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AgeCommit message (Expand)Author
2024-07-17fix exact choice shapeless recipes (#10973)Jake Potrebic
2024-07-17Log throwable when failing to save chunk/poi/entity dataSpottedleaf
2024-07-17Finish chunk tick iteration optimisation port from MoonriseSpottedleaf
2024-07-17Remove unused chunk system hooks in MCUtilsSpottedleaf
2024-07-17Remove Moonrise utils to MCUtils, remove duplicated/unused utilsSpottedleaf
2024-07-17Optimise chunk tick checking during chunk tickSpottedleaf
2024-07-17Fix priority scheduling logicSpottedleaf
2024-07-16Disable timings by default (#11095)Riley Park
2024-07-16Don't store removed components in multiple places (#11091)Jake Potrebic
2024-07-16distinguish between null and empty map in API (#10829)Jake Potrebic
2024-07-16Fire EntityChangeBlockEvent for weaving potion effect (#11087)Tamion
2024-07-15Add OMINOUS_ITEM_SPAWNER SpawnReason (#10897)Jakub Zacek
2024-07-15Do not try to stop main thread during watchdog shutdownSpottedleaf
2024-07-15Apply automatic regionfile header recalculation patchSpottedleaf
2024-07-15Apply incremental player/level saving patchSpottedleaf
2024-07-15Port random ticking optimisation from MoonriseSpottedleaf
2024-07-15Avoid collision shapes outside world border in findFreePositionSpottedleaf
2024-07-15Call PlayerLaunchProjectileEvent for wind charge (#10911)Lulu13022002
2024-07-15Add ItemType#getItemRarity (#11049)Jake Potrebic
2024-07-15Add Plugin#getDataPath (#11080)powercas_gamer
2024-07-15Fix HelpCommand searching (#11066)Tamion
2024-07-15Add AttributeModifier constructor without EquipmentSlotGroup (#11079)Malfrador
2024-07-14Don't require author and title to be set on signed book meta (#11068)Lulu13022002
2024-07-14Add default canUse and permission methods to BasicCommand (#11047)Nassim Jahnke
2024-07-14Make watchdog thread extend TickThread againNassim Jahnke
2024-07-13Update last chunk position in findSupportingBlockSpottedleaf
2024-07-12Bulk bugfixes for itemstack damage API (#11063)Bjarne Koll
2024-07-12Readd async saveddata ioNassim Jahnke
2024-07-12Only skip damage tick if damage is unmodified zero (#11058)Bjarne Koll
2024-07-12Add light block to indestructible block listNassim Jahnke
2024-07-12Fix explosions calculation getting stuck (#11061)Shane Freeder
2024-07-11Port watchdog detail patchSpottedleaf
2024-07-11Port lag compensation patchSpottedleaf
2024-07-11Drop unapplied patchesSpottedleaf
2024-07-11Port collision optimisation patch from MoonriseSpottedleaf
2024-07-11Optimise entity trackerSpottedleaf
2024-07-11Increment ChunkHolderManager current tickSpottedleaf
2024-07-11Fix entities not being visible to clients when teleportingSpottedleaf
2024-07-11Apply entity tracker desync patchSpottedleaf
2024-07-11Fix recursive chunk loading in chunk unload eventSpottedleaf
2024-07-10Fix method reflection remapping with null parameter types passedNassim Jahnke
2024-07-09Only call EntityDamageEvents before actuallyHurt (#11045)Bjarne Koll
2024-07-08Properly apply damage tick after absorption (#11043)Bjarne Koll
2024-07-07Fix entity distance check when applying knockbackNassim Jahnke
2024-07-06Fix horse inventories (#11028)Jake Potrebic
2024-07-06Updated Upstream (Bukkit/CraftBukkit/Spigot) (#11024)Bjarne Koll
2024-07-04Prioritize vanilla commands in function parsing (#11011)Jason Penilla
2024-07-04Fix respawn error due to null locationNassim Jahnke
2024-07-04Readd more patchesNassim Jahnke
2024-07-03Execute chunk tasks mid-tickSpottedleaf