- this.broadcastAll(new ClientboundSetChunkCacheRadiusPacket(viewDistance));
++ //this.broadcastAll(new ClientboundSetChunkCacheRadiusPacket(viewDistance)); // Paper - rewrite chunk system
+ Iterator iterator = this.server.getAllLevels().iterator();
+
+ while (iterator.hasNext()) {
+diff --git a/src/main/java/net/minecraft/util/BitStorage.java b/src/main/java/net/minecraft/util/BitStorage.java
+index 19661e106612b8e4e152085fb398db7bd06acc23..e4e153cb8899e70273aa150b8ea26907cf68b15c 100644
+--- a/src/main/java/net/minecraft/util/BitStorage.java
++++ b/src/main/java/net/minecraft/util/BitStorage.java
+@@ -24,15 +24,15 @@ public interface BitStorage extends ca.spottedleaf.moonrise.patches.block_counti
+ // Paper start - block counting
+ // provide default impl in case mods implement this...
+ @Override
+- public default it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap<it.unimi.dsi.fastutil.ints.IntArrayList> moonrise$countEntries() {
+- final it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap<it.unimi.dsi.fastutil.ints.IntArrayList> ret = new it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap<>();
++ public default it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap<it.unimi.dsi.fastutil.shorts.ShortArrayList> moonrise$countEntries() {
++ final it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap<it.unimi.dsi.fastutil.shorts.ShortArrayList> ret = new it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap<>();
+
+ final int size = this.getSize();
+ for (int index = 0; index < size; ++index) {
+ final int paletteIdx = this.get(index);
+ ret.computeIfAbsent(paletteIdx, (final int key) -> {
+- return new it.unimi.dsi.fastutil.ints.IntArrayList();
+- }).add(index);
++ return new it.unimi.dsi.fastutil.shorts.ShortArrayList();
++ }).add((short)index);
+ }
+
+ return ret;
+diff --git a/src/main/java/net/minecraft/util/CrudeIncrementalIntIdentityHashBiMap.java b/src/main/java/net/minecraft/util/CrudeIncrementalIntIdentityHashBiMap.java
+index 61dee55417bc802e25b9ba2f271d32d8c12844a9..a8a260a3caaa8e5004069b833ecc8b17b2fc8db5 100644
+--- a/src/main/java/net/minecraft/util/CrudeIncrementalIntIdentityHashBiMap.java
++++ b/src/main/java/net/minecraft/util/CrudeIncrementalIntIdentityHashBiMap.java
+@@ -7,7 +7,7 @@ import java.util.Iterator;
+ import javax.annotation.Nullable;
+ import net.minecraft.core.IdMap;
+
+-public class CrudeIncrementalIntIdentityHashBiMap<K> implements IdMap<K> {
++public class CrudeIncrementalIntIdentityHashBiMap<K> implements IdMap<K>, ca.spottedleaf.moonrise.patches.fast_palette.FastPalette<K> { // Paper - optimise palette reads
+ private static final int NOT_FOUND = -1;
+ private static final Object EMPTY_SLOT = null;
+ private static final float LOADFACTOR = 0.8F;
+@@ -17,6 +17,16 @@ public class CrudeIncrementalIntIdentityHashBiMap<K> implements IdMap<K> {
+ private int nextId;
+ private int size;
+
++ // Paper start - optimise palette reads
++ private ca.spottedleaf.moonrise.patches.fast_palette.FastPaletteData<K> reference;
++
++ @Override
++ public final K[] moonrise$getRawPalette(final ca.spottedleaf.moonrise.patches.fast_palette.FastPaletteData<K> src) {
++ this.reference = src;
++ return this.byId;
++ }
++ // Paper end - optimise palette reads
++
+ private CrudeIncrementalIntIdentityHashBiMap(int size) {
+ this.keys = (K[])(new Object[size]);
+ this.values = new int[size];
+@@ -88,6 +98,12 @@ public class CrudeIncrementalIntIdentityHashBiMap<K> implements IdMap<K> {
+ this.byId = crudeIncrementalIntIdentityHashBiMap.byId;
+ this.nextId = crudeIncrementalIntIdentityHashBiMap.nextId;
+ this.size = crudeIncrementalIntIdentityHashBiMap.size;
++ // Paper start - optimise palette reads
++ final ca.spottedleaf.moonrise.patches.fast_palette.FastPaletteData<K> ref = this.reference;
++ if (ref != null) {
++ ref.moonrise$setPalette(this.byId);
++ }
++ // Paper end - optimise palette reads
+ }
+
+ public void addMapping(K value, int id) {
+diff --git a/src/main/java/net/minecraft/util/SimpleBitStorage.java b/src/main/java/net/minecraft/util/SimpleBitStorage.java
+index 8acf2f2491a8d9d13392c5e89b2bd5c9918285e1..d99ec470b4653beab630999a5b2c1a6428b20c38 100644
+--- a/src/main/java/net/minecraft/util/SimpleBitStorage.java
++++ b/src/main/java/net/minecraft/util/SimpleBitStorage.java
+@@ -208,6 +208,20 @@ public class SimpleBitStorage implements BitStorage {
+ private final int divideAdd; private final long divideAddUnsigned; // Paper - Perf: Optimize SimpleBitStorage
+ private final int divideShift;
+
++ // Paper start - optimise bitstorage read/write operations
++ private static final int[] BETTER_MAGIC = new int[33];
++ static {
++ // 20 bits of precision
++ // since index is always [0, 4095] (i.e 12 bits), multiplication by a magic value here (20 bits)
++ // fits exactly in an int and allows us to use integer arithmetic
++ for (int bits = 1; bits < BETTER_MAGIC.length; ++bits) {
++ BETTER_MAGIC[bits] = (int)ca.spottedleaf.concurrentutil.util.IntegerUtil.getUnsignedDivisorMagic(64L / bits, 20);
++ }
++ }
++ private final int magic;
++ private final int mulBits;
++ // Paper end - optimise bitstorage read/write operations
++
+ public SimpleBitStorage(int elementBits, int size, int[] data) {
+ this(elementBits, size);
+ int i = 0;
+@@ -261,6 +275,13 @@ public class SimpleBitStorage implements BitStorage {
+ } else {
+ this.data = new long[j];
+ }
++ // Paper start - optimise bitstorage read/write operations
++ this.magic = BETTER_MAGIC[this.bits];
++ this.mulBits = (64 / this.bits) * this.bits;
++ if (this.size > 4096) {
++ throw new IllegalStateException("Size > 4096 not supported");
++ }
++ // Paper end - optimise bitstorage read/write operations
+ }
+
+ private int cellIndex(int index) {
+@@ -273,31 +294,54 @@ public class SimpleBitStorage implements BitStorage {
+ public final int getAndSet(int index, int value) { // Paper - Perf: Optimize SimpleBitStorage
+ //Validate.inclusiveBetween(0L, (long)(this.size - 1), (long)index); // Paper - Perf: Optimize SimpleBitStorage
+ //Validate.inclusiveBetween(0L, this.mask, (long)value); // Paper - Perf: Optimize SimpleBitStorage
+- int i = this.cellIndex(index);
+- long l = this.data[i];
+- int j = (index - i * this.valuesPerLong) * this.bits;
+- int k = (int)(l >> j & this.mask);
+- this.data[i] = l & ~(this.mask << j) | ((long)value & this.mask) << j;
+- return k;
++ // Paper start - optimise bitstorage read/write operations
++ final int full = this.magic * index; // 20 bits of magic + 12 bits of index = barely int
++ final int divQ = full >>> 20;
++ final int divR = (full & 0xFFFFF) * this.mulBits >>> 20;
++
++ final long[] dataArray = this.data;
++
++ final long data = dataArray[divQ];
++ final long mask = this.mask;
++
++ final long write = data & ~(mask << divR) | ((long)value & mask) << divR;
++
++ dataArray[divQ] = write;
++
++ return (int)(data >>> divR & mask);
++ // Paper end - optimise bitstorage read/write operations
+ }
+
+ @Override
+ public final void set(int index, int value) { // Paper - Perf: Optimize SimpleBitStorage
+ //Validate.inclusiveBetween(0L, (long)(this.size - 1), (long)index); // Paper - Perf: Optimize SimpleBitStorage
+ //Validate.inclusiveBetween(0L, this.mask, (long)value); // Paper - Perf: Optimize SimpleBitStorage
+- int i = this.cellIndex(index);
+- long l = this.data[i];
+- int j = (index - i * this.valuesPerLong) * this.bits;
+- this.data[i] = l & ~(this.mask << j) | ((long)value & this.mask) << j;
++ // Paper start - optimise bitstorage read/write operations
++ final int full = this.magic * index; // 20 bits of magic + 12 bits of index = barely int
++ final int divQ = full >>> 20;
++ final int divR = (full & 0xFFFFF) * this.mulBits >>> 20;
++
++ final long[] dataArray = this.data;
++
++ final long data = dataArray[divQ];
++ final long mask = this.mask;
++
++ final long write = data & ~(mask << divR) | ((long)value & mask) << divR;
++
++ dataArray[divQ] = write;
++ // Paper end - optimise bitstorage read/write operations
+ }
+
+ @Override
+ public final int get(int index) { // Paper - Perf: Optimize SimpleBitStorage
+ //Validate.inclusiveBetween(0L, (long)(this.size - 1), (long)index); // Paper - Perf: Optimize SimpleBitStorage
+- int i = this.cellIndex(index);
+- long l = this.data[i];
+- int j = (index - i * this.valuesPerLong) * this.bits;
+- return (int)(l >> j & this.mask);
++ // Paper start - optimise bitstorage read/write operations
++ final int full = this.magic * index; // 20 bits of magic + 12 bits of index = barely int
++ final int divQ = full >>> 20;
++ final int divR = (full & 0xFFFFF) * this.mulBits >>> 20;
++
++ return (int)(this.data[divQ] >>> divR & this.mask);
++ // Paper end - optimise bitstorage read/write operations
+ }
+
+ @Override
+@@ -364,35 +408,62 @@ public class SimpleBitStorage implements BitStorage {
+
+ // Paper start - block counting
+ @Override
+- public final it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap<it.unimi.dsi.fastutil.ints.IntArrayList> moonrise$countEntries() {
++ public final it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap<it.unimi.dsi.fastutil.shorts.ShortArrayList> moonrise$countEntries() {
+ final int valuesPerLong = this.valuesPerLong;
+ final int bits = this.bits;
+- final long mask = this.mask;
++ final long mask = (1L << bits) - 1L;
+ final int size = this.size;
+
+- // we may be backed by global palette, so limit bits for init capacity
+- final it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap<it.unimi.dsi.fastutil.ints.IntArrayList> ret = new it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap<>(
+- 1 << Math.min(6, bits)
+- );
+-
+- int index = 0;
+-
+- for (long value : this.data) {
+- int li = 0;
+- do {
+- final int paletteIdx = (int)(value & mask);
+- value >>= bits;
++ if (bits <= 6) {
++ final it.unimi.dsi.fastutil.shorts.ShortArrayList[] byId = new it.unimi.dsi.fastutil.shorts.ShortArrayList[1 << bits];
++ final it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap<it.unimi.dsi.fastutil.shorts.ShortArrayList> ret = new it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap<>(1 << bits);
++
++ int index = 0;
++
++ for (long value : this.data) {
++ int li = 0;
++ do {
++ final int paletteIdx = (int)(value & mask);
++ value >>= bits;
++ ++li;
++
++ final it.unimi.dsi.fastutil.shorts.ShortArrayList coords = byId[paletteIdx];
++ if (coords != null) {
++ coords.add((short)index++);
++ continue;
++ } else {
++ final it.unimi.dsi.fastutil.shorts.ShortArrayList newCoords = new it.unimi.dsi.fastutil.shorts.ShortArrayList(64);
++ byId[paletteIdx] = newCoords;
++ newCoords.add((short)index++);
++ ret.put(paletteIdx, newCoords);
++ continue;
++ }
++ } while (li < valuesPerLong && index < size);
++ }
+
+- ret.computeIfAbsent(paletteIdx, (final int key) -> {
+- return new it.unimi.dsi.fastutil.ints.IntArrayList();
+- }).add(index);
++ return ret;
++ } else {
++ final it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap<it.unimi.dsi.fastutil.shorts.ShortArrayList> ret = new it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap<>(
++ 1 << 6
++ );
++
++ int index = 0;
++
++ for (long value : this.data) {
++ int li = 0;
++ do {
++ final int paletteIdx = (int)(value & mask);
++ value >>= bits;
++ ++li;
++
++ ret.computeIfAbsent(paletteIdx, (final int key) -> {
++ return new it.unimi.dsi.fastutil.shorts.ShortArrayList(64);
++ }).add((short)index++);
++ } while (li < valuesPerLong && index < size);
++ }
+
+- ++li;
+- ++index;
+- } while (li < valuesPerLong && index < size);
++ return ret;
+ }
+-
+- return ret;
+ }
+ // Paper end - block counting
+
+diff --git a/src/main/java/net/minecraft/util/ZeroBitStorage.java b/src/main/java/net/minecraft/util/ZeroBitStorage.java
+index 15c5164d0ef41a978c16ee317fa73e97f2480207..1f9c436a632e4f110be61cf76fcfc3b7eb80334e 100644
+--- a/src/main/java/net/minecraft/util/ZeroBitStorage.java
++++ b/src/main/java/net/minecraft/util/ZeroBitStorage.java
+@@ -65,17 +65,17 @@ public class ZeroBitStorage implements BitStorage {
+
+ // Paper start - block counting
+ @Override
+- public final it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap<it.unimi.dsi.fastutil.ints.IntArrayList> moonrise$countEntries() {
++ public final it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap<it.unimi.dsi.fastutil.shorts.ShortArrayList> moonrise$countEntries() {
+ final int size = this.size;
+
+- final int[] raw = new int[size];
++ final short[] raw = new short[size];
+ for (int i = 0; i < size; ++i) {
+- raw[i] = i;
++ raw[i] = (short)i;
+ }
+
+- final it.unimi.dsi.fastutil.ints.IntArrayList coordinates = it.unimi.dsi.fastutil.ints.IntArrayList.wrap(raw, size);
++ final it.unimi.dsi.fastutil.shorts.ShortArrayList coordinates = it.unimi.dsi.fastutil.shorts.ShortArrayList.wrap(raw, size);
+
+- final it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap<it.unimi.dsi.fastutil.ints.IntArrayList> ret = new it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap<>(1);
++ final it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap<it.unimi.dsi.fastutil.shorts.ShortArrayList> ret = new it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap<>(1);
+ ret.put(0, coordinates);
+ return ret;
+ }
+diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
+index 4b54d0ea31062972e68ee8fafe3cfaf68f65a5cd..379456dd5c18ca627b9cf6a473fd0355e8d839ef 100644
+--- a/src/main/java/net/minecraft/world/entity/Entity.java
++++ b/src/main/java/net/minecraft/world/entity/Entity.java
+@@ -461,6 +461,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
+ // Paper start - rewrite chunk system
+ private final boolean isHardColliding = this.moonrise$isHardCollidingUncached();
+ private net.minecraft.server.level.FullChunkStatus chunkStatus;
++ private ca.spottedleaf.moonrise.patches.chunk_system.level.chunk.ChunkData chunkData;
+ private int sectionX = Integer.MIN_VALUE;
+ private int sectionY = Integer.MIN_VALUE;
+ private int sectionZ = Integer.MIN_VALUE;
+@@ -481,6 +482,16 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
+ this.chunkStatus = status;
+ }
+
++ @Override
++ public final ca.spottedleaf.moonrise.patches.chunk_system.level.chunk.ChunkData moonrise$getChunkData() {
++ return this.chunkData;
++ }
++
++ @Override
++ public final void moonrise$setChunkData(final ca.spottedleaf.moonrise.patches.chunk_system.level.chunk.ChunkData chunkData) {
++ this.chunkData = chunkData;
++ }
++
+ @Override
+ public final int moonrise$getSectionX() {
+ return this.sectionX;
+@@ -529,6 +540,54 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
+ return this.getIndirectPassengersStream().anyMatch((entity) -> entity instanceof Player);
+ }
+ // Paper end - rewrite chunk system
++ // Paper start - optimise collisions
++ private static float[] calculateStepHeights(final AABB box, final List<VoxelShape> voxels, final List<AABB> aabbs, final float stepHeight,
++ final float collidedY) {
++ final FloatArraySet ret = new FloatArraySet();
++
++ for (int i = 0, len = voxels.size(); i < len; ++i) {
++ final VoxelShape shape = voxels.get(i);
++
++ final double[] yCoords = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)shape).moonrise$rootCoordinatesY();
++ final double yOffset = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)shape).moonrise$offsetY();
++
++ for (final double yUnoffset : yCoords) {
++ final double y = yUnoffset + yOffset;
++
++ final float step = (float)(y - box.minY);
++
++ if (step > stepHeight) {
++ break;
++ }
++
++ if (step < 0.0f || !(step != collidedY)) {
++ continue;
++ }
++
++ ret.add(step);
++ }
++ }
++
++ for (int i = 0, len = aabbs.size(); i < len; ++i) {
++ final AABB shape = aabbs.get(i);
++
++ final float step1 = (float)(shape.minY - box.minY);
++ final float step2 = (float)(shape.maxY - box.minY);
++
++ if (!(step1 < 0.0f) && step1 != collidedY && !(step1 > stepHeight)) {
++ ret.add(step1);
++ }
++
++ if (!(step2 < 0.0f) && step2 != collidedY && !(step2 > stepHeight)) {
++ ret.add(step2);
++ }
++ }
++
++ final float[] steps = ret.toFloatArray();
++ FloatArrays.unstableSort(steps);
++ return steps;
++ }
++ // Paper end - optimise collisions
+ // Paper start - optimise entity tracker
+ private net.minecraft.server.level.ChunkMap.TrackedEntity trackedEntity;
+
+@@ -1465,73 +1524,67 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
+ return movement;
+ }
+
+- final Level world = this.level;
+- final AABB currBoundingBox = this.getBoundingBox();
+-
+- if (ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.isEmpty(currBoundingBox)) {
+- return movement;
+- }
++ final AABB currentBox = this.getBoundingBox();
+
+- final List<AABB> potentialCollisionsBB = new ArrayList<>();
+ final List<VoxelShape> potentialCollisionsVoxel = new ArrayList<>();
+- final double stepHeight = (double)this.maxUpStep();
+- final AABB collisionBox;
+- final boolean onGround = this.onGround;
++ final List<AABB> potentialCollisionsBB = new ArrayList<>();
+
++ final AABB initialCollisionBox;
+ if (xZero & zZero) {
+- if (movement.y > 0.0) {
+- collisionBox = ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.cutUpwards(currBoundingBox, movement.y);
+- } else {
+- collisionBox = ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.cutDownwards(currBoundingBox, movement.y);
+- }
++ // note: xZero & zZero -> collision on x/z == 0 -> no step height calculation
++ // this specifically optimises entities standing still
++ initialCollisionBox = movement.y < 0.0 ?
++ ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.cutDownwards(currentBox, movement.y) : ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.cutUpwards(currentBox, movement.y);
+ } else {
+- // note: xZero == false or zZero == false
+- if (stepHeight > 0.0 && (onGround || (movement.y < 0.0))) {
+- // don't bother getting the collisions if we don't need them.
+- if (movement.y <= 0.0) {
+- collisionBox = ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.expandUpwards(currBoundingBox.expandTowards(movement.x, movement.y, movement.z), stepHeight);
+- } else {
+- collisionBox = currBoundingBox.expandTowards(movement.x, Math.max(stepHeight, movement.y), movement.z);
+- }
+- } else {
+- collisionBox = currBoundingBox.expandTowards(movement.x, movement.y, movement.z);
+- }
++ initialCollisionBox = currentBox.expandTowards(movement);
+ }
+
+- ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.getCollisions(
+- world, (Entity)(Object)this, collisionBox, potentialCollisionsVoxel, potentialCollisionsBB,
+- ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_FLAG_CHECK_BORDER,
+- null, null
++ final List<AABB> entityAABBs = new ArrayList<>();
++ ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.getEntityHardCollisions(
++ this.level, (Entity)(Object)this, initialCollisionBox, entityAABBs, 0, null
+ );
+
+- if (potentialCollisionsVoxel.isEmpty() && potentialCollisionsBB.isEmpty()) {
+- return movement;
+- }
++ ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.getCollisionsForBlocksOrWorldBorder(
++ this.level, (Entity)(Object)this, initialCollisionBox, potentialCollisionsVoxel, potentialCollisionsBB,
++ ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_FLAG_CHECK_BORDER, null
++ );
++ potentialCollisionsBB.addAll(entityAABBs);
++ final Vec3 collided = ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.performCollisions(movement, currentBox, potentialCollisionsVoxel, potentialCollisionsBB);
+
+- final Vec3 limitedMoveVector = ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.performCollisions(movement, currBoundingBox, potentialCollisionsVoxel, potentialCollisionsBB);
++ final boolean collidedX = collided.x != movement.x;
++ final boolean collidedY = collided.y != movement.y;
++ final boolean collidedZ = collided.z != movement.z;
+
+- if (stepHeight > 0.0
+- && (onGround || (limitedMoveVector.y != movement.y && movement.y < 0.0))
+- && (limitedMoveVector.x != movement.x || limitedMoveVector.z != movement.z)) {
+- Vec3 vec3d2 = ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.performCollisions(new Vec3(movement.x, stepHeight, movement.z), currBoundingBox, potentialCollisionsVoxel, potentialCollisionsBB);
+- final Vec3 vec3d3 = ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.performCollisions(new Vec3(0.0, stepHeight, 0.0), currBoundingBox.expandTowards(movement.x, 0.0, movement.z), potentialCollisionsVoxel, potentialCollisionsBB);
++ final boolean collidedDownwards = collidedY && movement.y < 0.0;
+
+- if (vec3d3.y < stepHeight) {
+- final Vec3 vec3d4 = ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.performCollisions(new Vec3(movement.x, 0.0D, movement.z), currBoundingBox.move(vec3d3), potentialCollisionsVoxel, potentialCollisionsBB).add(vec3d3);
++ final double stepHeight;
+
+- if (vec3d4.horizontalDistanceSqr() > vec3d2.horizontalDistanceSqr()) {
+- vec3d2 = vec3d4;
+- }
+- }
++ if ((!collidedDownwards && !this.onGround) || (!collidedX && !collidedZ) || (stepHeight = (double)this.maxUpStep()) <= 0.0) {
++ return collided;
++ }
+
+- if (vec3d2.horizontalDistanceSqr() > limitedMoveVector.horizontalDistanceSqr()) {
+- return vec3d2.add(ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.performCollisions(new Vec3(0.0D, -vec3d2.y + movement.y, 0.0D), currBoundingBox.move(vec3d2), potentialCollisionsVoxel, potentialCollisionsBB));
+- }
++ final AABB collidedYBox = collidedDownwards ? currentBox.move(0.0, collided.y, 0.0) : currentBox;
++ AABB stepRetrievalBox = collidedYBox.expandTowards(movement.x, stepHeight, movement.z);
++ if (!collidedDownwards) {
++ stepRetrievalBox = stepRetrievalBox.expandTowards(0.0, (double)-1.0E-5F, 0.0);
++ }
+
+- return limitedMoveVector;
+- } else {
+- return limitedMoveVector;
++ final List<VoxelShape> stepVoxels = new ArrayList<>();
++ final List<AABB> stepAABBs = entityAABBs;
++
++ ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.getCollisionsForBlocksOrWorldBorder(
++ this.level, (Entity)(Object)this, stepRetrievalBox, stepVoxels, stepAABBs,
++ ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_FLAG_CHECK_BORDER, null
++ );
++
++ for (final float step : calculateStepHeights(collidedYBox, stepVoxels, stepAABBs, (float)stepHeight, (float)collided.y)) {
++ final Vec3 stepResult = ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.performCollisions(new Vec3(movement.x, (double)step, movement.z), collidedYBox, stepVoxels, stepAABBs);
++ if (stepResult.horizontalDistanceSqr() > collided.horizontalDistanceSqr()) {
++ return stepResult.add(0.0, collidedYBox.minY - currentBox.minY, 0.0);
++ }
+ }
++
++ return collided;
+ // Paper end - optimise collisions
+ }
+
+@@ -2853,64 +2906,99 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
+ return false;
+ }
+
+- final float reducedWith = this.dimensions.width() * 0.8F;
+- final AABB box = AABB.ofSize(this.getEyePosition(), reducedWith, 1.0E-6D, reducedWith);
++ final double reducedWith = (double)(this.dimensions.width() * 0.8F);
++ final AABB boundingBox = AABB.ofSize(this.getEyePosition(), reducedWith, 1.0E-6D, reducedWith);
++ final Level world = this.level;
+
+- if (ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.isEmpty(box)) {
++ if (ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.isEmpty(boundingBox)) {
+ return false;
+ }
+
+- final BlockPos.MutableBlockPos tempPos = new BlockPos.MutableBlockPos();
++ final int minBlockX = Mth.floor(boundingBox.minX);
++ final int minBlockY = Mth.floor(boundingBox.minY);
++ final int minBlockZ = Mth.floor(boundingBox.minZ);
++
++ final int maxBlockX = Mth.floor(boundingBox.maxX);
++ final int maxBlockY = Mth.floor(boundingBox.maxY);
++ final int maxBlockZ = Mth.floor(boundingBox.maxZ);
+
+- final int minX = Mth.floor(box.minX);
+- final int minY = Mth.floor(box.minY);
+- final int minZ = Mth.floor(box.minZ);
+- final int maxX = Mth.floor(box.maxX);
+- final int maxY = Mth.floor(box.maxY);
+- final int maxZ = Mth.floor(box.maxZ);
++ final int minChunkX = minBlockX >> 4;
++ final int minChunkY = minBlockY >> 4;
++ final int minChunkZ = minBlockZ >> 4;
+
+- final net.minecraft.world.level.chunk.ChunkSource chunkProvider = this.level.getChunkSource();
++ final int maxChunkX = maxBlockX >> 4;
++ final int maxChunkY = maxBlockY >> 4;
++ final int maxChunkZ = maxBlockZ >> 4;
+
+- long lastChunkKey = ChunkPos.INVALID_CHUNK_POS;
+- net.minecraft.world.level.chunk.LevelChunk lastChunk = null;
+- for (int fz = minZ; fz <= maxZ; ++fz) {
+- tempPos.setZ(fz);
+- for (int fx = minX; fx <= maxX; ++fx) {
+- final int newChunkX = fx >> 4;
+- final int newChunkZ = fz >> 4;
+- final net.minecraft.world.level.chunk.LevelChunk chunk = lastChunkKey == (lastChunkKey = ca.spottedleaf.moonrise.common.util.CoordinateUtils.getChunkKey(newChunkX, newChunkZ)) ?
+- lastChunk : (lastChunk = (net.minecraft.world.level.chunk.LevelChunk)chunkProvider.getChunk(newChunkX, newChunkZ, net.minecraft.world.level.chunk.status.ChunkStatus.FULL, true));
+- tempPos.setX(fx);
+- for (int fy = minY; fy <= maxY; ++fy) {
+- tempPos.setY(fy);
++ final int minSection = ca.spottedleaf.moonrise.common.util.WorldUtil.getMinSection(world);
++ final net.minecraft.world.level.chunk.ChunkSource chunkSource = world.getChunkSource();
++ final BlockPos.MutableBlockPos mutablePos = new BlockPos.MutableBlockPos();
+
+- final BlockState state = chunk.getBlockState(tempPos);
++ for (int currChunkZ = minChunkZ; currChunkZ <= maxChunkZ; ++currChunkZ) {
++ for (int currChunkX = minChunkX; currChunkX <= maxChunkX; ++currChunkX) {
++ final net.minecraft.world.level.chunk.LevelChunkSection[] sections = chunkSource.getChunk(currChunkX, currChunkZ, net.minecraft.world.level.chunk.status.ChunkStatus.FULL, true).getSections();
+
+- if (((ca.spottedleaf.moonrise.patches.collisions.block.CollisionBlockState)state).moonrise$emptyCollisionShape() || !state.isSuffocating(this.level, tempPos)) {
++ for (int currChunkY = minChunkY; currChunkY <= maxChunkY; ++currChunkY) {
++ final int sectionIdx = currChunkY - minSection;
++ if (sectionIdx < 0 || sectionIdx >= sections.length) {
+ continue;
+ }
+-
+- // Yes, it does not use the Entity context stuff.
+- final VoxelShape collisionShape = state.getCollisionShape(this.level, tempPos);
+-
+- if (collisionShape.isEmpty()) {
++ final net.minecraft.world.level.chunk.LevelChunkSection section = sections[sectionIdx];
++ if (section.hasOnlyAir()) {
++ // empty
+ continue;
+ }
+
+- final AABB toCollide = box.move(-(double)fx, -(double)fy, -(double)fz);
++ final net.minecraft.world.level.chunk.PalettedContainer<net.minecraft.world.level.block.state.BlockState> blocks = section.states;
++
++ final int minXIterate = currChunkX == minChunkX ? (minBlockX & 15) : 0;
++ final int maxXIterate = currChunkX == maxChunkX ? (maxBlockX & 15) : 15;
++ final int minZIterate = currChunkZ == minChunkZ ? (minBlockZ & 15) : 0;
++ final int maxZIterate = currChunkZ == maxChunkZ ? (maxBlockZ & 15) : 15;
++ final int minYIterate = currChunkY == minChunkY ? (minBlockY & 15) : 0;
++ final int maxYIterate = currChunkY == maxChunkY ? (maxBlockY & 15) : 15;
++
++ for (int currY = minYIterate; currY <= maxYIterate; ++currY) {
++ final int blockY = currY | (currChunkY << 4);
++ mutablePos.setY(blockY);
++ for (int currZ = minZIterate; currZ <= maxZIterate; ++currZ) {
++ final int blockZ = currZ | (currChunkZ << 4);
++ mutablePos.setZ(blockZ);
++ for (int currX = minXIterate; currX <= maxXIterate; ++currX) {
++ final int blockX = currX | (currChunkX << 4);
++ mutablePos.setX(blockX);
++
++ final BlockState blockState = blocks.get((currX) | (currZ << 4) | ((currY) << 8));
++
++ if (((ca.spottedleaf.moonrise.patches.collisions.block.CollisionBlockState)blockState).moonrise$emptyCollisionShape()
++ || !blockState.isSuffocating(world, mutablePos)) {
++ continue;
++ }
+
+- final AABB singleAABB = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)collisionShape).moonrise$getSingleAABBRepresentation();
+- if (singleAABB != null) {
+- if (ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.voxelShapeIntersect(singleAABB, toCollide)) {
+- return true;
+- }
+- continue;
+- }
++ // Yes, it does not use the Entity context stuff.
++ final VoxelShape collisionShape = blockState.getCollisionShape(world, mutablePos);
++
++ if (collisionShape.isEmpty()) {
++ continue;
++ }
+
+- if (ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.voxelShapeIntersectNoEmpty(collisionShape, toCollide)) {
+- return true;
++ final AABB toCollide = boundingBox.move(-(double)blockX, -(double)blockY, -(double)blockZ);
++
++ final AABB singleAABB = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)collisionShape).moonrise$getSingleAABBRepresentation();
++ if (singleAABB != null) {
++ if (ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.voxelShapeIntersect(singleAABB, toCollide)) {
++ return true;
++ }
++ continue;
++ }
++
++ if (ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.voxelShapeIntersectNoEmpty(collisionShape, toCollide)) {
++ return true;
++ }
++ continue;
++ }
++ }
+ }
+- continue;
+ }
+ }
+ }
+@@ -4451,82 +4539,136 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
+ return Mth.lerp(delta, this.yRotO, this.yRot);
+ }
+
+- public boolean updateFluidHeightAndDoFluidPushing(TagKey<Fluid> tag, double speed) {
++ // Paper start - optimise collisions
++ public boolean updateFluidHeightAndDoFluidPushing(final TagKey<Fluid> fluid, final double flowScale) {
+ if (this.touchingUnloadedChunk()) {
+ return false;
+- } else {
+- AABB axisalignedbb = this.getBoundingBox().deflate(0.001D);
+- int i = Mth.floor(axisalignedbb.minX);
+- int j = Mth.ceil(axisalignedbb.maxX);
+- int k = Mth.floor(axisalignedbb.minY);
+- int l = Mth.ceil(axisalignedbb.maxY);
+- int i1 = Mth.floor(axisalignedbb.minZ);
+- int j1 = Mth.ceil(axisalignedbb.maxZ);
+- double d1 = 0.0D;
+- boolean flag = this.isPushedByFluid();
+- boolean flag1 = false;
+- Vec3 vec3d = Vec3.ZERO;
+- int k1 = 0;
+- BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos();
++ }
+
+- for (int l1 = i; l1 < j; ++l1) {
+- for (int i2 = k; i2 < l; ++i2) {
+- for (int j2 = i1; j2 < j1; ++j2) {
+- blockposition_mutableblockposition.set(l1, i2, j2);
+- FluidState fluid = this.level().getFluidState(blockposition_mutableblockposition);
++ final AABB boundingBox = this.getBoundingBox().deflate(1.0E-3);
+
+- if (fluid.is(tag)) {
+- double d2 = (double) ((float) i2 + fluid.getHeight(this.level(), blockposition_mutableblockposition));
++ final Level world = this.level;
++ final int minSection = ca.spottedleaf.moonrise.common.util.WorldUtil.getMinSection(world);
+
+- if (d2 >= axisalignedbb.minY) {
+- flag1 = true;
+- d1 = Math.max(d2 - axisalignedbb.minY, d1);
+- if (flag) {
+- Vec3 vec3d1 = fluid.getFlow(this.level(), blockposition_mutableblockposition);
++ final int minBlockX = Mth.floor(boundingBox.minX);
++ final int minBlockY = Math.max((minSection << 4), Mth.floor(boundingBox.minY));
++ final int minBlockZ = Mth.floor(boundingBox.minZ);
+
+- if (d1 < 0.4D) {
+- vec3d1 = vec3d1.scale(d1);
+- }
++ // note: bounds are exclusive in Vanilla, so we subtract 1 - our loop expects bounds to be inclusive
++ final int maxBlockX = Mth.ceil(boundingBox.maxX) - 1;
++ final int maxBlockY = Math.min((ca.spottedleaf.moonrise.common.util.WorldUtil.getMaxSection(world) << 4) | 15, Mth.ceil(boundingBox.maxY) - 1);
++ final int maxBlockZ = Mth.ceil(boundingBox.maxZ) - 1;
++
++ final boolean isPushable = this.isPushedByFluid();
++ final BlockPos.MutableBlockPos mutablePos = new BlockPos.MutableBlockPos();
+
+- vec3d = vec3d.add(vec3d1);
+- ++k1;
++ Vec3 pushVector = Vec3.ZERO;
++ double totalPushes = 0.0;
++ double maxHeightDiff = 0.0;
++ boolean inFluid = false;
++
++ final int minChunkX = minBlockX >> 4;
++ final int maxChunkX = maxBlockX >> 4;
++
++ final int minChunkY = minBlockY >> 4;
++ final int maxChunkY = maxBlockY >> 4;
++
++ final int minChunkZ = minBlockZ >> 4;
++ final int maxChunkZ = maxBlockZ >> 4;
++
++ final net.minecraft.world.level.chunk.ChunkSource chunkSource = world.getChunkSource();
++
++ for (int currChunkZ = minChunkZ; currChunkZ <= maxChunkZ; ++currChunkZ) {
++ for (int currChunkX = minChunkX; currChunkX <= maxChunkX; ++currChunkX) {
++ final net.minecraft.world.level.chunk.LevelChunkSection[] sections = chunkSource.getChunk(currChunkX, currChunkZ, net.minecraft.world.level.chunk.status.ChunkStatus.FULL, false).getSections();
++
++ // bound y
++ for (int currChunkY = minChunkY; currChunkY <= maxChunkY; ++currChunkY) {
++ final int sectionIdx = currChunkY - minSection;
++ if (sectionIdx < 0 || sectionIdx >= sections.length) {
++ continue;
++ }
++ final net.minecraft.world.level.chunk.LevelChunkSection section = sections[sectionIdx];
++ if (section.hasOnlyAir()) {
++ // empty
++ continue;
++ }
++
++ final net.minecraft.world.level.chunk.PalettedContainer<net.minecraft.world.level.block.state.BlockState> blocks = section.states;
++
++ final int minXIterate = currChunkX == minChunkX ? (minBlockX & 15) : 0;
++ final int maxXIterate = currChunkX == maxChunkX ? (maxBlockX & 15) : 15;
++ final int minZIterate = currChunkZ == minChunkZ ? (minBlockZ & 15) : 0;
++ final int maxZIterate = currChunkZ == maxChunkZ ? (maxBlockZ & 15) : 15;
++ final int minYIterate = currChunkY == minChunkY ? (minBlockY & 15) : 0;
++ final int maxYIterate = currChunkY == maxChunkY ? (maxBlockY & 15) : 15;
++
++ for (int currY = minYIterate; currY <= maxYIterate; ++currY) {
++ for (int currZ = minZIterate; currZ <= maxZIterate; ++currZ) {
++ for (int currX = minXIterate; currX <= maxXIterate; ++currX) {
++ final FluidState fluidState = blocks.get((currX) | (currZ << 4) | ((currY) << 8)).getFluidState();
++
++ if (fluidState.isEmpty() || !fluidState.is(fluid)) {
++ continue;
+ }
+- // CraftBukkit start - store last lava contact location
+- if (tag == FluidTags.LAVA) {
+- this.lastLavaContact = blockposition_mutableblockposition.immutable();
++
++ mutablePos.set(currX | (currChunkX << 4), currY | (currChunkY << 4), currZ | (currChunkZ << 4));
++
++ final double height = (double)((float)mutablePos.getY() + fluidState.getHeight(world, mutablePos));
