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-rw-r--r--patches/server/1051-Deprecate-InvAction-HOTBAR_MOVE_AND_READD.patch26
1 files changed, 26 insertions, 0 deletions
diff --git a/patches/server/1051-Deprecate-InvAction-HOTBAR_MOVE_AND_READD.patch b/patches/server/1051-Deprecate-InvAction-HOTBAR_MOVE_AND_READD.patch
new file mode 100644
index 0000000000..6be68ca368
--- /dev/null
+++ b/patches/server/1051-Deprecate-InvAction-HOTBAR_MOVE_AND_READD.patch
@@ -0,0 +1,26 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Jake Potrebic <[email protected]>
+Date: Sat, 25 May 2024 09:51:13 -0700
+Subject: [PATCH] Deprecate InvAction#HOTBAR_MOVE_AND_READD
+
+
+diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+index c450447585af4c8cdc87abe871c229ff895c3e53..4ae88bfcead40cd05f9514a48a922a37767cb3cf 100644
+--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
++++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+@@ -3054,14 +3054,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
+ Slot clickedSlot = this.player.containerMenu.getSlot(packet.getSlotNum());
+ if (clickedSlot.mayPickup(this.player)) {
+ ItemStack hotbar = this.player.getInventory().getItem(packet.getButtonNum());
+- boolean canCleanSwap = hotbar.isEmpty() || (clickedSlot.container == this.player.getInventory() && clickedSlot.mayPlace(hotbar)); // the slot will accept the hotbar item
+- if (clickedSlot.hasItem()) {
+- if (canCleanSwap) {
+- action = InventoryAction.HOTBAR_SWAP;
+- } else {
+- action = InventoryAction.HOTBAR_MOVE_AND_READD;
+- }
+- } else if (!clickedSlot.hasItem() && !hotbar.isEmpty() && clickedSlot.mayPlace(hotbar)) {
++ if ((!hotbar.isEmpty() && clickedSlot.mayPlace(hotbar)) || (hotbar.isEmpty() && clickedSlot.hasItem())) { // Paper - modernify this logic (no such thing as a "hotbar move and readd"
+ action = InventoryAction.HOTBAR_SWAP;
+ } else {
+ action = InventoryAction.NOTHING;