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5 daysRemove dead diff, some name/diff cleanupNassim Jahnke
5 daysUpdate paperweight to 2.0.0-beta.6Jason Penilla
5 daysReadd configurable auth server down kick messageBjarne Koll
5 daysImprove diff in ServerPlayer#openHorseInventoryBjarne Koll
5 daysComment typoBjarne Koll
5 daysMove ChunkMap setServerViewDistance to ATsBjarne Koll
5 daysSmall sculk cleanupOwen1212055
Don't check for empty items anymore in FishingHook. Removes some diff + we handle it gracefully in add fresh entity
5 daysUpdate Mob.java (#11757)Jake
5 daysdrop duplicate block updateLulu13022002
5 daysreapply SummonEntityEffectLulu13022002
6 daysSmall diff cleanupNassim Jahnke
6 daysMove flat bedrock generator to file patchesNassim Jahnke
6 daysUpdate more feature patchesNassim Jahnke
The incremental chunk saving patch has exactly one line that it expects to come from the moonrise patch, I just left the output as is
6 daysProperly update diff in NaturalSpawnerNassim Jahnke
6 daysFix DensityFunctions lvtNassim Jahnke
6 daysimprove comment and better local var nameJake Potrebic
6 daysupdate brig in the API and patch cleanupJake Potrebic
6 daysfix allowPermanentBlockBreakExploits configLulu13022002
6 daysget offline player data file from the right folderLulu13022002
6 daysfix bogged dropping shears instead of mushroomsLulu13022002
6 daysreadd beacon effect causeLulu13022002
7 daysFix more diffs in block packageNassim Jahnke
7 daysFix diffs in block packageNassim Jahnke
7 daysAdd back missing hunk in AbstractFurnaceBlockEntityNassim Jahnke
7 daysFix more derps from file patch updatesNassim Jahnke
7 daysCat has luckily since stopped singingNassim Jahnke
7 daysOnly include build time in manifest for numbered buildsJason Penilla
7 daysFix stats event callNassim Jahnke
7 daysRemove dead code, param renames in added methodsNassim Jahnke
7 daysUpdate paperweight to 2.0.0-beta.5Jason Penilla
7 daysClean up add/removePluginChunkTicketNassim Jahnke
No need to be that invasive to Vanilla code for simple, non-hot and small collection checks
7 daysReadd final mod to ChunkHolder#getTickingChunkBjarne Koll
8 daysSmall diff cleanups from patch updatingNassim Jahnke
And remove a dumb log change in PacketEncoder
8 daysFixupNassim Jahnke
8 daysUpdate watchdog patchesNassim Jahnke
8 daysUpdate Optimise-collision-checking, apply more updated patchesNassim Jahnke
8 daysUpdate Improve-exact-choice-recipe-ingredients patchNassim Jahnke
8 daysUpdate redstone optimization and lag compensation patchesNassim Jahnke
8 daysApply Improve-performance-of-mass-crafts directlyJake Potrebic
8 daysUnapply hopper patch for nowNassim Jahnke
Apparently depends on moonrise change
8 daysApply the updated patchesNassim Jahnke
8 daysUpdate hopper optimization patchNassim Jahnke
8 daysUpdate more feature patchesNassim Jahnke
8 daysreformat spigot packageLulu13022002
8 daysAdd in DataConverterSpottedleaf
8 daysFix patch line numbers and indicesSpottedleaf
8 daysMove rewrite dataconverter system patchSpottedleaf
8 daysreadd bukkit extra data to entity tagsLulu13022002
9 daysUse forkjoin thread pool for background executorSpottedleaf
ForkJoin thread pools are specially handled with CompletableFuture. Specifically, join()/get() calls will allow work stealing from other fork join threads. This fixes a deadlock where the worldgen worker is waiting on the I/O worker.
9 daysreadd dropped event in InteractWithDoorLulu13022002