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-rw-r--r--patches/unapplied/server/0427-Fix-Per-World-Difficulty-Remembering-Difficulty.patch131
1 files changed, 131 insertions, 0 deletions
diff --git a/patches/unapplied/server/0427-Fix-Per-World-Difficulty-Remembering-Difficulty.patch b/patches/unapplied/server/0427-Fix-Per-World-Difficulty-Remembering-Difficulty.patch
new file mode 100644
index 0000000000..e43a3a80a0
--- /dev/null
+++ b/patches/unapplied/server/0427-Fix-Per-World-Difficulty-Remembering-Difficulty.patch
@@ -0,0 +1,131 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Aikar <[email protected]>
+Date: Sun, 28 Jun 2020 03:59:10 -0400
+Subject: [PATCH] Fix Per World Difficulty / Remembering Difficulty
+
+Fixes per world difficulty with /difficulty command and also
+makes it so that the server keeps the last difficulty used instead
+of restoring the server.properties every single load.
+
+diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
+index 4a58843f7ce2dd9e50f9daf3065d056a28910e5a..55625495437e94d5dc98fabe68550f68b318381f 100644
+--- a/src/main/java/net/minecraft/server/MinecraftServer.java
++++ b/src/main/java/net/minecraft/server/MinecraftServer.java
+@@ -802,7 +802,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
+ chunkproviderserver.getLightEngine().setTaskPerBatch(worldserver.paperConfig().misc.lightQueueSize); // Paper - increase light queue size
+ // CraftBukkit start
+ // this.updateMobSpawningFlags();
+- worldserver.setSpawnSettings(this.isSpawningMonsters(), this.isSpawningAnimals());
++ worldserver.setSpawnSettings(worldserver.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && ((DedicatedServer) this).settings.getProperties().spawnMonsters, this.isSpawningAnimals()); // Paper - per level difficulty (from setDifficulty(ServerLevel, Difficulty, boolean))
+
+ this.forceTicks = false;
+ // CraftBukkit end
+@@ -1729,11 +1729,14 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
+ }
+ }
+
+- public void setDifficulty(Difficulty difficulty, boolean forceUpdate) {
+- if (forceUpdate || !this.worldData.isDifficultyLocked()) {
+- this.worldData.setDifficulty(this.worldData.isHardcore() ? Difficulty.HARD : difficulty);
+- this.updateMobSpawningFlags();
+- this.getPlayerList().getPlayers().forEach(this::sendDifficultyUpdate);
++ // Paper start - remember per level difficulty
++ public void setDifficulty(ServerLevel level, Difficulty difficulty, boolean forceUpdate) {
++ PrimaryLevelData worldData = level.serverLevelData;
++ if (forceUpdate || !worldData.isDifficultyLocked()) {
++ worldData.setDifficulty(worldData.isHardcore() ? Difficulty.HARD : difficulty);
++ level.setSpawnSettings(worldData.getDifficulty() != Difficulty.PEACEFUL && ((DedicatedServer) this).settings.getProperties().spawnMonsters, this.isSpawningAnimals());
++ // this.getPlayerList().getPlayers().forEach(this::sendDifficultyUpdate);
++ // Paper end
+ }
+ }
+
+@@ -1747,7 +1750,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
+ while (iterator.hasNext()) {
+ ServerLevel worldserver = (ServerLevel) iterator.next();
+
+- worldserver.setSpawnSettings(this.isSpawningMonsters(), this.isSpawningAnimals());
++ worldserver.setSpawnSettings(worldserver.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && ((DedicatedServer) this).settings.getProperties().spawnMonsters, this.isSpawningAnimals()); // Paper - per level difficulty (from setDifficulty(ServerLevel, Difficulty, boolean))
+ }
+
+ }
+diff --git a/src/main/java/net/minecraft/server/commands/DifficultyCommand.java b/src/main/java/net/minecraft/server/commands/DifficultyCommand.java
+index 4bb29f86538552bb62125cc61210fd77b1ec671d..817193ca5fc15134d2985187bc2226ccbb4f0108 100644
+--- a/src/main/java/net/minecraft/server/commands/DifficultyCommand.java
++++ b/src/main/java/net/minecraft/server/commands/DifficultyCommand.java
+@@ -47,7 +47,7 @@ public class DifficultyCommand {
+ if (worldServer.getDifficulty() == difficulty) { // CraftBukkit
+ throw DifficultyCommand.ERROR_ALREADY_DIFFICULT.create(difficulty.getKey());
+ } else {
+- worldServer.serverLevelData.setDifficulty(difficulty); // CraftBukkit
++ minecraftserver.setDifficulty(worldServer, difficulty, true); // Paper - don't skip other difficulty-changing logic (fix upstream's fix)
+ source.sendSuccess(Component.translatable("commands.difficulty.success", difficulty.getDisplayName()), true);
+ return 0;
