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-rw-r--r--patches/unapplied/server/0071-Add-World-Util-Methods.patch47
1 files changed, 47 insertions, 0 deletions
diff --git a/patches/unapplied/server/0071-Add-World-Util-Methods.patch b/patches/unapplied/server/0071-Add-World-Util-Methods.patch
new file mode 100644
index 0000000000..414debe431
--- /dev/null
+++ b/patches/unapplied/server/0071-Add-World-Util-Methods.patch
@@ -0,0 +1,47 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Aikar <[email protected]>
+Date: Fri, 18 Mar 2016 20:16:03 -0400
+Subject: [PATCH] Add World Util Methods
+
+Methods that can be used for other patches to help improve logic.
+
+diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
+index a08c81030cf4974397205b200d27c559cdb75a12..9e593a50b36a13b45c6ab279a7f6656045ccdf35 100644
+--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
++++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
+@@ -217,7 +217,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
+ public final LevelStorageSource.LevelStorageAccess convertable;
+ public final UUID uuid;
+
+- public LevelChunk getChunkIfLoaded(int x, int z) {
++ @Override public LevelChunk getChunkIfLoaded(int x, int z) { // Paper - this was added in world too but keeping here for NMS ABI
+ return this.chunkSource.getChunk(x, z, false);
+ }
+
+diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
+index cff0be79e2dbb761ad2971bc3fcbd0d264505f1d..3b3da7340af0b97f900b5eb7fc2ba90f39c4c503 100644
+--- a/src/main/java/net/minecraft/world/level/Level.java
++++ b/src/main/java/net/minecraft/world/level/Level.java
+@@ -343,6 +343,22 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
+ return chunk == null ? null : chunk.getFluidState(blockposition);
+ }
+
++ public final boolean isLoadedAndInBounds(BlockPos blockposition) { // Paper - final for inline
++ return getWorldBorder().isWithinBounds(blockposition) && getChunkIfLoadedImmediately(blockposition.getX() >> 4, blockposition.getZ() >> 4) != null;
++ }
++
++ public @Nullable LevelChunk getChunkIfLoaded(int x, int z) { // Overridden in WorldServer for ABI compat which has final
++ return ((ServerLevel) this).getChunkSource().getChunkAtIfLoadedImmediately(x, z);
++ }
++ public final @Nullable LevelChunk getChunkIfLoaded(BlockPos blockposition) {
++ return ((ServerLevel) this).getChunkSource().getChunkAtIfLoadedImmediately(blockposition.getX() >> 4, blockposition.getZ() >> 4);
++ }
++
++ // reduces need to do isLoaded before getType
++ public final @Nullable BlockState getBlockStateIfLoadedAndInBounds(BlockPos blockposition) {
++ return getWorldBorder().isWithinBounds(blockposition) ? getBlockStateIfLoaded(blockposition) : null;
++ }
++
+ @Override
+ public final ChunkAccess getChunk(int chunkX, int chunkZ, ChunkStatus leastStatus, boolean create) { // Paper - final for inline
+ // Paper end