++ final double diff = height - boundingBox.minY;
++
++ if (diff < 0.0) {
++ continue;
++ }
++
++ inFluid = true;
++ maxHeightDiff = Math.max(maxHeightDiff, diff);
++
++ if (!isPushable) {
++ continue;
++ }
++
++ ++totalPushes;
++
++ final Vec3 flow = fluidState.getFlow(world, mutablePos);
++
++ if (diff < 0.4) {
++ pushVector = pushVector.add(flow.scale(diff));
++ } else {
++ pushVector = pushVector.add(flow);
+ }
+- // CraftBukkit end
+ }
+ }
+ }
+ }
+ }
++ }
+
+- if (vec3d.length() > 0.0D) {
+- if (k1 > 0) {
+- vec3d = vec3d.scale(1.0D / (double) k1);
+- }
++ this.fluidHeight.put(fluid, maxHeightDiff);
+
+- if (!(this instanceof Player)) {
+- vec3d = vec3d.normalize();
+- }
++ if (pushVector.lengthSqr() == 0.0) {
++ return inFluid;
++ }
+
+- Vec3 vec3d2 = this.getDeltaMovement();
++ // note: totalPushes != 0 as pushVector != 0
++ pushVector = pushVector.scale(1.0 / totalPushes);
++ final Vec3 currMovement = this.getDeltaMovement();
+
+- vec3d = vec3d.scale(speed);
+- double d3 = 0.003D;
++ if (!((Entity)(Object)this instanceof Player)) {
++ pushVector = pushVector.normalize();
++ }
+
+- if (Math.abs(vec3d2.x) < 0.003D && Math.abs(vec3d2.z) < 0.003D && vec3d.length() < 0.0045000000000000005D) {
+- vec3d = vec3d.normalize().scale(0.0045000000000000005D);
+- }
++ pushVector = pushVector.scale(flowScale);
++ if (Math.abs(currMovement.x) < 0.003 && Math.abs(currMovement.z) < 0.003 && pushVector.length() < 0.0045000000000000005) {
++ pushVector = pushVector.normalize().scale(0.0045000000000000005);
++ }
+
+- this.setDeltaMovement(this.getDeltaMovement().add(vec3d));
+- }
++ this.setDeltaMovement(currMovement.add(pushVector));
+
+- this.fluidHeight.put(tag, d1);
+- return flag1;
+- }
++ // note: inFluid = true here as pushVector != 0
++ return true;
+ }
++ // Paper end - optimise collisions
+
+ public boolean touchingUnloadedChunk() {
+ AABB axisalignedbb = this.getBoundingBox().inflate(1.0D);
+diff --git a/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiManager.java b/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiManager.java
+index a908bf1dc5e821dcf6981a8c21076fb0bdc6516d..42642b49a4ed6d06f52e4076dfb745b32a964a34 100644
+--- a/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiManager.java
++++ b/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiManager.java
+@@ -73,8 +73,7 @@ public class PoiManager extends SectionStorage<PoiSection> implements ca.spotted
+
+ ca.spottedleaf.moonrise.common.util.TickThread.ensureTickThread(this.world, chunkX, chunkZ, "Accessing poi chunk off-main");
+
+- final ca.spottedleaf.moonrise.patches.chunk_system.scheduling.ChunkHolderManager manager = ((ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemServerLevel)this.world).moonrise$getChunkTaskScheduler().chunkHolderManager;
+- final ca.spottedleaf.moonrise.patches.chunk_system.level.poi.PoiChunk ret = manager.getPoiChunkIfLoaded(chunkX, chunkZ, true);
++ final ca.spottedleaf.moonrise.patches.chunk_system.level.poi.PoiChunk ret = ((ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemServerLevel)this.world).moonrise$getChunkTaskScheduler().chunkHolderManager.getPoiChunkIfLoaded(chunkX, chunkZ, true);
+
+ return ret == null ? Optional.empty() : ret.getSectionForVanilla(chunkY);
+ }
+@@ -128,9 +127,13 @@ public class PoiManager extends SectionStorage<PoiSection> implements ca.spotted
+ public final void moonrise$onUnload(final long coordinate) { // Paper - rewrite chunk system
+ final int chunkX = ca.spottedleaf.moonrise.common.util.CoordinateUtils.getChunkX(coordinate);
+ final int chunkZ = ca.spottedleaf.moonrise.common.util.CoordinateUtils.getChunkZ(coordinate);
++
++ final int minY = ca.spottedleaf.moonrise.common.util.WorldUtil.getMinSection(this.world);
++ final int maxY = ca.spottedleaf.moonrise.common.util.WorldUtil.getMaxSection(this.world);
++
+ ca.spottedleaf.moonrise.common.util.TickThread.ensureTickThread(this.world, chunkX, chunkZ, "Unloading poi chunk off-main");
+- for (int section = this.levelHeightAccessor.getMinSection(); section < this.levelHeightAccessor.getMaxSection(); ++section) {
+- final long sectionPos = SectionPos.asLong(chunkX, section, chunkZ);
++ for (int sectionY = minY; sectionY <= maxY; ++sectionY) {
++ final long sectionPos = SectionPos.asLong(chunkX, sectionY, chunkZ);
+ this.updateDistanceTracking(sectionPos);
+ }
+ }
+@@ -139,8 +142,12 @@ public class PoiManager extends SectionStorage<PoiSection> implements ca.spotted
+ public final void moonrise$loadInPoiChunk(final ca.spottedleaf.moonrise.patches.chunk_system.level.poi.PoiChunk poiChunk) {
+ final int chunkX = poiChunk.chunkX;
+ final int chunkZ = poiChunk.chunkZ;
++
++ final int minY = ca.spottedleaf.moonrise.common.util.WorldUtil.getMinSection(this.world);
++ final int maxY = ca.spottedleaf.moonrise.common.util.WorldUtil.getMaxSection(this.world);
++
+ ca.spottedleaf.moonrise.common.util.TickThread.ensureTickThread(this.world, chunkX, chunkZ, "Loading poi chunk off-main");
+- for (int sectionY = this.levelHeightAccessor.getMinSection(); sectionY < this.levelHeightAccessor.getMaxSection(); ++sectionY) {
++ for (int sectionY = minY; sectionY <= maxY; ++sectionY) {
+ final PoiSection section = poiChunk.getSection(sectionY);
+ if (section != null && !((ca.spottedleaf.moonrise.patches.chunk_system.level.poi.ChunkSystemPoiSection)section).moonrise$isEmpty()) {
+ this.onSectionLoad(SectionPos.asLong(chunkX, sectionY, chunkZ));
+@@ -166,22 +173,15 @@ public class PoiManager extends SectionStorage<PoiSection> implements ca.spotted
+
+ @Override
+ public final net.minecraft.nbt.CompoundTag moonrise$read(final int chunkX, final int chunkZ) throws java.io.IOException {
+- if (!ca.spottedleaf.moonrise.patches.chunk_system.io.RegionFileIOThread.isRegionFileThread()) {
+- return ca.spottedleaf.moonrise.patches.chunk_system.io.RegionFileIOThread.loadData(
+- this.world, chunkX, chunkZ, ca.spottedleaf.moonrise.patches.chunk_system.io.RegionFileIOThread.RegionFileType.POI_DATA,
+- ca.spottedleaf.moonrise.patches.chunk_system.io.RegionFileIOThread.getIOBlockingPriorityForCurrentThread()
+- );
+- }
+- return this.moonrise$getRegionStorage().read(new ChunkPos(chunkX, chunkZ));
++ return ca.spottedleaf.moonrise.patches.chunk_system.io.MoonriseRegionFileIO.loadData(
++ this.world, chunkX, chunkZ, ca.spottedleaf.moonrise.patches.chunk_system.io.MoonriseRegionFileIO.RegionFileType.POI_DATA,
++ ca.spottedleaf.moonrise.patches.chunk_system.io.MoonriseRegionFileIO.getIOBlockingPriorityForCurrentThread()
++ );
+ }
+
+ @Override
+ public final void moonrise$write(final int chunkX, final int chunkZ, final net.minecraft.nbt.CompoundTag data) throws java.io.IOException {
+- if (!ca.spottedleaf.moonrise.patches.chunk_system.io.RegionFileIOThread.isRegionFileThread()) {
+- ca.spottedleaf.moonrise.patches.chunk_system.io.RegionFileIOThread.scheduleSave(this.world, chunkX, chunkZ, data, ca.spottedleaf.moonrise.patches.chunk_system.io.RegionFileIOThread.RegionFileType.POI_DATA);
+- return;
+- }
+- this.moonrise$getRegionStorage().write(new ChunkPos(chunkX, chunkZ), data);
++ ca.spottedleaf.moonrise.patches.chunk_system.io.MoonriseRegionFileIO.scheduleSave(this.world, chunkX, chunkZ, data, ca.spottedleaf.moonrise.patches.chunk_system.io.MoonriseRegionFileIO.RegionFileType.POI_DATA);
+ }
+ // Paper end - rewrite chunk system
+
+@@ -359,8 +359,10 @@ public class PoiManager extends SectionStorage<PoiSection> implements ca.spotted
+ }
+
+ public int sectionsToVillage(SectionPos pos) {
+- this.villageDistanceTracker.propagateUpdates(); // Paper - rewrite chunk system
+- return convertBetweenLevels(this.villageDistanceTracker.getLevel(ca.spottedleaf.moonrise.common.util.CoordinateUtils.getChunkSectionKey(pos))); // Paper - rewrite chunk system
++ // Paper start - rewrite chunk system
++ this.villageDistanceTracker.propagateUpdates();
++ return convertBetweenLevels(this.villageDistanceTracker.getLevel(ca.spottedleaf.moonrise.common.util.CoordinateUtils.getChunkSectionKey(pos)));
++ // Paper end - rewrite chunk system
+ }
+
+ boolean isVillageCenter(long pos) {
+diff --git a/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiSection.java b/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiSection.java
+index 11e895d837794d79a76303b912092096bd7d07a8..f1458b0153f6a93875f2e439759324985fa13556 100644
+--- a/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiSection.java
++++ b/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiSection.java
+@@ -43,7 +43,7 @@ public class PoiSection implements ca.spottedleaf.moonrise.patches.chunk_system.
+ }
+
+ // Paper start - rewrite chunk system
+- private final Optional<PoiSection> noAllocOptional = Optional.of((PoiSection)(Object)this);;
++ private final Optional<PoiSection> noAllocOptional = Optional.of((PoiSection)(Object)this);
+
+ @Override
+ public final boolean moonrise$isEmpty() {
+diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
+index 507671476c3d2d92a2fdb05be24443af27d26dcf..41ecc30c1e38bf84655464d539ced43549b35d20 100644
+--- a/src/main/java/net/minecraft/world/level/Level.java
++++ b/src/main/java/net/minecraft/world/level/Level.java
+@@ -280,26 +280,13 @@ public abstract class Level implements LevelAccessor, AutoCloseable, ca.spottedl
+ }
+ // Paper end - rewrite chunk system
+ // Paper start - optimise collisions
+- private final int minSection;
+- private final int maxSection;
+-
+- @Override
+- public final int moonrise$getMinSection() {
+- return this.minSection;
+- }
+-
+- @Override
+- public final int moonrise$getMaxSection() {
+- return this.maxSection;
+- }
+-
+ /**
+ * Route to faster lookup.
+ * See {@link EntityGetter#isUnobstructed(Entity, VoxelShape)} for expected behavior
+ * @author Spottedleaf
+ */
+ @Override
+- public final boolean isUnobstructed(final Entity entity) {
++ public boolean isUnobstructed(final Entity entity) {
+ final AABB boundingBox = entity.getBoundingBox();
+ if (ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.isEmpty(boundingBox)) {
+ return false;
+@@ -329,7 +316,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable, ca.spottedl
+ final Vec3 to = clipContext.getTo();
+ final Vec3 from = clipContext.getFrom();
+
+- return net.minecraft.world.phys.BlockHitResult.miss(to, Direction.getNearest(from.x - to.x, from.y - to.y, from.z - to.z), BlockPos.containing(to.x, to.y, to.z));
++ return net.minecraft.world.phys.BlockHitResult.miss(to, Direction.getApproximateNearest(from.x - to.x, from.y - to.y, from.z - to.z), BlockPos.containing(to.x, to.y, to.z));
+ }
+
+ private static final FluidState AIR_FLUIDSTATE = Fluids.EMPTY.defaultFluidState();
+@@ -383,7 +370,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable, ca.spottedl
+ int lastChunkY = Integer.MIN_VALUE;
+ int lastChunkZ = Integer.MIN_VALUE;
+
+- final int minSection = ((ca.spottedleaf.moonrise.patches.collisions.world.CollisionLevel)level).moonrise$getMinSection();
++ final int minSection = ca.spottedleaf.moonrise.common.util.WorldUtil.getMinSection(level);
+
+ for (;;) {
+ currPos.set(currX, currY, currZ);
+@@ -466,7 +453,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable, ca.spottedl
+ * @author Spottedleaf
+ */
+ @Override
+- public final net.minecraft.world.phys.BlockHitResult clip(final ClipContext clipContext) {
++ public net.minecraft.world.phys.BlockHitResult clip(final ClipContext clipContext) {
+ // can only do this in this class, as not everything that implements BlockGetter can retrieve chunks
+ return fastClip(clipContext.getFrom(), clipContext.getTo(), (Level)(Object)this, clipContext);
+ }
+@@ -476,7 +463,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable, ca.spottedl
+ * @author Spottedleaf
+ */
+ @Override
+- public final boolean collidesWithSuffocatingBlock(final Entity entity, final AABB box) {
++ public boolean collidesWithSuffocatingBlock(final Entity entity, final AABB box) {
+ return ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.getCollisionsForBlocksOrWorldBorder((Level)(Object)this, entity, box, null, null,
+ ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_FLAG_CHECK_ONLY,
+ (final BlockState state, final BlockPos pos) -> {
+@@ -502,8 +489,8 @@ public abstract class Level implements LevelAccessor, AutoCloseable, ca.spottedl
+ * @author Spottedleaf
+ */
+ @Override
+- public final java.util.Optional<net.minecraft.world.phys.Vec3> findFreePosition(final Entity entity, final VoxelShape boundsShape, final Vec3 fromPosition,
+- final double rangeX, final double rangeY, final double rangeZ) {
++ public java.util.Optional<net.minecraft.world.phys.Vec3> findFreePosition(final Entity entity, final VoxelShape boundsShape, final Vec3 fromPosition,
++ final double rangeX, final double rangeY, final double rangeZ) {
+ if (boundsShape.isEmpty()) {
+ return java.util.Optional.empty();
+ }
+@@ -562,103 +549,139 @@ public abstract class Level implements LevelAccessor, AutoCloseable, ca.spottedl
+ * @author Spottedleaf
+ */
+ @Override
+- public final java.util.Optional<net.minecraft.core.BlockPos> findSupportingBlock(final Entity entity, final AABB aabb) {
++ public java.util.Optional<net.minecraft.core.BlockPos> findSupportingBlock(final Entity entity, final AABB aabb) {
++ final int minSection = ca.spottedleaf.moonrise.common.util.WorldUtil.getMinSection((Level)(Object)this);
++
+ final int minBlockX = Mth.floor(aabb.minX - ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_EPSILON) - 1;
+ final int maxBlockX = Mth.floor(aabb.maxX + ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_EPSILON) + 1;
+
+- final int minBlockY = Mth.floor(aabb.minY - ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_EPSILON) - 1;
+- final int maxBlockY = Mth.floor(aabb.maxY + ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_EPSILON) + 1;
++ final int minBlockY = Math.max((minSection << 4) - 1, Mth.floor(aabb.minY - ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_EPSILON) - 1);
++ final int maxBlockY = Math.min((ca.spottedleaf.moonrise.common.util.WorldUtil.getMaxSection((Level)(Object)this) << 4) + 16, Mth.floor(aabb.maxY + ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_EPSILON) + 1);
+
+ final int minBlockZ = Mth.floor(aabb.minZ - ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_EPSILON) - 1;
+ final int maxBlockZ = Mth.floor(aabb.maxZ + ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_EPSILON) + 1;
+
+- ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.LazyEntityCollisionContext collisionContext = null;
+-
+- final BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos();
++ final BlockPos.MutableBlockPos mutablePos = new BlockPos.MutableBlockPos();
++ final ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.LazyEntityCollisionContext collisionShape = new ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.LazyEntityCollisionContext(entity);
+ BlockPos selected = null;
+ double selectedDistance = Double.MAX_VALUE;
+-
+ final Vec3 entityPos = entity.position();
+
+- LevelChunk lastChunk = null;
+- int lastChunkX = Integer.MIN_VALUE;
+- int lastChunkZ = Integer.MIN_VALUE;
++ // special cases:
++ if (minBlockY > maxBlockY) {
++ // no point in checking
++ return java.util.Optional.empty();
++ }
+
+- final ChunkSource chunkSource = this.getChunkSource();
++ final int minChunkX = minBlockX >> 4;
++ final int maxChunkX = maxBlockX >> 4;
+
+- for (int currZ = minBlockZ; currZ <= maxBlockZ; ++currZ) {
+- pos.setZ(currZ);
+- for (int currX = minBlockX; currX <= maxBlockX; ++currX) {
+- pos.setX(currX);
++ final int minChunkY = minBlockY >> 4;
++ final int maxChunkY = maxBlockY >> 4;
+
+- final int newChunkX = currX >> 4;
+- final int newChunkZ = currZ >> 4;
++ final int minChunkZ = minBlockZ >> 4;
++ final int maxChunkZ = maxBlockZ >> 4;
+
+- if (((newChunkX ^ lastChunkX) | (newChunkZ ^ lastChunkZ)) != 0) {
+- lastChunkX = newChunkX;
+- lastChunkZ = newChunkZ;
+- lastChunk = (LevelChunk)chunkSource.getChunk(newChunkX, newChunkZ, ChunkStatus.FULL, false);
+- }
++ final ChunkSource chunkSource = this.getChunkSource();
++
++ for (int currChunkZ = minChunkZ; currChunkZ <= maxChunkZ; ++currChunkZ) {
++ for (int currChunkX = minChunkX; currChunkX <= maxChunkX; ++currChunkX) {
++ final ChunkAccess chunk = chunkSource.getChunk(currChunkX, currChunkZ, ChunkStatus.FULL, false);
+
+- if (lastChunk == null) {
++ if (chunk == null) {
+ continue;
+ }
+- for (int currY = minBlockY; currY <= maxBlockY; ++currY) {
+- int edgeCount = ((currX == minBlockX || currX == maxBlockX) ? 1 : 0) +
+- ((currY == minBlockY || currY == maxBlockY) ? 1 : 0) +
