Age | Commit message (Collapse) | Author |
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* fix incorrect hash in PR builds
* only apply ref on pull_request triggers
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Fixes #11203
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The issue the patch was initially added for has already been fixed and filling stacktraces can be expensive
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The function assumed that the current resize chain pointed to
the previous table, when in fact it pointed to the current table.
The function is supposed to restore the resize chain to the previous
table, previous increment, and previous index + new increment.
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This is to allow the call to work properly when on Folia,
as Folia does not have a main thread.
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(#11184)
* Preserve command node when re-registering modern commands through old API
* make fix more targeted
mainly because it didn't work for vanilla commands :)
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fixes #11035
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The common changes from Moonrise should be entirely in MCUtils
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primarily, this allows us to ensure that appenders are flushed, console, log files
before the JVM exits to avoid issues such as error messages disappearing
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Mojang missed these in their mapping. Since the entity data
is used when spawning the bucketed mob, we need to have these
inside the id map to ensure that the entity data is converted
correctly if the entity id is missing.
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Allowing chunk loading to occur at any point via purgeUnload()
introduces possible undesirable behavior to occur recursively
inside the chunk system.
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Accidentally dropped this check last commit. It is possible
that this is called while the entity is not tracked.
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Now the only tracker field is from the entity tracker
optimisations.
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The server validates incoming interaction packets by ensuring the player
sending them is inside their interaction range. For this, the server adds
a magic value, by default 1.0, to the original interaction range to
account for latency issues.
This value however may be too low in high latency environments.
The patch exposes a new configuration option to configure said value.
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Long ago we discovered that the default thread pools would not increase
the number of threads running the pool until queue addition failed.
Bumping the core size mitigates an issue with spark-paper, and in general,
keeping async threads around generally beats having to spin new ones
everytime we want to execute a periodic async task.
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fixes #11124
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* Improve server startup logging
* Add plugin info at startup
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Co-authored-by: Jason Penilla <[email protected]>
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what paper now shows as level loading time is the time displayed by vanilla or spigot in the 'done' message
the time in the done message is now the actual time since the servers Main class was initialized
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`paper.disablePluginRemapping` (#11108)
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Ports the proposed CrafterCraftEvent proposed in an
open upstream PR.
See: https://hub.spigotmc.org/stash/projects/SPIGOT/repos/bukkit/pull-requests/1044
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* Add total time to done message
Previously it would only show the world load time which is misleading
* Add comments
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Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
3a3bea52 SPIGOT-7829: Increase maximum outgoing plugin message size to match Vanilla intention
5cd1c8cb SPIGOT-7831: Add CreatureSpawnEvent.SpawnReason#POTION_EFFECT
a8e278f0 SPIGOT-7827: Sync EntityPortalEvent with PlayerPortalEvent since non-players can now create portals
53729d12 Remove spurious ApiStatus.Internal annotation
b9f57486 SPIGOT-7799, PR-1039: Expose explosion world interaction in EntityExplodeEvent and BlockExplodeEvent
7983b966 PR-1029: Trial changing a small number of inner enums to classes/interfaces to better support custom values
CraftBukkit Changes:
403accd56 SPIGOT-7831: Add CreatureSpawnEvent.SpawnReason#POTION_EFFECT
812761660 Increase outdated build delay
bed1e3ff6 SPIGOT-7827: Sync EntityPortalEvent with PlayerPortalEvent since non-players can now create portals
2444c8b23 SPIGOT-7823: Suspicious sand and gravel material are not marked as having gravity correctly
aceddcd0b SPIGOT-7820: Enum changes - duplicate method name
a0d2d6a84 SPIGOT-7813: Material#isInteractable() always returns false
8fd64b091 SPIGOT-7806: Handle both loot and inventory item drop behaviour in PlayerDeathEvent
a4ee40b74 SPIGOT-7799, PR-1436: Expose explosion world interaction in EntityExplodeEvent and BlockExplodeEvent
082aa51c5 PR-1424: Trial changing a small number of inner enums to classes/interfaces to better support custom values
66e78a96b SPIGOT-7815: Consider EntityDamageEvent status for Wolf armor damage
Spigot Changes:
5bbef5ad SPIGOT-7834: Modify max value for generic.max_absorption
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