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2024-07-18sparkfeat/sparkRiley Park
2024-07-18Even more cleanup of mcutil patchNassim Jahnke
2024-07-18Re-add missing chunk event calls (#11104)granny
2024-07-18Updated Upstream (Bukkit/CraftBukkit/Spigot) (#11102)Nassim Jahnke
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 3a3bea52 SPIGOT-7829: Increase maximum outgoing plugin message size to match Vanilla intention 5cd1c8cb SPIGOT-7831: Add CreatureSpawnEvent.SpawnReason#POTION_EFFECT a8e278f0 SPIGOT-7827: Sync EntityPortalEvent with PlayerPortalEvent since non-players can now create portals 53729d12 Remove spurious ApiStatus.Internal annotation b9f57486 SPIGOT-7799, PR-1039: Expose explosion world interaction in EntityExplodeEvent and BlockExplodeEvent 7983b966 PR-1029: Trial changing a small number of inner enums to classes/interfaces to better support custom values CraftBukkit Changes: 403accd56 SPIGOT-7831: Add CreatureSpawnEvent.SpawnReason#POTION_EFFECT 812761660 Increase outdated build delay bed1e3ff6 SPIGOT-7827: Sync EntityPortalEvent with PlayerPortalEvent since non-players can now create portals 2444c8b23 SPIGOT-7823: Suspicious sand and gravel material are not marked as having gravity correctly aceddcd0b SPIGOT-7820: Enum changes - duplicate method name a0d2d6a84 SPIGOT-7813: Material#isInteractable() always returns false 8fd64b091 SPIGOT-7806: Handle both loot and inventory item drop behaviour in PlayerDeathEvent a4ee40b74 SPIGOT-7799, PR-1436: Expose explosion world interaction in EntityExplodeEvent and BlockExplodeEvent 082aa51c5 PR-1424: Trial changing a small number of inner enums to classes/interfaces to better support custom values 66e78a96b SPIGOT-7815: Consider EntityDamageEvent status for Wolf armor damage Spigot Changes: 5bbef5ad SPIGOT-7834: Modify max value for generic.max_absorption
2024-07-17fix exact choice shapeless recipes (#10973)Jake Potrebic
2024-07-17Log throwable when failing to save chunk/poi/entity dataSpottedleaf
2024-07-17Finish chunk tick iteration optimisation port from MoonriseSpottedleaf
2024-07-17Remove unused chunk system hooks in MCUtilsSpottedleaf
2024-07-17Remove Moonrise utils to MCUtils, remove duplicated/unused utilsSpottedleaf
2024-07-17Optimise chunk tick checking during chunk tickSpottedleaf
We don't need to check for this with the chunk system, as ticking chunks are actually guaranteed to ticking. Additionally, ticking chunks may only become non-ticking during the chunk holder manager tick - which will not happen during chunk ticking.
2024-07-17Fix priority scheduling logicSpottedleaf
This resolves sync loads not being properly prioritised.
2024-07-16Disable timings by default (#11095)Riley Park
2024-07-16Don't store removed components in multiple places (#11091)Jake Potrebic
2024-07-16distinguish between null and empty map in API (#10829)Jake Potrebic
2024-07-16Fire EntityChangeBlockEvent for weaving potion effect (#11087)Tamion
2024-07-15Add OMINOUS_ITEM_SPAWNER SpawnReason (#10897)Jakub Zacek
2024-07-15Do not try to stop main thread during watchdog shutdownSpottedleaf
In Java 21, Thread#stop is no longer implemented and wiill throw an exception when called. As a result, we simply cannot halt the main thread during shutdown anymore.
2024-07-15Apply automatic regionfile header recalculation patchSpottedleaf
2024-07-15Apply incremental player/level saving patchSpottedleaf
2024-07-15Port random ticking optimisation from MoonriseSpottedleaf
2024-07-15Avoid collision shapes outside world border in findFreePositionSpottedleaf
This is to correctly adhere to Vanilla behavior.
2024-07-15Call PlayerLaunchProjectileEvent for wind charge (#10911)Lulu13022002
2024-07-15Add ItemType#getItemRarity (#11049)Jake Potrebic
2024-07-15Add Plugin#getDataPath (#11080)powercas_gamer
2024-07-15Fix HelpCommand searching (#11066)Tamion
Prevent a IOB exception when querying topic suggestions on query string `/`. Additionally hide help topics indices if no topics are visible to the player requesting them.