+- ((currZ == minBlockZ || currZ == maxBlockZ) ? 1 : 0);
+- if (edgeCount == 3) {
+- continue;
+- }
+
+- pos.setY(currY);
++ final net.minecraft.world.level.chunk.LevelChunkSection[] sections = chunk.getSections();
+
+- final double distance = pos.distToCenterSqr(entityPos);
+- if (distance > selectedDistance || (distance == selectedDistance && selected.compareTo(pos) >= 0)) {
++ // bound y
++ for (int currChunkY = minChunkY; currChunkY <= maxChunkY; ++currChunkY) {
++ final int sectionIdx = currChunkY - minSection;
++ if (sectionIdx < 0 || sectionIdx >= sections.length) {
+ continue;
+ }
+-
+- final BlockState state = ((ca.spottedleaf.moonrise.patches.chunk_getblock.GetBlockChunk)lastChunk).moonrise$getBlock(currX, currY, currZ);
+- if (((ca.spottedleaf.moonrise.patches.collisions.block.CollisionBlockState)state).moonrise$emptyCollisionShape()) {
++ final net.minecraft.world.level.chunk.LevelChunkSection section = sections[sectionIdx];
++ if (section.hasOnlyAir()) {
++ // empty
+ continue;
+ }
+
+- VoxelShape blockCollision = ((ca.spottedleaf.moonrise.patches.collisions.block.CollisionBlockState)state).moonrise$getConstantCollisionShape();
+-
+- if ((edgeCount != 1 || state.hasLargeCollisionShape()) && (edgeCount != 2 || state.getBlock() == Blocks.MOVING_PISTON)) {
+- if (collisionContext == null) {
+- collisionContext = new ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.LazyEntityCollisionContext(entity);
+- }
+-
+- if (blockCollision == null) {
+- blockCollision = state.getCollisionShape((Level)(Object)this, pos, collisionContext);
+- }
+-
+- if (blockCollision.isEmpty()) {
+- continue;
+- }
+-
+- // avoid VoxelShape#move by shifting the entity collision shape instead
+- final AABB shiftedAABB = aabb.move(-(double)currX, -(double)currY, -(double)currZ);
+-
+- final AABB singleAABB = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)blockCollision).moonrise$getSingleAABBRepresentation();
+- if (singleAABB != null) {
+- if (!ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.voxelShapeIntersect(singleAABB, shiftedAABB)) {
+- continue;
++ final boolean hasSpecial = ((ca.spottedleaf.moonrise.patches.block_counting.BlockCountingChunkSection)section).moonrise$hasSpecialCollidingBlocks();
++ final int sectionAdjust = !hasSpecial ? 1 : 0;
++
++ final net.minecraft.world.level.chunk.PalettedContainer<net.minecraft.world.level.block.state.BlockState> blocks = section.states;
++
++ final int minXIterate = currChunkX == minChunkX ? (minBlockX & 15) + sectionAdjust : 0;
++ final int maxXIterate = currChunkX == maxChunkX ? (maxBlockX & 15) - sectionAdjust : 15;
++ final int minZIterate = currChunkZ == minChunkZ ? (minBlockZ & 15) + sectionAdjust : 0;
++ final int maxZIterate = currChunkZ == maxChunkZ ? (maxBlockZ & 15) - sectionAdjust : 15;
++ final int minYIterate = currChunkY == minChunkY ? (minBlockY & 15) + sectionAdjust : 0;
++ final int maxYIterate = currChunkY == maxChunkY ? (maxBlockY & 15) - sectionAdjust : 15;
++
++ for (int currY = minYIterate; currY <= maxYIterate; ++currY) {
++ final int blockY = currY | (currChunkY << 4);
++ mutablePos.setY(blockY);
++ for (int currZ = minZIterate; currZ <= maxZIterate; ++currZ) {
++ final int blockZ = currZ | (currChunkZ << 4);
++ mutablePos.setZ(blockZ);
++ for (int currX = minXIterate; currX <= maxXIterate; ++currX) {
++ final int localBlockIndex = (currX) | (currZ << 4) | ((currY) << 8);
++ final int blockX = currX | (currChunkX << 4);
++ mutablePos.setX(blockX);
++
++ final int edgeCount = hasSpecial ? ((blockX == minBlockX || blockX == maxBlockX) ? 1 : 0) +
++ ((blockY == minBlockY || blockY == maxBlockY) ? 1 : 0) +
++ ((blockZ == minBlockZ || blockZ == maxBlockZ) ? 1 : 0) : 0;
++ if (edgeCount == 3) {
++ continue;
++ }
++
++ final double distance = mutablePos.distToCenterSqr(entityPos);
++ if (distance > selectedDistance || (distance == selectedDistance && selected.compareTo(mutablePos) >= 0)) {
++ continue;
++ }
++
++ final BlockState blockData = blocks.get(localBlockIndex);
++
++ if (((ca.spottedleaf.moonrise.patches.collisions.block.CollisionBlockState)blockData).moonrise$emptyContextCollisionShape()) {
++ continue;
++ }
++
++ VoxelShape blockCollision = ((ca.spottedleaf.moonrise.patches.collisions.block.CollisionBlockState)blockData).moonrise$getConstantContextCollisionShape();
++
++ if (edgeCount == 0 || ((edgeCount != 1 || blockData.hasLargeCollisionShape()) && (edgeCount != 2 || blockData.getBlock() == Blocks.MOVING_PISTON))) {
++ if (blockCollision == null) {
++ blockCollision = blockData.getCollisionShape((Level)(Object)this, mutablePos, collisionShape);
++
++ if (blockCollision.isEmpty()) {
++ continue;
++ }
++ }
++
++ // avoid VoxelShape#move by shifting the entity collision shape instead
++ final AABB shiftedAABB = aabb.move(-(double)blockX, -(double)blockY, -(double)blockZ);
++
++ final AABB singleAABB = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)blockCollision).moonrise$getSingleAABBRepresentation();
++ if (singleAABB != null) {
++ if (!ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.voxelShapeIntersect(singleAABB, shiftedAABB)) {
++ continue;
++ }
++
++ selected = mutablePos.immutable();
++ selectedDistance = distance;
++ continue;
++ }
++
++ if (!ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.voxelShapeIntersectNoEmpty(blockCollision, shiftedAABB)) {
++ continue;
++ }
++
++ selected = mutablePos.immutable();
++ selectedDistance = distance;
++ continue;
++ }
+ }
+-
+- selected = pos.immutable();
+- selectedDistance = distance;
+- continue;
+ }
+-
+- if (!ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.voxelShapeIntersectNoEmpty(blockCollision, shiftedAABB)) {
+- continue;
+- }
+-
+- selected = pos.immutable();
+- selectedDistance = distance;
+- continue;
+ }
+ }
+ }
+@@ -667,6 +690,74 @@ public abstract class Level implements LevelAccessor, AutoCloseable, ca.spottedl
+ return java.util.Optional.ofNullable(selected);
+ }
+ // Paper end - optimise collisions
++ // Paper start - getblock optimisations - cache world height/sections
++ private final int minY;
++ private final int height;
++ private final int maxY;
++ private final int minSectionY;
++ private final int maxSectionY;
++ private final int sectionsCount;
++
++ @Override
++ public int getMinY() {
++ return this.minY;
++ }
++
++ @Override
++ public int getHeight() {
++ return this.height;
++ }
++
++ @Override
++ public int getMaxY() {
++ return this.maxY;
++ }
++
++ @Override
++ public int getSectionsCount() {
++ return this.sectionsCount;
++ }
++
++ @Override
++ public int getMinSectionY() {
++ return this.minSectionY;
++ }
++
++ @Override
++ public int getMaxSectionY() {
++ return this.maxSectionY;
++ }
++
++ @Override
++ public boolean isInsideBuildHeight(final int blockY) {
++ return blockY >= this.minY && blockY <= this.maxY;
++ }
++
++ @Override
++ public boolean isOutsideBuildHeight(final BlockPos pos) {
++ return this.isOutsideBuildHeight(pos.getY());
++ }
++
++ @Override
++ public boolean isOutsideBuildHeight(final int blockY) {
++ return blockY < this.minY || blockY > this.maxY;
++ }
++
++ @Override
++ public int getSectionIndex(final int blockY) {
++ return (blockY >> 4) - this.minSectionY;
++ }
++
++ @Override
++ public int getSectionIndexFromSectionY(final int sectionY) {
++ return sectionY - this.minSectionY;
++ }
++
++ @Override
++ public int getSectionYFromSectionIndex(final int sectionIdx) {
++ return sectionIdx + this.minSectionY;
++ }
++ // Paper end - getblock optimisations - cache world height/sections
+ // Paper start - optimise random ticking
+ @Override
+ public abstract Holder<Biome> getUncachedNoiseBiome(final int x, final int y, final int z);
+@@ -685,6 +776,15 @@ public abstract class Level implements LevelAccessor, AutoCloseable, ca.spottedl
+ // Paper end - optimise random ticking
+
+ protected Level(WritableLevelData worlddatamutable, ResourceKey<Level> resourcekey, RegistryAccess iregistrycustom, Holder<DimensionType> holder, Supplier<ProfilerFiller> supplier, boolean flag, boolean flag1, long i, int j, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider, org.bukkit.World.Environment env, java.util.function.Function<org.spigotmc.SpigotWorldConfig, io.papermc.paper.configuration.WorldConfiguration> paperWorldConfigCreator, java.util.concurrent.Executor executor) { // Paper - create paper world config & Anti-Xray
++ // Paper start - getblock optimisations - cache world height/sections
++ final DimensionType dimType = holder.value();
++ this.minY = dimType.minY();
++ this.height = dimType.height();
++ this.maxY = this.minY + this.height - 1;
++ this.minSectionY = this.minY >> 4;
++ this.maxSectionY = this.maxY >> 4;
++ this.sectionsCount = this.maxSectionY - this.minSectionY + 1;
++ // Paper end - getblock optimisations - cache world height/sections
+ this.spigotConfig = new org.spigotmc.SpigotWorldConfig(((net.minecraft.world.level.storage.PrimaryLevelData) worlddatamutable).getLevelName()); // Spigot
+ this.paperConfig = paperWorldConfigCreator.apply(this.spigotConfig); // Paper - create paper world config
+ this.generator = gen;
+diff --git a/src/main/java/net/minecraft/world/level/biome/BiomeManager.java b/src/main/java/net/minecraft/world/level/biome/BiomeManager.java
+index 01352cc83b25eb0e30b7e0ff521fc7c1b3d5155b..90f8360f547ce709fd13ee34f8e67d8bfa94b498 100644
+--- a/src/main/java/net/minecraft/world/level/biome/BiomeManager.java
++++ b/src/main/java/net/minecraft/world/level/biome/BiomeManager.java
+@@ -98,8 +98,7 @@ public class BiomeManager {
+ }
+
+ private static double getFiddle(long l) {
+- double d = (double)Math.floorMod(l >> 24, 1024) / 1024.0;
+- return (d - 0.5) * 0.9;
++ return (double)(((l >> 24) & (1024 - 1)) - (1024/2)) * (0.9 / 1024.0); // Paper - avoid floorMod, fp division, and fp subtraction
+ }
+
+ public interface NoiseBiomeSource {
+diff --git a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
+index d0109633e8bdf109cfc9178963d7b6cf92f8b189..ad9c85c19146970371106050ec009a96075769c1 100644
+--- a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
++++ b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
+@@ -796,18 +796,12 @@ public abstract class BlockBehaviour implements FeatureElement {
+ private boolean isRandomlyTicking;
+
+ // Paper start - rewrite chunk system
+- private int opacityIfCached;
+ private boolean isConditionallyFullOpaque;
+
+ @Override
+ public final boolean starlight$isConditionallyFullOpaque() {
+ return this.isConditionallyFullOpaque;
+ }
+-
+- @Override
+- public final int starlight$getOpacityIfCached() {
+- return this.opacityIfCached;
+- }
+ // Paper end - rewrite chunk system
+ // Paper start - optimise collisions
+ private static final int RANDOM_OFFSET = 704237939;
+@@ -817,16 +811,22 @@ public abstract class BlockBehaviour implements FeatureElement {
+ private final int id2 = it.unimi.dsi.fastutil.HashCommon.murmurHash3(it.unimi.dsi.fastutil.HashCommon.murmurHash3(ID_GENERATOR.getAndIncrement() + RANDOM_OFFSET) + RANDOM_OFFSET);
+ private boolean occludesFullBlock;
+ private boolean emptyCollisionShape;
++ private boolean emptyConstantCollisionShape;
+ private VoxelShape constantCollisionShape;
+- private AABB constantAABBCollision;
+
+- private static void initCaches(final VoxelShape shape) {
++ private static void initCaches(final VoxelShape shape, final boolean neighbours) {
+ ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)shape).moonrise$isFullBlock();
+ ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)shape).moonrise$occludesFullBlock();
+ shape.toAabbs();
+ if (!shape.isEmpty()) {
+ shape.bounds();
+ }
++ if (neighbours) {
++ for (final Direction direction : DIRECTIONS_CACHED) {
++ initCaches(((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)shape).moonrise$getFaceShapeClamped(direction), false);
++ initCaches(shape.getFaceShape(direction), false);
++ }
++ }
+ }
+
+ @Override
+@@ -844,6 +844,11 @@ public abstract class BlockBehaviour implements FeatureElement {
+ return this.emptyCollisionShape;
+ }
+
++ @Override
++ public final boolean moonrise$emptyContextCollisionShape() {
++ return this.emptyConstantCollisionShape;
++ }
++
+ @Override
+ public final int moonrise$uniqueId1() {
+ return this.id1;
+@@ -855,14 +860,9 @@ public abstract class BlockBehaviour implements FeatureElement {
+ }
+
+ @Override
+- public final VoxelShape moonrise$getConstantCollisionShape() {
++ public final VoxelShape moonrise$getConstantContextCollisionShape() {
+ return this.constantCollisionShape;
+ }
+-
+- @Override
+- public final AABB moonrise$getConstantCollisionAABB() {
+- return this.constantAABBCollision;
+- }
+ // Paper end - optimise collisions
+
+ protected BlockStateBase(Block block, Reference2ObjectArrayMap<Property<?>, Comparable<?>> propertyMap, MapCodec<BlockState> codec) {
+@@ -931,39 +931,37 @@ public abstract class BlockBehaviour implements FeatureElement {
+ this.legacySolid = this.calculateSolid();
+ // Paper start - rewrite chunk system
+ this.isConditionallyFullOpaque = this.canOcclude & this.useShapeForLightOcclusion;
+- this.opacityIfCached = this.cache == null || this.isConditionallyFullOpaque ? -1 : this.cache.lightBlock;
+ // Paper end - rewrite chunk system
+ // Paper start - optimise collisions
+ if (this.cache != null) {
+ final VoxelShape collisionShape = this.cache.collisionShape;
+ try {
+ this.constantCollisionShape = this.getCollisionShape(null, null, null);
+- this.constantAABBCollision = this.constantCollisionShape == null ? null : ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)this.constantCollisionShape).moonrise$getSingleAABBRepresentation();
+ } catch (final Throwable throwable) {
+ this.constantCollisionShape = null;
+- this.constantAABBCollision = null;
+ }
+ this.occludesFullBlock = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)collisionShape).moonrise$occludesFullBlock();
+ this.emptyCollisionShape = collisionShape.isEmpty();
++ this.emptyConstantCollisionShape = this.constantCollisionShape != null && this.constantCollisionShape.isEmpty();
+ // init caches
+- initCaches(collisionShape);
+- if (collisionShape != Shapes.empty() && collisionShape != Shapes.block()) {
+- for (final Direction direction : DIRECTIONS_CACHED) {
+- // initialise the directional face shape cache as well
+- final VoxelShape shape = Shapes.getFaceShape(collisionShape, direction);
+- initCaches(shape);
+- }
+- }
+- if (this.cache.occlusionShapes != null) {
+- for (final VoxelShape shape : this.cache.occlusionShapes) {
+- initCaches(shape);
+- }
++ initCaches(collisionShape, true);
++ if (this.constantCollisionShape != null) {
++ initCaches(this.constantCollisionShape, true);
+ }
+ } else {
+ this.occludesFullBlock = false;
+ this.emptyCollisionShape = false;
++ this.emptyConstantCollisionShape = false;
+ this.constantCollisionShape = null;
+- this.constantAABBCollision = null;
++ }
++
++ if (this.occlusionShape != null) {
++ initCaches(this.occlusionShape, true);
++ }
++ if (this.occlusionShapesByFace != null) {
++ for (final VoxelShape shape : this.occlusionShapesByFace) {
++ initCaches(shape, true);
++ }
+ }
+ // Paper end - optimise collisions
+ }
+diff --git a/src/main/java/net/minecraft/world/level/block/state/StateHolder.java b/src/main/java/net/minecraft/world/level/block/state/StateHolder.java
+index daedcfd867ed6171fb61bdcbded417a11c8a5b0f..97a7860b66be418399912307f8e68db9b4edf121 100644
+--- a/src/main/java/net/minecraft/world/level/block/state/StateHolder.java
++++ b/src/main/java/net/minecraft/world/level/block/state/StateHolder.java
+@@ -17,7 +17,7 @@ import java.util.stream.Collectors;
+ import javax.annotation.Nullable;
+ import net.minecraft.world.level.block.state.properties.Property;
+
+-public abstract class StateHolder<O, S> {
++public abstract class StateHolder<O, S> implements ca.spottedleaf.moonrise.patches.blockstate_propertyaccess.PropertyAccessStateHolder { // Paper - optimise blockstate property access
+ public static final String NAME_TAG = "Name";
+ public static final String PROPERTIES_TAG = "Properties";
+ public static final Function<Entry<Property<?>, Comparable<?>>, String> PROPERTY_ENTRY_TO_STRING_FUNCTION = new Function<Entry<Property<?>, Comparable<?>>, String>() {
+@@ -36,14 +36,28 @@ public abstract class StateHolder<O, S> {
+ }
+ };
+ protected final O owner;
+- private final Reference2ObjectArrayMap<Property<?>, Comparable<?>> values;
++ private Reference2ObjectArrayMap<Property<?>, Comparable<?>> values; // Paper - optimise blockstate property access - remove final
