diff options
Diffstat (limited to 'patches/unapplied/server/0070-Configurable-Non-Player-Arrow-Despawn-Rate.patch')
-rw-r--r-- | patches/unapplied/server/0070-Configurable-Non-Player-Arrow-Despawn-Rate.patch | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/patches/unapplied/server/0070-Configurable-Non-Player-Arrow-Despawn-Rate.patch b/patches/unapplied/server/0070-Configurable-Non-Player-Arrow-Despawn-Rate.patch new file mode 100644 index 0000000000..a48b481fcd --- /dev/null +++ b/patches/unapplied/server/0070-Configurable-Non-Player-Arrow-Despawn-Rate.patch @@ -0,0 +1,20 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Aikar <[email protected]> +Date: Fri, 18 Mar 2016 15:12:22 -0400 +Subject: [PATCH] Configurable Non Player Arrow Despawn Rate + +Can set a much shorter despawn rate for arrows that players can not pick up. + +diff --git a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java +index 4e055d09711fefdbb8bdc17190610691261fdf78..eb9a82c8c0e342d2afb21c64da32412ce3a0be76 100644 +--- a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java ++++ b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java +@@ -379,7 +379,7 @@ public abstract class AbstractArrow extends Projectile { + + protected void tickDespawn() { + ++this.life; +- if (this.life >= ((this instanceof ThrownTrident) ? this.level().spigotConfig.tridentDespawnRate : this.level().spigotConfig.arrowDespawnRate)) { // Spigot ++ if (this.life >= (pickup == Pickup.CREATIVE_ONLY ? this.level().paperConfig().entities.spawning.creativeArrowDespawnRate.value() : (pickup == Pickup.DISALLOWED ? this.level().paperConfig().entities.spawning.nonPlayerArrowDespawnRate.value() : ((this instanceof ThrownTrident) ? this.level().spigotConfig.tridentDespawnRate : this.level().spigotConfig.arrowDespawnRate)))) { // Spigot // Paper - Configurable non-player arrow despawn rate; TODO: Extract this to init? + this.discard(EntityRemoveEvent.Cause.DESPAWN); // CraftBukkit - add Bukkit remove cause + } + |