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-rw-r--r--patches/unapplied/server/0782-Fix-force-opening-enchantment-tables.patch30
1 files changed, 30 insertions, 0 deletions
diff --git a/patches/unapplied/server/0782-Fix-force-opening-enchantment-tables.patch b/patches/unapplied/server/0782-Fix-force-opening-enchantment-tables.patch
new file mode 100644
index 0000000000..deac4001bb
--- /dev/null
+++ b/patches/unapplied/server/0782-Fix-force-opening-enchantment-tables.patch
@@ -0,0 +1,30 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Jake Potrebic <[email protected]>
+Date: Thu, 26 Jan 2023 16:19:26 -0800
+Subject: [PATCH] Fix force-opening enchantment tables
+
+
+diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
+index aa3a47149fec342096817c7b9ce45ea196fd33d0..9509fa35ccf6f1f6fe24250bad8095b6ccdad6b0 100644
+--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
++++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
+@@ -411,7 +411,18 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
+
+ // If there isn't an enchant table we can force create one, won't be very useful though.
+ BlockPos pos = CraftLocation.toBlockPosition(location);
+- this.getHandle().openMenu(Blocks.ENCHANTING_TABLE.defaultBlockState().getMenuProvider(this.getHandle().level(), pos));
++ // Paper start
++ MenuProvider menuProvider = Blocks.ENCHANTING_TABLE.defaultBlockState().getMenuProvider(this.getHandle().level(), pos);
++ if (menuProvider == null) {
++ if (!force) {
++ return null;
++ }
++ menuProvider = new net.minecraft.world.SimpleMenuProvider((syncId, inventory, player) -> {
++ return new net.minecraft.world.inventory.EnchantmentMenu(syncId, inventory, net.minecraft.world.inventory.ContainerLevelAccess.create(this.getHandle().level(), pos));
++ }, Component.translatable("container.enchant"));
++ }
++ this.getHandle().openMenu(menuProvider);
++ // Paper end
+
+ if (force) {
+ this.getHandle().containerMenu.checkReachable = false;