+ private Table<Property<?>, Comparable<?>, S> neighbours;
+ protected final MapCodec<S> propertiesCodec;
+
++ // Paper start - optimise blockstate property access
++ protected ca.spottedleaf.moonrise.patches.blockstate_propertyaccess.util.ZeroCollidingReferenceStateTable<O, S> optimisedTable;
++ protected final long tableIndex;
++
++ @Override
++ public final long moonrise$getTableIndex() {
++ return this.tableIndex;
++ }
++ // Paper end - optimise blockstate property access
++
+ protected StateHolder(O owner, Reference2ObjectArrayMap<Property<?>, Comparable<?>> propertyMap, MapCodec<S> codec) {
+ this.owner = owner;
+ this.values = propertyMap;
+ this.propertiesCodec = codec;
++ // Paper start - optimise blockstate property access
++ this.optimisedTable = new ca.spottedleaf.moonrise.patches.blockstate_propertyaccess.util.ZeroCollidingReferenceStateTable<>(this.values.keySet());
++ this.tableIndex = this.optimisedTable.getIndex((StateHolder<O, S>)(Object)this);
++ // Paper end - optimise blockstate property access
+ }
+
+ public <T extends Comparable<T>> S cycle(Property<T> property) {
+@@ -80,20 +94,21 @@ public abstract class StateHolder<O, S> {
+ }
+
+ public Collection<Property<?>> getProperties() {
+- return Collections.unmodifiableCollection(this.values.keySet());
++ return this.optimisedTable.getProperties(); // Paper - optimise blockstate property access
+ }
+
+ public <T extends Comparable<T>> boolean hasProperty(Property<T> property) {
+- return this.values.containsKey(property);
++ return property != null && this.optimisedTable.hasProperty(property); // Paper - optimise blockstate property access
+ }
+
+ public <T extends Comparable<T>> T getValue(Property<T> property) {
+- Comparable<?> comparable = this.values.get(property);
+- if (comparable == null) {
+- throw new IllegalArgumentException("Cannot get property " + property + " as it does not exist in " + this.owner);
+- } else {
+- return property.getValueClass().cast(comparable);
++ // Paper start - optimise blockstate property access
++ final T ret = this.optimisedTable.get(this.tableIndex, property);
++ if (ret != null) {
++ return ret;
+ }
++ throw new IllegalArgumentException("Cannot get property " + property + " as it does not exist in " + this.owner);
++ // Paper end - optimise blockstate property access
+ }
+
+ public <T extends Comparable<T>> Optional<T> getOptionalValue(Property<T> property) {
+@@ -102,36 +117,52 @@ public abstract class StateHolder<O, S> {
+ }
+
+ public <T extends Comparable<T>, V extends T> S setValue(Property<T> property, V value) {
+- Comparable<?> comparable = this.values.get(property);
+- if (comparable == null) {
+- throw new IllegalArgumentException("Cannot set property " + property + " as it does not exist in " + this.owner);
+- } else if (comparable.equals(value)) {
+- return (S)this;
+- } else {
+- S object = this.neighbours.get(property, value);
+- if (object == null) {
+- throw new IllegalArgumentException("Cannot set property " + property + " to " + value + " on " + this.owner + ", it is not an allowed value");
+- } else {
+- return object;
+- }
++ // Paper start - optimise blockstate property access
++ final S ret = this.optimisedTable.set(this.tableIndex, property, value);
++ if (ret != null) {
++ return ret;
+ }
++ throw new IllegalArgumentException("Cannot set property " + property + " to " + value + " on " + this.owner);
++ // Paper end - optimise blockstate property access
+ }
+
+ public <T extends Comparable<T>, V extends T> S trySetValue(Property<T> property, V value) {
+- Comparable<?> comparable = this.values.get(property);
+- if (comparable != null && !comparable.equals(value)) {
+- S object = this.neighbours.get(property, value);
+- if (object == null) {
+- throw new IllegalArgumentException("Cannot set property " + property + " to " + value + " on " + this.owner + ", it is not an allowed value");
+- } else {
+- return object;
+- }
+- } else {
+- return (S)this;
++ // Paper start - optimise blockstate property access
++ if (property == null) {
++ return (S)(StateHolder<O, S>)(Object)this;
+ }
++ final S ret = this.optimisedTable.trySet(this.tableIndex, property, value, (S)(StateHolder<O, S>)(Object)this);
++ if (ret != null) {
++ return ret;
++ }
++ throw new IllegalArgumentException("Cannot set property " + property + " to " + value + " on " + this.owner);
++ // Paper end - optimise blockstate property access
+ }
+
+ public void populateNeighbours(Map<Map<Property<?>, Comparable<?>>, S> states) {
++ // Paper start - optimise blockstate property access
++ final Map<Map<Property<?>, Comparable<?>>, S> map = states;
++ if (true) {
++ if (this.optimisedTable.isLoaded()) {
++ return;
++ }
++ this.optimisedTable.loadInTable(map);
++
++ // de-duplicate the tables
++ for (final Map.Entry<Map<Property<?>, Comparable<?>>, S> entry : map.entrySet()) {
++ final S value = entry.getValue();
++ ((StateHolder<O, S>)value).optimisedTable = this.optimisedTable;
++ }
++
++ // remove values arrays
++ for (final Map.Entry<Map<Property<?>, Comparable<?>>, S> entry : map.entrySet()) {
++ final S value = entry.getValue();
++ ((StateHolder<O, S>)value).values = null;
++ }
++
++ return;
++ }
++ // Paper end - optimise blockstate property access
+ if (this.neighbours != null) {
+ throw new IllegalStateException();
+ } else {
+@@ -158,7 +189,11 @@ public abstract class StateHolder<O, S> {
+ }
+
+ public Map<Property<?>, Comparable<?>> getValues() {
+- return this.values;
++ // Paper start - optimise blockstate property access
++ ca.spottedleaf.moonrise.patches.blockstate_propertyaccess.util.ZeroCollidingReferenceStateTable<O, S> table = this.optimisedTable;
++ // We have to use this.values until the table is loaded
++ return table.isLoaded() ? table.getMapView(this.tableIndex) : this.values;
++ // Paper end - optimise blockstate property access
+ }
+
+ protected static <O, S extends StateHolder<O, S>> Codec<S> codec(Codec<O> codec, Function<O, S> ownerToStateFunction) {
+diff --git a/src/main/java/net/minecraft/world/level/block/state/properties/BooleanProperty.java b/src/main/java/net/minecraft/world/level/block/state/properties/BooleanProperty.java
+index b63116b333b6e06494091a82588acfb639bddb71..054a2569b5b103835facef1e34867c60884e5c29 100644
+--- a/src/main/java/net/minecraft/world/level/block/state/properties/BooleanProperty.java
++++ b/src/main/java/net/minecraft/world/level/block/state/properties/BooleanProperty.java
+@@ -4,11 +4,21 @@ import com.google.common.collect.ImmutableSet;
+ import java.util.Collection;
+ import java.util.Optional;
+
+-public class BooleanProperty extends Property<Boolean> {
++public class BooleanProperty extends Property<Boolean> implements ca.spottedleaf.moonrise.patches.blockstate_propertyaccess.PropertyAccess<Boolean> { // Paper - optimise blockstate property access
+ private final ImmutableSet<Boolean> values = ImmutableSet.of(true, false);
+
++ // Paper start - optimise blockstate property access
++ private static final Boolean[] BY_ID = new Boolean[]{ Boolean.FALSE, Boolean.TRUE };
++
++ @Override
++ public final int moonrise$getIdFor(final Boolean value) {
++ return value.booleanValue() ? 1 : 0;
++ }
++ // Paper end - optimise blockstate property access
++
+ protected BooleanProperty(String name) {
+ super(name, Boolean.class);
++ this.moonrise$setById(BY_ID); // Paper - optimise blockstate property access
+ }
+
+ @Override
+diff --git a/src/main/java/net/minecraft/world/level/block/state/properties/EnumProperty.java b/src/main/java/net/minecraft/world/level/block/state/properties/EnumProperty.java
+index 3097298fe356df98967cf4bdeaaede69dfe8a441..c23cb4ac167799e61ab9a4e1f43a5722d596332e 100644
+--- a/src/main/java/net/minecraft/world/level/block/state/properties/EnumProperty.java
++++ b/src/main/java/net/minecraft/world/level/block/state/properties/EnumProperty.java
+@@ -11,10 +11,38 @@ import java.util.function.Predicate;
+ import java.util.stream.Collectors;
+ import net.minecraft.util.StringRepresentable;
+
+-public class EnumProperty<T extends Enum<T> & StringRepresentable> extends Property<T> {
++public class EnumProperty<T extends Enum<T> & StringRepresentable> extends Property<T> implements ca.spottedleaf.moonrise.patches.blockstate_propertyaccess.PropertyAccess<T> { // Paper - optimise blockstate property access
+ private final ImmutableSet<T> values;
+ private final Map<String, T> names = Maps.newHashMap();
+
++ // Paper start - optimise blockstate property access
++ private int[] idLookupTable;
++
++ @Override
++ public final int moonrise$getIdFor(final T value) {
++ final Class<T> target = this.getValueClass();
++ return ((value.getClass() != target && value.getDeclaringClass() != target)) ? -1 : this.idLookupTable[value.ordinal()];
++ }
++
++ private void init() {
++ final Collection<T> values = this.getPossibleValues();
++ final Class<T> clazz = this.getValueClass();
++
++ int id = 0;
++ this.idLookupTable = new int[clazz.getEnumConstants().length];
++ Arrays.fill(this.idLookupTable, -1);
++ final T[] byId = (T[])java.lang.reflect.Array.newInstance(clazz, values.size());
++
++ for (final T value : values) {
++ final int valueId = id++;
++ this.idLookupTable[value.ordinal()] = valueId;
++ byId[valueId] = value;
++ }
++
++ this.moonrise$setById(byId);
++ }
++ // Paper end - optimise blockstate property access
++
+ protected EnumProperty(String name, Class<T> type, Collection<T> values) {
+ super(name, type);
+ this.values = ImmutableSet.copyOf(values);
+@@ -27,6 +55,7 @@ public class EnumProperty<T extends Enum<T> & StringRepresentable> extends Prope
+
+ this.names.put(string, enum_);
+ }
++ this.init(); // Paper - optimise blockstate property access
+ }
+
+ @Override
+diff --git a/src/main/java/net/minecraft/world/level/block/state/properties/IntegerProperty.java b/src/main/java/net/minecraft/world/level/block/state/properties/IntegerProperty.java
+index 3a850321a4bcc68058483b5fd53e829c425a68af..4a21ec538d7410159bb26b9bf3701605b5ef317f 100644
+--- a/src/main/java/net/minecraft/world/level/block/state/properties/IntegerProperty.java
++++ b/src/main/java/net/minecraft/world/level/block/state/properties/IntegerProperty.java
+@@ -6,11 +6,33 @@ import java.util.Collection;
+ import java.util.Optional;
+ import java.util.Set;
+
+-public class IntegerProperty extends Property<Integer> {
++public class IntegerProperty extends Property<Integer> implements ca.spottedleaf.moonrise.patches.blockstate_propertyaccess.PropertyAccess<Integer> { // Paper - optimise blockstate property access
+ private final ImmutableSet<Integer> values;
+ public final int min;
+ public final int max;
+
++ // Paper start - optimise blockstate property access
++ @Override
++ public final int moonrise$getIdFor(final Integer value) {
++ final int val = value.intValue();
++ final int ret = val - this.min;
++
++ return ret | ((this.max - ret) >> 31);
++ }
++
++ private void init() {
++ final int min = this.min;
++ final int max = this.max;
++
++ final Integer[] byId = new Integer[max - min + 1];
++ for (int i = min; i <= max; ++i) {
++ byId[i - min] = Integer.valueOf(i);
++ }
++
++ this.moonrise$setById(byId);
++ }
++ // Paper end - optimise blockstate property access
++
+ protected IntegerProperty(String name, int min, int max) {
+ super(name, Integer.class);
+ if (min < 0) {
+@@ -28,6 +50,7 @@ public class IntegerProperty extends Property<Integer> {
+
+ this.values = ImmutableSet.copyOf(set);
+ }
++ this.init(); // Paper - optimise blockstate property access
+ }
+
+ @Override
+diff --git a/src/main/java/net/minecraft/world/level/block/state/properties/Property.java b/src/main/java/net/minecraft/world/level/block/state/properties/Property.java
+index 9055f15af0cae55effa6942913a9d7edf3857e07..e63a7541f43e5c8f92f348c4e49756b33698c668 100644
+--- a/src/main/java/net/minecraft/world/level/block/state/properties/Property.java
++++ b/src/main/java/net/minecraft/world/level/block/state/properties/Property.java
+@@ -10,7 +10,7 @@ import java.util.stream.Stream;
+ import javax.annotation.Nullable;
+ import net.minecraft.world.level.block.state.StateHolder;
+
+-public abstract class Property<T extends Comparable<T>> {
++public abstract class Property<T extends Comparable<T>> implements ca.spottedleaf.moonrise.patches.blockstate_propertyaccess.PropertyAccess<T> { // Paper - optimise blockstate property access
+ private final Class<T> clazz;
+ private final String name;
+ @Nullable
+@@ -24,9 +24,38 @@ public abstract class Property<T extends Comparable<T>> {
+ );
+ private final Codec<Property.Value<T>> valueCodec = this.codec.xmap(this::value, Property.Value::value);
+
++ // Paper start - optimise blockstate property access
++ private static final java.util.concurrent.atomic.AtomicInteger ID_GENERATOR = new java.util.concurrent.atomic.AtomicInteger();
++ private final int id;
++ private T[] byId;
++
++ @Override
++ public final int moonrise$getId() {
++ return this.id;
++ }
++
++ @Override
++ public final T moonrise$getById(final int id) {
++ final T[] byId = this.byId;
++ return id < 0 || id >= byId.length ? null : this.byId[id];
++ }
++
++ @Override
++ public final void moonrise$setById(final T[] byId) {
++ if (this.byId != null) {
++ throw new IllegalStateException();
++ }
++ this.byId = byId;
++ }
++
++ @Override
++ public abstract int moonrise$getIdFor(final T value);
++ // Paper end - optimise blockstate property access
++
+ protected Property(String name, Class<T> type) {
+ this.clazz = type;
+ this.name = name;
++ this.id = ID_GENERATOR.getAndIncrement(); // Paper - optimise blockstate property access
+ }
+
+ public Property.Value<T> value(T value) {
+diff --git a/src/main/java/net/minecraft/world/level/chunk/HashMapPalette.java b/src/main/java/net/minecraft/world/level/chunk/HashMapPalette.java
+index c5e1040c239874dcf20b79472bf690ee7f0a9e5f..0f403e0c257b1304be2ede89b8529676dbe8c32b 100644
+--- a/src/main/java/net/minecraft/world/level/chunk/HashMapPalette.java
++++ b/src/main/java/net/minecraft/world/level/chunk/HashMapPalette.java
+@@ -8,12 +8,19 @@ import net.minecraft.network.FriendlyByteBuf;
+ import net.minecraft.network.VarInt;
+ import net.minecraft.util.CrudeIncrementalIntIdentityHashBiMap;
+
+-public class HashMapPalette<T> implements Palette<T> {
++public class HashMapPalette<T> implements Palette<T>, ca.spottedleaf.moonrise.patches.fast_palette.FastPalette<T> { // Paper - optimise palette reads
+ private final IdMap<T> registry;
+ private final CrudeIncrementalIntIdentityHashBiMap<T> values;
+ private final PaletteResize<T> resizeHandler;
+ private final int bits;
+
++ // Paper start - optimise palette reads
++ @Override
++ public final T[] moonrise$getRawPalette(final ca.spottedleaf.moonrise.patches.fast_palette.FastPaletteData<T> container) {
++ return ((ca.spottedleaf.moonrise.patches.fast_palette.FastPalette<T>)this.values).moonrise$getRawPalette(container);
++ }
++ // Paper end - optimise palette reads
++
+ public HashMapPalette(IdMap<T> idList, int bits, PaletteResize<T> listener, List<T> entries) {
+ this(idList, bits, listener);
+ entries.forEach(this.values::add);
+diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
+index 7c11853c5090fbc4fa5b3e73a69acf166158fdec..170df85f42410f4766b04e73fc3a95e6dc4a3b8a 100644
+--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
++++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
+@@ -53,7 +53,7 @@ import net.minecraft.world.ticks.LevelChunkTicks;
+ import net.minecraft.world.ticks.TickContainerAccess;
+ import org.slf4j.Logger;
+
+-public class LevelChunk extends ChunkAccess implements ca.spottedleaf.moonrise.patches.chunk_system.level.chunk.ChunkSystemLevelChunk, ca.spottedleaf.moonrise.patches.starlight.chunk.StarlightChunk, ca.spottedleaf.moonrise.patches.chunk_getblock.GetBlockChunk { // Paper - rewrite chunk system // Paper - get block chunk optimisation
++public class LevelChunk extends ChunkAccess implements ca.spottedleaf.moonrise.patches.chunk_system.level.chunk.ChunkSystemLevelChunk, ca.spottedleaf.moonrise.patches.starlight.chunk.StarlightChunk, ca.spottedleaf.moonrise.patches.getblock.GetBlockChunk { // Paper - rewrite chunk system // Paper - get block chunk optimisation
+
+ static final Logger LOGGER = LogUtils.getLogger();
+ private static final TickingBlockEntity NULL_TICKER = new TickingBlockEntity() {
+diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
+index c3b1caa352b988ec44fa2b2eb0536517711f5460..df1b3f3ae48f66137484e0eb3f4c7323269e1a74 100644
+--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