2024-07-15Add AttributeModifier constructor without EquipmentSlotGroup (#11079)Malfrador
2024-07-14Don't require author and title to be set on signed book meta (#11068)Lulu13022002
2024-07-14Add default canUse and permission methods to BasicCommand (#11047)Nassim Jahnke
2024-07-14Make watchdog thread extend TickThread againNassim Jahnke
2024-07-13Update last chunk position in findSupportingBlockSpottedleaf
Fixes fetching chunks needlessly multiple times. Thanks Lulu13022002 for pointing this out
2024-07-12Bulk bugfixes for itemstack damage API (#11063)Bjarne Koll
A general set of bugfixes for itemstack damage related logic. 1. Prevent NPE when calling deprecated ItemStack#getMaxItemUseDuration() 2. Do not apply enchantments when damaging items via API 3. Do not error when passing a null equipment slot to hurtAndBreak 4. Correctly call PlayerItemBreakEvent
2024-07-12Readd async saveddata ioNassim Jahnke
2024-07-12Only skip damage tick if damage is unmodified zero (#11058)Bjarne Koll
Only skip the damage tick logic on player entities if the original damage was zero and was not modified by plugins down the line. This way all the following three scenarios trigger the damage tick a) vanilla damage was 0, plugin set it to non zero b) vanilla damage was non zero, plugin did not modify it c) vanilla damage was non zero, plugin set it to zero. Regarding case c, the argument here is that EntityDamageEvent#setDamage should not modify the damage tick logic.
2024-07-12Add light block to indestructible block listNassim Jahnke
2024-07-12Fix explosions calculation getting stuck (#11061)Shane Freeder
Co-authored-by: Nassim Jahnke <[email protected]>
2024-07-11Port watchdog detail patchSpottedleaf
2024-07-11Port lag compensation patchSpottedleaf
2024-07-11Drop unapplied patchesSpottedleaf
1012-Use-distance-map-to-optimise-entity-tracker.patch: 1025-Collision-optimisations.patch: 1034-Actually-optimise-explosions.patch: 1039-Send-full-pos-packets-for-hard-colliding-entities.patch: Implemented in Moonrise patch 1037-Distance-manager-tick-timings.patch: Not needed 0668-Implement-regenerateChunk.patch: API does not appear to be used, and it is a real pain to implement this properly. The old patch did not handle populators correctly, for example.
2024-07-11Port collision optimisation patch from MoonriseSpottedleaf
Drop random ticking optimisation for now
2024-07-11Optimise entity trackerSpottedleaf
Patch is ported from Folia
2024-07-11Increment ChunkHolderManager current tickSpottedleaf
This is an oversight from copying from Folia. The current tick should be incremented so that incremental autosave can properly occur.
2024-07-11Fix entities not being visible to clients when teleportingSpottedleaf
When teleporting, the spawn position packet will contain the old position. Then the following tracking update will send a teleport packet, but the client will lerp the position change over 3 ticks. However, the client does not tick entities in unloaded chunks - resulting in the lerp never occuring. We fix this by sending the current position in the spawn packet.
2024-07-11Apply entity tracker desync patchSpottedleaf
2024-07-11Fix recursive chunk loading in chunk unload eventSpottedleaf
Since the chunk may not even be at a loaded ticket level, the getChunk call may invoke a sync load. To prevent this, we can retrieve the full loaded chunk first which is guaranteed to be non-null when unloading.
2024-07-10Fix method reflection remapping with null parameter types passedNassim Jahnke
Fixes #11052
2024-07-09Only call EntityDamageEvents before actuallyHurt (#11045)Bjarne Koll
The recent upstream update moved around the event logic for EntiyDamageEvent and its derivatives. However, the event was called on every call to #hurt as it was moved out of actuallyHurt. This patch moves the invocation directly before the #actuallyHurt calls, respective invulnerable timings.
2024-07-08Properly apply damage tick after absorption (#11043)Bjarne Koll
The logic in place to prevent players from processing a damage tick/knockback/etc when hit with 0 damage incorrectly used the damage events final damage value, which is reduced by absorption. Instead, use the event's "raw damage", e.g. the amount passed to hurt, in order to determine if the damage tick should be skipped. This still allows plugins to change the damage to a non-zero value and properly damage ticks the player in such a case, but correctly processes the damage tick in cases where the original damage is non zero but the actual damage is.
