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-rw-r--r--patches/server/0006-MC-Dev-fixes.patch13
-rw-r--r--patches/server/0986-Rewrite-chunk-system.patch20
2 files changed, 25 insertions, 8 deletions
diff --git a/patches/server/0006-MC-Dev-fixes.patch b/patches/server/0006-MC-Dev-fixes.patch
index feb444d777..6655e95552 100644
--- a/patches/server/0006-MC-Dev-fixes.patch
+++ b/patches/server/0006-MC-Dev-fixes.patch
@@ -84,3 +84,16 @@ index 661a6274a800ca9b91bdb809d026972d23c3b263..ea72dcb064a35bc6245bc5c94d592efe
}
public static <T> SortedArraySet<T> create(Comparator<T> comparator) {
+diff --git a/src/main/java/net/minecraft/world/entity/monster/Pillager.java b/src/main/java/net/minecraft/world/entity/monster/Pillager.java
+index 328888db50c7ef7cae8305a6aa19d1af9a8c880d..9d75cc03c8bfe271c72920d9142dac6281bf0341 100644
+--- a/src/main/java/net/minecraft/world/entity/monster/Pillager.java
++++ b/src/main/java/net/minecraft/world/entity/monster/Pillager.java
+@@ -62,7 +62,7 @@ public class Pillager extends AbstractIllager implements CrossbowAttackMob, Inve
+ protected void registerGoals() {
+ super.registerGoals();
+ this.goalSelector.addGoal(0, new FloatGoal(this));
+- this.goalSelector.addGoal(2, new Raider.HoldGroundAttackGoal(this, this, 10.0F));
++ this.goalSelector.addGoal(2, new Raider.HoldGroundAttackGoal(this, 10.0F)); // Paper - what?
+ this.goalSelector.addGoal(3, new RangedCrossbowAttackGoal<>(this, 1.0D, 8.0F));
+ this.goalSelector.addGoal(8, new RandomStrollGoal(this, 0.6D));
+ this.goalSelector.addGoal(9, new LookAtPlayerGoal(this, Player.class, 15.0F, 1.0F));
diff --git a/patches/server/0986-Rewrite-chunk-system.patch b/patches/server/0986-Rewrite-chunk-system.patch
index ccf7a62637..8e9cb672a8 100644
--- a/patches/server/0986-Rewrite-chunk-system.patch
+++ b/patches/server/0986-Rewrite-chunk-system.patch
@@ -20394,7 +20394,7 @@ index 95318092f8281d98132d1d3ceb4a5c36cf32eb05..b81c548c0e1ac53784e9c94b34b65db5
public int getIndex() {
diff --git a/src/main/java/net/minecraft/world/level/chunk/status/ChunkStatusTasks.java b/src/main/java/net/minecraft/world/level/chunk/status/ChunkStatusTasks.java
-index ce7f154b9dad4e78ee0189405cf57dcb3d5301b8..b66c0c4a9e9b9e5dbcb51b23319f0d4b23837139 100644
+index ce7f154b9dad4e78ee0189405cf57dcb3d5301b8..a5e8078b99161272b0f826b8c39e56d17588c264 100644
--- a/src/main/java/net/minecraft/world/level/chunk/status/ChunkStatusTasks.java
+++ b/src/main/java/net/minecraft/world/level/chunk/status/ChunkStatusTasks.java
@@ -26,8 +26,9 @@ public class ChunkStatusTasks {
@@ -20409,20 +20409,24 @@ index ce7f154b9dad4e78ee0189405cf57dcb3d5301b8..b66c0c4a9e9b9e5dbcb51b23319f0d4b
}
static CompletableFuture<ChunkAccess> generateStructureStarts(WorldGenContext context, ChunkStatus status, Executor executor, ToFullChunk fullChunkConverter, List<ChunkAccess> chunks, ChunkAccess chunk) {
-@@ -113,11 +114,11 @@ public class ChunkStatusTasks {
- }
+@@ -125,7 +126,7 @@ public class ChunkStatusTasks {
+ ((ProtoChunk) chunk).setLightEngine(lightingProvider);
+ boolean flag = ChunkStatusTasks.isLighted(chunk);
- static CompletableFuture<ChunkAccess> generateInitializeLight(WorldGenContext context, ChunkStatus status, Executor executor, ToFullChunk fullChunkConverter, List<ChunkAccess> chunks, ChunkAccess chunk) {
-- return ChunkStatusTasks.initializeLight(context.lightEngine(), chunk);
+- return lightingProvider.initializeLight(chunk, flag);
+ return CompletableFuture.completedFuture(chunk); // Paper - rewrite chunk system
}
- static CompletableFuture<ChunkAccess> loadInitializeLight(WorldGenContext context, ChunkStatus status, ToFullChunk fullChunkConverter, ChunkAccess chunk) {
-- return ChunkStatusTasks.initializeLight(context.lightEngine(), chunk);
+ static CompletableFuture<ChunkAccess> generateLight(WorldGenContext context, ChunkStatus status, Executor executor, ToFullChunk fullChunkConverter, List<ChunkAccess> chunks, ChunkAccess chunk) {
+@@ -139,7 +140,7 @@ public class ChunkStatusTasks {
+ private static CompletableFuture<ChunkAccess> lightChunk(ThreadedLevelLightEngine lightingProvider, ChunkAccess chunk) {
+ boolean flag = ChunkStatusTasks.isLighted(chunk);
+
+- return lightingProvider.lightChunk(chunk, flag);
+ return CompletableFuture.completedFuture(chunk); // Paper - rewrite chunk system
}
- private static CompletableFuture<ChunkAccess> initializeLight(ThreadedLevelLightEngine lightingProvider, ChunkAccess chunk) {
+ static CompletableFuture<ChunkAccess> generateSpawn(WorldGenContext context, ChunkStatus status, Executor executor, ToFullChunk fullChunkConverter, List<ChunkAccess> chunks, ChunkAccess chunk) {
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
index 01d6b8683a9fa30d05b03ebfef8ee2dca4e83a56..b2e8082dda0d0ca32bfc32cbf9d8ae9822febc30 100644
--- a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java