++++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
+@@ -27,15 +27,17 @@ public class LevelChunkSection implements ca.spottedleaf.moonrise.patches.block_
+ private PalettedContainer<Holder<Biome>> biomes;
+
+ // Paper start - block counting
+- private static final it.unimi.dsi.fastutil.ints.IntArrayList FULL_LIST = new it.unimi.dsi.fastutil.ints.IntArrayList(16*16*16);
++ private static final it.unimi.dsi.fastutil.shorts.ShortArrayList FULL_LIST = new it.unimi.dsi.fastutil.shorts.ShortArrayList(16*16*16);
+ static {
+- for (int i = 0; i < (16*16*16); ++i) {
++ for (short i = 0; i < (16*16*16); ++i) {
+ FULL_LIST.add(i);
+ }
+ }
+
+- private int specialCollidingBlocks;
+- private final ca.spottedleaf.moonrise.common.list.IBlockDataList tickingBlocks = new ca.spottedleaf.moonrise.common.list.IBlockDataList();
++ private boolean isClient;
++ private static final short CLIENT_FORCED_SPECIAL_COLLIDING_BLOCKS = (short)9999;
++ private short specialCollidingBlocks;
++ private final ca.spottedleaf.moonrise.common.list.ShortList tickingBlocks = new ca.spottedleaf.moonrise.common.list.ShortList();
+
+ @Override
+ public final int moonrise$getSpecialCollidingBlocks() {
+@@ -43,7 +45,7 @@ public class LevelChunkSection implements ca.spottedleaf.moonrise.patches.block_
+ }
+
+ @Override
+- public final ca.spottedleaf.moonrise.common.list.IBlockDataList moonrise$getTickingBlockList() {
++ public final ca.spottedleaf.moonrise.common.list.ShortList moonrise$getTickingBlockList() {
+ return this.tickingBlocks;
+ }
+ // Paper end - block counting
+@@ -83,6 +85,45 @@ public class LevelChunkSection implements ca.spottedleaf.moonrise.patches.block_
+ return this.setBlockState(x, y, z, state, true);
+ }
+
++ // Paper start - block counting
++ private void updateBlockCallback(final int x, final int y, final int z, final BlockState newState,
++ final BlockState oldState) {
++ if (oldState == newState) {
++ return;
++ }
++
++ if (this.isClient) {
++ if (ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.isSpecialCollidingBlock(newState)) {
++ this.specialCollidingBlocks = CLIENT_FORCED_SPECIAL_COLLIDING_BLOCKS;
++ }
++ return;
++ }
++
++ final boolean isSpecialOld = ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.isSpecialCollidingBlock(oldState);
++ final boolean isSpecialNew = ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.isSpecialCollidingBlock(newState);
++ if (isSpecialOld != isSpecialNew) {
++ if (isSpecialOld) {
++ --this.specialCollidingBlocks;
++ } else {
++ ++this.specialCollidingBlocks;
++ }
++ }
++
++ final boolean oldTicking = oldState.isRandomlyTicking();
++ final boolean newTicking = newState.isRandomlyTicking();
++ if (oldTicking != newTicking) {
++ final ca.spottedleaf.moonrise.common.list.ShortList tickingBlocks = this.tickingBlocks;
++ final short position = (short)(x | (z << 4) | (y << (4+4)));
++
++ if (oldTicking) {
++ tickingBlocks.remove(position);
++ } else {
++ tickingBlocks.add(position);
++ }
++ }
++ }
++ // Paper end - block counting
++
+ public BlockState setBlockState(int x, int y, int z, BlockState state, boolean lock) {
+ BlockState iblockdata1;
+
+@@ -102,7 +143,7 @@ public class LevelChunkSection implements ca.spottedleaf.moonrise.patches.block_
+ }
+ }
+
+- if (!fluid.isEmpty()) {
++ if (!!fluid.isRandomlyTicking()) { // Paper - block counting
+ --this.tickingFluidCount;
+ }
+
+@@ -113,25 +154,11 @@ public class LevelChunkSection implements ca.spottedleaf.moonrise.patches.block_
+ }
+ }
+
+- if (!fluid1.isEmpty()) {
++ if (!!fluid1.isRandomlyTicking()) { // Paper - block counting
+ ++this.tickingFluidCount;
+ }
+
+- // Paper start - block counting
+- if (ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.isSpecialCollidingBlock(iblockdata1)) {
+- --this.specialCollidingBlocks;
+- }
+- if (ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.isSpecialCollidingBlock(state)) {
+- ++this.specialCollidingBlocks;
+- }
+-
+- if (iblockdata1.isRandomlyTicking()) {
+- this.tickingBlocks.remove(x, y, z);
+- }
+- if (state.isRandomlyTicking()) {
+- this.tickingBlocks.add(x, y, z, state);
+- }
+- // Paper end - block counting
++ this.updateBlockCallback(x, y, z, state, iblockdata1); // Paper - block counting
+
+ return iblockdata1;
+ }
+@@ -167,7 +194,7 @@ public class LevelChunkSection implements ca.spottedleaf.moonrise.patches.block_
+ final int paletteSize = palette.getSize();
+ final net.minecraft.util.BitStorage storage = data.storage();
+
+- final it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap<it.unimi.dsi.fastutil.ints.IntArrayList> counts;
++ final it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap<it.unimi.dsi.fastutil.shorts.ShortArrayList> counts;
+ if (paletteSize == 1) {
+ counts = new it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap<>(1);
+ counts.put(0, FULL_LIST);
+@@ -175,10 +202,10 @@ public class LevelChunkSection implements ca.spottedleaf.moonrise.patches.block_
+ counts = ((ca.spottedleaf.moonrise.patches.block_counting.BlockCountingBitStorage)storage).moonrise$countEntries();
+ }
+
+- for (final java.util.Iterator<it.unimi.dsi.fastutil.ints.Int2ObjectMap.Entry<it.unimi.dsi.fastutil.ints.IntArrayList>> iterator = counts.int2ObjectEntrySet().fastIterator(); iterator.hasNext();) {
+- final it.unimi.dsi.fastutil.ints.Int2ObjectMap.Entry<it.unimi.dsi.fastutil.ints.IntArrayList> entry = iterator.next();
++ for (final java.util.Iterator<it.unimi.dsi.fastutil.ints.Int2ObjectMap.Entry<it.unimi.dsi.fastutil.shorts.ShortArrayList>> iterator = counts.int2ObjectEntrySet().fastIterator(); iterator.hasNext();) {
++ final it.unimi.dsi.fastutil.ints.Int2ObjectMap.Entry<it.unimi.dsi.fastutil.shorts.ShortArrayList> entry = iterator.next();
+ final int paletteIdx = entry.getIntKey();
+- final it.unimi.dsi.fastutil.ints.IntArrayList coordinates = entry.getValue();
++ final it.unimi.dsi.fastutil.shorts.ShortArrayList coordinates = entry.getValue();
+ final int paletteCount = coordinates.size();
+
+ final BlockState state = palette.valueFor(paletteIdx);
+@@ -188,25 +215,30 @@ public class LevelChunkSection implements ca.spottedleaf.moonrise.patches.block_
+ }
+
+ if (ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.isSpecialCollidingBlock(state)) {
+- this.specialCollidingBlocks += paletteCount;
++ this.specialCollidingBlocks += (short)paletteCount;
+ }
+- this.nonEmptyBlockCount += paletteCount;
++ this.nonEmptyBlockCount += (short)paletteCount;
+ if (state.isRandomlyTicking()) {
+- this.tickingBlockCount += paletteCount;
+- final int[] raw = coordinates.elements();
++ this.tickingBlockCount += (short)paletteCount;
++ final short[] raw = coordinates.elements();
++ final int rawLen = raw.length;
++
++ final ca.spottedleaf.moonrise.common.list.ShortList tickingBlocks = this.tickingBlocks;
++
++ tickingBlocks.setMinCapacity(Math.min((rawLen + tickingBlocks.size()) * 3 / 2, 16*16*16));
+
+ java.util.Objects.checkFromToIndex(0, paletteCount, raw.length);
+ for (int i = 0; i < paletteCount; ++i) {
+- this.tickingBlocks.add(raw[i], state);
++ tickingBlocks.add(raw[i]);
+ }
+ }
+
+ final FluidState fluid = state.getFluidState();
+
+ if (!fluid.isEmpty()) {
+- //this.nonEmptyBlockCount += count; // fix vanilla bug: make non empty block count correct
++ //this.nonEmptyBlockCount += count; // fix vanilla bug: make non-empty block count correct
+ if (fluid.isRandomlyTicking()) {
+- this.tickingFluidCount += paletteCount;
++ this.tickingFluidCount += (short)paletteCount;
+ }
+ }
+ }
+@@ -229,7 +261,11 @@ public class LevelChunkSection implements ca.spottedleaf.moonrise.patches.block_
+
+ datapaletteblock.read(buf);
+ this.biomes = datapaletteblock;
+- this.recalcBlockCounts(); // Paper - block counting
++ // Paper start - block counting
++ this.isClient = true;
++ // force has special colliding blocks to be true
++ this.specialCollidingBlocks = this.nonEmptyBlockCount != (short)0 && this.maybeHas(ca.spottedleaf.moonrise.patches.collisions.CollisionUtil::isSpecialCollidingBlock) ? CLIENT_FORCED_SPECIAL_COLLIDING_BLOCKS : (short)0;
++ // Paper end - block counting
+ }
+
+ public void readBiomes(FriendlyByteBuf buf) {
+diff --git a/src/main/java/net/minecraft/world/level/chunk/LinearPalette.java b/src/main/java/net/minecraft/world/level/chunk/LinearPalette.java
+index f4c3f2a49b8d023b8ef67529eba30cf31467d8bf..716eb6f406db4b81b8854de0ea693a72f9ca9d13 100644
+--- a/src/main/java/net/minecraft/world/level/chunk/LinearPalette.java
++++ b/src/main/java/net/minecraft/world/level/chunk/LinearPalette.java
+@@ -7,13 +7,20 @@ import net.minecraft.network.FriendlyByteBuf;
+ import net.minecraft.network.VarInt;
+ import org.apache.commons.lang3.Validate;
+
+-public class LinearPalette<T> implements Palette<T> {
++public class LinearPalette<T> implements Palette<T>, ca.spottedleaf.moonrise.patches.fast_palette.FastPalette<T> { // Paper - optimise palette reads
+ private final IdMap<T> registry;
+ private final T[] values;
+ private final PaletteResize<T> resizeHandler;
+ private final int bits;
+ private int size;
+
++ // Paper start - optimise palette reads
++ @Override
++ public final T[] moonrise$getRawPalette(final ca.spottedleaf.moonrise.patches.fast_palette.FastPaletteData<T> container) {
++ return this.values;
++ }
++ // Paper end - optimise palette reads
++
+ private LinearPalette(IdMap<T> idList, int bits, PaletteResize<T> listener, List<T> list) {
+ this.registry = idList;
+ this.values = (T[])(new Object[1 << bits]);
+diff --git a/src/main/java/net/minecraft/world/level/chunk/Palette.java b/src/main/java/net/minecraft/world/level/chunk/Palette.java
+index e379f39cc6e03723a5323d8392b4c10bfde65115..882284fe7beeb56a8b35ac6153ff41e84ebad27e 100644
+--- a/src/main/java/net/minecraft/world/level/chunk/Palette.java
++++ b/src/main/java/net/minecraft/world/level/chunk/Palette.java
+@@ -5,7 +5,7 @@ import java.util.function.Predicate;
+ import net.minecraft.core.IdMap;
+ import net.minecraft.network.FriendlyByteBuf;
+
+-public interface Palette<T> {
++public interface Palette<T> extends ca.spottedleaf.moonrise.patches.fast_palette.FastPalette<T> { // Paper - optimise palette reads
+ int idFor(T object);
+
+ boolean maybeHas(Predicate<T> predicate);
+diff --git a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
+index 13d3c877b006a4975e7370713e3919c661e7890f..955862559b8c751b82082a5c0e02031324bf4805 100644
+--- a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
++++ b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
+@@ -41,6 +41,33 @@ public class PalettedContainer<T> implements PaletteResize<T>, PalettedContainer
+ // this.threadingDetector.checkAndUnlock(); // Paper - disable this
+ }
+
++ // Paper start - optimise palette reads
++ private void updateData(final PalettedContainer.Data<T> data) {
++ if (data != null) {
++ ((ca.spottedleaf.moonrise.patches.fast_palette.FastPaletteData<T>)(Object)data).moonrise$setPalette(
++ ((ca.spottedleaf.moonrise.patches.fast_palette.FastPalette<T>)data.palette).moonrise$getRawPalette((ca.spottedleaf.moonrise.patches.fast_palette.FastPaletteData<T>)(Object)data)
++ );
++ }
++ }
++
++ private T readPaletteSlow(final PalettedContainer.Data<T> data, final int paletteIdx) {
++ return data.palette.valueFor(paletteIdx);
++ }
++
++ private T readPalette(final PalettedContainer.Data<T> data, final int paletteIdx) {
++ final T[] palette = ((ca.spottedleaf.moonrise.patches.fast_palette.FastPaletteData<T>)(Object)data).moonrise$getPalette();
++ if (palette == null) {
++ return this.readPaletteSlow(data, paletteIdx);
++ }
++
++ final T ret = palette[paletteIdx];
++ if (ret == null) {
++ throw new IllegalArgumentException("Palette index out of bounds");
++ }
++ return ret;
++ }
++ // Paper end - optimise palette reads
++
+ // Paper start - Anti-Xray - Add preset values
+ @Deprecated @io.papermc.paper.annotation.DoNotUse public static <T> Codec<PalettedContainer<T>> codecRW(IdMap<T> idList, Codec<T> entryCodec, PalettedContainer.Strategy paletteProvider, T defaultValue) { return PalettedContainer.codecRW(idList, entryCodec, paletteProvider, defaultValue, null); }
+ public static <T> Codec<PalettedContainer<T>> codecRW(IdMap<T> idList, Codec<T> entryCodec, PalettedContainer.Strategy paletteProvider, T defaultValue, T @org.jetbrains.annotations.Nullable [] presetValues) {
+@@ -113,6 +140,7 @@ public class PalettedContainer<T> implements PaletteResize<T>, PalettedContainer
+ }
+ }
+ // Paper end
++ this.updateData(this.data); // Paper - optimise palette reads
+ }
+
+ // Paper start - Anti-Xray - Add preset values
+@@ -122,6 +150,7 @@ public class PalettedContainer<T> implements PaletteResize<T>, PalettedContainer
+ this.registry = idList;
+ this.strategy = paletteProvider;
+ this.data = data;
++ this.updateData(this.data); // Paper - optimise palette reads
+ }
+
+ // Paper start - Anti-Xray - Add preset values
+@@ -133,6 +162,7 @@ public class PalettedContainer<T> implements PaletteResize<T>, PalettedContainer
+ this.registry = idList;
+ this.data = this.createOrReuseData(null, 0);
+ this.data.palette.idFor(object);
++ this.updateData(this.data); // Paper - optimise palette reads
+ }
+
+ private PalettedContainer.Data<T> createOrReuseData(@Nullable PalettedContainer.Data<T> previousData, int bits) {
+@@ -158,6 +188,7 @@ public class PalettedContainer<T> implements PaletteResize<T>, PalettedContainer
+ PalettedContainer.Data<T> data2 = this.createOrReuseData(data, newBits);
+ data2.copyFrom(data.palette, data.storage);
+ this.data = data2;
++ this.updateData(this.data); // Paper - optimise palette reads
+ this.addPresetValues();
+ return object == null ? -1 : data2.palette.idFor(object);
+ // Paper end
+@@ -191,9 +222,12 @@ public class PalettedContainer<T> implements PaletteResize<T>, PalettedContainer
+ }
+
+ private synchronized T getAndSet(int index, T value) { // Paper - synchronize
+- int i = this.data.palette.idFor(value);
+- int j = this.data.storage.getAndSet(index, i);
+- return this.data.palette.valueFor(j);
++ // Paper start - optimise palette reads
++ final int paletteIdx = this.data.palette.idFor(value);
++ final PalettedContainer.Data<T> data = this.data;
++ final int prev = data.storage.getAndSet(index, paletteIdx);
++ return this.readPalette(data, prev);
++ // Paper end - optimise palette reads
+ }
+
+ public void set(int x, int y, int z, T value) {
+@@ -217,8 +251,10 @@ public class PalettedContainer<T> implements PaletteResize<T>, PalettedContainer
+ }
+
+ public T get(int index) { // Paper - public
+- PalettedContainer.Data<T> data = this.data;
+- return data.palette.valueFor(data.storage.get(index));
++ // Paper start - optimise palette reads
++ final PalettedContainer.Data<T> data = this.data;
++ return this.readPalette(data, data.storage.get(index));
++ // Paper end - optimise palette reads
+ }
+
+ @Override
+@@ -238,6 +274,7 @@ public class PalettedContainer<T> implements PaletteResize<T>, PalettedContainer
+ data.palette.read(buf);
+ buf.readLongArray(data.storage.getRaw());
+ this.data = data;
++ this.updateData(this.data); // Paper - optimise palette reads
+ this.addPresetValues(); // Paper - Anti-Xray - Add preset values (inefficient, but this isn't used by the server)
+ } finally {
+ this.release();
+@@ -386,7 +423,44 @@ public class PalettedContainer<T> implements PaletteResize<T>, PalettedContainer
+ void accept(T object, int count);
+ }
+
+- static record Data<T>(PalettedContainer.Configuration<T> configuration, BitStorage storage, Palette<T> palette) {
++ // Paper start - optimise palette reads
++ public static final class Data<T> implements ca.spottedleaf.moonrise.patches.fast_palette.FastPaletteData<T> {
++
++ private final PalettedContainer.Configuration<T> configuration;
++ private final BitStorage storage;
++ private final Palette<T> palette;
++
++ private T[] moonrise$palette;
++
++ public Data(final PalettedContainer.Configuration<T> configuration, final BitStorage storage, final Palette<T> palette) {
++ this.configuration = configuration;
++ this.storage = storage;
++ this.palette = palette;
++ }
++
++ public PalettedContainer.Configuration<T> configuration() {
++ return this.configuration;
++ }
++
++ public BitStorage storage() {
++ return this.storage;
++ }
++
++ public Palette<T> palette() {
++ return this.palette;
++ }
++
++ @Override
++ public final T[] moonrise$getPalette() {
++ return this.moonrise$palette;
++ }
++
++ @Override
++ public final void moonrise$setPalette(final T[] palette) {
++ this.moonrise$palette = palette;
++ }
++ // Paper end - optimise palette reads
++
+ public void copyFrom(Palette<T> palette, BitStorage storage) {
