diff options
Diffstat (limited to 'patches/unapplied/server/0283-Don-t-allow-digging-into-unloaded-chunks.patch')
-rw-r--r-- | patches/unapplied/server/0283-Don-t-allow-digging-into-unloaded-chunks.patch | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/patches/unapplied/server/0283-Don-t-allow-digging-into-unloaded-chunks.patch b/patches/unapplied/server/0283-Don-t-allow-digging-into-unloaded-chunks.patch new file mode 100644 index 0000000000..d819193804 --- /dev/null +++ b/patches/unapplied/server/0283-Don-t-allow-digging-into-unloaded-chunks.patch @@ -0,0 +1,77 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Shane Freeder <[email protected]> +Date: Sun, 11 Nov 2018 21:01:09 +0000 +Subject: [PATCH] Don't allow digging into unloaded chunks + + +diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java +index 21401c872035d4dc46a05c066b321d99e0d94b72..618888eac8381b174850e351577601f1d881528d 100644 +--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java ++++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java +@@ -119,8 +119,8 @@ public class ServerPlayerGameMode { + BlockState iblockdata; + + if (this.hasDelayedDestroy) { +- iblockdata = this.level.getBlockState(this.delayedDestroyPos); +- if (iblockdata.isAir()) { ++ iblockdata = this.level.getBlockStateIfLoaded(this.delayedDestroyPos); // Paper ++ if (iblockdata == null || iblockdata.isAir()) { // Paper + this.hasDelayedDestroy = false; + } else { + float f = this.incrementDestroyProgress(iblockdata, this.delayedDestroyPos, this.delayedTickStart); +@@ -131,7 +131,13 @@ public class ServerPlayerGameMode { + } + } + } else if (this.isDestroyingBlock) { +- iblockdata = this.level.getBlockState(this.destroyPos); ++ // Paper start - don't want to do same logic as above, return instead ++ iblockdata = this.level.getBlockStateIfLoaded(this.destroyPos); ++ if (iblockdata == null) { ++ this.isDestroyingBlock = false; ++ return; ++ } ++ // Paper end + if (iblockdata.isAir()) { + this.level.destroyBlockProgress(this.player.getId(), this.destroyPos, -1); + this.lastSentState = -1; +@@ -160,6 +166,7 @@ public class ServerPlayerGameMode { + + public void handleBlockBreakAction(BlockPos pos, ServerboundPlayerActionPacket.Action action, Direction direction, int worldHeight, int sequence) { + if (this.player.getEyePosition().distanceToSqr(Vec3.atCenterOf(pos)) > ServerGamePacketListenerImpl.MAX_INTERACTION_DISTANCE) { ++ if (true) return; // Paper - Don't notify if unreasonably far away + this.debugLogging(pos, false, sequence, "too far"); + } else if (pos.getY() >= worldHeight) { + this.player.connection.send(new ClientboundBlockUpdatePacket(pos, this.level.getBlockState(pos))); +@@ -304,10 +311,12 @@ public class ServerPlayerGameMode { + this.debugLogging(pos, true, sequence, "stopped destroying"); + } else if (action == ServerboundPlayerActionPacket.Action.ABORT_DESTROY_BLOCK) { + this.isDestroyingBlock = false; +- if (!Objects.equals(this.destroyPos, pos)) { ++ if (!Objects.equals(this.destroyPos, pos) && !BlockPos.ZERO.equals(this.destroyPos)) { // Paper + ServerPlayerGameMode.LOGGER.debug("Mismatch in destroy block pos: {} {}", this.destroyPos, pos); // CraftBukkit - SPIGOT-5457 sent by client when interact event cancelled +- this.level.destroyBlockProgress(this.player.getId(), this.destroyPos, -1); +- this.debugLogging(pos, true, sequence, "aborted mismatched destroying"); ++ BlockState type = this.level.getBlockStateIfLoaded(this.destroyPos); // Paper - don't load unloaded chunks for stale records here ++ if (type != null) this.level.destroyBlockProgress(this.player.getId(), this.destroyPos, -1); ++ if (type != null) this.debugLogging(pos, true, sequence, "aborted mismatched destroying"); ++ this.destroyPos = BlockPos.ZERO; // Paper + } + + this.level.destroyBlockProgress(this.player.getId(), pos, -1); +diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +index dce8658b06b5c86aebd5df8aa9b40eb2d10290d1..a69f7ea461ccfd6d6f842a4b33672187f10264ec 100644 +--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java ++++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +@@ -1660,6 +1660,12 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic + case START_DESTROY_BLOCK: + case ABORT_DESTROY_BLOCK: + case STOP_DESTROY_BLOCK: ++ // Paper start - Don't allow digging in unloaded chunks ++ if (this.player.level.getChunkIfLoadedImmediately(blockposition.getX() >> 4, blockposition.getZ() >> 4) == null) { ++ this.player.connection.ackBlockChangesUpTo(packet.getSequence()); ++ return; ++ } ++ // Paper end - Don't allow digging in unloaded chunks + this.player.gameMode.handleBlockBreakAction(blockposition, packetplayinblockdig_enumplayerdigtype, packet.getDirection(), this.player.level.getMaxBuildHeight(), packet.getSequence()); + this.player.connection.ackBlockChangesUpTo(packet.getSequence()); + return; |