diff options
Diffstat (limited to 'patches/server')
-rw-r--r-- | patches/server/0006-MC-Dev-fixes.patch | 13 | ||||
-rw-r--r-- | patches/server/0986-Rewrite-chunk-system.patch | 20 |
2 files changed, 25 insertions, 8 deletions
diff --git a/patches/server/0006-MC-Dev-fixes.patch b/patches/server/0006-MC-Dev-fixes.patch index feb444d777..6655e95552 100644 --- a/patches/server/0006-MC-Dev-fixes.patch +++ b/patches/server/0006-MC-Dev-fixes.patch @@ -84,3 +84,16 @@ index 661a6274a800ca9b91bdb809d026972d23c3b263..ea72dcb064a35bc6245bc5c94d592efe } public static <T> SortedArraySet<T> create(Comparator<T> comparator) { +diff --git a/src/main/java/net/minecraft/world/entity/monster/Pillager.java b/src/main/java/net/minecraft/world/entity/monster/Pillager.java +index 328888db50c7ef7cae8305a6aa19d1af9a8c880d..9d75cc03c8bfe271c72920d9142dac6281bf0341 100644 +--- a/src/main/java/net/minecraft/world/entity/monster/Pillager.java ++++ b/src/main/java/net/minecraft/world/entity/monster/Pillager.java +@@ -62,7 +62,7 @@ public class Pillager extends AbstractIllager implements CrossbowAttackMob, Inve + protected void registerGoals() { + super.registerGoals(); + this.goalSelector.addGoal(0, new FloatGoal(this)); +- this.goalSelector.addGoal(2, new Raider.HoldGroundAttackGoal(this, this, 10.0F)); ++ this.goalSelector.addGoal(2, new Raider.HoldGroundAttackGoal(this, 10.0F)); // Paper - what? + this.goalSelector.addGoal(3, new RangedCrossbowAttackGoal<>(this, 1.0D, 8.0F)); + this.goalSelector.addGoal(8, new RandomStrollGoal(this, 0.6D)); + this.goalSelector.addGoal(9, new LookAtPlayerGoal(this, Player.class, 15.0F, 1.0F)); diff --git a/patches/server/0986-Rewrite-chunk-system.patch b/patches/server/0986-Rewrite-chunk-system.patch index ccf7a62637..8e9cb672a8 100644 --- a/patches/server/0986-Rewrite-chunk-system.patch +++ b/patches/server/0986-Rewrite-chunk-system.patch @@ -20394,7 +20394,7 @@ index 95318092f8281d98132d1d3ceb4a5c36cf32eb05..b81c548c0e1ac53784e9c94b34b65db5 public int getIndex() { diff --git a/src/main/java/net/minecraft/world/level/chunk/status/ChunkStatusTasks.java b/src/main/java/net/minecraft/world/level/chunk/status/ChunkStatusTasks.java -index ce7f154b9dad4e78ee0189405cf57dcb3d5301b8..b66c0c4a9e9b9e5dbcb51b23319f0d4b23837139 100644 +index ce7f154b9dad4e78ee0189405cf57dcb3d5301b8..a5e8078b99161272b0f826b8c39e56d17588c264 100644 --- a/src/main/java/net/minecraft/world/level/chunk/status/ChunkStatusTasks.java +++ b/src/main/java/net/minecraft/world/level/chunk/status/ChunkStatusTasks.java @@ -26,8 +26,9 @@ public class ChunkStatusTasks { @@ -20409,20 +20409,24 @@ index ce7f154b9dad4e78ee0189405cf57dcb3d5301b8..b66c0c4a9e9b9e5dbcb51b23319f0d4b } static CompletableFuture<ChunkAccess> generateStructureStarts(WorldGenContext context, ChunkStatus status, Executor executor, ToFullChunk fullChunkConverter, List<ChunkAccess> chunks, ChunkAccess chunk) { -@@ -113,11 +114,11 @@ public class ChunkStatusTasks { - } +@@ -125,7 +126,7 @@ public class ChunkStatusTasks { + ((ProtoChunk) chunk).setLightEngine(lightingProvider); + boolean flag = ChunkStatusTasks.isLighted(chunk); - static CompletableFuture<ChunkAccess> generateInitializeLight(WorldGenContext context, ChunkStatus status, Executor executor, ToFullChunk fullChunkConverter, List<ChunkAccess> chunks, ChunkAccess chunk) { -- return ChunkStatusTasks.initializeLight(context.lightEngine(), chunk); +- return lightingProvider.initializeLight(chunk, flag); + return CompletableFuture.completedFuture(chunk); // Paper - rewrite chunk system } - static CompletableFuture<ChunkAccess> loadInitializeLight(WorldGenContext context, ChunkStatus status, ToFullChunk fullChunkConverter, ChunkAccess chunk) { -- return ChunkStatusTasks.initializeLight(context.lightEngine(), chunk); + static CompletableFuture<ChunkAccess> generateLight(WorldGenContext context, ChunkStatus status, Executor executor, ToFullChunk fullChunkConverter, List<ChunkAccess> chunks, ChunkAccess chunk) { +@@ -139,7 +140,7 @@ public class ChunkStatusTasks { + private static CompletableFuture<ChunkAccess> lightChunk(ThreadedLevelLightEngine lightingProvider, ChunkAccess chunk) { + boolean flag = ChunkStatusTasks.isLighted(chunk); + +- return lightingProvider.lightChunk(chunk, flag); + return CompletableFuture.completedFuture(chunk); // Paper - rewrite chunk system } - private static CompletableFuture<ChunkAccess> initializeLight(ThreadedLevelLightEngine lightingProvider, ChunkAccess chunk) { + static CompletableFuture<ChunkAccess> generateSpawn(WorldGenContext context, ChunkStatus status, Executor executor, ToFullChunk fullChunkConverter, List<ChunkAccess> chunks, ChunkAccess chunk) { diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java index 01d6b8683a9fa30d05b03ebfef8ee2dca4e83a56..b2e8082dda0d0ca32bfc32cbf9d8ae9822febc30 100644 --- a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java |