+ for (int i = 0; i < storage.getSize(); i++) {
+ T object = palette.valueFor(storage.get(i));
+diff --git a/src/main/java/net/minecraft/world/level/chunk/SingleValuePalette.java b/src/main/java/net/minecraft/world/level/chunk/SingleValuePalette.java
+index 24b608cfcd6f39db02e682e5d8162dc4ad9fd6d6..3a06392a327f26d78c28fdcce39f74b130c4d906 100644
+--- a/src/main/java/net/minecraft/world/level/chunk/SingleValuePalette.java
++++ b/src/main/java/net/minecraft/world/level/chunk/SingleValuePalette.java
+@@ -8,12 +8,24 @@ import net.minecraft.network.FriendlyByteBuf;
+ import net.minecraft.network.VarInt;
+ import org.apache.commons.lang3.Validate;
+
+-public class SingleValuePalette<T> implements Palette<T> {
++public class SingleValuePalette<T> implements Palette<T>, ca.spottedleaf.moonrise.patches.fast_palette.FastPalette<T> { // Paper - optimise palette reads
+ private final IdMap<T> registry;
+ @Nullable
+ private T value;
+ private final PaletteResize<T> resizeHandler;
+
++ // Paper start - optimise palette reads
++ private T[] rawPalette;
++
++ @Override
++ public final T[] moonrise$getRawPalette(final ca.spottedleaf.moonrise.patches.fast_palette.FastPaletteData<T> container) {
++ if (this.rawPalette != null) {
++ return this.rawPalette;
++ }
++ return this.rawPalette = (T[])new Object[] { this.value };
++ }
++ // Paper end - optimise palette reads
++
+ public SingleValuePalette(IdMap<T> idList, PaletteResize<T> listener, List<T> entries) {
+ this.registry = idList;
+ this.resizeHandler = listener;
+@@ -33,6 +45,11 @@ public class SingleValuePalette<T> implements Palette<T> {
+ return this.resizeHandler.onResize(1, object);
+ } else {
+ this.value = object;
++ // Paper start - optimise palette reads
++ if (this.rawPalette != null) {
++ this.rawPalette[0] = object;
++ }
++ // Paper end - optimise palette reads
+ return 0;
+ }
+ }
+@@ -58,6 +75,11 @@ public class SingleValuePalette<T> implements Palette<T> {
+ @Override
+ public void read(FriendlyByteBuf buf) {
+ this.value = this.registry.byIdOrThrow(buf.readVarInt());
++ // Paper start - optimise palette reads
++ if (this.rawPalette != null) {
++ this.rawPalette[0] = this.value;
++ }
++ // Paper end - optimise palette reads
+ }
+
+ @Override
+diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFile.java b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFile.java
+index 1e0439cf3f4008fa430acb90b45f5bc4cdd6d7f2..e46bdcbf3514eaa6f4990a797a63c5041a142807 100644
+--- a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFile.java
++++ b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFile.java
+@@ -28,7 +28,7 @@ import net.minecraft.nbt.NbtIo; // Paper
+ import net.minecraft.world.level.ChunkPos;
+ import org.slf4j.Logger;
+
+-public class RegionFile implements AutoCloseable {
++public class RegionFile implements AutoCloseable, ca.spottedleaf.moonrise.patches.chunk_system.storage.ChunkSystemRegionFile { // Paper - rewrite chunk system
+
+ private static final Logger LOGGER = LogUtils.getLogger();
+ private static final int SECTOR_BYTES = 4096;
+@@ -51,6 +51,20 @@ public class RegionFile implements AutoCloseable {
+ private final IntBuffer timestamps;
+ @VisibleForTesting
+ protected final RegionBitmap usedSectors;
++ // Paper start - rewrite chunk system
++ @Override
++ public final ca.spottedleaf.moonrise.patches.chunk_system.io.MoonriseRegionFileIO.RegionDataController.WriteData moonrise$startWrite(final CompoundTag data, final ChunkPos pos) throws IOException {
++ final RegionFile.ChunkBuffer buffer = ((RegionFile)(Object)this).new ChunkBuffer(pos);
++ ((ca.spottedleaf.moonrise.patches.chunk_system.storage.ChunkSystemChunkBuffer)buffer).moonrise$setWriteOnClose(false);
++
++ final DataOutputStream out = new DataOutputStream(this.version.wrap(buffer));
++
++ return new ca.spottedleaf.moonrise.patches.chunk_system.io.MoonriseRegionFileIO.RegionDataController.WriteData(
++ data, ca.spottedleaf.moonrise.patches.chunk_system.io.MoonriseRegionFileIO.RegionDataController.WriteData.WriteResult.WRITE,
++ out, ((ca.spottedleaf.moonrise.patches.chunk_system.storage.ChunkSystemChunkBuffer)buffer)::moonrise$write
++ );
++ }
++ // Paper end - rewrite chunk system
+ // Paper start - Attempt to recalculate regionfile header if it is corrupt
+ private static long roundToSectors(long bytes) {
+ long sectors = bytes >>> 12; // 4096 = 2^12
+@@ -682,6 +696,16 @@ public class RegionFile implements AutoCloseable {
+
+ @Nullable
+ private DataInputStream createExternalChunkInputStream(ChunkPos pos, byte flags) throws IOException {
++ // Paper start - rewrite chunk system
++ final DataInputStream is = this.createExternalChunkInputStream0(pos, flags);
++ if (is == null) {
++ return is;
++ }
++ return new ca.spottedleaf.moonrise.patches.chunk_system.util.stream.ExternalChunkStreamMarker(is);
++ }
++ @Nullable
++ private DataInputStream createExternalChunkInputStream0(ChunkPos pos, byte flags) throws IOException {
++ // Paper end - rewrite chunk system
+ Path path = this.getExternalChunkPath(pos);
+
+ if (!Files.isRegularFile(path, new LinkOption[0])) {
+@@ -978,10 +1002,29 @@ public class RegionFile implements AutoCloseable {
+
+ }
+ // Paper end
+- private class ChunkBuffer extends ByteArrayOutputStream {
++ private class ChunkBuffer extends ByteArrayOutputStream implements ca.spottedleaf.moonrise.patches.chunk_system.storage.ChunkSystemChunkBuffer { // Paper - rewrite chunk system
+
+ private final ChunkPos pos;
+
++ // Paper start - rewrite chunk system
++ private boolean writeOnClose = true;
++
++ @Override
++ public final boolean moonrise$getWriteOnClose() {
++ return this.writeOnClose;
++ }
++
++ @Override
++ public final void moonrise$setWriteOnClose(final boolean value) {
++ this.writeOnClose = value;
++ }
++
++ @Override
++ public final void moonrise$write(final RegionFile regionFile) throws IOException {
++ regionFile.write(this.pos, ByteBuffer.wrap(this.buf, 0, this.count));
++ }
++ // Paper end - rewrite chunk system
++
+ public ChunkBuffer(final ChunkPos chunkcoordintpair) {
+ super(8096);
+ super.write(0);
+@@ -1015,7 +1058,7 @@ public class RegionFile implements AutoCloseable {
+
+ JvmProfiler.INSTANCE.onRegionFileWrite(RegionFile.this.info, this.pos, RegionFile.this.version, i);
+ bytebuffer.putInt(0, i);
+- RegionFile.this.write(this.pos, bytebuffer);
++ if (this.writeOnClose) { RegionFile.this.write(this.pos, bytebuffer); } // Paper - rewrite chunk system
+ }
+ }
+
+diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
+index 40689256711cc94a806ca1da346f4f62eda31526..b0ace4c7f25425a58c0707e7a7992446164bef88 100644
+--- a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
++++ b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
+@@ -28,8 +28,8 @@ public class RegionFileStorage implements AutoCloseable, ca.spottedleaf.moonrise
+
+ // Paper start - rewrite chunk system
+ private static final int REGION_SHIFT = 5;
+- private static final int MAX_NON_EXISTING_CACHE = 1024 * 64;
+- private final it.unimi.dsi.fastutil.longs.LongLinkedOpenHashSet nonExistingRegionFiles = new it.unimi.dsi.fastutil.longs.LongLinkedOpenHashSet(MAX_NON_EXISTING_CACHE+1);
++ private static final int MAX_NON_EXISTING_CACHE = 1024 * 4;
++ private final it.unimi.dsi.fastutil.longs.LongLinkedOpenHashSet nonExistingRegionFiles = new it.unimi.dsi.fastutil.longs.LongLinkedOpenHashSet();
+ private static String getRegionFileName(final int chunkX, final int chunkZ) {
+ return "r." + (chunkX >> REGION_SHIFT) + "." + (chunkZ >> REGION_SHIFT) + ".mca";
+ }
+@@ -104,6 +104,97 @@ public class RegionFileStorage implements AutoCloseable, ca.spottedleaf.moonrise
+
+ return ret;
+ }
++
++ @Override
++ public final ca.spottedleaf.moonrise.patches.chunk_system.io.MoonriseRegionFileIO.RegionDataController.WriteData moonrise$startWrite(
++ final int chunkX, final int chunkZ, final CompoundTag compound
++ ) throws IOException {
++ if (compound == null) {
++ return new ca.spottedleaf.moonrise.patches.chunk_system.io.MoonriseRegionFileIO.RegionDataController.WriteData(
++ compound, ca.spottedleaf.moonrise.patches.chunk_system.io.MoonriseRegionFileIO.RegionDataController.WriteData.WriteResult.DELETE,
++ null, null
++ );
++ }
++
++ final ChunkPos pos = new ChunkPos(chunkX, chunkZ);
++ final RegionFile regionFile = this.getRegionFile(pos);
++
++ // note: not required to keep regionfile loaded after this call, as the write param takes a regionfile as input
++ // (and, the regionfile parameter is unused for writing until the write call)
++ final ca.spottedleaf.moonrise.patches.chunk_system.io.MoonriseRegionFileIO.RegionDataController.WriteData writeData = ((ca.spottedleaf.moonrise.patches.chunk_system.storage.ChunkSystemRegionFile)regionFile).moonrise$startWrite(compound, pos);
++
++ try {
++ NbtIo.write(compound, writeData.output());
++ } finally {
++ writeData.output().close();
++ }
++
++ return writeData;
++ }
++
++ @Override
++ public final void moonrise$finishWrite(
++ final int chunkX, final int chunkZ, final ca.spottedleaf.moonrise.patches.chunk_system.io.MoonriseRegionFileIO.RegionDataController.WriteData writeData
++ ) throws IOException {
++ final ChunkPos pos = new ChunkPos(chunkX, chunkZ);
++ if (writeData.result() == ca.spottedleaf.moonrise.patches.chunk_system.io.MoonriseRegionFileIO.RegionDataController.WriteData.WriteResult.DELETE) {
++ final RegionFile regionFile = this.moonrise$getRegionFileIfExists(chunkX, chunkZ);
++ if (regionFile != null) {
++ regionFile.clear(pos);
++ } // else: didn't exist
++
++ return;
++ }
++
++ writeData.write().run(this.getRegionFile(pos));
++ }
++
++ @Override
++ public final ca.spottedleaf.moonrise.patches.chunk_system.io.MoonriseRegionFileIO.RegionDataController.ReadData moonrise$readData(
++ final int chunkX, final int chunkZ
++ ) throws IOException {
++ final RegionFile regionFile = this.moonrise$getRegionFileIfExists(chunkX, chunkZ);
++
++ final DataInputStream input = regionFile == null ? null : regionFile.getChunkDataInputStream(new ChunkPos(chunkX, chunkZ));
++
++ if (input == null) {
++ return new ca.spottedleaf.moonrise.patches.chunk_system.io.MoonriseRegionFileIO.RegionDataController.ReadData(
++ ca.spottedleaf.moonrise.patches.chunk_system.io.MoonriseRegionFileIO.RegionDataController.ReadData.ReadResult.NO_DATA, null, null
++ );
++ }
++
++ final ca.spottedleaf.moonrise.patches.chunk_system.io.MoonriseRegionFileIO.RegionDataController.ReadData ret = new ca.spottedleaf.moonrise.patches.chunk_system.io.MoonriseRegionFileIO.RegionDataController.ReadData(
++ ca.spottedleaf.moonrise.patches.chunk_system.io.MoonriseRegionFileIO.RegionDataController.ReadData.ReadResult.HAS_DATA, input, null
++ );
++
++ if (!(input instanceof ca.spottedleaf.moonrise.patches.chunk_system.util.stream.ExternalChunkStreamMarker)) {
++ // internal stream, which is fully read
++ return ret;
++ }
++
++ final CompoundTag syncRead = this.moonrise$finishRead(chunkX, chunkZ, ret);
++
++ if (syncRead == null) {
++ // need to try again
++ return this.moonrise$readData(chunkX, chunkZ);
++ }
++
++ return new ca.spottedleaf.moonrise.patches.chunk_system.io.MoonriseRegionFileIO.RegionDataController.ReadData(
++ ca.spottedleaf.moonrise.patches.chunk_system.io.MoonriseRegionFileIO.RegionDataController.ReadData.ReadResult.SYNC_READ, null, syncRead
++ );
++ }
++
++ // if the return value is null, then the caller needs to re-try with a new call to readData()
++ @Override
++ public final CompoundTag moonrise$finishRead(
++ final int chunkX, final int chunkZ, final ca.spottedleaf.moonrise.patches.chunk_system.io.MoonriseRegionFileIO.RegionDataController.ReadData readData
++ ) throws IOException {
++ try {
++ return NbtIo.read(readData.input());
++ } finally {
++ readData.input().close();
++ }
++ }
+ // Paper end - rewrite chunk system
+ // Paper start - recalculate region file headers
+ private final boolean isChunkData;
+@@ -143,6 +234,12 @@ public class RegionFileStorage implements AutoCloseable, ca.spottedleaf.moonrise
+ this.isChunkData = isChunkDataFolder(this.folder); // Paper - recalculate region file headers
+ }
+
++ // Paper start - rewrite chunk system
++ public RegionFile getRegionFile(ChunkPos chunkcoordintpair) throws IOException {
++ return this.getRegionFile(chunkcoordintpair, false);
++ }
++ // Paper end - rewrite chunk system
++
+ public RegionFile getRegionFile(ChunkPos chunkcoordintpair, boolean existingOnly) throws IOException { // CraftBukkit // Paper - public
+ // Paper start - rewrite chunk system
+ if (existingOnly) {
+diff --git a/src/main/java/net/minecraft/world/level/material/FlowingFluid.java b/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
+index 1c0712295695727ee9c4d430d4157b8e17cbd71f..7b8e5be1648ef8741aadabd6cbdcf991012c3ce2 100644
+--- a/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
++++ b/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
+@@ -55,6 +55,48 @@ public abstract class FlowingFluid extends Fluid {
+ });
+ private final Map<FluidState, VoxelShape> shapes = Maps.newIdentityHashMap();
+
++ // Paper start - fluid method optimisations
++ private FluidState sourceFalling;
++ private FluidState sourceNotFalling;
++
++ private static final int TOTAL_FLOWING_STATES = FALLING.getPossibleValues().size() * LEVEL.getPossibleValues().size();
++ private static final int MIN_LEVEL = LEVEL.getPossibleValues().stream().sorted().findFirst().get().intValue();
++
++ // index = (falling ? 1 : 0) + level*2
++ private FluidState[] flowingLookUp;
++ private volatile boolean init;
++
++ private static final int COLLISION_OCCLUSION_CACHE_SIZE = 2048;
++ private static final ThreadLocal<ca.spottedleaf.moonrise.patches.collisions.util.FluidOcclusionCacheKey[]> COLLISION_OCCLUSION_CACHE = ThreadLocal.withInitial(() -> new ca.spottedleaf.moonrise.patches.collisions.util.FluidOcclusionCacheKey[COLLISION_OCCLUSION_CACHE_SIZE]);
++
++
++ /**
++ * Due to init order, we need to use callbacks to initialise our state
++ */
++ private void init() {
++ synchronized (this) {
++ if (this.init) {
++ return;
++ }
++ this.flowingLookUp = new FluidState[TOTAL_FLOWING_STATES];
++ final FluidState defaultFlowState = this.getFlowing().defaultFluidState();
++ for (int i = 0; i < TOTAL_FLOWING_STATES; ++i) {
++ final int falling = i & 1;
++ final int level = (i >>> 1) + MIN_LEVEL;
++
++ this.flowingLookUp[i] = defaultFlowState.setValue(FALLING, falling == 1 ? Boolean.TRUE : Boolean.FALSE)
++ .setValue(LEVEL, Integer.valueOf(level));
++ }
++
++ final FluidState defaultFallState = this.getSource().defaultFluidState();
++ this.sourceFalling = defaultFallState.setValue(FALLING, Boolean.TRUE);
++ this.sourceNotFalling = defaultFallState.setValue(FALLING, Boolean.FALSE);
++
++ this.init = true;
++ }
++ }
++ // Paper end - fluid method optimisations
++
+ public FlowingFluid() {}
+
+ @Override
+@@ -239,53 +281,70 @@ public abstract class FlowingFluid extends Fluid {
+ }
+ }
+
+- private boolean canPassThroughWall(Direction face, BlockGetter world, BlockPos pos, BlockState state, BlockPos fromPos, BlockState fromState) {
+- Object2ByteLinkedOpenHashMap object2bytelinkedopenhashmap;
++ // Paper start - fluid method optimisations
++ private static boolean canPassThroughWall(final Direction direction, final BlockGetter level,
++ final BlockPos fromPos, final BlockState fromState,
++ final BlockPos toPos, final BlockState toState) {
++ if (((ca.spottedleaf.moonrise.patches.collisions.block.CollisionBlockState)fromState).moonrise$emptyCollisionShape() & ((ca.spottedleaf.moonrise.patches.collisions.block.CollisionBlockState)toState).moonrise$emptyCollisionShape()) {
++ // don't even try to cache simple cases
++ return true;
++ }
+
+- if (!state.getBlock().hasDynamicShape() && !fromState.getBlock().hasDynamicShape()) {
+- object2bytelinkedopenhashmap = (Object2ByteLinkedOpenHashMap) FlowingFluid.OCCLUSION_CACHE.get();
+- } else {
+- object2bytelinkedopenhashmap = null;
++ if (((ca.spottedleaf.moonrise.patches.collisions.block.CollisionBlockState)fromState).moonrise$occludesFullBlock() | ((ca.spottedleaf.moonrise.patches.collisions.block.CollisionBlockState)toState).moonrise$occludesFullBlock()) {
++ // don't even try to cache simple cases
++ return false;
+ }
+
+- Block.BlockStatePairKey block_a;
++ final ca.spottedleaf.moonrise.patches.collisions.util.FluidOcclusionCacheKey[] cache = ((ca.spottedleaf.moonrise.patches.collisions.block.CollisionBlockState)fromState).moonrise$hasCache() & ((ca.spottedleaf.moonrise.patches.collisions.block.CollisionBlockState)toState).moonrise$hasCache() ?
