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-rw-r--r--patches/unapplied/server/0180-Flag-to-disable-the-channel-limit.patch31
1 files changed, 31 insertions, 0 deletions
diff --git a/patches/unapplied/server/0180-Flag-to-disable-the-channel-limit.patch b/patches/unapplied/server/0180-Flag-to-disable-the-channel-limit.patch
new file mode 100644
index 0000000000..c38b29f20b
--- /dev/null
+++ b/patches/unapplied/server/0180-Flag-to-disable-the-channel-limit.patch
@@ -0,0 +1,31 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Shane Freeder <[email protected]>
+Date: Sat, 31 Mar 2018 17:04:26 +0100
+Subject: [PATCH] Flag to disable the channel limit
+
+In some enviroments, the channel limit set by spigot can cause issues,
+e.g. servers which allow and support the usage of mod packs.
+
+provide an optional flag to disable this check, at your own risk.
+
+diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+index 2f956a9148601fec4bbf9502d692811a8bf47c55..a94927944ebf952c8621c2cc4f4506eb934f0bfa 100644
+--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
++++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+@@ -214,6 +214,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
+ private CraftWorldBorder clientWorldBorder = null;
+ private BorderChangeListener clientWorldBorderListener = this.createWorldBorderListener();
+ public org.bukkit.event.player.PlayerResourcePackStatusEvent.Status resourcePackStatus; // Paper - more resource pack API
++ private static final boolean DISABLE_CHANNEL_LIMIT = System.getProperty("paper.disableChannelLimit") != null; // Paper - add a flag to disable the channel limit
+
+ public CraftPlayer(CraftServer server, ServerPlayer entity) {
+ super(server, entity);
+@@ -2296,7 +2297,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
+ }
+
+ public void addChannel(String channel) {
+- Preconditions.checkState(this.channels.size() < 128, "Cannot register channel '%s'. Too many channels registered!", channel);
++ Preconditions.checkState(DISABLE_CHANNEL_LIMIT || this.channels.size() < 128, "Cannot register channel. Too many channels registered!"); // Paper - flag to disable channel limit
+ channel = StandardMessenger.validateAndCorrectChannel(channel);
+ if (this.channels.add(channel)) {
+ this.server.getPluginManager().callEvent(new PlayerRegisterChannelEvent(this, channel));