+ }
+diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
+index 771677c0e1cd7bfe089b9a5bb9095650216ff588..520cd1a6b347687b2ec6d13f034be391d1a1af85 100644
+--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
++++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
+@@ -326,7 +326,7 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
+
+ @Override
+ public void forceDifficulty() {
+- this.setDifficulty(this.getProperties().difficulty, true);
++ // this.setDifficulty(this.getProperties().difficulty, true); // Paper - Don't overwrite level.dat's difficulty, keep current
+ }
+
+ @Override
+diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
+index 245ac1e53bfcb1888e8f10d632b181cf31d6d030..2c052d0a8c6d58ad8eae41c22c753327342e90f1 100644
+--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
++++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
+@@ -1163,7 +1163,7 @@ public class ServerPlayer extends Player {
+ this.isChangingDimension = true; // CraftBukkit - Set teleport invulnerability only if player changing worlds
+
+ this.connection.send(new ClientboundRespawnPacket(worldserver.dimensionTypeId(), worldserver.dimension(), BiomeManager.obfuscateSeed(worldserver.getSeed()), this.gameMode.getGameModeForPlayer(), this.gameMode.getPreviousGameModeForPlayer(), worldserver.isDebug(), worldserver.isFlat(), (byte) 3, this.getLastDeathLocation()));
+- this.connection.send(new ClientboundChangeDifficultyPacket(this.level.getDifficulty(), this.level.getLevelData().isDifficultyLocked()));
++ this.connection.send(new ClientboundChangeDifficultyPacket(worldserver.getDifficulty(), this.level.getLevelData().isDifficultyLocked())); // Paper - fix difficulty sync issue
+ PlayerList playerlist = this.server.getPlayerList();
+
+ playerlist.sendPlayerPermissionLevel(this);
+diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+index e9902fa67719c4b40fb9524bf77798357e9a97d9..b4f17b9c195081b54d79494d9afaf0da21f292c0 100644
+--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
++++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+@@ -3390,7 +3390,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
+ public void handleChangeDifficulty(ServerboundChangeDifficultyPacket packet) {
+ PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel());
+ if (this.player.hasPermissions(2) || this.isSingleplayerOwner()) {
+- this.server.setDifficulty(packet.getDifficulty(), false);
++ // this.server.setDifficulty(packet.getDifficulty(), false); // Paper - don't allow clients to change this
+ }
+ }
+
+diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+index d4439eb165cf01f4dd7eb106d14f7b96c1989e63..dfde62de3b59b9c2473e8f320552051a8904d51b 100644
+--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
++++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+@@ -964,8 +964,8 @@ public final class CraftServer implements Server {
+ org.spigotmc.SpigotConfig.init((File) console.options.valueOf("spigot-settings")); // Spigot
+ this.console.paperConfigurations.reloadConfigs(this.console);
+ for (ServerLevel world : this.console.getAllLevels()) {
+- world.serverLevelData.setDifficulty(config.difficulty);
+- world.setSpawnSettings(config.spawnMonsters, config.spawnAnimals);
++ // world.serverLevelData.setDifficulty(config.difficulty); // Paper - per level difficulty
++ world.setSpawnSettings(world.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && config.spawnMonsters, config.spawnAnimals); // Paper - per level difficulty (from MinecraftServer#setDifficulty(ServerLevel, Difficulty, boolean))
+
+ for (SpawnCategory spawnCategory : SpawnCategory.values()) {
+ if (CraftSpawnCategory.isValidForLimits(spawnCategory)) {
+diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+index ec934c2cb6f183c43c06ba9c4d015890d5992934..6a5405265b2cb2f4e681c5e3a84ffccbac4fc79d 100644
+--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
++++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+@@ -1145,7 +1145,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
+
+ @Override
+ public void setDifficulty(Difficulty difficulty) {
+- this.getHandle().serverLevelData.setDifficulty(net.minecraft.world.Difficulty.byId(difficulty.getValue()));
++ this.getHandle().getServer().setDifficulty(this.getHandle(), net.minecraft.world.Difficulty.byId(difficulty.getValue()), true); // Paper - don't skip other difficulty-changing logic
+ }
+
+ @Override