2024-07-07Fix entity distance check when applying knockbackNassim Jahnke
Fixes #11036
2024-07-06Fix horse inventories (#11028)Jake Potrebic
2024-07-06Updated Upstream (Bukkit/CraftBukkit/Spigot) (#11024)Bjarne Koll
* Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: e86f4dc4 PR-1041: Improve getPlayer(String) docs to clarify it matches the name 9738f005 Fix spawner API documentation 69ebd9fd PR-1034: Add TrialSpawnerSpawnEvent 23cffd9c PR-973: Improve spawner API and add API for Trial Spawners 8bf19163 PR-1038: Clarify HumanEntity#openInventory(InventoryView) JavaDoc 1ff76351 SPIGOT-7732, SPIGOT-7786: Add freezing damage modifier 02161cb4 PR-1034: Add CreatureSpawnEvent.SpawnReason#TRIAL_SPAWNER f9cb6f34 SPIGOT-7777: All entity potion effects are removed on death 25d548eb PR-1031: Expose Creeper igniter ccbf0915 SPIGOT-7770: Reserve spaces in shaped recipes for blank ingredients 17f7097c Clarify ambiguity around what is API 71714f0c Remove note from InventoryView JavaDoc aaf49731 PR-1030: Deprecate more unused methods in UnsafeValues 3a9dc689 SPIGOT-7771: Material.getDefaultAttributes always returns an empty map CraftBukkit Changes: c3ceeb6f7 SPIGOT-7814: Call PlayerShearEntityEvent for Bogged 97b1e4f58 Fix wolf armor not dropping from use of shears fd2ef563a SPIGOT-7812: Revert "SPIGOT-7809: Restore shield/banner conversion for base colours" f672c351b SPIGOT-7811: Enchantments are applied on sweeping attack even if damage event is cancelled cfe29350b SPIGOT-7808: Fix implementation of Enchantment#getName() for bad name return 19335f69e SPIGOT-7809: Restore shield/banner conversion for base colours ae4f5a0be SPIGOT-7805: Fix jukebox deserialization 62e3b73a4 SPIGOT-7804: Fix written book serialization aac911d26 SPIGOT-7800, SPIGOT-7801: Keep vanilla behaviour for items dropped on player death 13ece474f PR-1429: Implement TrialSpawnerSpawnEvent bf13e9113 PR-1354: Improve spawner API and add API for Trial Spawners 515fe49e1 Increase outdated build delay 9cd5a19a0 SPIGOT-7794: Cancelling InventoryItemMoveEvent destroys items ce40c7b14 SPIGOT-7796: Kickplayer newlines not working 5167256ff SPIGOT-7795: Fix damage/stats ignore the invulnerable damage time f993563ee Improve cross-world teleportation handling ab29122cf PR-1433: HumanEntity#openInventory(InventoryView) should only support views belonging to the player 764a541c5 SPIGOT-7732: Issue with the "hurt()" method of EntityLiving and invulnerable time 820084b5f SPIGOT-7791: Skull BlockState with null profile causes NullPointerException 5e46f1c82 SPIGOT-7785: Teleporting a player at the right moment can mess up vanilla teleportation cbd95a6b3 SPIGOT-7772: Include hidden / non-sampled players in player count 3153debc5 SPIGOT-7790: Server crashes after bee nest is forced to update e77bb26bb SPIGOT-7788: The healing power of friendship advancement is never granted ee3d7258a SPIGOT-7789: Fix NPE in CraftMetaFirework applyToItem 2889b3a11 PR-1429: Add CreatureSpawnEvent.SpawnReason#TRIAL_SPAWNER cdd05bc7f SPIGOT-7777: Speed attribute stays after death; missing EntityPotionEffectEvent call d0e6af2d4 PR-1428: Expose Creeper igniter d01c70e93 PR-1425: Fix bytecode transformation taking care of class-to-interface compatibility. b2b08f68c SPIGOT-7770: Fix certain shaped recipes not registering 3f8e4161f PR-1426: Deprecate more unused methods in UnsafeValues 2c9dd879e SPIGOT-7771: Material.getDefaultAttributes always returns an empty map Spigot Changes: 491f3675 Rebuild patches 0a642bd7 Rebuild patches 8897571b Rebuild patches cb8cf80c Fix newlines in custom restart message 1aabe506 Rebuild patches