++ COLLISION_OCCLUSION_CACHE.get() : null;
+
+- if (object2bytelinkedopenhashmap != null) {
+- block_a = new Block.BlockStatePairKey(state, fromState, face);
+- byte b0 = object2bytelinkedopenhashmap.getAndMoveToFirst(block_a);
++ final int keyIndex
++ = (((ca.spottedleaf.moonrise.patches.collisions.block.CollisionBlockState)fromState).moonrise$uniqueId1() ^ ((ca.spottedleaf.moonrise.patches.collisions.block.CollisionBlockState)toState).moonrise$uniqueId2() ^ ((ca.spottedleaf.moonrise.patches.collisions.util.CollisionDirection)(Object)direction).moonrise$uniqueId())
++ & (COLLISION_OCCLUSION_CACHE_SIZE - 1);
+
+- if (b0 != 127) {
+- return b0 != 0;
++ if (cache != null) {
++ final ca.spottedleaf.moonrise.patches.collisions.util.FluidOcclusionCacheKey cached = cache[keyIndex];
++ if (cached != null && cached.first() == fromState && cached.second() == toState && cached.direction() == direction) {
++ return cached.result();
+ }
+- } else {
+- block_a = null;
+ }
+
+- VoxelShape voxelshape = state.getCollisionShape(world, pos);
+- VoxelShape voxelshape1 = fromState.getCollisionShape(world, fromPos);
+- boolean flag = !Shapes.mergedFaceOccludes(voxelshape, voxelshape1, face);
++ final VoxelShape shape1 = fromState.getCollisionShape(level, fromPos);
++ final VoxelShape shape2 = toState.getCollisionShape(level, toPos);
+
+- if (object2bytelinkedopenhashmap != null) {
+- if (object2bytelinkedopenhashmap.size() == 200) {
+- object2bytelinkedopenhashmap.removeLastByte();
+- }
++ final boolean result = !Shapes.mergedFaceOccludes(shape1, shape2, direction);
+
+- object2bytelinkedopenhashmap.putAndMoveToFirst(block_a, (byte) (flag ? 1 : 0));
++ if (cache != null) {
++ // we can afford to replace in-use keys more often due to the excessive caching the collision patch does in mergedFaceOccludes
++ cache[keyIndex] = new ca.spottedleaf.moonrise.patches.collisions.util.FluidOcclusionCacheKey(fromState, toState, direction, result);
+ }
+
+- return flag;
++ return result;
+ }
++ // Paper end - fluid method optimisations
+
+ public abstract Fluid getFlowing();
+
+ public FluidState getFlowing(int level, boolean falling) {
+- return (FluidState) ((FluidState) this.getFlowing().defaultFluidState().setValue(FlowingFluid.LEVEL, level)).setValue(FlowingFluid.FALLING, falling);
++ // Paper start - fluid method optimisations
++ final int amount = level;
++ if (!this.init) {
++ this.init();
++ }
++ final int index = (falling ? 1 : 0) | ((amount - MIN_LEVEL) << 1);
++ return this.flowingLookUp[index];
++ // Paper end - fluid method optimisations
+ }
+
+ public abstract Fluid getSource();
+
+ public FluidState getSource(boolean falling) {
+- return (FluidState) this.getSource().defaultFluidState().setValue(FlowingFluid.FALLING, falling);
++ // Paper start - fluid method optimisations
++ if (!this.init) {
++ this.init();
++ }
++ return falling ? this.sourceFalling : this.sourceNotFalling;
++ // Paper end - fluid method optimisations
+ }
+
+ protected abstract boolean canConvertToSource(Level world);
+diff --git a/src/main/java/net/minecraft/world/level/material/FluidState.java b/src/main/java/net/minecraft/world/level/material/FluidState.java
+index 14bb12d2a0066e8b020f2e0e670a7a5c74633623..8ceeb053a391d1a53083eb0680cf34c453afcba2 100644
+--- a/src/main/java/net/minecraft/world/level/material/FluidState.java
++++ b/src/main/java/net/minecraft/world/level/material/FluidState.java
+@@ -21,12 +21,30 @@ import net.minecraft.world.level.block.state.properties.Property;
+ import net.minecraft.world.phys.Vec3;
+ import net.minecraft.world.phys.shapes.VoxelShape;
+
+-public final class FluidState extends StateHolder<Fluid, FluidState> {
++public final class FluidState extends StateHolder<Fluid, FluidState> implements ca.spottedleaf.moonrise.patches.fluid.FluidFluidState { // Paper - fluid method optimisations
+ public static final Codec<FluidState> CODEC = codec(BuiltInRegistries.FLUID.byNameCodec(), Fluid::defaultFluidState).stable();
+ public static final int AMOUNT_MAX = 9;
+ public static final int AMOUNT_FULL = 8;
+ protected final boolean isEmpty; // Paper - Perf: moved from isEmpty()
+
++ // Paper start - fluid method optimisations
++ private int amount;
++ //private boolean isEmpty;
++ private boolean isSource;
++ private float ownHeight;
++ private boolean isRandomlyTicking;
++ private BlockState legacyBlock;
++
++ @Override
++ public final void moonrise$initCaches() {
++ this.amount = this.getType().getAmount((FluidState)(Object)this);
++ //this.isEmpty = this.getType().isEmpty();
++ this.isSource = this.getType().isSource((FluidState)(Object)this);
++ this.ownHeight = this.getType().getOwnHeight((FluidState)(Object)this);
++ this.isRandomlyTicking = this.getType().isRandomlyTicking();
++ }
++ // Paper end - fluid method optimisations
++
+ public FluidState(Fluid fluid, Reference2ObjectArrayMap<Property<?>, Comparable<?>> propertyMap, MapCodec<FluidState> codec) {
+ super(fluid, propertyMap, codec);
+ this.isEmpty = fluid.isEmpty(); // Paper - Perf: moved from isEmpty()
+@@ -37,11 +55,11 @@ public final class FluidState extends StateHolder<Fluid, FluidState> {
+ }
+
+ public boolean isSource() {
+- return this.getType().isSource(this);
++ return this.isSource; // Paper - fluid method optimisations
+ }
+
+ public boolean isSourceOfType(Fluid fluid) {
+- return this.owner == fluid && this.owner.isSource(this);
++ return this.isSource && this.owner == fluid; // Paper - fluid method optimisations
+ }
+
+ public boolean isEmpty() {
+@@ -53,11 +71,11 @@ public final class FluidState extends StateHolder<Fluid, FluidState> {
+ }
+
+ public float getOwnHeight() {
+- return this.getType().getOwnHeight(this);
++ return this.ownHeight; // Paper - fluid method optimisations
+ }
+
+ public int getAmount() {
+- return this.getType().getAmount(this);
++ return this.amount; // Paper - fluid method optimisations
+ }
+
+ public boolean shouldRenderBackwardUpFace(BlockGetter world, BlockPos pos) {
+@@ -83,7 +101,7 @@ public final class FluidState extends StateHolder<Fluid, FluidState> {
+ }
+
+ public boolean isRandomlyTicking() {
+- return this.getType().isRandomlyTicking();
++ return this.isRandomlyTicking; // Paper - fluid method optimisations
+ }
+
+ public void randomTick(Level world, BlockPos pos, RandomSource random) {
+@@ -95,7 +113,12 @@ public final class FluidState extends StateHolder<Fluid, FluidState> {
+ }
+
+ public BlockState createLegacyBlock() {
+- return this.getType().createLegacyBlock(this);
++ // Paper start - fluid method optimisations
++ if (this.legacyBlock != null) {
++ return this.legacyBlock;
++ }
++ return this.legacyBlock = this.getType().createLegacyBlock((FluidState)(Object)this);
++ // Paper end - fluid method optimisations
+ }
+
+ @Nullable
+diff --git a/src/main/java/net/minecraft/world/phys/shapes/DiscreteVoxelShape.java b/src/main/java/net/minecraft/world/phys/shapes/DiscreteVoxelShape.java
+index 1d36f8dcffd22cf844448d3d8351fb8718cf5227..fbe0c4b0fdbb992b7002f6afe1e74d63cbb420f2 100644
+--- a/src/main/java/net/minecraft/world/phys/shapes/DiscreteVoxelShape.java
++++ b/src/main/java/net/minecraft/world/phys/shapes/DiscreteVoxelShape.java
+@@ -57,7 +57,7 @@ public abstract class DiscreteVoxelShape implements ca.spottedleaf.moonrise.patc
+ }
+ }
+
+- final boolean hasSingleAABB = sizeX == 1 && sizeY == 1 && sizeZ == 1 && !isEmpty && discreteVoxelShape.isFull(0, 0, 0);
++ final boolean hasSingleAABB = sizeX == 1 && sizeY == 1 && sizeZ == 1 && !isEmpty && (voxelSet[0] & 1L) != 0L;
+
+ final int minFullX = discreteVoxelShape.firstFull(Direction.Axis.X);
+ final int minFullY = discreteVoxelShape.firstFull(Direction.Axis.Y);
+diff --git a/src/main/java/net/minecraft/world/phys/shapes/Shapes.java b/src/main/java/net/minecraft/world/phys/shapes/Shapes.java
+index c348171c150bf69d24303d0862e45ab78baddcab..4c8185fbc560a5c5304729e5827ae7762933ec36 100644
+--- a/src/main/java/net/minecraft/world/phys/shapes/Shapes.java
++++ b/src/main/java/net/minecraft/world/phys/shapes/Shapes.java
+@@ -180,13 +180,13 @@ public final class Shapes {
+ final VoxelShape first = tmp[i];
+ final VoxelShape second = tmp[next];
+
+- tmp[newSize++] = Shapes.or(first, second);
++ tmp[newSize++] = Shapes.joinUnoptimized(first, second, BooleanOp.OR);
+ }
+ }
+ size = newSize;
+ }
+
+- return tmp[0];
++ return tmp[0].optimize();
+ // Paper end - optimise collisions
+ }
+
+@@ -255,7 +255,22 @@ public final class Shapes {
+ }
+
+ public static VoxelShape getFaceShape(VoxelShape shape, Direction direction) {
+- return ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)shape).moonrise$getFaceShapeClamped(direction); // Paper - optimise collisions
++ if (shape == block()) {
++ return block();
++ } else {
++ Direction.Axis axis = direction.getAxis();
++ boolean bl;
++ int i;
++ if (direction.getAxisDirection() == Direction.AxisDirection.POSITIVE) {
++ bl = DoubleMath.fuzzyEquals(shape.max(axis), 1.0, 1.0E-7);
++ i = shape.shape.getSize(axis) - 1;
++ } else {
++ bl = DoubleMath.fuzzyEquals(shape.min(axis), 0.0, 1.0E-7);
++ i = 0;
++ }
++
++ return (VoxelShape)(!bl ? empty() : new SliceShape(shape, axis, i));
++ }
+ }
+
+ // Paper start - optimise collisions
+diff --git a/src/main/java/net/minecraft/world/phys/shapes/VoxelShape.java b/src/main/java/net/minecraft/world/phys/shapes/VoxelShape.java
+index 11824d39e72fa003b3a56aa9b8d679fe8e23a1a4..c207e54dc52e67ba91dac5c6ce1391a77f597bcd 100644
+--- a/src/main/java/net/minecraft/world/phys/shapes/VoxelShape.java
++++ b/src/main/java/net/minecraft/world/phys/shapes/VoxelShape.java
+@@ -162,13 +162,13 @@ public abstract class VoxelShape implements ca.spottedleaf.moonrise.patches.coll
+
+ if (direction.getAxisDirection() == Direction.AxisDirection.POSITIVE) {
+ if (DoubleMath.fuzzyEquals(this.max(axis), 1.0, ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_EPSILON)) {
+- ret = tryForceBlock(new SliceShape((VoxelShape)(Object)this, axis, this.shape.getSize(axis) - 1));
++ ret = ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.sliceShape((VoxelShape)(Object)this, axis, this.shape.getSize(axis) - 1);
+ } else {
+ ret = Shapes.empty();
+ }
+ } else {
+ if (DoubleMath.fuzzyEquals(this.min(axis), 0.0, ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_EPSILON)) {
+- ret = tryForceBlock(new SliceShape((VoxelShape)(Object)this, axis, 0));
++ ret = ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.sliceShape((VoxelShape)(Object)this, axis, 0);
+ } else {
+ ret = Shapes.empty();
+ }
+@@ -179,23 +179,6 @@ public abstract class VoxelShape implements ca.spottedleaf.moonrise.patches.coll
+ return ret;
+ }
+
+- private static VoxelShape tryForceBlock(final VoxelShape other) {
+- if (other == Shapes.block()) {
+- return other;
+- }
+-
+- final AABB otherAABB = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)other).moonrise$getSingleAABBRepresentation();
+- if (otherAABB == null) {
+- return other;
+- }
+-
+- if (((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)Shapes.block()).moonrise$getSingleAABBRepresentation().equals(otherAABB)) {
+- return Shapes.block();
+- }
+-
+- return other;
+- }
+-
+ private boolean computeOccludesFullBlock() {
+ if (this.isEmpty) {
+ this.occludesFullBlock = Boolean.FALSE;
+@@ -293,18 +276,21 @@ public abstract class VoxelShape implements ca.spottedleaf.moonrise.patches.coll
+ return result;
+ }
+
+- private static DoubleList offsetList(final DoubleList src, final double by) {
+- if (src instanceof OffsetDoubleList offsetDoubleList) {
+- return new OffsetDoubleList(offsetDoubleList.delegate, by + offsetDoubleList.offset);
++ private static DoubleList offsetList(final double[] src, final double by) {
++ final it.unimi.dsi.fastutil.doubles.DoubleArrayList wrap = it.unimi.dsi.fastutil.doubles.DoubleArrayList.wrap(src);
++ if (by == 0.0) {
++ return wrap;
+ }
+- return new OffsetDoubleList(src, by);
++ return new OffsetDoubleList(wrap, by);
+ }
+
+ private List<AABB> toAabbsUncached() {
+- final List<AABB> ret = new java.util.ArrayList<>();
++ final List<AABB> ret;
+ if (this.singleAABBRepresentation != null) {
++ ret = new java.util.ArrayList<>(1);
+ ret.add(this.singleAABBRepresentation);
+ } else {
++ ret = new java.util.ArrayList<>();
+ final double[] coordsX = this.rootCoordinatesX;
+ final double[] coordsY = this.rootCoordinatesY;
+ final double[] coordsZ = this.rootCoordinatesZ;
+@@ -426,6 +412,26 @@ public abstract class VoxelShape implements ca.spottedleaf.moonrise.patches.coll
+ final double minDistance = minDistanceArr[0];
+ return new BlockHitResult(from.add(minDistance * diffX, minDistance * diffY, minDistance * diffZ), direction, offset, false);
+ }
++
++ private VoxelShape calculateFaceDirect(final Direction direction, final Direction.Axis axis, final double[] coords, final double offset) {
++ if (coords.length == 2 &&
++ DoubleMath.fuzzyEquals(coords[0] + offset, 0.0, ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_EPSILON) &&
++ DoubleMath.fuzzyEquals(coords[1] + offset, 1.0, ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_EPSILON)) {
++ return (VoxelShape)(Object)this;
++ }
++
++ final boolean positiveDir = direction.getAxisDirection() == Direction.AxisDirection.POSITIVE;
++
++ // see findIndex
++ final int index = ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.findFloor(
++ coords, (positiveDir ? (1.0 - ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_EPSILON) : (0.0 + ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_EPSILON)) - offset,
++ 0, coords.length - 1
++ );
++
++ return ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.sliceShape(
++ (VoxelShape)(Object)this, axis, index
++ );
++ }
+ // Paper end - optimise collisions
+
+ protected VoxelShape(DiscreteVoxelShape voxels) {
+@@ -517,20 +523,32 @@ public abstract class VoxelShape implements ca.spottedleaf.moonrise.patches.coll
+ }
+
+ public VoxelShape singleEncompassing() {
+- return this.isEmpty()
+- ? Shapes.empty()
+- : Shapes.box(
+- this.min(Direction.Axis.X),
+- this.min(Direction.Axis.Y),
+- this.min(Direction.Axis.Z),
+- this.max(Direction.Axis.X),
+- this.max(Direction.Axis.Y),
+- this.max(Direction.Axis.Z)
+- );
++ // Paper start - optimise collisions
++ if (this.isEmpty) {
++ return Shapes.empty();
++ }
++ return Shapes.create(this.bounds());
++ // Paper end - optimise collisions
+ }
+
+ protected double get(Direction.Axis axis, int index) {
+- return this.getCoords(axis).getDouble(index);
++ // Paper start - optimise collisions
++ final int idx = index;
++ switch (axis) {
++ case X: {
++ return this.rootCoordinatesX[idx] + this.offsetX;
++ }
++ case Y: {
++ return this.rootCoordinatesY[idx] + this.offsetY;
++ }
++ case Z: {
++ return this.rootCoordinatesZ[idx] + this.offsetZ;
++ }
++ default: {
++ throw new IllegalStateException("Unknown axis: " + axis);
++ }
++ }
++ // Paper end - optimise collisions
+ }
+
+ public abstract DoubleList getCoords(Direction.Axis axis);
+@@ -547,9 +565,9 @@ public abstract class VoxelShape implements ca.spottedleaf.moonrise.patches.coll
+
+ final ArrayVoxelShape ret = new ArrayVoxelShape(
+ this.shape,
+- offsetList(this.getCoords(Direction.Axis.X), x),
+- offsetList(this.getCoords(Direction.Axis.Y), y),
+- offsetList(this.getCoords(Direction.Axis.Z), z)
++ offsetList(this.rootCoordinatesX, this.offsetX + x),
++ offsetList(this.rootCoordinatesY, this.offsetY + y),
++ offsetList(this.rootCoordinatesZ, this.offsetZ + z)
+ );
+
+ final ca.spottedleaf.moonrise.patches.collisions.shape.CachedToAABBs cachedToAABBs = this.cachedToAABBs;
+@@ -574,6 +592,11 @@ public abstract class VoxelShape implements ca.spottedleaf.moonrise.patches.coll
+
+ final List<AABB> aabbs = this.toAabbs();
+
++ if (aabbs.isEmpty()) {
++ // We are a SliceShape, which does not properly fill isEmpty for every case
++ return Shapes.empty();
++ }
++
+ if (aabbs.size() == 1) {
+ final AABB singleAABB = aabbs.get(0);
+ final VoxelShape ret = Shapes.create(singleAABB);
+@@ -700,7 +723,32 @@ public abstract class VoxelShape implements ca.spottedleaf.moonrise.patches.coll
+ }
+
+ protected int findIndex(Direction.Axis axis, double coord) {
+- return Mth.binarySearch(0, this.shape.getSize(axis) + 1, i -> coord < this.get(axis, i)) - 1;
++ // Paper start - optimise collisions
++ final double value = coord;
++ switch (axis) {
++ case X: {
++ final double[] values = this.rootCoordinatesX;
++ return ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.findFloor(
++ values, value - this.offsetX, 0, values.length - 1
++ );
++ }
++ case Y: {
++ final double[] values = this.rootCoordinatesY;
++ return ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.findFloor(
++ values, value - this.offsetY, 0, values.length - 1
++ );
++ }
++ case Z: {
++ final double[] values = this.rootCoordinatesZ;
++ return ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.findFloor(
++ values, value - this.offsetZ, 0, values.length - 1
++ );
++ }
++ default: {
++ throw new IllegalStateException("Unknown axis: " + axis);
++ }
++ }
++ // Paper end - optimise collisions
+ }
+
+ @Nullable
+@@ -723,13 +771,13 @@ public abstract class VoxelShape implements ca.spottedleaf.moonrise.patches.coll
+ final AABB singleAABB = this.singleAABBRepresentation;
+ if (singleAABB != null) {
+ if (singleAABB.contains(fromBehindOffsetX, fromBehindOffsetY, fromBehindOffsetZ)) {
+- return new BlockHitResult(fromBehind, Direction.getNearest(directionOpposite.x, directionOpposite.y, directionOpposite.z).getOpposite(), offset, true);
++ return new BlockHitResult(fromBehind, Direction.getApproximateNearest(directionOpposite.x, directionOpposite.y, directionOpposite.z).getOpposite(), offset, true);
+ }
+ return clip(singleAABB, from, to, offset);
+ }
+
+ if (ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.strictlyContains((VoxelShape)(Object)this, fromBehindOffsetX, fromBehindOffsetY, fromBehindOffsetZ)) {
+- return new BlockHitResult(fromBehind, Direction.getNearest(directionOpposite.x, directionOpposite.y, directionOpposite.z).getOpposite(), offset, true);
++ return new BlockHitResult(fromBehind, Direction.getApproximateNearest(directionOpposite.x, directionOpposite.y, directionOpposite.z).getOpposite(), offset, true);
+ }
+
+ return AABB.clip(((VoxelShape)(Object)this).toAabbs(), from, to, offset);
+@@ -783,17 +831,23 @@ public abstract class VoxelShape implements ca.spottedleaf.moonrise.patches.coll
+ }
+
+ private VoxelShape calculateFace(Direction direction) {
+- Direction.Axis axis = direction.getAxis();
+- DoubleList doubleList = this.getCoords(axis);
+- if (doubleList.size() == 2
+- && DoubleMath.fuzzyEquals(doubleList.getDouble(0), 0.0, 1.0E-7)
+- && DoubleMath.fuzzyEquals(doubleList.getDouble(1), 1.0, 1.0E-7)) {
+- return this;
+- } else {
+- Direction.AxisDirection axisDirection = direction.getAxisDirection();
+- int i = this.findIndex(axis, axisDirection == Direction.AxisDirection.POSITIVE ? 0.9999999 : 1.0E-7);
+- return new SliceShape(this, axis, i);
++ // Paper start - optimise collisions
++ final Direction.Axis axis = direction.getAxis();
++ switch (axis) {
++ case X: {
++ return this.calculateFaceDirect(direction, axis, this.rootCoordinatesX, this.offsetX);
++ }
++ case Y: {
++ return this.calculateFaceDirect(direction, axis, this.rootCoordinatesY, this.offsetY);
++ }
++ case Z: {
++ return this.calculateFaceDirect(direction, axis, this.rootCoordinatesZ, this.offsetZ);
++ }
++ default: {
++ throw new IllegalStateException("Unknown axis: " + axis);
++ }
+ }
++ // Paper end - optimise collisions
+ }
+
+ // Paper start - optimise collisions