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2024-06-26Disable Spigot xp merging by defaultconfig-defaultsNassim Jahnke
Players need to deal the final blow for mobs to drop xp orbs and will generally be picked up rather quickly. For larger masses, vanilla has its own merging
2024-06-25Change item/xp merge and entity tracking range defaultsNassim Jahnke
2024-06-23Fix NPE when retrieving an entity with a null UUIDSpottedleaf
While the null UUID is almost certainly an error, the old implementation did not NPE as it used a plain HashMap for lookup by UUID, whereas we use a ConcurrentHashMap which will NPE on null keys.
2024-06-23bump reflection-rewriter to 0.0.3 (#10969)Jake Potrebic
2024-06-24Swap some nullable annotations (#10960)Lulu13022002
2024-06-24Bump reflection-rewriter to 0.0.2 (#10927)Jake Potrebic
2024-06-23Call EntityPortalEnterEvent on endgateways and make cancellable (#10892)Jake Potrebic
2024-06-23Fix speed for launched trident using api (#10936)Lulu13022002
2024-06-23Fix StackOverflowError for new dispenser interaction (#10949)Lulu13022002
2024-06-23Expose LivingEntity#canUseSlot (#10930)SoSeDiK
2024-06-23Add missing effect cause and deprecate PATROL_CAPTAIN cause (#10958)Lulu13022002
2024-06-23Fix SoundEffects only to players diff (#10966)scarfacered
Co-authored-by: Nassim Jahnke <[email protected]>
2024-06-23Do not crash when an exp orb attempts to mend an unrepairable itemShane Freeder
2024-06-22Fix wrong diff applying delta twice (#10959)Lulu13022002
2024-06-22Fix PlayerShearBlockEvent drops ignored for Pumpkin (#10956)Pedro
2024-06-21Fix unload queue storing chunks in wrong sectionsSpottedleaf
The unload queue stored the chunks in the same section as the chunk coordinate, when it needed to apply the unload shift. Additionally, change the default region shift to the ticket propagator shift as there is no benefit to using a low region shift since no regionizing is occuring. This makes the unload queue shift 6, which should reduce the number of sections to deal with while processing unloads.
2024-06-21Preserve velocity for fireball (#10934)Lulu13022002
2024-06-21deprecate and update some entity tags (#10932)Lulu13022002
2024-06-21Validate using_converts_to for food component (#10931)Lulu13022002
2024-06-21Fix NPE of AbstractArrow#getWeapon (#10933)Lulu13022002
2024-06-21Fix base damage for trident (#10948)Lulu13022002
2024-06-21Revert "Fixes exception log messages getting dropped during bootstrap ↵Shane Freeder
(#10935)" (Closes #10945) This reverts commit 2118196dd57f9b7100b2d15b552d3c00fc5a55fa.
2024-06-21Fix diff in sprint interruption option (Closes #10939)Shane Freeder
2024-06-20Fixes exception log messages getting dropped during bootstrap (#10935)Jake Potrebic
2024-06-20Validate speed for tool component rule (#10923)Lulu13022002
2024-06-20Experimental annotation changes (#10914)Lulu13022002
* Experimental annotation changes * wind charge damage type is not experimental anymore
2024-06-20Fix jukebox playable component not being applied on item meta (#10922)Lulu13022002
2024-06-19Re-add chunk system debug commandsSpottedleaf
Re-adds the 'chunkinfo', 'holderinfo' and 'debug chunks' commands. Additionally, this re-adds chunk debug dumping during watchdog long timeouts.
2024-06-19Add debug for chunk system unload crashSpottedleaf
Somehow, a chunkholder is present in the unload queue after it has been unloaded. It is likely that this is a result of adding the chunk holder to the unload queue while it is unloading. However, that should not be possible. To find out where it is being added to the unload queue, track the last stacktrace which adds to the unload queue and check on chunk holder remove if the holder is present in the unload queue and log the stacktrace.
2024-06-19Fix ChunkHolder#getFullChunkNow returning non-null when it should notSpottedleaf
In the new chunk system, the chunk is only at FULL when either the FULL callbacks have been invoked or during the FULL callbacks.
2024-06-19Cleanup MCUtils patch for chunk systemSpottedleaf
Remove utilities that are unused, as well as replacing the full chunk map with a concurrentutil implementation. Additionally, fix the addition/removal of chunks to/from the full chunk map so that getChunkIfLoaded correctly returns a non-null chunk when calling the load or unload events.
2024-06-19Copy missing diff from old chunk system patchSpottedleaf
Fixes: - EntitiesLoadEvent/EntitiesUnloadEvent not firing - Chunks not saving properly in a lot of cases
2024-06-19Re-add fixlight commandSpottedleaf
2024-06-18Add ticket for chunk load in isChunkGeneratedJason Penilla
2024-06-18Execute chunk tasks while waiting for chunk load in isChunkGeneratedJason Penilla
this shouldn't be needed as we are requesting EMPTY status, however there is a deeper issue that we will just work around for now fixes #10916
2024-06-18Add missing null check to getFullChunkIfLoadedJason Penilla
fixes #10915
2024-06-18Remove getUnloadingChunkHolder checkJason Penilla
It always returns null now. So it could NPE and is not useful.
2024-06-18Fix CraftWorld#isChunkGeneratedJason Penilla
The upstream implementation is returning true for non-full chunks. This fix is not ideal since the new chunk system doesn't have a region file/chunk status patch. May want to be revisited before a non-experimental release.
2024-06-18Use ItemStack.empty() when air is passed into constructorNassim Jahnke
2024-06-18Correct duplicate attribute check (#10901)Bjarne Koll
Brackets got lost during the update, leading to an incorrect precondition call.
2024-06-17Fix NPE for Jukebox#setRecordJake Potrebic
Fallback to the global registry if no level exists Fixes #10899
2024-06-17[ci skip] Fix javadoc mistake in EnchantmentRegistryEntry.Builder (#10898)Emilia Kond
The javadoc for EnchantmentRegistryEntry.Builder accidentally refers to GameEventRegistryEntry, which is a different buildable registry entry.
2024-06-17Rebuild patchesNassim Jahnke
2024-06-17Fix `hasFiredAsync` parameter when `AsyncPlayerSendCommandsEvent` is called ↵willkroboth
(#10896)
2024-06-17Delegate ItemStack (#10852)Jake Potrebic
2024-06-17Make chunk system loggers calm down a bitdev/1.21Nassim Jahnke
2024-06-17Add back improved watchdog support patchNassim Jahnke
2024-06-16make EntityPortalReadyEvent#setTargetWorld work againJake Potrebic
2024-06-16remove remaining reference to 'pgive'Jake Potrebic
2024-06-17Enchantment and GameEvent Registry builders (#10889)Jake Potrebic
Co-authored-by: Bjarne Koll <[email protected]>